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Objective Maker
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 Group admin 
To make Halo Reach truly the best game ever Bungie should of made Objective Maker. Here's how it works-

You pick your battlefield, difficulty, weather, time, forces, resistance and maybe a few more factors. After you choose this factors you go to the war room, there you plan out the assault. After the planning you actually get to participate in the battle, if you run into trouble with the enemy you could make adjustments on the field.


Factors and their purpose-

Battlefield- this will be a large map (im talking huge) maybe 10kx10k. This battlefield will have a whole bunch of areas to do opperations at. The maps will also be in different climates: desert, city, woodland, ocean, mountain, and space. Now the battlefield you choose will affect both sides of the battle, the climate will affect the soldiers. Now the I will get to the Space map later.

Difficulty-
Notmuch to explain here its just Easy, Normal, Heroic, and Legendary.

Weather-
The weather you choose will also effect your troops, but you can only choose weather conditions that fit the climate.

Time-
Time of day really makes a difference in war.

Forces-
The forces you can choose to be in the battle are: Marines, ODSTs, and Spartans, maybe some other sub-forces that would apply to one of the military types. You can also choose who YOU are! that means you can be a marine camander if you want. Also take in mind that the forces you choose is also your deployment: Marines come in dropships or any other vehicle, ODSTs always come in their drop pods, and Spartans can come in any way.

Amount- You can choose what forces are deployed with you, that means you can ride down with ODSTs as a Spartan while Marines come in on trucks.

Health- The soldier you are is also your health: Spartans have energy sheilds and some high damage resistance, but if your a Spartan you have a very small number of forces to fight with you. ODSTs have strong armor and medium health, medium amount of forces are aloud in battle. Marines have weak armor and health, but have massive amounts of troops.

Resistance-
This is just how many soldiers the enemy has. You alos have to decide who you are fighting, there are three choices: Covenant, Insurrectionists, and (dare I say) Flood.

Gametypes-
Ill explain these more later.

And I'llexplain the rest later, but for now what do you think? This would be a lot to pack into a full game like Reach, but I would happily pay $60 for just this.
Permalink
| October 28, 2010, 7:01 pm
 Group moderator 
Hmm, I don't think there's enough space on a HD DVD for Halo: Reach + all this.

But nice ideas, indeed.
Permalink
| October 28, 2010, 7:05 pm
 Group admin 
Quoting Perry B.
Hmm, I don't think there's enough space on a HD DVD for Halo: Reach + all this.

But nice ideas, indeed.

Thats what I said at the end, they couldnt possibly pck all of that into Reach (which is practically fullanyway) but Id be happyto buy that by itself, even with no story.
Permalink
| October 28, 2010, 7:13 pm
If you could change the battle field because you're having trouble, doesn't that defeat the purpose of Halo? I mean, you say its so challenging, so why take that away? It will only take away the real fun of playing the game...
Permalink
| October 28, 2010, 7:17 pm
 Group admin 
Quoting Cade "Jigsaw" C.
If you could change the battle field because you're having trouble, doesn't that defeat the purpose of Halo? I mean, you say its so challenging, so why take that away? It will only take away the real fun of playing the game...

First, how did you get that from what I said? Did you completely ignore the purpose? Second, sure go ahead and be a little newb and make it way too easy. What about the players that wouldchoose to have a team of twenty Marines face hundreds of Covenant forces. Why dont you pay attention next time. I pitty your attitude.
Permalink
| October 28, 2010, 7:22 pm
Quoting Eric 'the Zombie Hunter' Mickle
First, how did you get that from what I said? Did you completely ignore the purpose? Second, sure go ahead and be a little newb and make it way too easy. What about the players that wouldchoose to have a team of twenty Marines face hundreds of Covenant forces. Why dont you pay attention next time. I pitty your attitude.

That comment wasn't supposed to be taken in a negative way :(

Permalink
| October 28, 2010, 7:23 pm
 Group admin 
Quoting Cade "Jigsaw" C.
That comment wasn't supposed to be taken in a negative way :(

There wasnt any hint of sarcasm though,you could at least put an emote at the end soyou would be taken so literally...
Permalink
| October 28, 2010, 7:25 pm
Quoting Eric 'the Zombie Hunter' Mickle
There wasnt any hint of sarcasm though,you could at least put an emote at the end soyou would be taken so literally...

What? I wasn't being sarcastic....

And now I have to put an emotition con at the end of everything? I don't quite get what you're saying...
Permalink
| October 28, 2010, 7:28 pm
 Group admin 
Quoting Cade "Jigsaw" C.
What? I wasn't being sarcastic....

And now I have to put an emotition con at the end of everything? I don't quite get what you're saying...

You said your comment was not to be taken negatively, but it was a negative comment to my idea. Wanting people to take in the opposite of what you mean is sarcasm...

I thought you were actually being sarcastic, its very hard to be sarcastic online because people often take it the wrong way. To avoid this people use little emotes [ =D, =), =( ] at the end so people understand them.
Permalink
| October 28, 2010, 7:31 pm
Quoting Eric 'the Zombie Hunter' Mickle
You said your comment was not to be taken negatively, but it was a negative comment to my idea. Wanting people to take in the opposite of what you mean is sarcasm...

I thought you were actually being sarcastic, its very hard to be sarcastic online because people often take it the wrong way. To avoid this people use little emotes [ =D, =), =( ] at the end so people understand them.

Yeah, but I put a :( at the end of my comment that stated it wasn't a negative comment or a comment that needs to be taken like a negative comment. I was just stating my opinion, thats all.
Permalink
| October 28, 2010, 7:34 pm
 Group admin 
Quoting Cade "Jigsaw" C.
Yeah, but I put a :( at the end of my comment that stated it wasn't a negative comment or a comment that needs to be taken like a negative comment. I was just stating my opinion, thats all.

But if yourfirst comment was indeed serious, did youcompletely ignore the customization of this gametype? Sure some would make it very easy, other would be so hard core they could possible finish the opperation. But those who play on easy get little points and those hard core people get loads.
Permalink
| October 28, 2010, 7:38 pm
Quoting Eric 'the Zombie Hunter' Mickle
But if yourfirst comment was indeed serious, did youcompletely ignore the customization of this gametype? Sure some would make it very easy, other would be so hard core they could possible finish the opperation. But those who play on easy get little points and those hard core people get loads.

I was talking about those who would make it too easy. BTW, my first and second comments were serious.
Permalink
| October 28, 2010, 7:44 pm
 Group admin 
Quoting Cade "Jigsaw" C.
I was talking about those who would make it too easy. BTW, my first and second comments were serious.

No matter what game you make there are those who will do it the easiest way. This is just an idea I thought up because in Halo there arent a lot of large scale battles, and Halo Wars was a giant disapointment. I would play this on heroic difficulty, not really easy but not impossible hard. Also a lot ofthe settings you choose affect difficulty.
Permalink
| October 28, 2010, 7:48 pm
so its like forge but on an absolutely masive scale
Permalink
| October 29, 2010, 12:01 pm
 Group admin 
Quoting Rick Amsler
so its like forge but on an absolutely masive scale

Its not really like forge, you plan assaults not build maps. You can take part in those assaults against hundreds of AI.
Permalink
| October 29, 2010, 12:06 pm
 Group moderator 
Nice ideas, it'd be quite fun to be able to tailor the weather to one's liking in other gametypes.
Permalink
| October 29, 2010, 12:09 pm
 Group admin 
Quoting Tom Foolery
Nice ideas, it'd be quite fun to be able to tailor the weather to one's liking in other gametypes.

Thats part of the customization of the game.
Permalink
| October 29, 2010, 12:11 pm
 Group moderator 
Quoting Eric 'the Zombie Hunter' Mickle
Thats part of the customization of the game.

In the current version of Reach?
Permalink
| October 29, 2010, 12:14 pm
 Group admin 
Quoting Tom Foolery
In the current version of Reach?

No, I meant in my gametype I thought up.
Permalink
| October 29, 2010, 1:02 pm
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