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Brilliant ideas for strong joints
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 Group admin 
place your suggestions or ideas or links to your prefered joint designs
Permalink
| December 23, 2011, 4:11 pm
Quoting Chris Roach
place your suggestions or ideas or links to your prefered joint designs

Ratchet joints. they give the same articulation of normal ball joints (I think), and they are more stable than the normal joint.
Permalink
| December 28, 2011, 7:57 am
 Group admin 
more stability but ball joints have a better range of motion - as they can move in an direction - too bad the ball joints didn't have more friction though then they would be more versitaile as leg joints for larger bots!

Quoting Commander Spencer, Ultimate Bionicle Fan
Ratchet joints. they give the same articulation of normal ball joints (I think), and they are more stable than the normal joint.


Permalink
| December 28, 2011, 8:02 am
Quoting Chris Roach
place your suggestions or ideas or links to your prefered joint designs


I normally favour t-bar joints since I work in the smaller scale. I don't have a specific link but here's an example:

http://www.mocpages.com/moc.php/293754

they aren't practical for large scale designs, but for mini's and micros, they give enough friction to support the limbs.
Permalink
| December 28, 2011, 8:06 am
For larger sized Legoformers, ratchet joints are superior. Even if they don't have as much range as ball joints, they have the peg opening on the sides, making it easier for some transformation techniques.
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| December 28, 2011, 8:03 pm
I love T's. I use them for a lot of joints. I think that the fact that they are small and on bigger mocs are less visible appeals to me. Though sometimes not the most stable, they do work pretty well. My second favorite would have to be technic ball joints. They also don't take up much space, and have the best articulation. Sadly, I only have five of them hahaha
Permalink
| December 29, 2011, 8:35 am
For full-scale models, use ball joints. They're probably the best joints out there, 'cause they can move anywhere. For micro-scale legoformers, use a wide variety of small joints, like the T, the clip, the mini ball, and more. But still, there's no doubt about it, BALL JOINTS ROCK!
Permalink
| December 30, 2011, 4:08 am
I'm agreeing with Wheeljack there with the ratchet joints. More stability with a good amount of articulation is pretty much a must for larger scale builds. Also, for more strength you can double up on the ratchets. The drawback there though is only 180 degrees of rotation, which did work with my feet for Unicron.
Permalink
| January 7, 2012, 12:47 pm
I am in the process of designing the "perfect leg"

I am a medic (hence my name) and basically I have incorporated aspects of each muscle compartment into a generic leg, upon which a robot could be built. I replace muscles with function elements (the friction rams found in Bionicle) and use bony anatomy as inspiration for the underlying structure.

This should lead to a leg with strength (given by the rams) and flexibility.

I will post it in this group soonish.
Permalink
| January 7, 2012, 7:20 pm
 Group admin 
Quoting Medic Physic

sounds cool can't wait, But where were you last week when I needed to build a stronger leg for my massive Omega Supreme? LOL! Cheers!

Chris

I am in the process of designing the "perfect leg"

I am a medic (hence my name) and basically I have incorporated aspects of each muscle compartment into a generic leg, upon which a robot could be built. I replace muscles with function elements (the friction rams found in Bionicle) and use bony anatomy as inspiration for the underlying structure.

This should lead to a leg with strength (given by the rams) and flexibility.

I will post it in this group soonish.


Permalink
| January 8, 2012, 5:43 am
Quoting Chris Roach


Well, far be it from me to suggest things to as seasoned a builder as yourself, Chris!

Having fiddled with it, it is quite restrictive of building for anything less than a huge TF, as the joints will have to be surrounded with bricks lest they show up on the altmode.

They will work very well in the Mech community though.
Permalink
| January 15, 2012, 5:25 pm
Quoting Chris Roach
place your suggestions or ideas or links to your prefered joint designs

i think it just depends on the scale of your former like minis use T and Yclaws (used as fingers in chris's designs and others) and ball joints or ratchet joints for the larger scale it doesn't really matter

Permalink
| April 1, 2012, 7:05 pm
For transformers like brawl or megatron or optimus, the big guys, I think you should use ratchet joints because your not really going to try and play around with a big transformer, you can just pose them, but if you want to make a medium sized transformers like jazz and bumblebee you should use ball joints because theyre supposed to be flexible and agile. For minies you should use the T-piece

Permalink
| June 18, 2012, 3:22 am
This isn't mine, but a guy who is in one of my groups made this really cool way of concealing weapons.

http://www.mocpages.com/moc.php/313446
Permalink
| December 18, 2012, 2:43 am
I am making a Bruticus in high detail. he doesn't transform but hes looking very good. ill post a pic later.but to the point here. hes 17" tall and the ratchet joints are not strong enough to hold him. i got them in the waist, knees, and ankles.i need some advice cause i keep hearing they are the best but apparently not above a certain size.help.
Permalink
| July 15, 2013, 10:54 pm
 Group admin 
my bruticus is over 2 feet tall and separates and can stand freely using ratchet joints - the other things you have to consider is balance and center of gravity - if its top heavy or unbalanced you will stress the joints - if all else fails go to at-at knee joints but you loose a lot of poseability. I will be using them for an upcoming build.

Quoting Pocky clyptic
I am making a Bruticus in high detail. he doesn't transform but hes looking very good. ill post a pic later.but to the point here. hes 17" tall and the ratchet joints are not strong enough to hold him. i got them in the waist, knees, and ankles.i need some advice cause i keep hearing they are the best but apparently not above a certain size.help.


Permalink
| July 16, 2013, 7:15 am
Just so you know, the Chima Legends Beasts (with the new small-scaled balljoints) are available in some European areas now. I bought the Wolf today, and I'm pretty confident to buy more of them so I have enough joints to start building Legoformers (and similiar things).
Permalink
| December 21, 2013, 5:34 pm
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