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Statistics 2
 Group admin 
(Note, While David set up a decent stat system, the numbers turned out to be to hard to work with once large armies are built. therefore, i made this to replace and symplify the old process. Hopefull, if David returns, we can merge this with the old page. If not, please transfer your existing stats to this page. To help in transfering, you will be allowed to round all numbers to the nearest 10 unless it's something a like a massive ship, spaceship, ect... For example, if someone has 17 tanks, round to 20.)

Alright, here is the place where you tell us what your nation has.

List all things like navy, army, and air force. Be reasonable. Compare yourself to a nation on earth now of similar size, placement and economy to you.

Be logical too, if you're a large collection of islands, you're going to have a larger navy and air force with a smaller army.

Economic impact.
Don't forget that the larger your army/military, the more money it takes with ammo, vehicles and other stuff. Large numbers sound impressive, but if you're not careful, those large numbers will be appearing in your national debt...

this is for normal sized countries, 15-40 squares
(Production chart)

land forces
Infantry 1500 per week
Elite Infantry per week
Robot infanty 1000 per week
Light Vehicles (jeeps, cargo trucks) 80 per week
Medium vehicles (AA, APCs, ect...)50 per week
Light tanks 50 per week
Medium tanks 30 per week
Heavy tanks 20 per week
Very heavy tanks 5 per week
Light Artillery 50 per week
Artillery 40 per week
Heavy Artillery 20 per week
Really Big Guns 10 per week


Aircraft/Spacecraft
Light UAVS: 100 per week
UAVS : 50 per week
Fighters 20 per week
ground attack 30 per week
helicopters 20 per week
Bombers 10 per week
Satellites 10 per two weeks
Cargo/Dropships 5 per week
Space fighters/Shuttles 5 per week
space cruisers 1 per two weeks
MCC (Moon Colonization Craft) 1 per week
Lunar Transportation Vehicle (to get stuff to the moon) 1 per week
Orbital Command Station 1 per 2 weeks (only 1 allowed)

Seacraft
Landing Ships 30 per week
Submarines 3 per week
Medium Ships 4 per week
(cruisers, destroyers)
Large ships 1 per week
(battle ships, carriers)
Super Cariers 1 per two weeks
Super battleships 1 per two weeks

Countries larger that 43 squares production time is reduced by half.

If you've just added a vehicle, plane or boat to the group you can add a reasonable amount of them to your stats. If a new tank is fresh off the production line, you probably only got 10-50 depending on your nations size and economy, a new bomber probably only 5-20, etc...

Permalink
| March 18, 2012, 7:25 pm
 Group admin 
Conglomerate:

Note( This is just the rate of production, I don't want to have to update my stats every week, so production of something goes on forever unless otherwise noted.)

Population: 63,000,000
Military Personnel:
400,000 Active Duty,
500,000 Reserve



Ground Forces:

Drones:
1000 Bobcats - (2000 by 5/27/12)
1000 Terminators - (2000 by 5/27/12)
1000 Judgers - (2000 by 5/27/12)
5000 Bulldogs - (6000 by 5/27/12)
15200 Pumas - (16200 by 5/27/12)
15200 Panthers
15200 URV MK2s
1320 URSV MK2s

APCs and IFVs:

880 AIC-100 Alligator IFV - (930 by 5/27/12)
880 MCS-80 Mobile C&C - (930 by 5/27/12)
880 MEM-80 Battlefield Ambulance - (930 by 5/27/12)
600 HIFV-5-300 Wolverines - (650 by 5/27/12)

Combat Vehicles:
300 UEV-P75-P Unmanned Experimental Vehicle - (350 by 5/27/12)
300 UEV-P75-L Unmanned Experimental Vehicle - (350 by 5/27/12)
400 Massifs - (480 by 5/27/12)
400 Bull Massifs - (480 by 5/27/12)
250 Punisher Command Vehicles - (300 by 5/27/12)

Artillery:
380 HAT-AA-30s - (400 by 5/27/12)
380 HAT-C-30s - (400 by 5/27/12)
380 HAT-R-30s - (400 by 5/27/12)
380 X-303 SPHA - (400 by 5/27/12)

Tanks:
920 UMBT-100 Lions - (970 by 5/27/12)
920 MBT-H-250 Ares - (970 by 5/27/12)
920 HAT-5-E Hermes - (970 by 5/27/12)
390 HMBT-R-500 Behemoths (410 by 5/27/12)
240 HMBT-H-300 Kodiak (260 by 5/27/12)

Air Force:

Small UAVs:
200 Locusts - (300 by 5/27/12)
200 Bees - (300 by 5/27/12)
200 Flys - (300 by 5/27/12)
200 Hornets - (300 by 5/27/12)
200 RUAV-10 “Sparrow’s

Ground Attack and Bombers:
100 UCAV-23 “Pigeons” - (150 by 5/27/12)
60 UCAV-72 “Corvus” ground attack UAVs - (90 by 5/27/12)
60 UCAV-78 “Caracara” ground attack UAVs - (90 by 5/27/12)
60 UGAV-71 “Talon” ground attack UAVs - (90 by 5/27/12)
880 Buzzard UAVs - (930 by 5/27/12)
210 NGFB-100s - (220 by 5/27/12)
210 Jupiter-Class Heavy Bombers - (220 by 5/27/12)
40 UMB-“Martlets”- (50 by 5/27/12)
40 UHB-“Ibis”- (50 by 5/27/12)

Helicopters:
100 UHR-“Sparrows” - (150 by 5/27/12)
40 HURC-“Super Sparrows” - (60 by 5/27/12)
40 UMAH “Rapier” Attack Helicopters - (60 by 5/27/12)
40 UMAH “Sabre” Attack Helicopters - (60 by 5/27/12)
40 UHTG-350 “Longsword” Transport Gunships - (60 by 5/27/12)
790 GA-30 Vulture UAVs - (840 by 5/27/12)
790 GA-55 Condor UAVs - (840 by 5/27/12)
240 GA-70 Viper UAVs - (260 by 5/27/12)
240 GA-89 Cobra - (260 by 5/27/12)
240 HT-100 Python - (260 by 5/27/12)
7 HAT-550 Airborne Transports - (8 by 5/27/12)

Fighters:
40 UAF-51 “Defender” unmanned fighters + (60 by 5/27/12)
1580 Raven UAVs
1580 Raptor UAV-F-11s
1580 Raptor UAV-F-51s
600 NGFB-100s -(620 by 5/27/12)
420 Wyvern USF-50s - (460 by 5/27/12)
370 Unmanned Hawk Ramjet Fighters + (390 by 5/27/12)

Other:
10 URAV-9000< “Crows” + (15 by 5/27/12)

Navy:

Small Ships:
360 Piranha Unmanned Amphibious Vehicles - (390 by 5/27/12)

Capital Ships:
40 Domination-M-Class Missile Cruisers
40 Domination-R-Class Missile Cruisers
80 Conglomerate-Class Stealth Ships
4 Conglomerate-Class MK2 Stealth Ships
1 Leviathan-Class battleship - (2 by 5/27/12)
1 Orca-Class Supercarrier - (2 by 5/27/12)
6 Mobile Offshore Bases

Submarines:
38 Hammerhead-class nuclear sub

Transports:
52 MF-900 Cargo Ships
48 Conlgomerate-Class Amphibious Assualt Ships

Space:

Satalites:
100 ATS-90-Basilisk Satallite - (110 by 6/2/12)
100 HOS-78-Obserber - (110 by 6/3/12)

Stations:
1 Executive Station

Ships:

2.5 Shield Anti-Station Rockets - (3 by 6/3/12)
16 Voyager-Class Colonyships (3 landed)- (17 by 6/3/12)
16 Conveyer-Class cargo ships (4 landed) - (17 by 6/3/12)
Permalink
| March 18, 2012, 7:55 pm
Gorduum

Population 15,000,000
Militia 1,500,000

Infantry:
Basic 178,740
Spec-Ops 51,370
ERSS Recon Variant 10
ERSS Aerial Variant 10
ERSS Chemical/Escort Variant 10
DPST(Drop Pod Shock Trooper) 34,060
Hardsuit Operatable 50,160
Stealth Armor 22,260
Genetic Enhancements 33
ERSS Chameleon Variant 10

Hardsuits(each for one of the operators):
ARX-72 Static 16,850
ARX-51 juggernaut 16,850
MT-104 16,850

Land Vehicles:
HT-019(light Tank) 120
ST-265(hover bike/speeder) 400

Artillery:
ARX Heavy Gauss Cannon 50
ARX Anti-Infantry Gauss Cannon 70

Aircraft(only):
F-35 Lightning II 10

Aircraft/Spacecraft(models do both):
SCT-01 50
ST-153 60

Spacecraft(only):
ARX Intergalactic Cruiser 10
ARX Intergalactic Carrier 10
ARX Recon Satellite 10
ARX Orbital Command 1
Permalink
| March 20, 2012, 11:10 am
 Group admin 
Quoting Rogue Spartan
Gorduum

Population 2,364,220
Militia 1,182,100.
ARX Intergalactic Cruiser 10
ARX Intergalactic Carrier 10
ARX Recon Satellite 10
ARX Orbital Command 1
First off, your population in military ratio is terible, militarys should be about 10 percent, not half the population. You either need to lower your militaries numbers to 5-10 percent, or give yourself a population of around 30 million at least. Second, I can't seem to find any intergalactic cruisers or recon satalites that you have made. You should be aware you have to have photos of something for it to be useable, as war mods can't judge the effectiveness by just the name. Anyway, I hope I haven't offended you, I'm just doing my job.

Permalink
| March 20, 2012, 11:42 am
 Group moderator 
Republic of Falador:

Population: 72,731,810

Military: 4,112,384

Ground forces 3,589,452

Marines 111,561

Navy: Currently none.

Air force 9335

Special Forces 7965

Elite Strike Force 1987


Air power:

641 F/A 127 Hyperions
462 K38 armored Gunship
523 F-35 Lightning IIs
581 F1N Avengers
497 ARX-29 Viper
423 ARX-28 Battlehawk
15 F/A-57 Hydra
100 PRISM/Revenant and 50 Firestorm (Gift from PALADIN)


Space:
539 X77 DracoPhoenix
696 SSFX-Hades Interceptor
531 RXM-97 Ravager
10 Battleship Titan
8 Battleship Andromeda.


Sea: none currently in production.


Land:
609 DX37 annihilators
601 X72 concealed hovercrafts
591 TX72 hovercrafts
20 Stryker MBTs
10 ARX-69 Gyro
655 M93 VHACs
761 S59 Falcons
809 SCM-3000 Combat mech
607 Hellfire class Combat mech
757 DragonFire class Combat mech
603 FURY-Class Combat Mech
Permalink
| March 20, 2012, 2:29 pm
 Group admin 
Quoting The Mastermind of Lego
Population: 21,431,810

Military: 1502,384

Ground forces 989,452

Marines 101,000

Navy 174,945

Air force 6335

Special Forces 1765

Elite Commandos 987

Air power: 197 F/A 127 Hyperions, 142 K38 armored Gunship, 167 F-35 Lightning IIs, 391 F1N Avengers.

Sea: none currently in production.

Land: 109 DX37 annihilators, and 135 X72 concealed hovercrafts, and 231 TX72 hovercrafts, and 20 Stryker MBTs, 10 ARX-69 Gyro, 325 M93 VHACs, 361 S59 Falcons.

While I see the numbers grow rapidly, you went in to war time production for a while, and haven't updated recently. I would just suggest revising the avenger stats, you just made them
Permalink
| March 20, 2012, 2:35 pm
 Group moderator 
Quoting Commodore Boris the active one
While I see the numbers grow rapidly, you went in to war time production for a while, and haven't updated recently. I would just suggest revising the avenger stats, you just made them
Ya i was getting paranoid about us two getting wiped off the map by Tyro and some others. I really got freaked out and started mass production. I'll change the Avenger stats and stop producing so much cause it looks like Tyro is rather peaceful these days.
Permalink
| March 20, 2012, 2:57 pm
 Group admin 
Quoting The Mastermind of Lego
Quoting Commodore Boris the active one
While I see the numbers grow rapidly, you went in to war time production for a while, and haven't updated recently. I would just suggest revising the avenger stats, you just made them
Ya i was getting paranoid about us two getting wiped off the map by Tyro and some others. I really got freaked out and started mass production. I'll change the Avenger stats and stop producing so much cause it looks like Tyro is rather peaceful these days.

Yeah, I called off the war.....
However.....I'm looking for a new none superpower enemy that I don't already like.
Permalink
| March 20, 2012, 2:59 pm
 Group admin 
Federated Arab States
population: 54,000,000
army:1,700,000(w/ active reserve)
1000 War hammer I class hover tanks
1000 Bushmaster 13 tanks
1000 Mauser infantry support hover tanks
1000 Infantry Hardsuits
350 devestator class artillery
200 emergence ground attack bombers
600 recluse tank destroyers
850 bushmaster-26 tanks
200 buzzard air superiority fighters
1009 APAPC
500 Bushmaster 52
500 forager mechs
7 hyperions
5 lightning bolt 2s
300 bushmaster artillery
200 wolf uavs
100 hurricane drones
170 HOBBITs
100 Stratoceptor atmospheric heavy bombers
80 130mm field guns
80 120mm anti tank guns
400 Bushmaster 104
3 morpheus class frigate
2 warbird class battle cruisers
2 herobrine class capital wreckers
2 harbringer class torpedo craft
3 sentinel orbital bombardment
2 shark missiles
1 thor capital ship
soon to come- Odin capital ship
5 marauder class super battleships
I do my stats in bulk, I wait for a while, and then update the equivalent of the weeks I a currently behind
Permalink
| March 20, 2012, 3:05 pm
 Group admin 
Quoting The Mastermind of Lego
Hey Matthew McCall? Are my statistics unrealistic?

They look fine to me.
Permalink
| March 20, 2012, 3:26 pm
 Group moderator 
Quoting Commodore Boris the active one
Federated Arab States
population: 10,000,000
army:1,200,000(w/ active reserve)
800 War hammer I class hover tanks
800 Bushmaster 13 tanks
800 Mauser infantry support hover tanks
600 Infantry Hardsuits
190 devestator class artillery
128emergence ground attack bombers
600 recluse tank destroyers
600 bushmaster-26 tanks
128 buzzard air superiority fighters
600 APAPC
200 Bushmaster 52
250 forager mechs
7 hyperions
5 lightning bolt 2s
130 bushmaster artillery
60 wolf uavs
80 hurricane drones
50 HOBBITs
30 Stratoceptor atmospheric heavy bombers
30 130mm field guns
30 120mm anti tank guns
I do my stats in bulk, I wait for a while, and then update the equivalent of the weeks I a currently behind

Don't you think your country is underpopulated? Falador is smaller then your country yet it has more people.....just a suggestion.
Permalink
| March 20, 2012, 3:36 pm
 Group admin 
Quoting The Mastermind of Lego
Don't you think your country is underpopulated? Falador is smaller then your country yet it has more people.....just a suggestion.

Agreed, I have no idea why people posted such small population numbers.
Permalink
| March 20, 2012, 3:41 pm
 Group moderator 
URA (United Republic of Arkea)

Population: 14 000 200
Army: 1 500 200
Army equipped with VALKYRE 50/a: 3000 +
Army equipped with standar VALKYRE: 900 100 +
NEMSIS PMC personell: 500 000

Ground Forces: 1 000 000
Naval Personell: 250 000
Air Force: 350 000
Space Corps: 400 000

Ground Vehicles:

T-96-7D "Black Knight" MBT: 110 #
T-56-7U "Horizont" LBT (unmanned): 200 #
LTA MK.I "Swordfish" : 300 #
T-89-H: 890 +
ER-56 "Stingray": 400 =
"Decimator" mass drivers: 99 +
MHT-468 "Horizont II": 150 +
M-56 LRV: 300 +

Naval Forces:

LSPS "Avenger": 60 #
U-90 "Stuka" submarines: 50 #
"Leviathan" MPCS: 10 +

Air Forces:

"Swallow" UAV: 600 #
X-34 "Drake" UAV: 600 #
ULAH-10 "Aria": 50 #
B-90M2 "Escadra" : 30 =
TR-123 "Puma" : 450 +
"Spirit" VTOL Gunship: 260 +
PRISM UASF-3400: 400 +
UHF/G-3450 "Revenant": 280 +
LA/TT-94 "Gheist" VTOL: 40 +

Space Corps:

ESF "Adder": 1000 =
Hyperion-class frigate: 11 +
"Raven" SF-121: 180 +
"Nemesis" Super MAC: 6 +
Alexyon cruiser: 6 +
"Annihilator" heavy destroyer: 5 +
TOB-490 "Vampire": 65 =
ASP "Heron": 3 +
Alexyon-C carrier: 3 +
Leviathan-class Super Battle Dreadnought: 2 +
Obliterator-class Dreadnought: 3 +
USCF 800X Firestorm: 80 +
ATD-class Medium Frigate: 2 +
Skyfire Heavy Frigate: 4 +

Superweapons:

HAVOK bombs: 5 =

Legend:

# (outdated, to be phased out of service)
+ (more being produced)
= (no more will be produced/on hold)
* (upcoming)
Permalink
| March 30, 2012, 11:28 am
 Group admin 
Quoting Tyro Cook
I'm bumping this thread up.

huh?

Permalink
| April 24, 2012, 10:44 am
Population: 24,900,000

Military;
1,200,000 Active
500,000 reserve

Ground Forces

130 HX47 CAS
180 Viper Drones
140 M11 Achilles
120 M19 Myrmidons
25 M9A4 Juggernauts
80 M3A2 Rhinos

Air Forces:

100 F-39 Talon
130 Nightmare Gunships
15 HC1130 Stratolifter

Space Forces:
100 X-39 Talon
Reverent Class Assault Carrier:1
Vincent Class Battleship:3
- LLS Vincent
Oblivion Class heavy Cruiser: 2
Crisis Class Cruiser: 7
Desolate Class Destroyer: 2
Aegis Class Frigate 7
Damocles Orbital Command Station: 1
Permalink
| April 24, 2012, 10:54 am
 Group admin 
If you ask me, everyone including me should bump up their poplations to at least 30,000,000.
Permalink
| April 24, 2012, 12:10 pm
 Group admin 
Paladin, I wish I didn't have to do this, but I have to call you out on cheating on your stats. The rules clearly state the rate of production for large spaceships is 2 weeks per ship, and given when you built those ships, it's mathamatically impossible for you to have anywhere close to those numbers. I mean, over 50 of just one type? That would litterally take allmost 2 years to make, and this group is just entering it's 5th month.
Permalink
| May 2, 2012, 9:00 pm
 Group admin 
Quoting Matthew McCall
Paladin, I wish I didn't have to do this, but I have to call you out on cheating on your stats. The rules clearly state the rate of production for large spaceships is 2 weeks per ship, and given when you built those ships, it's mathamatically impossible for you to have anywhere close to those numbers. I mean, over 50 of just one type? That would litterally take allmost 2 years to make, and this group is just entering it's 5th month.

I have a feeling I over stepped as well, did i?
Permalink
| May 2, 2012, 9:14 pm
 Group admin 
Quoting Vallkirimrl (preivously C. Boris)
I have a feeling I over stepped as well, did i?

Maybe just a little, but Paladin's was way over the top.
Permalink
| May 2, 2012, 10:49 pm
I have a question regarding the Space cruiser production shouldn't there be multiple production rates considering that most of us have different classes of ships such as frigates, cruisers, battleships, and carriers? My suggestion would be to make a capital ship production rate and a sub-capital production rate
Permalink
| May 2, 2012, 11:09 pm
 Group admin 
Quoting Garret Gasper
I have a question regarding the Space cruiser production shouldn't there be multiple production rates considering that most of us have different classes of ships such as frigates, cruisers, battleships, and carriers? My suggestion would be to make a capital ship production rate and a sub-capital production rate

Not really, unless you want the big ships to be slower.
Permalink
| May 2, 2012, 11:42 pm
 Group admin 
Quoting PALADIN .
URA (United Republic of Arkea)

Population: 14 000 200
Army: 1 500 200
Army equipped with VALKYRE 50/a: 3000 +
Army equipped with standar VALKYRE: 900 100 +
NEMSIS PMC personell: 500 000

Ground Forces: 1 000 000
Naval Personell: 250 000
Air Force: 350 000
Space Corps: 400 000

Ground Vehicles:

T-96-7D "Black Knight" MBT: 110 #
T-56-7U "Horizont" LBT (unmanned): 200 #
LTA MK.I "Swordfish" : 300 #
T-89-H: 750 +
ER-56 "Stingray": 340 +
"Decimator" mass drivers: 70 +
MHT-468 "Horizont II": 80 +
M-56 LRV: 105 +

Naval Forces:

LSPS "Avenger": 60 #
U-90 "Stuka" submarines: 50 #
"Leviathan" MPCS: 8

Air Forces:

"Swallow" UAV: 600 #
X-34 "Drake" UAV: 600 #
ULAH-10 "Aria": 50 #
B-90M2 "Escadra" : 30 =
TR-123 "Puma" : 300 +
"Spirit" VTOL Gunship: 100 +
PRISM UASF-3400: 340 +
UHF/G-3450 "Revenant": 105 +

Space Corps:

ESF "Adder": 900 +
Excellion-class frigate: 41 +
"Raven" SF-121: 550 +
"Nemesis" Super MAC: 5 +
Alexyon cruiser: 14 +
"Annihilator" heavy destroyer: 22 +
TOB-490 "Vampire": 65 +

Superweapons:

HAVOK bombs: 5 =

Legend:

# (outdated, to be phased out of service)
+ (more being produced)
= (no more will be produced)
* (upcoming)

Paladin, you stil haven't changed your space stats. Blatent cheating like this will not be tolerated. You should know it's extremely easy to tell whether the number is wrong or not, it's ONE of each large spaceship per TWO weeks.
Permalink
| May 15, 2012, 2:43 pm
 Group moderator 
Oh, I'll change that. And by the way, how come Tyro got so big numbers of his ships?
Permalink
| May 15, 2012, 2:45 pm
 Group admin 
Quoting PALADIN .
Oh, I'll change that. And by the way, how come Tyro got so big numbers of his ships?

He cheated as well -_- How much cheating is there going on here!?!
Permalink
| May 15, 2012, 2:49 pm
 Group admin 
No palidin, that is not good enough. You have simply switched from extreme over the top to over the top cheating. I'll help you out.

It has been 13 weeks since you added your URA Hyperion-Class Frigate, so you have 6.5 right now.

It has been 4 weeks since you added the Alexyon class cruiser and the "Annihilator" heavy destroyer, so you can have 2 each.

Its been 14 weeks since you have had your raven spacefighters, and at a build rate of 5 a week, you have 70.

Try using these numbers instead.
Permalink
| May 15, 2012, 3:12 pm
 Group moderator 
Well, unless Tyor changes his stats, its going to be unfair. And I find it strange how it was called cheating when I published my stats, but not recognised as cheating when Tyro made his stats that big >.> Besides, during war time production goes faster.
Permalink
| May 15, 2012, 3:39 pm
 Group admin 
Quoting Tyro Cook

Simple, I've got double the production because Mertha is producing Talian vehicles as well as Talo, therefore, I have the production rate of two countries. Plus, my stats aren't nearly as unrealistic as yours. Also, If you claim to have "extra production" for wartime, I should as well, but even with wartime overhaul, nobody could have 5 super Macs. I only have 3 if you count the one on my space station.

Oh yeah, sorry about that, makes sense now. This probably shouldn't apply to countries that are captured, but this is an exception since you just combine both of your seperate stats into one post. -EDIT- never mind, your numbers are still wrong even with one ship a week.
Permalink
| May 15, 2012, 4:36 pm
 Group admin 
Quoting PALADIN .
Well, unless Tyor changes his stats, its going to be unfair. And I find it strange how it was called cheating when I published my stats, but not recognised as cheating when Tyro made his stats that big >.> Besides, during war time production goes faster.

Don't worry, he gets to change his stats as well :P
Permalink
| May 15, 2012, 4:43 pm
 Group moderator 
Quoting Tyro Cook

Simple, I've got double the production because Mertha is producing Talian vehicles as well as Talo, therefore, I have the production rate of two countries. Plus, my stats aren't nearly as unrealistic as yours. Also, If you claim to have "extra production" for wartime, I should as well, but even with wartime overhaul, nobody could have 5 super Macs. I only have 3 if you count the one on my space station.

..... After viewing your stats, I find it a bit... unreasonable if you get my point. You could basically wipe out half the world and not even have a dent in your army. An army of 4million+ soldiers is huge. and 92million+ populations is gigantic....
Permalink
| May 15, 2012, 4:44 pm
 Group admin 
Quoting †he Mas†ermind øƒ £ego™
..... After viewing your stats, I find it a bit... unreasonable if you get my point. You could basically wipe out half the world and not even have a dent in your army. An army of 4million+ soldiers is huge. and 92million+ populations is gigantic....

That number is a combo between two massive countries, it kind of makes sense. You will notice my country is smaller, and therefore has a smaller population.
Permalink
| May 15, 2012, 4:47 pm
 Group moderator 
Quoting Tyro Cook

It isn't unreasonable at all. I've added merthas 2,000,000 men to my army and its civilians to my population. Talo is roughly the size of china plus the islands of Japan. In the real world that would be around 1,465,749,971 people. So if realism is what you want for this game then you will only be even more overwhelmed.

Not trying to start an argument here, but Talo isn't exactly the size of China AND Japan there.
Permalink
| May 15, 2012, 4:53 pm
 Group moderator 
Quoting Tyro Cook

Then that would explain why my population is about a billion and a half less now wouldn't it? You have no argument when it comes to population. (and I didn't even factor in the population of N/S Korea :P )

Hmm... yes I admit you're right. I apologize hahaha you win.
Permalink
| May 15, 2012, 8:36 pm
 Group admin 
Quoting †he Mas†ermind øƒ £ego™
Hmm... yes I admit you're right. I apologize hahaha you win.

Nice to see an argument end right for a change :)
Permalink
| May 15, 2012, 9:07 pm
 Group moderator 
Quoting Matthew McCall
Nice to see an argument end right for a change :)

HAHAHAHAH!
Permalink
| May 15, 2012, 10:23 pm
 Group moderator 
Quoting Tyro Cook

Simple, I've got double the production because Mertha is producing Talian vehicles as well as Talo, therefore, I have the production rate of two countries. Plus, my stats aren't nearly as unrealistic as yours. Also, If you claim to have "extra production" for wartime, I should as well, but even with wartime overhaul, nobody could have 5 super Macs. I only have 3 if you count the one on my space station.
Well, I changed my stats, and to say, getting 25 ships in an instant IS unrealistic, even with the capabilities of Methra and Talo. Besides, me having 5 MAC stations is reasonable, seeing you basiclly construct around 2 ships a week, and the limit is one for two weeks.

Permalink
| May 16, 2012, 1:04 pm
 Group admin 
Quoting Matthew McCall
Nice to see an argument end right for a change :)

This isn't conflict II :p
Permalink
| May 16, 2012, 1:11 pm
The Empire of Ventrezz (The EoV)

Population: 45,000,000
Army (including all branches such as marines and shock troops): 320,000
Reserves: an additional 200,000

Ground Forces:
50 Shwarzekk 'Pillar' MBTs
20 Shwarzekk 'Pillar' AA Tanks
70 Shwarzekk RS300 IFVs (35 anti-infantry, 35 anti-tank)
30 Shwarzekk Reaper Battle Cyborgs, half with each heavy weapon loadout
35 Shwarzekk LSCM-19s
25 Shwarzekk BAOP-40s

Naval Forces:
Ha, I'm landlocked.

Air Forces:
25,000 enlisted pilots/technicians
200 Sweiselmenn Mk44 CASTAGs (Jump Start Bonus)

Spacial Naval Forces (SNF):
15,000 enlisted crewmen/pilots
3 Quay XI Class DSDBs (Jump Start)

To be updated soon.
Permalink
| June 10, 2012, 1:10 pm
 Group moderator 
Quoting The Crazy, Baffled and Cunffuzzled Brit who calls himself Monseuir de la King de la Powerful de la Prime de la Minster de la Shcuz-Shcuz™ AKA Ross el Grandê de Crãckföx
The Empire of Ventrezz (The EoV)

Population: 45,000,000
Army (including all branches such as marines and shock troops): 320,000
Reserves: an additional 200,000

Ground Forces:
N/A Coming Soon

Naval Forces:
20,000 enlisted engineers/crewmen
N/A (Coming not as soon)

Air Forces:
25,000 enlisted pilots/technicians
2500 Sweiselmenn Mk44 CASTAGs (Jump Start Bonus)

Spacial Naval Forces (SNF):
15,000 enlisted crewmen/pilots
4 Quay XI Class DSDBs (Jump Start)

To be updated soon.

I just want to point out that your jump start bonuses are a little too big. Maybe try 70 instead of 2500. Also 2 cruisers will be more reasonable, as spaceships are costly and your country is still small.
Permalink
| June 10, 2012, 1:17 pm
Quoting PALADIN .
I just want to point out that your jump start bonuses are a little too big. Maybe try 70 instead of 2500. Also 2 cruisers will be more reasonable, as spaceships are costly and your country is still small.

That's the thing, I don't know the actual size of my country (the map is yet to be posted). I'll slash one off the Spaceships and the CASTAGs in half for now.
Permalink
| June 10, 2012, 1:26 pm
 Group moderator 
Quoting The Crazy, Baffled and Cunffuzzled Brit who calls himself Monseuir de la King de la Powerful de la Prime de la Minster de la Shcuz-Shcuz™ AKA Ross el Grandê de Crãckföx
That's the thing, I don't know the actual size of my country (the map is yet to be posted). I'll slash one off the Spaceships and the CASTAGs in half for now.

Even halved, the CASTAGs are too much. Maybe only the biggest countries have around 1000 vehicles of one types, and that's after months of production.
Permalink
| June 11, 2012, 10:22 am
Quoting PALADIN .
Even halved, the CASTAGs are too much. Maybe only the biggest countries have around 1000 vehicles of one types, and that's after months of production.

actually, you're probably right, especially as I plan on introducing a larger, heavier armed complimentary gunship- I'll reduce to 170. I figure that's low enough, right?
Permalink
| June 11, 2012, 11:30 am
 Group moderator 
Quoting The Crazy, Baffled and Cunffuzzled Brit who calls himself Monseuir de la King de la Powerful de la Prime de la Minster de la Shcuz-Shcuz™ AKA Ross el Grandê de Crãckföx
actually, you're probably right, especially as I plan on introducing a larger, heavier armed complimentary gunship- I'll reduce to 170. I figure that's low enough, right?

Yes, 170 is completely OK.
Permalink
| June 11, 2012, 11:54 am
 Group moderator 
Quoting Christian Bish
How many elite infantry do you get a week?

About your population: I didn't actually look at the map, but 53 million population is rather big for a beginning country. Not sure if there are any rules about how many population you can make your country have though. I'm really not sure :P
Another thing (hate to be so bossy) is that your military size should be about 10% ratio to your population. Ok I'll stop picking on you.
Permalink
| September 7, 2012, 2:04 pm
Quoting Mastermind º
About your population: I didn't actually look at the map, but 53 million population is rather big for a beginning country. Not sure if there are any rules about how many population you can make your country have though. I'm really not sure :P
Another thing (hate to be so bossy) is that your military size should be about 10% ratio to your population. Ok I'll stop picking on you.

Hay Matthew help me and that can you see in what YF-101 Thunderhawk is in need of. I asked Matthew about the map and he said he will update it.
Permalink
| September 7, 2012, 2:26 pm
 Group admin 
Quoting Mastermind º
About your population: I didn't actually look at the map, but 53 million population is rather big for a beginning country. Not sure if there are any rules about how many population you can make your country have though. I'm really not sure :P
Another thing (hate to be so bossy) is that your military size should be about 10% ratio to your population. Ok I'll stop picking on you.

Uh... I actually was the one who wrote those numbers for him. It's actually a reasonable size, especially if you look at projected population growth in say 50-70 years. Feel free to bumb up your numbers :D

http://en.wikipedia.org/wiki/List_of_countries_by_population
Permalink
| September 7, 2012, 2:53 pm
 Group moderator 
Quoting Matthew McCall
Uh... I actually was the one who wrote those numbers for him. It's actually a reasonable size, especially if you look at projected population growth in say 50-70 years. Feel free to bumb up your numbers :D

http://en.wikipedia.org/wiki/List_of_countries_by_population

Ahh. Ok :P
Permalink
| September 7, 2012, 3:44 pm
One question, How many M-213 Cronos Ultra Heavy Transports do I get? Becuase i have 60 M-212 Titan Heavy cargo Transports and what class does GGR-54 Highborn ABMRLS belong to.
Permalink
| September 8, 2012, 8:03 pm
 Group admin 
Quoting Christian Bish
One question, How many M-213 Cronos Ultra Heavy Transports do I get? Becuase i have 60 M-212 Titan Heavy cargo Transports and what class does GGR-54 Highborn ABMRLS belong to.

1. Ultra heavy tank: 5 a week

2.Ground attack: 30 a week
Permalink
| September 8, 2012, 10:42 pm
Quoting Matthew McCall
I would say: Very heavy tanks 5 per week

Matthew, how many Mechs do I get a week.
how many Small Mechs a week
how many medium mech a week
Permalink
| September 9, 2012, 3:51 pm
 Group moderator 
Quoting Christian Bish
Matthew, how many Mechs do I get a week.
how many Small Mechs a week
how many medium mech a week

I'm not as accurate as Matthew, but I would guess around 60-80 small mechs and 20-40 heavy ones. It all really depends how heavy and how small they are.
Permalink
| September 9, 2012, 4:22 pm
Quoting Mastermind º
I'm not as accurate as Matthew, but I would guess around 60-80 small mechs and 20-40 heavy ones. It all really depends how heavy and how small they are.

Thanks man, hay do you have any type of Transports like APCs, humvees, or IFVs. I could also use some aircraft, the only three I have is GGR-54 Highborn ABMRLS, YF-055 Fang Light interceptor, and YF-101 Thunderhawk Multi-role plane.
Permalink
| September 9, 2012, 4:28 pm
Class of artillaty does M-506 Longhorn Artillary belong to?
Permalink
| September 9, 2012, 4:43 pm
 Group moderator 
Quoting Christian Bish
Thanks man, hay do you have any type of Transports like APCs, humvees, or IFVs. I could also use some aircraft, the only three I have is GGR-54 Highborn ABMRLS, YF-055 Fang Light interceptor, and YF-101 Thunderhawk Multi-role plane.

Well, I do have a few but they're pretty out of date. But I have some very new spacecraft and attack helicopters if you're interested.
Permalink
| September 9, 2012, 5:34 pm
Quoting Mastermind º
Well, I do have a few but they're pretty out of date. But I have some very new spacecraft and attack helicopters if you're interested.

Sure, lets see what we are taking the table. Let talk in international Trade Forums.
Permalink
| September 9, 2012, 5:52 pm
Is the MLRSs Artillary or what and for the jump-start, do I get one or get 40?
Permalink
| September 13, 2012, 10:16 am
 Group admin 
Quoting Christian Bish
Is the MLRSs Artillary or what and for the jump-start, do I get one or get 40?

Yes it is, and 40 would be good. On another note, you really should try to figure these things out on your own.
Permalink
| September 13, 2012, 11:12 am
Quoting Matthew McCall
Yes it is, and 40 would be good. On another note, you really should try to figure these things out on your own.
He's just trying to be sure, but that wouldn't be a bad idea.

Permalink
| September 13, 2012, 11:35 am
 Group admin 
Quoting Christian Bish

341 Imp Reconnassance Drone (241 by 9/26/2012)


I'm pretty sure this is a mistake. Also, please go back and delete your old stats so we don't end up with multiple conflicting stats for your country.
Permalink
| September 19, 2012, 9:44 pm
ECF (Edens Colalition Force)

Location: South Africa (My forces are a mix Culture ie. remnants of the United States of America)

Capital: New Roma

Population: 53,350,000 people

Military Branches:
Army
Marines
Airforce
Intelligence
Navy
Coast Guard

Economics
Oil (some contrey need oil XD.)

Military Streangth
5,354,500 men (5,356,000 by 12/28/2012)

11 Dragon-class Super Battleships (11 by 12/2/2013)

11 Deamon-Class heavy Frigates (11 by 12/2/2013)

11 Hunter-Class Missile Cruisers (11 by 12/19/2013)

481 YF-101 Thunderhawk Multi-purpose plane (511 by 12/26/2012)

901 MAX-Class Recon Assault Mecha (981 by 12/26/2012)

116 M-212 Titan cargo Transport (121 by 12/26/2012)

1541 Imp Reconnassance Drone (1641 by 12/26/2012)

136 Titan Heavy Siege Mech (156 by 12/26/2012)

311 M2 Dragoon Heavy Artillary Tank (341 by 12/26/2012)

451 M7 MLRS (481 by 12/26/2012)

1 T-666 Hellbent Command Tank (11 by 12/26/2012)

1 Guardian-Class Corvette (2 by 1/4/2013)

1 Judgment-Class Battleship (2 by 1/5/2013)

41 M-122 Wolverine MBT (70 by 12/30/2012)

1 Chaos-Class Battlecarrier (2 by 1/15/2013)
Permalink
| October 3, 2012, 10:55 pm
Group moderators have locked this conversation.
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