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Bio-MOC Challenge Build Society-BCBS (Contests on Vacation)
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K.S.T Question #7: What's harder, Super-Specific, or Non-Specific Challenges? ?
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We have had two challenges put forth in the BCBS. The first one was more narrow (useless parts) and the second one was more general (Toa of Something or other). I'm wondering which type of competition (narrow or general) poses more of a challenge to you personally, and why. What do you have to say? You can give your opinion even if you didn't compete in the BCBS.
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| June 12, 2012, 8:29 pm
Personally, I think the wide selection is harder. You need to be more creative and actually think about how to make something fit. Whereas the narrow you just follow, (or bend) the rules.
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| June 12, 2012, 8:34 pm
I agree with Gale
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| June 13, 2012, 8:54 pm
Quoting Gale Winthrope
Personally, I think the wide selection is harder. You need to be more creative and actually think about how to make something fit. Whereas the narrow you just follow, (or bend) the rules.

Precisely.
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| June 13, 2012, 9:39 pm
Obviously super-specific. It gives you no room to use your imagination and forces you down a narrow line. It gets frustrating and makes you unable to enter a casual MOC you made. It forces you to make a MOC that you will never use for anything else besides the contest, meaning you pretty much just waste parts. Oh, by the way, I hate disassembling MOCs, which means I don't have the guts to get the parts back.
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| June 24, 2012, 1:41 am
The "Narrow" contests bore me, and I find myself just sticking parts together, but the more general ones I enjoy, as I need to think instead of having my objective laid out in front of me.
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| June 24, 2012, 4:59 am
While we are on the subject of challenges, there is a new one. There is a contest over at B.R.O. (Bionicle Remberence Orginization) for anyone interested in joining in. I'd love to have some competition over there ;)
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| June 25, 2012, 8:49 pm
Quoting Nathan Ingerson
We have had two challenges put forth in the BCBS. The first one was more narrow (useless parts) and the second one was more general (Toa of Something or other). I'm wondering which type of competition (narrow or general) poses more of a challenge to you personally, and why. What do you have to say? You can give your opinion even if you didn't compete in the BCBS.


Well, Nathan, I think that Bio-mocists should have to not only build, but have to think about what they are going to build. For instance, I could build custom heroes until I lay down and die, but I think I need to branch out into more complex and unusual builds. See what I'm saying? I opt for narrow and difficult. :)

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| June 26, 2012, 2:08 pm
Super specific challenges are good for me because I know what I need to build, in some ways the easiest (and most fun) part of building is over and you can get right to it.
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| June 26, 2012, 9:04 pm
I prefer more narrow topics more because they force the builder to really use their imagination in order to make a MOC that stands out.
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| July 3, 2012, 3:10 pm
Quoting Gale Winthrope
Personally, I think the wide selection is harder. You need to be more creative and actually think about how to make something fit. Whereas the narrow you just follow, (or bend) the rules.


True, true.
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| July 4, 2012, 10:35 pm
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