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SG His Majesty's Militia
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 Group admin 
I saw this as a way to improve on my Ars Historia MOC. What do you guys think of the landscape? Is there too much colour?

http://www.mocpages.com/moc.php/324227

Also, I checked out; Deff's Mission 12.3 and Josh O's Forth Longstand.
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| May 19, 2012, 5:21 am
Quoting Space Gypsy .
I saw this as a way to improve on my Ars Historia MOC. What do you guys think of the landscape? Is there too much colour?

http://www.mocpages.com/moc.php/324227

Also, I checked out; Deff's Mission 12.3 and Josh O's Forth Longstand.

Great landscaping! A really nice creation!

The layering is really nice. But a tip to make it more natural is to make it smoother by having almost no edges.

What I mean is, the terrain needs a system. But a natural system. Take a really close look to my ground work(which isn't perfect) and you'll see, I always had 1 stud between every layer. It's pretty hard to explain for me on english so please jsut take a closer look at this: http://www.mocpages.com/moc.php/318647

Also the water seems too blocky. Same here, make it smoother and looking natural (only one one side logically :P

The dark tan terrain looks really nice for me.
I like you you included some brown into it.

I really have to say, I love the positions of the plants :P

About the green terrain (grass) I'm not sure at all. Maybe remove the tiles and add plates. But I think you don't have more. You can only use what you have in stock. Same here... (PaB helps out ;P)

About the explosion (if it is one), use some sticks to make it look like something is flying away and use balls etc, to make it look like blast waves. A really good example would be this: http://www.flickr.com/photos/justinpyne/6330618830/in/photostream

I hope this helps!

Permalink
| May 21, 2012, 6:46 am
 Group admin 
Quoting Deff .
What I mean is, the terrain needs a system. But a natural system. Take a really close look to my ground work(which isn't perfect) and you'll see, I always had 1 stud between every layer. It's pretty hard to explain for me on english so please jsut take a closer look at this: http://www.mocpages.com/moc.php/318647


I get it. You are right, though. Mine is quite random. I hope to have a more natural look after some other MOCs.

Quoting Deff .
I really have to say, I love the positions of the plants :P


Thanks. I spent ages postitioning them then removing them and adding them again.
Permalink
| May 21, 2012, 11:36 am
There are people who adore snot and attempt fanatically to hide every single one on his or her creations. With a good reason - smooth surfaces are not realistic if they are not, well, smooth. But there are surfaces which are not smooth. Grass, dirt, gravel, small technical detail... You made smooth/not-smooth grass with empty studs on foliage details, which does not look realistic.

I like the fact that you made the rocks in the rare(ish) dark tan colour, but their shaping is not the most realistic. You are another one of the builders who are convinced that nature does not have any order. But it has, it is the laws of physics. It helps to think about natural processes of corrosion and erosion that shape the landscape to perfectly recreate natural formations.

A very importaint thing at a vignette is that you make action that is interesting and logical without the story which you are almost required to write.

And the lighting is kind of weak.

You know better and should build better. Humour is one of your stronger characteristics, so try to perfect that first. While working on form on the side.
Permalink
| May 23, 2012, 11:23 am
 Group admin 
Quoting Deus Otiosus
There are people who adore snot and attempt fanatically to hide every single one on his or her creations. With a good reason - smooth surfaces are not realistic if they are not, well, smooth. But there are surfaces which are not smooth. Grass, dirt, gravel, small technical detail... You made smooth/not-smooth grass with empty studs on foliage details, which does not look realistic.

I like the fact that you made the rocks in the rare(ish) dark tan colour, but their shaping is not the most realistic. You are another one of the builders who are convinced that nature does not have any order. But it has, it is the laws of physics. It helps to think about natural processes of corrosion and erosion that shape the landscape to perfectly recreate natural formations.

A very importaint thing at a vignette is that you make action that is interesting and logical without the story which you are almost required to write.

And the lighting is kind of weak.

You know better and should build better. Humour is one of your stronger characteristics, so try to perfect that first. While working on form on the side.

Would you suggest digitally increasing light?
Permalink
| May 24, 2012, 11:32 am
Quoting Space Gypsy .
Would you suggest digitally increasing light?

If you can not take new pictures, yes.

But un-professional digital enhancements look too artificial. On the other hand, some builders are such good photoshoppers, you can not believe they truly took the uneditted pictures they post to compare.
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| May 25, 2012, 10:35 am
 Group admin 
Quoting Deus Otiosus
If you can not take new pictures, yes.

But un-professional digital enhancements look too artificial. On the other hand, some builders are such good photoshoppers, you can not believe they truly took the uneditted pictures they post to compare.

I can't remeber whether or not I used flash on these photos. I useually use it because I find it makes the images less blurry.
Permalink
| May 25, 2012, 11:34 am
Quoting Space Gypsy .
I saw this as a way to improve on my Ars Historia MOC. What do you guys think of the landscape? Is there too much colour?

http://www.mocpages.com/moc.php/324227

Also, I checked out; Deff's Mission 12.3 and Josh O's Forth Longstand.

It's a nice vignette. I'd like to see a few more plants used for grass. Or perhaps a different technique, as it seems that too much dirt can be seen beneath it. I'm not a big fan of the green base or the smooth water either.Also, it has too many minifigures. The two that seem to be just watching as the others fight could easily be taken out.
I love the rock color, though. The main picture attracts people to view the MOC nicely.
Permalink
| June 5, 2012, 10:04 pm
 Group admin 
Quoting Halhi 141
The main picture attracts people to view the MOC nicely.

Yeah, I tend to do that. If the picture is just a face or a small peice of detail it draws people in.
Permalink
| June 6, 2012, 5:12 am
Wow, this MOC is just great. I love the landscping, and the minifigures add so much affect. Great job. Although I was very impressed with this MOC, here are a few things I would change:

1. The fire could have some work done on it. It looks like it's just shooting up from the ground with no fuel. Sometimes you can't bypass these things, so then you might have to change the story a little. There are plenty of funny things that could take place of a knight being set on fire, you just have to think. This happens to me all the time. I have a great, funny idea, but I have to change it just so the MOC will look nice and good. It is a big key to success.

Overall, this MOC is truly an amazing MOC. Great job!
Permalink
| June 11, 2012, 10:03 pm
 Group admin 
Quoting Netro .
Wow, this MOC is just great. I love the landscping, and the minifigures add so much affect. Great job. Although I was very impressed with this MOC, here are a few things I would change:

1. The fire could have some work done on it. It looks like it's just shooting up from the ground with no fuel. Sometimes you can't bypass these things, so then you might have to change the story a little. There are plenty of funny things that could take place of a knight being set on fire, you just have to think. This happens to me all the time. I have a great, funny idea, but I have to change it just so the MOC will look nice and good. It is a big key to success.

Overall, this MOC is truly an amazing MOC. Great job!

For me I create an idea then build around it. Should I focus more on the MOCs and compromise some more?
Permalink
| June 12, 2012, 3:40 am
Ok, let me be the first to say - that is an awesome title there. :P

But onto the MOC, Deff already explained it with the tiles, they don't give a natural look. Plates without the smoothness would look better IMO. Also, there are too many minifigs around there - making it too cluttered for me. The landscaping with the actual plants look good, but I see their is too much force with the pieces, and a perfect example would be with the grass stalk on that cliff (?) over their. I really hate to see the looks of that, so I think they would look better as they have no pressure on the pieces. The water is a meh because it firstly looks bland. Secondly, you decided to put it on some green bricks. :P That is just silly. Speaking of that, I really think you should put the right colored bricks on the bottom. All I see is green, which would look like a problem to me. So sorry if this is long - but I see this to improve in many ways.
Permalink
| July 3, 2012, 8:47 am
 Group admin 
Quoting Raviel Ze MOCist!
Ok, let me be the first to say - that is an awesome title there. :P

But onto the MOC, Deff already explained it with the tiles, they don't give a natural look. Plates without the smoothness would look better IMO. Also, there are too many minifigs around there - making it too cluttered for me. The landscaping with the actual plants look good, but I see their is too much force with the pieces, and a perfect example would be with the grass stalk on that cliff (?) over their. I really hate to see the looks of that, so I think they would look better as they have no pressure on the pieces. The water is a meh because it firstly looks bland. Secondly, you decided to put it on some green bricks. :P That is just silly. Speaking of that, I really think you should put the right colored bricks on the bottom. All I see is green, which would look like a problem to me. So sorry if this is long - but I see this to improve in many ways.

Thank you for the advice. No need to appologies. I will take all of your tips into consideration.
Permalink
| July 4, 2012, 5:48 am
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