The most important thing is you have to keep the proportions realistic. I saw some creations with a way to huge chest design, but no other detail at all. In my opinion the following points are important:
1. Realistic chest design: Not too big, and also try to don't move it directly under the neck, that's always looking weird.
2. Body proportions: Try to make the waist a bit smaller than the rest, but not too small! Your female creation don't wants to be more skinny than a blade!
Also, make the hips a bit wider, by making the upper legs covered up with more armor.
When I do proportions, I always have the 8-shaped body in mind.
The thing about shoulders: Female characters always don't have as wide shoulders as male ones. They can have some armor on them, but too much let's them look too unrealistic.
3. Hair: It's not necessary, but when you do it, try to make it good-looking from every angle.
These are the first points that got into my mind. Permalink
For the most part I agree with Vored, although the single most important thing is the body shape. Chest size and head you can get away with. An easy formula I've come up with is basically have the shoulders the same width as the outermost point of the hips, and the waist about a third of the width at minimum. Granted the overall shape may change when adding armour, so it's creator's prerogative to go for realisitic, that is more or less androgynous, or stylised, which looks like the character has barely any armour at all.
Quoting ZORK 64
I think you guys covered pretty much the basics about building FeMOCs.
The formula I usually stick with is to give female characters narrower shoulders than male ones. Aside from that, I try to give them a rather sleek, elegant look.
That's what I want to read! Since Roodaka appeared, most of people use the chest for simbolize that they're MOCs are femenine. But check the sets: no other one has the 'femenine attributes'! The best way to give a set a female look is using femenine proportions, not necessary in chest. Waist or upper legs, for example. However, female 'clothes' and details like hair always help. Permalink