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General Convo VIII
 Group moderator 
Continue your conversations here. Try not to argue, I will too.
Permalink
| July 10, 2013, 5:23 pm
Uhh the General convo is not that close enough to start another convo and again leave the convos to the admins. And who left you in charge of posts?
Permalink
| July 10, 2013, 5:36 pm
 Group moderator 
Quoting jack kenyon
It is very hard for any life to survive without oxygen. Aerobic respiration requires it, and that is the basic necessity of life. Anaerobic respiration works, but produces high levels of Lactic acid or ethanol (pure alcohol) the only way this would not kill an organism is if it was a serious heavyweight.
It is possible I guess, that with other chemical elements present, oxygen could be retrieved from anaerobic respiration (their is oxygen in glucose) but these conditions would be almost impossible to sustain advanced life in. (The grunts in Halo breath pure methane, look at them!)

Jack INN is simply 9, not IX.
Also grunts were classified as sentient in the Halo cannon, and when they were absorbed into the covenant they had already developed the radio, and there planet was heavy industrialized. If anything they have simply been abused for far to long by the covenant.
Permalink
| July 10, 2013, 6:09 pm
Quoting Nightmaresquid º
Jack INN is simply 9, not IX.
Also grunts were classified as sentient in the Halo cannon, and when they were absorbed into the covenant they had already developed the radio, and there planet was heavy industrialized. If anything they have simply been abused for far to long by the covenant.

I guess the logical question then becomes how do you evolve away from oxygen and have it become poison. I imagine you are not ffar enough down the evolutionary tree to have lost that feature, but rather just gained the ability to breathe methane. Logically, your people shouldn't have evolved far enough to lose something that fundamental (which would require oxygen deprivation for millennia) so converting back to an oxygenated atmosphere should be possible.
Permalink
| July 10, 2013, 9:13 pm
Alright I propose that we change the rules regarding ship production with the use of shipyards.
Permalink
| July 10, 2013, 9:52 pm
Also Zach do you plan on adding another Defiance supercarrier?
Permalink
| July 10, 2013, 10:26 pm
 Group moderator 
Guys, while I had mainly been pursuing Zach for his "cheating" LCS numbers, it turns out that this issue is far more widespread than I had initially thought, with the vast majority of our members having clearly disregarded/misunderstood it. Examples include, among many other violations, Tyro's aircraft and Brickviller's subs. Therefore, I cannot force Zach to reduce his numbers while at the same time letting other people's mistakes slide. Changing incorrect stats must either be done by everyone or no one, it's simply unfair to do it any other way.

...

I'm really stumped about where to go from here, feel free to fire away suggestions.
Permalink
| July 10, 2013, 10:43 pm
Quoting Matthew McCall
Guys, while I had mainly been pursuing Zach for his "cheating" LCS numbers, it turns out that this issue is far more widespread than I had initially thought, with the vast majority of our members having clearly disregarded/misunderstood it. Examples include, among many other violations, Tyro's aircraft and Brickviller's subs. Therefore, I cannot force Zach to reduce his numbers while at the same time letting other people's mistakes slide. Changing incorrect stats must either be done by everyone or no one, it's simply unfair to do it any other way.

...

I'm really stumped about where to go from here, feel free to fire away suggestions.


I would suggest sacrificing weekly production temporarily if they want to keep the numbers of their units PER vehicle as they are supposed to have as per the rules.

Or we can all change the rules regarding weekly production limits (Like the 1 ship per week or 2 rule) and increase it to a certain number of ships and land units through the means of factories. (Which also means YOU have to build them and showcase them! But it could also be an option)

That's just my only 2 cents.
Permalink
| July 10, 2013, 11:02 pm
 Group admin 
Quoting Matthew McCall
Guys, while I had mainly been pursuing Zach for his "cheating" LCS numbers, it turns out that this issue is far more widespread than I had initially thought, with the vast majority of our members having clearly disregarded/misunderstood it. Examples include, among many other violations, Tyro's aircraft and Brickviller's subs. Therefore, I cannot force Zach to reduce his numbers while at the same time letting other people's mistakes slide. Changing incorrect stats must either be done by everyone or no one, it's simply unfair to do it any other way.

...

I'm really stumped about where to go from here, feel free to fire away suggestions.

I'm fine with making adjustments to my stats. I'm not even sure if I've complied with the rules.
Permalink
| July 10, 2013, 11:13 pm
 Group moderator 
Quoting Navy Person
I'm fine with making adjustments to my stats. I'm not even sure if I've complied with the rules.

I'll sum up the issue in a nutshell: example - you are allowed to build one submarine total every 2 weeks. However, some people have interpreted this to allow multiple classes of subs to each be built at a rate one of each every 2 weeks.

Correct: 1 sub class A built in two weeks

Incorrect: 1 sub class A built in two weeks
1 sub class B built in two weeks
1 sub class C built in two weeks

The reason the rules are the way they are is so that people are not allowed to spam militarized made of nothing but most powerful units. An example would be building a stealth bomber (2 per week), and then making 20 varients, allowing them production of 40 stealth bombers per week. Obviously, this is not what the original Admin intended people to be able to do when he made the rules, so that's why the limit is per unit type (ex. MBT) and not unit class (ex. Abrams M1A2).
Permalink
| July 11, 2013, 12:12 am
 Group moderator 
So, I can produce the Chynska (MBT) and the Super Helllcat (light tank/TD) at the same time.
Permalink
| July 11, 2013, 12:44 am
Quoting Matthew McCall
I'll sum up the issue in a nutshell: example - you are allowed to build one submarine total every 2 weeks. However, some people have interpreted this to allow multiple classes of subs to each be built at a rate one of each every 2 weeks.

Correct: 1 sub class A built in two weeks

Incorrect: 1 sub class A built in two weeks
1 sub class B built in two weeks
1 sub class C built in two weeks

The reason the rules are the way they are is so that people are not allowed to spam militarized made of nothing but most powerful units. An example would be building a stealth bomber (2 per week), and then making 20 varients, allowing them production of 40 stealth bombers per week. Obviously, this is not what the original Admin intended people to be able to do when he made the rules, so that's why the limit is per unit type (ex. MBT) and not unit class (ex. Abrams M1A2).

Since you and I have already had this discussion, I thought I might throw the agreement we reached into play. Just in case there is some horrible problem with my memory, feel free to correct me as necessary.

When McCall and I discussed this exact same issue, I believe we agreed that a person could produce multiple types of a unit class UP TO SO MANY. I have 4 corvettes and can thus spam light ships like nobody's business and that ain't fair. We agreed on 2, correct? Thus I run each one at 2.5, rather than 5 a week.
I'm working on a similar system for Warzone but thinking of 2 for naval & space, 3 for land & air.

In other news, I am reviving the HMS Mercator project, which predates my involvement in D&C. For those not familiar with it, the HMS Mercator was set up to be a massive ship that carried several fast attack ships and frigates and attacked enemy capital ships by splitting them in half at full speed.
This is the last WIP pic I have of it: http://www.flickr.com/photos/sierrasykes/8561354179/
The file was corrupted and lost in an LDD crash not long after that was taken. :'(
The original HMS Mercator was to be my largest and one of my best projects ever. Now, I am reviving the project as a capital class fighter carrier. It is still planned to maintain it's ability to carry fast attack ships and other small frigates in separate bays.
Permalink
| July 11, 2013, 9:52 am
My last comment went to moderation for some unknown reason and my activity bar appears to be frozen. <long_censored_rant>
Permalink
| July 11, 2013, 10:47 am
Quoting Zach Eli "Sierra" Sykes
Since you and I have already had this discussion, I thought I might throw the agreement we reached into play. Just in case there is some horrible problem with my memory, feel free to correct me as necessary.

When McCall and I discussed this exact same issue, I believe we agreed that a person could produce multiple types of a unit class UP TO SO MANY. I have 4 corvettes and can thus spam light ships like nobody's business and that ain't fair. We agreed on 2, correct? Thus I run each one at 2.5, rather than 5 a week.
I'm working on a similar system for Warzone but thinking of 2 for naval & space, 3 for land & air.

In other news, I am reviving the HMS Mercator project, which predates my involvement in D&C. For those not familiar with it, the HMS Mercator was set up to be a massive ship that carried several fast attack ships and frigates and attacked enemy capital ships by splitting them in half at full speed.
This is the last WIP pic I have of it: http://www.flickr.com/photos/sierrasykes/8561354179/
The file was corrupted and lost in an LDD crash not long after that was taken. :'(
The original HMS Mercator was to be my largest and one of my best projects ever. Now, I am reviving the project as a capital class fighter carrier. It is still planned to maintain it's ability to carry fast attack ships and other small frigates in separate bays.


That was actually a super sub? It looked like a spaceship of some sort to me :P. And McCall said my Leviathan was ridiculously huge. `
Permalink
| July 11, 2013, 12:01 pm
 Group moderator 
Quoting Brickviller -
You never added a description to the EPSE installation and I'm curious what it is. So, will you add it?
Permalink
| July 11, 2013, 12:10 pm
 Group moderator 
Quoting Matthew Sylvan
So, I can produce the Chynska (MBT) and the Super Helllcat (light tank/TD) at the same time.

Yes, especially since those are different types of vehicles. If they were both MBTs, they would have to, like Zach is saying, share production points. Since they aren't, they can be built pretty much howeer you want. Obviously, sharing is not possible with categories that only allow one per week. Also, you don't have to max out production in categories, which allows you to save points for other categories.
Permalink
| July 11, 2013, 12:12 pm
Quoting TheWolfBrigade 01

That was actually a super sub? It looked like a spaceship of some sort to me :P. And McCall said my Leviathan was ridiculously huge. `

It's a capital frigate carrier. There is nothing planetary about the Mercator.

On another note, I built a quick model of the new Mercator exoskeleton. It was about 1/5 scale.
I took some measurements and found out how bit the final will be. Wanna know? 20 inches wide! and it is set to be 8-10x as long as it is wide, we are talking ~20 feet! If this were real, it's be worth tens of thousands and would be going to brickworld for sure.
Permalink
| July 11, 2013, 12:18 pm
Quoting Zach Eli "Sierra" Sykes
It's a capital frigate carrier. There is nothing planetary about the Mercator.

On another note, I built a quick model of the new Mercator exoskeleton. It was about 1/5 scale.
I took some measurements and found out how bit the final will be. Wanna know? 20 inches wide! and it is set to be 8-10x as long as it is wide, we are talking ~20 feet! If this were real, it's be worth tens of thousands and would be going to brickworld for sure.


I wish I could say the same with the Leviathan. But I might be able to revive her as a new ship.

Permalink
| July 11, 2013, 12:28 pm
Quoting TheWolfBrigade 01

I wish I could say the same with the Leviathan. But I might be able to revive her as a new ship.

Yeah . . . do yourself a favor and crunch the size numbers BEFORE committing to the project.
I may have a high performance computer but this project is gonna push it . . . a lot.
Permalink
| July 11, 2013, 12:30 pm
 Group moderator 
Quoting Matthew McCall
Check your Facebook. I sent something interesting.

Permalink
| July 11, 2013, 12:59 pm
PROPPOSED ARMADA OF THE ABSOLUTE NAVY

Defender-class Amphibious Assault Ship: 30

Absolute-class Carriers: 21

Iron Maiden-class Gunship/Destroyer: 30

Allegiance-class Battleship: 20

Kriegsmarine-class Super Battleship: 17

Victoria II-class Supercarrier: 15

Impaler-class Ultra Battleship: 6

Abraham Van Helsing-class Ultra Carrier: 5

LCS (Any type): 200

Arsenal Ships: 100

Hammerhead-class Super Submarine: 20

Pretty much on my Christmas list here.
Permalink
| July 11, 2013, 1:01 pm
 Group moderator 
Ok, problem. My destroyer/cruiser thingy is almost done, but I have one small problem left to solve. I have built pretty much the entire ship, and there are no VLS tubes as of yet. I have made them separately, but to add them in now would require a completely new section of hull to be added on the the stern, behind the helipad, which is just plain stupid as a design and adds unnecessary length to a ship that is pretty big for its class as it is.
Now, the VLS tubes were supposed to be arranged like those on the DDX Zumwalt, lining the sides of the hull, on either side of the Gun turrets, ect. Due to my policy of clean, unbroken lines and snot techniques to show off the ship's stealthiness, this wasn't possible on the scale I am using, and I am almost out of usable parts as it is.
Am I allowed to say that the VLS tubes are there, in these positions, without actually building them? I will base the numbers on the size if the ones I have made and the space available, but I just don't have any satisfying options left and don't want to ruin what is a very aesthetically pleasing model.

Permalink
| July 11, 2013, 1:25 pm
Quoting jack kenyon
Ok, problem. My destroyer/cruiser thingy is almost done, but I have one small problem left to solve. I have built pretty much the entire ship, and there are no VLS tubes as of yet. I have made them separately, but to add them in now would require a completely new section of hull to be added on the the stern, behind the helipad, which is just plain stupid as a design and adds unnecessary length to a ship that is pretty big for its class as it is.
Now, the VLS tubes were supposed to be arranged like those on the DDX Zumwalt, lining the sides of the hull, on either side of the Gun turrets, ect. Due to my policy of clean, unbroken lines and snot techniques to show off the ship's stealthiness, this wasn't possible on the scale I am using, and I am almost out of usable parts as it is.
Am I allowed to say that the VLS tubes are there, in these positions, without actually building them? I will base the numbers on the size if the ones I have made and the space available, but I just don't have any satisfying options left and don't want to ruin what is a very aesthetically pleasing model.

Clearly you are talking about an IRL build.
What do you have on it as far as cannons?
I might suggest removing 1 gun turret and adding missiles. Missiles out-range cannons by a fair bit so that may be an acceptable trade-off (especially if your VLS missiles are like mine with a dual-mode attack trajectory for bombardment or stealth strike)
Permalink
| July 11, 2013, 2:07 pm
 Group moderator 
How about mounting it like I did on the Kizniecov?

Btw, I don't have any problems as far as the numbers are reasonal.
Permalink
| July 11, 2013, 2:07 pm
Quoting Matthew Sylvan
How about mounting it like I did on the Kizniecov?

Btw, I don't have any problems as far as the numbers are reasonal.

I made a suggestion but again, for no clear reason, is in for modding. What is getting them flagged? It's getting annoying. It's not like I'm arguing with Kenyon again or anything.
Permalink
| July 11, 2013, 2:09 pm
Quoting Matthew Sylvan
How about mounting it like I did on the Kizniecov?

Btw, I don't have any problems as far as the numbers are reasonal.

I personally disagree with that method. Murphy's law: What can go wrong, will go wrong.
By such law, when you need the torpedo tubes to take on enemy ships, they'l be on the wrong side. Same with the VLS missiles for providing land bombardment support.

That is why I try to keep the weapons systems on my ships symmetrical and my VLS tubes actually vertical.
Permalink
| July 11, 2013, 2:14 pm
 Group moderator 
Quoting TheWolfBrigade 01

You need more Cruisers and Destroyers less battleships and carrier. There is a few reasons for that and those reasons are:

1) Battleship are expensive, large and needs a massive amount of crew to man it and is a resource hog
2) Same with the carriers Expensive, resource heavy, man power heavy, large
3) Carriers need an escort. I cannot stretch this enough. Carrier is your quarterback like a football team so they need to be protected at times.
4) Super submarines are expensive as well. You need to make smaller ships like Cruisers and others ship.
5) Large ships will take a long time, My goal for my large ships are
1} Oranos-Class Ultra Heavy Battleship: 5
2} Yamoto-Class Battleship: 8
3} Iowa-Class Fast Attack Battleship: 10
4} Judgement-Class battle carrier: 7
5} Pegases-Class Assaultship: 12
any remaining carriers will be scraped for the the other carriers. So you need to think carefully about what ships to make and the larger the ship the more resources need along with the more money.

Note:
The Judgement will have a new look in 4-6 weeks
Permalink
| July 11, 2013, 2:27 pm
Quoting Christian Bish
You need more Cruisers and Destroyers less battleships and carrier. There is a few reasons for that and those reasons are:

1) Battleship are expensive, large and needs a massive amount of crew to man it and is a resource hog
2) Same with the carriers Expensive, resource heavy, man power heavy, large
3) Carriers need an escort. I cannot stretch this enough. Carrier is your quarterback like a football team so they need to be protected at times.
4) Super submarines are expensive as well. You need to make smaller ships like Cruisers and others ship.
5) Large ships will take a long time, My goal for my large ships are
1} Oranos-Class Ultra Heavy Battleship: 5
2} Yamoto-Class Battleship: 8
3} Iowa-Class Fast Attack Battleship: 10
4} Judgement-Class battle carrier: 7
5} Pegases-Class Assaultship: 12
any remaining carriers will be scraped for the the other carriers. So you need to think carefully about what ships to make and the larger the ship the more resources need along with the more money.

Note:
The Judgement will have a new look in 4-6 weeks

He makes a valid point Wolf. I currently only plan to maintain a standing fleet of 5 Defiance Carriers at any moment. I don't have the aircraft to do otherwise.
Permalink
| July 11, 2013, 2:29 pm
 Group moderator 
Hey Brick, please keep building. You inspired me once again to build something, a submarine. I added some cool features like individual hatches for each VLS missiles and other nice things.
Permalink
| July 11, 2013, 3:52 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Clearly you are talking about an IRL build.
What do you have on it as far as cannons?
I might suggest removing 1 gun turret and adding missiles. Missiles out-range cannons by a fair bit so that may be an acceptable trade-off (especially if your VLS missiles are like mine with a dual-mode attack trajectory for bombardment or stealth strike)

Actually, I thought about removing one of the light cannons, but the place I mounted them on was two narrow. My problem is that I don't have any of those 1x1 flat discs, and they are actually much too big for VLS tubes. What I am using is those technic pins with the stud at one end, stuck into upside down 2x4s recessed into the hull, covered by doors. This method allows for 11 tubes to be fitted into a 2x4 space. I have a very compact design that includes the doors and missile tubes, but it still won't fit in. The hull is really just too narrow.
When you say missiles out range guns, yes, but not by as much as you'd think. The ship is a sort of battle destroyer. It is armed with too single 400mm railguns in retracting turrets, and these have a similar range and power to any missile. (400mm is 16") Now that I plan to cut out the VLS tubes from the model itself, but leave them in the in game vessel, it finally has the original design length.
I will remember not to forget to put them in earlier on future vessels. This one was just so much effort, I just don't have the energy to go back and redesign the really nice bow section.
Permalink
| July 11, 2013, 4:06 pm
Quoting Christian Bish
You need more Cruisers and Destroyers less battleships and carrier. There is a few reasons for that and those reasons are:

1) Battleship are expensive, large and needs a massive amount of crew to man it and is a resource hog
2) Same with the carriers Expensive, resource heavy, man power heavy, large
3) Carriers need an escort. I cannot stretch this enough. Carrier is your quarterback like a football team so they need to be protected at times.
4) Super submarines are expensive as well. You need to make smaller ships like Cruisers and others ship.
5) Large ships will take a long time, My goal for my large ships are
1} Oranos-Class Ultra Heavy Battleship: 5
2} Yamoto-Class Battleship: 8
3} Iowa-Class Fast Attack Battleship: 10
4} Judgement-Class battle carrier: 7
5} Pegases-Class Assaultship: 12
any remaining carriers will be scraped for the the other carriers. So you need to think carefully about what ships to make and the larger the ship the more resources need along with the more money.

Note:
The Judgement will have a new look in 4-6 weeks


Destroyers are on the list if you haven't noticed. Battleships act as siege vessels and are nothing on mere importance other than blowing away other ships. Island defended forts will crumble under my fleet. The Impaler can do the job by itself.


Permalink
| July 11, 2013, 4:29 pm
 Group moderator 
Quoting TheWolfBrigade 01

Destroyers are on the list if you haven't noticed. Battleships act as siege vessels and are nothing on mere importance other than blowing away other ships. Island defended forts will crumble under my fleet. The Impaler can do the job by itself.


But still, you need faster and smaller ships, your Battleships cannot go toe-toe with any of my battleships including my Oranos-Class (even though it will have a new hull design for more munition space and weapon placement)also, you have no cruisers. Cruisers are your basic ship that can have a some what battleship grade arsenal with the speeds of a destroyer.
Permalink
| July 11, 2013, 4:47 pm
 Group moderator 
Quoting Christian Bish
But still, you need faster and smaller ships, your Battleships cannot go toe-toe with any of my battleships including my Oranos-Class (even though it will have a new hull design for more munition space and weapon placement)also, you have no cruisers. Cruisers are your basic ship that can have a some what battleship grade arsenal with the speeds of a destroyer.

All you need is the TNS Ironclad and the Kizniecov. Why would you need any other ship (plus a carrier/aas and a submarine)?

I don't understand why you keep building those huge, easy target (far from stealth) ships with ridiculous amount of ordinance. Once the Rákóczi-class submarine is in the waters with its CUDA torpedos (S.M.A.R.T. technology, 800mm, 50 ton yield warhead, 240 knots maximum speed) and Deep Launch Missiles, no one will be safe if it's there.
Permalink
| July 11, 2013, 5:02 pm
Quoting Matthew Sylvan
All you need is the TNS Ironclad and the Kizniecov. Why would you need any other ship (plus a carrier/aas and a submarine)?

I don't understand why you keep building those huge, easy target (far from stealth) ships with ridiculous amount of ordinance. Once the Rákóczi-class submarine is in the waters with its CUDA torpedos (S.M.A.R.T. technology, 800mm, 50 ton yield warhead, 240 knots maximum speed) and Deep Launch Missiles, no one will be safe if it's there.

Unless of course I split it in half with the 20 inch MAC cannon on the Punisher assault sub.
Permalink
| July 11, 2013, 5:12 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Unless of course I split it in half with the 20 inch MAC cannon on the Punisher assault sub.

Subs are weak ships. They mustn't engage in face to face combat.

I don't know if you meant the Rákóczi submarine, but if yes, I have to tell you, it rarely surfaces and when it does, it's in friendly waters.
Permalink
| July 11, 2013, 5:16 pm
Quoting Matthew Sylvan
Subs are weak ships. They mustn't engage in face to face combat.

I don't know if you meant the Rákóczi submarine, but if yes, I have to tell you, it rarely surfaces and when it does, it's in friendly waters.

The Punisher is a submarine too. You don't need to surface for me to split it in half.

Here is a pic of my CIWS in large scale if anyone is interested.
http://flic.kr/p/f7MkNo
Permalink
| July 11, 2013, 5:18 pm
 Group moderator 
Quoting Matthew Sylvan

Sylvan, I don't like being all cloak and dagger like, I prefer to utilize range and some what fire power. To me, stealth can be useful to some extent.
Permalink
| July 11, 2013, 5:18 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes 20 inch
My ships have standardised 15 inch railguns with the same performance, so it can go vice-versa.

Permalink
| July 11, 2013, 5:21 pm
Quoting Matthew Sylvan
Quoting Zach Eli "Sierra" Sykes 20 inch
My ships have standardised 15 inch railguns with the same performance, so it can go vice-versa.

Fair enough. thats what I have missiles for, better accuracy. Now, come up with a targeting system that can land a railgun round with more accuracy at 200 miles than missiles. I know you can.
Permalink
| July 11, 2013, 5:24 pm
 Group moderator 
Quoting Christian Bish
Sylvan, I don't like being all cloak and dagger like, I prefer to utilize range and some what fire power. To me, stealth can be useful to some extent.

I understand that, but with such advanced radar and sonar systems, it's a must.

With all that outer weaponry, it's like you paint a big red circle on your ships and yell "shoot here".
Permalink
| July 11, 2013, 5:25 pm
Quoting Matthew Sylvan
All you need is the TNS Ironclad and the Kizniecov. Why would you need any other ship (plus a carrier/aas and a submarine)?

I don't understand why you keep building those huge, easy target (far from stealth) ships with ridiculous amount of ordinance. Once the Rákóczi-class submarine is in the waters with its CUDA torpedos (S.M.A.R.T. technology, 800mm, 50 ton yield warhead, 240 knots maximum speed) and Deep Launch Missiles, no one will be safe if it's there.


I have 8 500mm guns on the Impaler and a three barrel 800mm turret on the front that can obliterate an beachhead defense within a salvo of computer guided mercury/lead anti armor explosive tips. And the ship has anti missile defense systems and can deploy anti missile unmanned subs. Combining WWII and modern techniques.
Permalink
| July 11, 2013, 5:28 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Fair enough. thats what I have missiles for, better accuracy. Now, come up with a targeting system that can land a railgun round with more accuracy at 200 miles than missiles. I know you can.

Maybe with guided shells, it could be possible, but guns are more suited for closer warfare.
Permalink
| July 11, 2013, 5:28 pm
Quoting TheWolfBrigade 01

I have 8 500mm guns on the Impaler and a three barrel 800mm turret on the front that can obliterate an beachhead defense within a salvo of computer guided mercury/lead anti armor explosive tips. And the ship has anti missile defense systems and can deploy anti missile unmanned subs. Combining WWII and modern techniques.

suddenly I just got some ideas for submarines off of this.
*goes off planning more insidious designs*
Permalink
| July 11, 2013, 5:29 pm
Quoting Matthew Sylvan
Maybe with guided shells, it could be possible, but guns are more suited for closer warfare.

Which is why I made my Vengeance a light battleship, fast enough to close those pesky tactical gaps between cannon range and missile range.
Permalink
| July 11, 2013, 5:30 pm
 Group moderator 
Quoting TheWolfBrigade 01 . And the ship has anti missile defense systems
Wow! That's like...

...no ship has this feature!

No offense intended, it's just a pretty common thing xD

Permalink
| July 11, 2013, 5:32 pm
PROBLEM. I am unfamiliar with doing mines. I've done depth charges and torpedoes on the drop racks so far but I wanna throw mines in there too.
(in case you haven't figured out, dropping through those gaps in the hull is one of the pinnacle reasons I built this ship, namely because I haven't seen anyone else do it so why not)

Does anyone have any suggestions or advice for making mine-laying equipment (preferably with the mines on/nearby)
Permalink
| July 11, 2013, 5:33 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
suddenly I just got some ideas for submarines off of this.
*goes off planning more insidious designs*

Once I reveal my wonder-weapon, the seas shall be mine!

Wahaahahaha!

Yeah, it's that cool and unique and uses S.M.A.R.T. technology. (nobody thought of it so far)
Permalink
| July 11, 2013, 5:36 pm
Quoting Zach Eli "Sierra" Sykes
suddenly I just got some ideas for submarines off of this.
*goes off planning more insidious designs*


And the Leviathan was originally supposed to accomplish this insidious concept. But the thanks goes to McCall for spoiling it all.
Permalink
| July 11, 2013, 5:37 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Which is why I made my Vengeance a light battleship, fast enough to close those pesky tactical gaps between cannon range and missile range.

... and then there is the Ariete.
Permalink
| July 11, 2013, 5:38 pm
 Group moderator 
Quoting TheWolfBrigade 01

And the Leviathan was originally supposed to accomplish this insidious concept. But the thanks goes to McCall for spoiling it all.

The Leviathan is a bad concept (wrong shape for diving, huge reflecting sides, inefficient manouverability). If it would have been built, it might have collapsed from its own weight.
Permalink
| July 11, 2013, 5:41 pm
Quoting Matthew Sylvan
... and then there is the Ariete.

Which is pushing so many rules it's not even funny and can gun down anything accept another Ariete.

I still can't figure out how that is even legal but hey, it shall forever be an achievement to kill one.
Permalink
| July 11, 2013, 5:42 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
suddenly I just got some ideas for submarines off of this.
*goes off planning more insidious designs*

So, you are either building:

1. A submarine with ridiculously hige guns.

2. A carrier submarine with drones.
Permalink
| July 11, 2013, 5:44 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Which is pushing so many rules it's not even funny and can gun down anything accept another Ariete.

I still can't figure out how that is even legal but hey, it shall forever be an achievement to kill one.

That's why I only have one.

... but once my brother brings back my camera, the airspace will be flooded with Scarlets!
Permalink
| July 11, 2013, 5:46 pm
Quoting Matthew Sylvan
So, you are either building:

1. A submarine with ridiculously hige guns.

2. A carrier submarine with drones.

1) wrong. I could if I want to but then I'd just have 2 Vengeances.
2)I cannot confirm or deny that but I know it will surprise you.
3) some more ideas you haven't guessed yet that will be equally surprising and lethal.
Permalink
| July 11, 2013, 5:47 pm
Quoting Matthew Sylvan
The Leviathan is a bad concept (wrong shape for diving, huge reflecting sides, inefficient manouverability). If it would have been built, it might have collapsed from its own weight.


Maneuverability was no top concern as it would have seek many other chances including the latter. I am currently redesigning her. Being slightly much wider and it will have a more traditional battleship look and will lack the capabilities of a sub. Height is slightly reduced and it will serve as a far away base of operations. It will (and currently has) outsized the Impaler itself. SHE will rule the high seas! SHE WILL...Do your laundry as well :P
Permalink
| July 11, 2013, 5:48 pm
Quoting Matthew Sylvan
That's why I only have one.

... but once my brother brings back my camera, the airspace will be flooded with Scarlets!

-_-

Good thing the Cobra can carry the Warhammer railguns.
Good thing I have a ton of ships with missiles
Bad thing that my laser firebase project got backburnered.
Hmmmmm . . . . .
Permalink
| July 11, 2013, 5:49 pm
Quoting Zach Eli "Sierra" Sykes
I am taking a poll for what the next teaser image of the frigate will be.
Place your votes and I will announce the winner shortly.
Should it be:
a) the main weapon deck
b) a dramatic shot from the bow
c) sailing off into the sunset
Cast your votes. You have until 8:30 PM EST tonight.

Screw it. It defeats the point of a teaser if it's already done.
Ima go ahead and do the weapon decks now.

Permalink
| July 11, 2013, 6:15 pm
Quoting Zach Eli "Sierra" Sykes
I am taking a poll for what the next teaser image of the frigate will be.
Place your votes and I will announce the winner shortly.
Should it be:
a) the main weapon deck
b) a dramatic shot from the bow
c) sailing off into the sunset
Cast your votes. You have until 8:30 PM EST tonight.


A

Alright The Leviathan II is being initiated. But first I will have to work on the shipyard and build other submarines.
Permalink
| July 11, 2013, 6:15 pm
Quoting Zach Eli "Sierra" Sykes
Screw it. It defeats the point of a teaser if it's already done.
Ima go ahead and do the weapon decks now.


HA! I knew it!
Permalink
| July 11, 2013, 6:18 pm
http://www.flickr.com/photos/sierrasykes/9263280393/
Weapons deck.
Now here is another poll.
Do people like the elevator at the rear (far left) or should I remove it and put some VLS tubes in that general area. Unfortunately, both require mounting in the same spot as both require a believable amount of hull space below.
Permalink
| July 11, 2013, 6:20 pm
Chris, do you still want KSP? It's a pretty easy share so say the word.
Permalink
| July 11, 2013, 8:04 pm
Quoting Zach Eli "Sierra" Sykes
PROBLEM. I am unfamiliar with doing mines. I've done depth charges and torpedoes on the drop racks so far but I wanna throw mines in there too.
(in case you haven't figured out, dropping through those gaps in the hull is one of the pinnacle reasons I built this ship, namely because I haven't seen anyone else do it so why not)

Does anyone have any suggestions or advice for making mine-laying equipment (preferably with the mines on/nearby)


SIMPLE! Just create a hatch in the rear and have it disperse the mine from there. Or on the sides.
Permalink
| July 11, 2013, 8:28 pm
Quoting TheWolfBrigade 01

SIMPLE! Just create a hatch in the rear and have it disperse the mine from there. Or on the sides.

Done. Check my flickr.
Permalink
| July 11, 2013, 8:30 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Done. Check my flickr.

Maybe an underwater hatch?
Permalink
| July 12, 2013, 1:42 am
Quoting Matthew Sylvan
Maybe an underwater hatch?


And a better way to conceal it's arsenal. Anything from an aircraft, torpedo, or a laser strike can easily obliterate those ordinance.

Also I'm going to work on one myself.


Permalink
| July 12, 2013, 1:56 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
http://www.flickr.com/photos/sierrasykes/9263280393/
Weapons deck.
Now here is another poll.
Do people like the elevator at the rear (far left) or should I remove it and put some VLS tubes in that general area. Unfortunately, both require mounting in the same spot as both require a believable amount of hull space below.

You may not realise this but mines deploy their chains once they reach the seabed. You only need to build the base and explosive part attached together. (Saves you a lot of space)
Permalink
| July 12, 2013, 5:34 am
Quoting jack kenyon
You may not realise this but mines deploy their chains once they reach the seabed. You only need to build the base and explosive part attached together. (Saves you a lot of space)

But then that wouldn't look as cool. I was going for aesthetics on a bunch of that. Torpedoes can be more practically launched in other ways. I wanted the functionality but what't the the point if it doesn't look awesome?
I had a comcept in mind and built to it, I did not care about realism because I was after something unique and cool-looking. This was a 'for-the-love-of-the-build' project.
Permalink
| July 12, 2013, 9:06 am
 Group moderator 
Quoting Christian Bish
So, when will you upload the YF-75 Corsair? :)

Permalink
| July 12, 2013, 10:48 am
 Group moderator 
Hey guys!

Can you help me getting my new sub to the homepage?
Permalink
| July 12, 2013, 3:04 pm
Sorry I've been away so long, but would I be able to join again, either taking my past nation or starting again?

I understand if neither of these are possible.

Thanks
Permalink
| July 13, 2013, 5:28 am
 Group moderator 
Quoting Broken Bricks
Sorry I've been away so long, but would I be able to join again, either taking my past nation or starting again?

I understand if neither of these are possible.

Thanks

Nice timing.

We were considering removing inactive countries from the map. You were on the list.

Welcome back Commander!
Permalink
| July 13, 2013, 6:54 am
 Group moderator 
Quoting Broken Bricks
Sorry I've been away so long, but would I be able to join again, either taking my past nation or starting again?

I understand if neither of these are possible.

Thanks

Hey! McCall was planning on annexing you. Sylvan or I was going to control your forces so you would go down fighting, but I guess that wont happen now, and McCall is busy with something else now. You should be fine taking back your old nation, it is untouched.

to get you up to speed, Zach has pulled back to a large island sub-continent in the far west, where he has been building an enormous fleet of ships and aircraft. He is currently engaged in war with The New CFF, which includes Gaufran, the Lockheart CO, and the BU. While LC will remain defensive during the war, Gaufran and the BU have a score to settle after our last conflict with the NCA, and the first CM is expected any minute now. Just take read through some of the chat, get up to speed, check out all the new military wonders new Babylon has been graced with in your absence, and above all else, GET BUILDING! I cant wait to see more of your stuff. Britain rules!
Permalink
| July 13, 2013, 10:51 am
 Group moderator 
Oh, one more thing Sam, f I can call you that. I checked your page, and it said you study Chinese at school. I wanted to know, where do you study? because my school is one of the only ones that offers Chinese Mandarin as a language option. (I do Russian! Good if you want to work for MI6)
Permalink
| July 13, 2013, 10:55 am
 Group admin 
Quoting Broken Bricks
Sorry I've been away so long, but would I be able to join again, either taking my past nation or starting again?

I understand if neither of these are possible.

Thanks

welcome back man!

Permalink
| July 13, 2013, 11:17 am
Quoting jack kenyon
Hey! McCall was planning on annexing you. Sylvan or I was going to control your forces so you would go down fighting, but I guess that wont happen now, and McCall is busy with something else now. You should be fine taking back your old nation, it is untouched.

to get you up to speed, Zach has pulled back to a large island sub-continent in the far west, where he has been building an enormous fleet of ships and aircraft. He is currently engaged in war with The New CFF, which includes Gaufran, the Lockheart CO, and the BU. While LC will remain defensive during the war, Gaufran and the BU have a score to settle after our last conflict with the NCA, and the first CM is expected any minute now. Just take read through some of the chat, get up to speed, check out all the new military wonders new Babylon has been graced with in your absence, and above all else, GET BUILDING! I cant wait to see more of your stuff. Britain rules!

BU has officially joined you? Thats multiple counts of armistice terms violations. Sorry Kenyon but your invasion forces take second priority so don't expect me to push a lot of forces your way. I have to go remove a certain color from the map.


Broken, welcome back.


Permalink
| July 13, 2013, 11:56 am
 Group moderator 
Quoting jack kenyon
Hey! McCall was planning on annexing you. Sylvan or I was going to control your forces so you would go down fighting, but I guess that wont happen now, and McCall is busy with something else now. You should be fine taking back your old nation, it is untouched.

to get you up to speed, Zach has pulled back to a large island sub-continent in the far west, where he has been building an enormous fleet of ships and aircraft. He is currently engaged in war with The New CFF, which includes Gaufran, the Lockheart CO, and the BU. While LC will remain defensive during the war, Gaufran and the BU have a score to settle after our last conflict with the NCA, and the first CM is expected any minute now. Just take read through some of the chat, get up to speed, check out all the new military wonders new Babylon has been graced with in your absence, and above all else, GET BUILDING! I cant wait to see more of your stuff. Britain rules!

Let's not forget that he's at war with the Conglomerate and Traxxus as well.

But yeah, Broken Bricks, I was *this close* to annexing you when Zach decided it would be a great idea to go to war with 5 counties. XD
Permalink
| July 13, 2013, 12:01 pm
Quoting Matthew McCall
Let's not forget that he's at war with the Conglomerate and Traxxus as well.

But yeah, Broken Bricks, I was *this close* to annexing you when Zach decided it would be a great idea to go to war with 5 counties. XD


Uh no, unless you are at war with me, I never actively declared war against you. Besides, if you came and fought m, I'd probably ignore you because after it became official that the Union is in the CFF, it is my right and duty to give them one heck of an --- whipping.
Permalink
| July 13, 2013, 12:05 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes

Uh no, unless you are at war with me, I never actively declared war against you. Besides, if you came and fought m, I'd probably ignore you because after it became official that the Union is in the CFF, it is my right and duty to give them one heck of an --- whipping.

Considering that Traxxus is under Conglomerate control, any attack on it would be an act of war towards my country.
Permalink
| July 13, 2013, 12:08 pm
 Group moderator 
So I'm going to be on vacation pretty much from later today through Wednesday, Internet status for my vacation is unknown.
Permalink
| July 13, 2013, 12:12 pm
Quoting Broken Bricks
Sorry I've been away so long, but would I be able to join again, either taking my past nation or starting again?

I understand if neither of these are possible.

Thanks


Better be for good man. We were THIS close to taking over your land. Welcome back though!
Permalink
| July 13, 2013, 1:15 pm
Quoting Matthew McCall
Considering that Traxxus is under Conglomerate control, any attack on it would be an act of war towards my country.

that is not my problem then. If you take an attack on a random nation personally, that's your issue.
Permalink
| July 13, 2013, 1:24 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
that is not my problem then. If you take an attack on a random nation personally, that's your issue.

You don't seem to understand. The Conglomerate is currently in complete control of Traxxus, it's not some random country but essentially our territory until the former leader of the country is able to reastablish contact. Our two countries had grown rather close lately regardless to the point where we were almost unofficial allies, you may have noticed certain deals and treaties that show this.
Permalink
| July 13, 2013, 1:50 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
BU has officially joined you? Thats multiple counts of armistice terms violations. Sorry Kenyon but your invasion forces take second priority so don't expect me to push a lot of forces your way. I have to go remove a certain color from the map.
The armastice no longer exists. Brickvillergot tired of taking your terms,and we had already planned to do some housecleaning.the idea was to make plans for war secretly, then when we declare the war, announce that The BU was part of the CFFfor ages. Oh, nightmare, you need to officially add the BU to the list of nations in the Guard.

Broken, welcome back.



Permalink
| July 13, 2013, 1:57 pm
 Group moderator 
Hey guys if any of you are willing to help me out in DA one of my AFK allies missed the chance to update his stats so this week he is out of our alliance by DA rules. He is about to be attacked by our enemies, and if you guys will be kind enough to give a quick 5 star slide on his defensive mocs, I would be very grateful.

http://www.mocpages.com/folder.php/166613

Permalink
| July 13, 2013, 2:02 pm
Quoting Matthew McCall
You don't seem to understand. The Conglomerate is currently in complete control of Traxxus, it's not some random country but essentially our territory until the former leader of the country is able to reastablish contact. Our two countries had grown rather close lately regardless to the point where we were almost unofficial allies, you may have noticed certain deals and treaties that show this.

Further interference with NCA affairs will be dealt with.
I will find proper time and place for vengeance should you get in the way.
Permalink
| July 13, 2013, 3:28 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Further interference with NCA affairs will be dealt with.
I will find proper time and place for vengeance should you get in the way.

I'm not interfering, you are attacking our country's land, which will remain ours until Tyro can return. Doing this is clearly an act of war, don't try to make us out as the aggressor. Anyway, it's hard to take vengence when one is utterly crushed. ;)
Permalink
| July 13, 2013, 3:40 pm
The Conglomerate (in other words) has complete jurisdiction and claim of Traxxus Inc. So no complaint there. It's like borrowing your friends video game.
Permalink
| July 13, 2013, 3:56 pm
Quoting Matthew McCall
I'm not interfering, you are attacking our country's land, which will remain ours until Tyro can return. Doing this is clearly an act of war, don't try to make us out as the aggressor. Anyway, it's hard to take vengence when one is utterly crushed. ;)

1) it's a different color on the map. The NCA does not regard it as Conglomerate territory. Any Conglomerate action against the NCA in such region will be considered interfering in NCA affairs.

The NCA fights to an objective, determined before an act of war. HOWEVER, three major offenses against the NCA, three strikes, and we will go out of our way to make an objective against a nation. Such interference will count and puts you at 3.
The scale of an objective centered assault is proportional to the current status of relations. In the case of Tyro, going inactive and handing you his nation AFTER declaration of war means that when we decide to attack him, the assault will be immediate and severe.
In your case, in light of more recent events, you don't even rate a land campaign. A week of no-fly zone, high intensity bombing and a blockade and we'd be done with ya.
IN the case of Kenyon, this act of war landed him a vengeance objective and, given the past, he rates full military action, though recent events mean a campaign would be brief. Just enough to teach people the NCA does not take lightly to interference.

And again, you can't crush me, you can't even touch me.
Permalink
| July 13, 2013, 8:53 pm
Quoting Zach Eli "Sierra" Sykes
1) it's a different color on the map. The NCA does not regard it as Conglomerate territory. Any Conglomerate action against the NCA in such region will be considered interfering in NCA affairs.

The NCA fights to an objective, determined before an act of war. HOWEVER, three major offenses against the NCA, three strikes, and we will go out of our way to make an objective against a nation. Such interference will count and puts you at 3.
The scale of an objective centered assault is proportional to the current status of relations. In the case of Tyro, going inactive and handing you his nation AFTER declaration of war means that when we decide to attack him, the assault will be immediate and severe.
In your case, in light of more recent events, you don't even rate a land campaign. A week of no-fly zone, high intensity bombing and a blockade and we'd be done with ya.
IN the case of Kenyon, this act of war landed him a vengeance objective and, given the past, he rates full military action, though recent events mean a campaign would be brief. Just enough to teach people the NCA does not take lightly to interference.

And again, you can't crush me, you can't even touch me.


That STILL won't stop McCall. He's now in possession of a new Porsche and he's gonna protect his investments ANYWAY he can. So McCall can still be after you anyways.

I'm just saying and I still stand neutral on the issue. It's like me being in charge of the NCA and it's assets and it would be my job defending it's interests as well as yours. Someone's gotta watch the baby.

Permalink
| July 13, 2013, 11:50 pm
Quoting TheWolfBrigade 01

That STILL won't stop McCall. He's now in possession of a new Porsche and he's gonna protect his investments ANYWAY he can. So McCall can still be after you anyways.

I'm just saying and I still stand neutral on the issue. It's like me being in charge of the NCA and it's assets and it would be my job defending it's interests as well as yours. Someone's gotta watch the baby.

I'd like you both to think about something. What do I stand to gain by destroying part or all of Traxxus? I could very easily do it given my multitude of ships with VLS missiles and my air force that can carry bombs or even air-2-ground missiles. A week, MAYBE two of high intensity bombardment and there'd be nothing left. What do I gain from that?
Think hard. What is there that is actually worth waging war over? It certainly isn't personal. I have multiple objectives for Traxxus and one of them is already complete.
Permalink
| July 14, 2013, 1:19 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
I'd like you both to think about something. What do I stand to gain by destroying part or all of Traxxus? I could very easily do it given my multitude of ships with VLS missiles and my air force that can carry bombs or even air-2-ground missiles. A week, MAYBE two of high intensity bombardment and there'd be nothing left. What do I gain from that?
Think hard. What is there that is actually worth waging war over? It certainly isn't personal. I have multiple objectives for Traxxus and one of them is already complete.

Tyro isn't dumb. He has put himself in a brilliant defensive position. All of his formidable forces are concentrated on a few small islands, whereas we spread ourselves thin. He has very powerful allies, and if you attacked him, your ships and aircraft wouldn't even get close before they were destroyed by his defences. Anyway, you are already at war with three nations (squid is just defensive) it is not allowed (and just plain nonsensical) for you to add two more, very powerful factions to that list. If you insist on it, we can lift that rule, and then you will have 5 factions trying to annihilate you. Think to yourself, is that really what you want?
Permalink
| July 14, 2013, 5:08 am
Because I've been away for a while, I have a few questions to ask:
1)Who (if anyone) is the U.I.S at war with?
2)Is my alliances with Colin Small and Brickviller still in existence?
3)Could someone explain how waging war with another nation works (I.E do you say "I attack you here...")
and finally (thank god!)
4) Do I compensate the lack of production of my units while I've been gone now?

Permalink
| July 14, 2013, 6:05 am
 Group moderator 
Quoting Broken Bricks
Because I've been away for a while, I have a few questions to ask:
1)Who (if anyone) is the U.I.S at war with?
2)Is my alliances with Colin Small and Brickviller still in existence?
3)Could someone explain how waging war with another nation works (I.E do you say "I attack you here...")
and finally (thank god!)
4) Do I compensate the lack of production of my units while I've been gone now?

Firstly, Collin went quiet after you. I believe his territories have been taken. The UIS isn't at war with anybody, they were going to annex you but now you are back they won't.
In a war with someone, set up a private group to write strategies, show them to a moderator and then weekly results are posted in a CM forum. You make a new plan every week as the situation changes.
And finally, yes, you can update the stats, as lomas you don't exceed the weekly caps. You haven't been at war, so you don't have any overtime production or cool down periods, so just work out how many weeks you were out and change your numbers accordingly.
Permalink
| July 14, 2013, 6:11 am
 Group moderator 
IT. IS. DONE.

Yay, finished the Hades Class.
will post it later today. Finalised compliment includes:
2x 400mm railguns
2x 220mm coilguns
50x VLS tubes
7x Gauss CIWS
3x ALDS pods
2x underwater launch bays for torpedoes, mines, or deployable, cable dragged sonar arrays.
1x Sea Griffon Helicopter (think CH 53 E Super stallion, 2nd largest helicopter on earth)
or...
2x Sea Nester Helicopters. (the nester will be similar to the Halo reach Falcon)

Both these types of copter will be built in minifigure scale later.

If I post it in time, I can include the first two in my plan.
Permalink
| July 14, 2013, 8:04 am
 Group moderator 
How soon can we see them?

I know that something that scale takes a lot of time to photograph all the features, write a description for it and then upload it. I'm just curious to see it as you talked so much about it (like I did with the Scarlet xD)
Permalink
| July 14, 2013, 8:48 am
 Group moderator 
Quoting Matthew Sylvan
How soon can we see them?

I know that something that scale takes a lot of time to photograph all the features, write a description for it and then upload it. I'm just curious to see it as you talked so much about it (like I did with the Scarlet xD)

Well, our best camera (22 megapixel enormous monster that takes 3 images then runs out of power) is at my Mum's work and won't be available till Tuesday. (Same dilema as you Sylvan) this means that if I want these in production today, which I do, I will have to use my own, 7 megapixel camera. This is ok, but I will replace them with HD photos later.
I will up.oad it in maybe two hours, possibly three. As for feature, I think you mean details, as there aren't many working parts on this one. It is a purely aesthetic build for the most part.
The mini scale is deceptive. It looks fairly small on camera, but is actually 2 feet long.
Permalink
| July 14, 2013, 8:59 am
 Group moderator 
To show its size, put a minifig next to it (everyone has one)

For taking nice and clear photos, I use manual settings. I increase the shutter time, so even in bad lighting, it will look bright. Also, I put my camera on books and use 2 second self-timer, so the picture won't be blurry.

You should try these out, because the quality of the pictures will be super good.

Btw, I only have a 5 megapixel dslr camera, but it does the job.
Permalink
| July 14, 2013, 9:22 am
Quoting jack kenyon
Tyro isn't dumb. He has put himself in a brilliant defensive position. All of his formidable forces are concentrated on a few small islands, whereas we spread ourselves thin. He has very powerful allies, and if you attacked him, your ships and aircraft wouldn't even get close before they were destroyed by his defences. Anyway, you are already at war with three nations (squid is just defensive) it is not allowed (and just plain nonsensical) for you to add two more, very powerful factions to that list. If you insist on it, we can lift that rule, and then you will have 5 factions trying to annihilate you. Think to yourself, is that really what you want?

For starters, I have put myself in a position to deal with all of you on my terms, which is exactly the position I want to be in.
Where exactly are Tyro's defenses? even as concentrated as they may be, I don't see any of them anywhere.
Frankly, I could take on 6 nations if I really wanted to. You already know how I do it, you just havent figured out the hint yet. So here is another: Think back to when I quoted Art of War.
Permalink
| July 14, 2013, 12:38 pm
 Group moderator 
Here you can see all of my currently in good condition builds. Make sure to check it out, it has some never seen stuff.
http://tinyurl.com/q3gn4mz
Permalink
| July 14, 2013, 3:10 pm
Anyone on here a Toonami fan? God I LOVE that block. It's the sole reason why I love anime and sci fi.

EDIT: Watching since late 2001-2006 and 2012-present.
Permalink
| July 14, 2013, 3:54 pm
 Group moderator 
Quoting Matthew Sylvan
Here you can see all of my currently in good condition builds. Make sure to check it out, it has some never seen stuff.
http://tinyurl.com/q3gn4mz

How did you make the muzzle brake? It looks custom.
Permalink
| July 14, 2013, 4:27 pm
 Group moderator 
Quoting jack kenyon
How did you make the muzzle brake? It looks custom.

Which one?

Because there are 3 types of custom muzzle brakes. I think you are asking about the Chynska. Well, it's a technic piece (a T-piece) and two 1x1 round pieces. I did the hole by first melting, then carving it out with a knife till it looked right.

The Super Hellcat muzzle brake is just a simple cut. I used one of those flexible hoses.

The mech muzzle brake is a technic tube and that 3 stud long rod with a stud on its end. I cut off the stud part and inserted it into the tube.

I have been playing around designing different barrels.

I hope you understood me.
Permalink
| July 14, 2013, 4:46 pm
 Group moderator 
Quoting Matthew Sylvan
Which one?

Because there are 3 types of custom muzzle brakes. I think you are asking about the Chynska. Well, it's a technic piece (a T-piece) and two 1x1 round pieces. I did the hole by first melting, then carving it out with a knife till it looked right.

The Super Hellcat muzzle brake is just a simple cut. I used one of those flexible hoses.

The mech muzzle brake is a technic tube and that 3 stud long rod with a stud on its end. I cut off the stud part and inserted it into the tube.

I have been playing around designing different barrels.

I hope you understood me.

Yeah, I meant the Chynska. I made a similar muzzle brake a while ago by using a scalpel tip to carve a neat hole into o e of those technic pieces. I never used it though. Most people don't like part modification. ( the rotor shaft on the mini helicopter of the Hades is a custom, I found it lying around from some other model, and had to use it because all the other shafts were either too long or too short to hold all the bits of the rotor assembly together.
Permalink
| July 14, 2013, 5:08 pm
Just got backk from Pacific Rim. If you haven't seen it, you are missing out big time.
Now I'm thinking about building me a giant 25 story mech for no better reason than 'cause I can.
It can smack down Godzilla, thou shalt not question it's combat effectiveness xD
Permalink
| July 14, 2013, 6:51 pm
Quoting Zach Eli "Sierra" Sykes
Just got backk from Pacific Rim. If you haven't seen it, you are missing out big time.
Now I'm thinking about building me a giant 25 story mech for no better reason than 'cause I can.
It can smack down Godzilla, thou shalt not question it's combat effectiveness xD


Tried that already with Gundam. Not allowed.

Meh. Pacific Rim was interesting but I think Gundam will ALWAYS be my mecha series.

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| July 14, 2013, 7:05 pm
Quoting TheWolfBrigade 01

Tried that already with Gundam. Not allowed.

Meh. Pacific Rim was interesting but I think Gundam will ALWAYS be my mecha series.

And what's to stop my Jeager mech from just reaching up and pulling Sylvan's Scarlet out of the sky?
Permalink
| July 14, 2013, 7:10 pm
 Group moderator 
ATTENTION D&C II MEMBERS.
Read the latest edit to the announcement thread for the new rule on technology.

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| July 14, 2013, 7:54 pm
Quoting Nightmaresquid º
There has been a large amount of people who say the rules are not perfectly clear on
vehicle production, and weaponry.

So I can make it clear right now.

No Alloys that are fictional, that means only use materials that actually exist, no Superadium, or Magnatiseium. We are not running a fantasy era group.
Expected materials are allowed such as carbon nano tubes.

No magical plasma weapons, or energy shields.
No fantasy weapons like acid gel, or gravity rays. "plasma shielding?"

So basically use weapons that have been made IRL with enhanced power, magnetic weapons like railguns, and "midpower" laser weapons.
Lasers cannot blow up cities, and aircraft carriers.

No godzilla mechs.
The largest size mech can have a size cap of 200 tons.

If people didn't stretch there freedom to build this wouldn't have happened, thank you all for your patience.

It was a joke Squid. Think about the combat effectiveness of a 250 foot tall mech. I'd get my face shot off from 200 miles by railguns.
And I did the research on the plasma shield. it is a real US military experiment. google PASS weapon system.
It is in early development do by the tech level of 2050, it is legal.
Permalink
| July 14, 2013, 8:08 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes it is legal.

No its not
Quoting Zach Eli "Sierra" Sykes
google PASS weapon system.

I did and didn't get any results.
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| July 14, 2013, 8:27 pm
Quoting Nightmaresquid º
No its not
Quoting Zach Eli "Sierra" Sykes
google PASS weapon system.

I did and didn't get any results.

Huh. I know it exists, I found it once before and I know that a projectable plasma based wall that can serve as a shield is a planned development for it.
Soon as I find it again, I'll link you an article because the system DOES exist.
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| July 14, 2013, 8:37 pm
Quoting Zach Eli "Sierra" Sykes
And what's to stop my Jeager mech from just reaching up and pulling Sylvan's Scarlet out of the sky?


Lol. And-

"No godzilla mechs.
The largest size mech can have a size cap of 200 tons."-Nightmaresquid

You where saying Sykes?
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| July 14, 2013, 8:44 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes

Huh. I know it exists, I found it once before and I know that a projectable plasma based wall that can serve as a shield is a planned development for it.
Soon as I find it again, I'll link you an article because the system DOES exist.

Did you find this info on either TV, or the internet, if so then it most likely cant be taken as fact.
Plasma weapons are being developed by boing, but they are nothing like weapons from say HALO, and the halo plasma weapons are 100% fictional. In fact they are in ray form, and are so bright they can blind the operators.

A real life example of an actual plasma device is a plasma cutter torch. Plasma also breaks up in the atmosphere in under 1 second and it flares out like the torch so the "shield" would only be able to last a faction of a second.


Permalink
| July 14, 2013, 8:44 pm
Quoting Nightmaresquid º
Did you find this info on either TV, or the internet, if so then its most likely cant be taken as fact.
Plasma weapons are being developed by boing, but they are nothing like weapons from say HALO, and the halo plasma weapons are 100% fictional. In fact they are in ray form, and are so bright they can blind the operators.

A real life example of an actual plasma device is a plasma cutter torch. Plasma also breaks up in the atmosphere in under 1 second and it flares out like the torch so the "shield" would only be able to last a faction of a second.



And railguns use plasma for energy projection of the bullet. Like the powder used in a brass casing for a bullet.
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| July 14, 2013, 8:51 pm
 Group moderator 
Quoting TheWolfBrigade 01

And railguns use plasma for energy projection of the bullet. Like the powder used in a brass casing for a bullet.

Railguns use mostly electromagnets to launch a projectile, the plasma plume is a byproduct from initial propellant and disperses extremely quickly

There are scientific based railguns that shoot plasma "not as an effective weapon" but only without atmosphere.
A plasma weapon would have to hit a target in a faction of a second, plasma isn't light so that's not realistic.
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| July 14, 2013, 9:00 pm
So...No AT-AT or other mechs?
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| July 14, 2013, 9:07 pm
 Group moderator 
Quoting TheWolfBrigade 01
So...No AT-AT or other mechs?

It all depends on how big a weapon system is, and how much armor you put on it.

An AT-AT "not a very realistic design BTW"
That's lightly armored could possibly fall into 200 ton use. I didn't think they were all that big, and I'm talking along the lines of the lego sets for example.
A metal gear rex for example may be used, but it has to fall into 200 tons. Less armor.

200 ton 200 feet tall mechs on the other hand obviously would take out a lot more than armor, it would be made out of balsa wood, and fire tin foil rounds.

So use ATAT sized mechs as a reference for the cap.
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| July 14, 2013, 9:20 pm
Quoting Nightmaresquid º
It all depends on how big a weapon system is, and how much armor you put on it.

An AT-AT "not a very realistic design BTW"
That's lightly armored could possibly fall into 200 ton use. I didn't think they were all that big, and I'm talking along the lines of the lego sets for example.
A metal gear rex for example may be used, but it has to fall into 200 tons. Less armor.

200 ton 200 feet tall mechs on the other hand obviously would take out a lot more than armor, it would be made out of balsa wood, and fire tin foil rounds.

So use ATAT sized mechs as a reference for the cap.


I personally don't like walkers. But the AT-AT is worth a try.
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| July 14, 2013, 9:42 pm
Quoting Nightmaresquid º
Did you find this info on either TV, or the internet, if so then it most likely cant be taken as fact.
Plasma weapons are being developed by boing, but they are nothing like weapons from say HALO, and the halo plasma weapons are 100% fictional. In fact they are in ray form, and are so bright they can blind the operators.

A real life example of an actual plasma device is a plasma cutter torch. Plasma also breaks up in the atmosphere in under 1 second and it flares out like the torch so the "shield" would only be able to last a faction of a second.


Right now, it's like a powerful projected plasma flashbang. Some sources I read said that there were plans to create a projectable plasma shield device out of it.
http://en.wikipedia.org/wiki/Plasma_Acoustic_Shield_System

EDIT:
http://www.popularmechanics.com/technology/military/research/the-pentagons-wall-of-light-laser-shield-15008409
Second paragraph, last sentence. My application of it is highly theoretical now but in 20 years, likely doable. Since D&C is more than 20 years ahead of modern tech, I think you know what I am hinting at.
Permalink
| July 14, 2013, 9:43 pm
Quoting Nightmaresquid º
It all depends on how big a weapon system is, and how much armor you put on it.

An AT-AT "not a very realistic design BTW"
That's lightly armored could possibly fall into 200 ton use. I didn't think they were all that big, and I'm talking along the lines of the lego sets for example.
A metal gear rex for example may be used, but it has to fall into 200 tons. Less armor.

200 ton 200 feet tall mechs on the other hand obviously would take out a lot more than armor, it would be made out of balsa wood, and fire tin foil rounds.

So use ATAT sized mechs as a reference for the cap.


Lego does not scale it right. Even the cockpit only fits 1 minifigure and the main body only houses like 5 minifigures.

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| July 14, 2013, 9:50 pm
Quoting TheWolfBrigade 01

Lego does not scale it right. Even the cockpit only fits 1 minifigure and the main body only houses like 5 minifigures.

I think a real AT-AT had 4 guys comfortably in the 'head'.
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| July 14, 2013, 9:51 pm
 Group moderator 
Quoting TheWolfBrigade 01

And railguns use plasma for energy projection of the bullet. Like the powder used in a brass casing for a bullet.

Internet achieved! :D

Any, the plasma is actually caused from the friction created by the rail gun sabot traveling through the air.
Permalink
| July 15, 2013, 1:37 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
I think a real AT-AT had 4 guys comfortably in the 'head'.

Indeed, Lego really got the size wrong for its AT-AT as well as multiple other of its Star Wars designs (hailfire droid comes to mind).
Permalink
| July 15, 2013, 1:42 am
 Group moderator 
What about my plasma stealth, and Sylvan's too (I am guessing that is what the Scarlett uses) It isn't a weapon or a defense, and if you search for it on the Internet it will come up. It hasn't been used yet because it requires immense amounts of energy (airships only really) and produces large amounts of heat.
Permalink
| July 15, 2013, 4:38 am
 Group moderator 
Quoting jack kenyon
What about my plasma stealth, and Sylvan's too (I am guessing that is what the Scarlett uses) It isn't a weapon or a defense, and if you search for it on the Internet it will come up. It hasn't been used yet because it requires immense amounts of energy (airships only really) and produces large amounts of heat.

The large amount of heat is compensated by the ADAPTIV system.
Permalink
| July 15, 2013, 5:54 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Second paragraph, last sentence. My application of it is highly theoretical now but in 20 years, likely doable. Since D&C is more than 20 years ahead of modern tech, I think you know what I am hinting at.

Plasma shields "or any shields" wont be allowed, regardless of experiments in real life. Making all forms of weapons obsolete with forcefields is ridiculously OP, and as an Admin I cant allow it. When David made the group we discussed this, and I actually had to convince him to allow Mechs and hover tech.
If he were here he wouldn't allow it "in fact stuff like this is probably why he left."

The article from the tabloid said the lasers use the plasma to create multiple flash bang explosions to create the forcefield, not the actual plasma. A real life examples of a similar mechanism is the APS on tanks.
The plasma would dissipate the atmosphere as plasma does.
Permalink
| July 15, 2013, 7:16 am
Quoting jack kenyon
What about my plasma stealth, and Sylvan's too (I am guessing that is what the Scarlett uses) It isn't a weapon or a defense, and if you search for it on the Internet it will come up. It hasn't been used yet because it requires immense amounts of energy (airships only really) and produces large amounts of heat.

Some of my aircraft use it but like you said, it ruins the thermal signature and consumes so much power we can't run the computers for the optic camo at the same time.
Permalink
| July 15, 2013, 10:24 am
Quoting Nightmaresquid º
Plasma shields "or any shields" wont be allowed, regardless of experiments in real life. Making all forms of weapons obsolete with forcefields is ridiculously OP, and as an Admin I cant allow it. When David made the group we discussed this, and I actually had to convince him to allow Mechs and hover tech.
If he were here he wouldn't allow it "in fact stuff like this is probably why he left."

The article from the tabloid said the lasers use the plasma to create multiple flash bang explosions to create the forcefield, not the actual plasma. A real life examples of a similar mechanism is the APS on tanks.
The plasma would dissipate the atmosphere as plasma does.

Yes, the system in it's current state could be good as a missile deflection system but I have no doubt that my system would require massive amounts of power. if I had it, it'd ahve to be reserved for deflecting lasers (we need some technology to counter them, otherwise laser firebases are OP). That's why I threw on a multitude of point defense laser emitters.

So, if your putting the kibosh on the plasma laser deflection shield, what do we get to deflect Sylvan's megawatt lasers (and' don't even think about saying giant mirrors :P).
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| July 15, 2013, 10:29 am
Quoting Matthew McCall
Indeed, Lego really got the size wrong for its AT-AT as well as multiple other of its Star Wars designs (hailfire droid comes to mind).

The hailfires were awesome. Something of that design and size probably wouldnt work well for D&C but they are cool none the less.
Permalink
| July 15, 2013, 10:30 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
So, if your putting the kibosh on the plasma laser deflection shield, what do we get to deflect Sylvan's megawatt lasers (and' don't even think about saying giant mirrors :P).

It is true that mirrors don't reflect lasers as well as people think, usually due to mirrors absorbing enough energy to melt, and cause more energy to be absorbed. However fog, mist, smoke, or other vapors can easily disrupt a laser weapons path, causing blooming.
Although power consuming, and expensive solutions can be added to the weapon to increase its penetration through the material it will always cause problems.
Maybe the NCA should consider countermeasures that release reflective vapors via chaff style dispensers to counter high power lasers.
It would certainty be far more cost effective, and stealthy than making plasma CIWS.

Permalink
| July 15, 2013, 10:54 am
Quoting Nightmaresquid º
It is true that mirrors don't reflect lasers as well as people think, usually due to mirrors absorbing enough energy to melt, and cause more energy to be absorbed. However fog, mist, smoke, or other vapors can easily disrupt a laser weapons path, causing blooming.
Although power consuming, and expensive solutions can be added to the weapon to increase its penetration through the material it will always cause problems.
Maybe the NCA should consider countermeasures that release reflective vapors via chaff style dispensers to counter high power lasers.
It would certainty be far more cost effective, and stealthy than making plasma CIWS.

Could a mercury cloud blasted in orbit be considered a chemical weapon?
Oh screw it. That's what I'll do. Mercury is reflective and liquid. It should get the job done.

P.S. It was a shield wall projector (though VERY short term, half second thereabouts) not a CIWS. Plasma CIWS would be horribly inefficient and close range. Lasers are far more combat effective.
Permalink
| July 15, 2013, 11:17 am
 Group moderator 
Quoting Nightmaresquid º
It is true that mirrors don't reflect lasers as well as people think, usually due to mirrors absorbing enough energy to melt, and cause more energy to be absorbed. However fog, mist, smoke, or other vapors can easily disrupt a laser weapons path, causing blooming.
Although power consuming, and expensive solutions can be added to the weapon to increase its penetration through the material it will always cause problems.
Maybe the NCA should consider countermeasures that release reflective vapors via chaff style dispensers to counter high power lasers.
It would certainty be far more cost effective, and stealthy than making plasma CIWS.

Although, it could reduce the power of the laser, how do you know it is aiming at you? Once the fire button is pressed, the laser already hit, leaving no time to counter it.
Permalink
| July 15, 2013, 11:48 am
Quoting Matthew Sylvan
Although, it could reduce the power of the laser, how do you know it is aiming at you? Once the fire button is pressed, the laser already hit, leaving no time to counter it.

Wrong. I actually calculated it. Assuming the satellite is directly over the firebase in high earth orbit, you have 112 miliseconds before impact. thats just enough time for sensors to detect the energy surge of firing and deploy countermeasures. If this delay wasn't there, even the plasma shield would be useless. No time to power it up.
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| July 15, 2013, 11:58 am
Quoting Matthew McCall
Indeed, Lego really got the size wrong for its AT-AT as well as multiple other of its Star Wars designs (hailfire droid comes to mind).


(Millennium Falcon, Death Star, Old AT-ST, Mos Eisley, Cloud City, Home One, etc also come to mind)
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| July 15, 2013, 12:02 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
what do we get to deflect Sylvan's megawatt lasers (and' don't even think about saying giant mirrors :P).
Hide in the clouds?

Btw, the Mega laser is on the Kizniecov-class. The biggest is the Giga firebase, but it is a static weapon. http://tinyurl.com/njsffhr
Permalink
| July 15, 2013, 12:05 pm
Waiting for the CR. Who won and who lost. Let's all find out. ;)
Permalink
| July 15, 2013, 12:10 pm
Quoting Zach Eli "Sierra" Sykes
Could a mercury cloud blasted in orbit be considered a chemical weapon?
Oh screw it. That's what I'll do. Mercury is reflective and liquid. It should get the job done.

P.S. It was a shield wall projector (though VERY short term, half second thereabouts) not a CIWS. Plasma CIWS would be horribly inefficient and close range. Lasers are far more combat effective.


Mercury tipped warheads. Plain and simple. And uranium tipped (Non WMD but enough to poison a continent) Classifies as chemical warfare. The ASE however is not really big on nuclear tech but the Absolute uses chemical tipped warheads and even Titanium cast bullets for tanks and artillery.

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| July 15, 2013, 12:29 pm
Quoting TheWolfBrigade 01
Waiting for the CR. Who won and who lost. Let's all find out. ;)

Yes, I have very low loss tolerances and pretty high expectations for my missions. I am expecting higher than predicted losses but I need the formal numbers to decide whether or not to rethink my strategies.
I also need some recon reports from multiple recon ops I am running on various nations.
Permalink
| July 15, 2013, 12:31 pm
Quoting Zach Eli "Sierra" Sykes
Yes, I have very low loss tolerances and pretty high expectations for my missions. I am expecting higher than predicted losses but I need the formal numbers to decide whether or not to rethink my strategies.
I also need some recon reports from multiple recon ops I am running on various nations.


I'm pretty sure you got some @55 kicked. We shall see who got this round won.

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| July 15, 2013, 12:42 pm
Quoting TheWolfBrigade 01

I'm pretty sure you got some @55 kicked. We shall see who got this round won.

I'm not following. Do you mean I did some a-- kicking or I got my a-- kicked?
If the ODF spy satellite network is as good as I hope, the latter will not be an option.
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| July 15, 2013, 12:47 pm
 Group moderator 
Quoting TheWolfBrigade 01

Mercury tipped warheads. Plain and simple. And uranium tipped (Non WMD but enough to poison a continent) Classifies as chemical warfare. The ASE however is not really big on nuclear tech but the Absolute uses chemical tipped warheads and even Titanium cast bullets for tanks and artillery.

Uranium tipped weapons are not allowed, believe me I want neutron rounds myself, however it not going to happen in this group.
If it kills with radiation its not allowed.
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| July 15, 2013, 1:25 pm
Quoting Zach Eli "Sierra" Sykes
I'm not following. Do you mean I did some a-- kicking or I got my a-- kicked?
If the ODF spy satellite network is as good as I hope, the latter will not be an option.


YOU did some some a-- kicking (Crushed some BU into scraps).

I'm just waiting for the official report.
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| July 15, 2013, 1:26 pm
 Group moderator 
Quoting TheWolfBrigade 01

YOU did some some a-- kicking (Crushed some BU into scraps).

I'm just waiting for the official report.

The tension is killing me. Sylvan went quiet so he must be working on it. Come ooooon..... If this wait gets any longer I will run out of fingernails...
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| July 15, 2013, 1:31 pm
Quoting Nightmaresquid º
Uranium tipped weapons are not allowed, believe me I want neutron rounds myself, however it not going to happen in this group.
If it kills with radiation its not allowed.

Because radiation is a pain to deal with. Then you have fallout, barren wastelands, and other complicated things on the map. I allow things only with radiation that dies off in less than an hour.
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| July 15, 2013, 1:31 pm
Quoting jack kenyon
The tension is killing me. Sylvan went quiet so he must be working on it. Come ooooon..... If this wait gets any longer I will run out of fingernails...

Don't run out of fingernails, then you might start on your fingers and you need those to build and type!
Permalink
| July 15, 2013, 1:32 pm
Quoting TheWolfBrigade 01

YOU did some some a-- kicking (Crushed some BU into scraps).

I'm just waiting for the official report.

a-- kicking I may have done but I didn't run that aggressively this week. I was being more tactical and am currently waiting on Sylvan to get done with the CR and then give me some recon reports on several nations military activities so I know how to proceed (before people ask, yes, I get this info because I have recon ops in place to collect it).
Permalink
| July 15, 2013, 1:34 pm
 Group moderator 
I reread the plans and started writing the CR.

What happened in the fights is expected today. The losses will come tomorrow. (but they will come!! xD)
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| July 15, 2013, 1:35 pm
Quoting Zach Eli "Sierra" Sykes
Don't run out of fingernails, then you might start on your fingers and you need those to build and type!


Then your hands, arms, shoulders, and eventually...Yourself... >:D
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| July 15, 2013, 1:37 pm
Quoting TheWolfBrigade 01

Then your hands, arms, shoulders, and eventually...Yourself... >:D

Then who would I have to hold a grudge match with? :(
Permalink
| July 15, 2013, 1:38 pm
Quoting Matthew Sylvan
I reread the plans and started writing the CR.

What happened in the fights is expected today. The losses will come tomorrow. (but they will come!! xD)

I don't imagine there was a whole lot of fighting given this week was just recon and making an impression for me.
Permalink
| July 15, 2013, 1:39 pm
Quoting Matthew Sylvan
I reread the plans and started writing the CR.

What happened in the fights is expected today. The losses will come tomorrow. (but they will come!! xD)


LESS CONVO MORE CR!!!!LET EM RIOT!!! LET EM BLEED!!!LET EM...HAVE IT...
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| July 15, 2013, 1:40 pm
Quoting TheWolfBrigade 01

LESS CONVO MORE CR!!!!LET EM RIOT!!! LET EM BLEED!!!LET EM...HAVE IT...

Sylvan is not God (though he is actively deciding the fates of thousands of men so he is up there).
Give him time.
Permalink
| July 15, 2013, 1:43 pm
Quoting Zach Eli "Sierra" Sykes
Then who would I have to hold a grudge match with? :(


What's left of his feet. :P
Permalink
| July 15, 2013, 1:46 pm
Quoting TheWolfBrigade 01

What's left of his feet. :P

Now that wouldn't be much fun. :(
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| July 15, 2013, 1:47 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Sylvan is not God (though he is actively deciding the fates of thousands of men so he is up there).
Give him time.

I could say that everyone's units and soldiers are destroyed and I could get away with it, because you can't argue with a CM's decision. After that Tongoria would simply conquer New Babylon.

Although it sounds good for me, I would never do it.
Permalink
| July 15, 2013, 1:49 pm
Quoting Zach Eli "Sierra" Sykes
Sylvan is not God (though he is actively deciding the fates of thousands of men so he is up there).
Give him time.


Sylvan: "CR UP! OK THE THOUSANDS OF MEN PLAYED, ATE N DRANK, AND EVENTUALLY GOT L A I D. THEN THEYS GOT DRUNK AND BEAT EACHOTHER OF H311 AND OBLIVION. AND FINALLY...THEYS RESTED IN PEACE. The winner? NO ONE! XD!!!"
Permalink
| July 15, 2013, 1:50 pm
Quoting Matthew Sylvan
I could say that everyone's units and soldiers are destroyed and I could get away with it, because you can't argue with a CM's decision. After that Tongoria would simply conquer New Babylon.

Although it sounds good for me, I would never do it.


We will wait Sylvan. Nothing personal here.
Permalink
| July 15, 2013, 1:52 pm
 Group moderator 
Ok, I need to tell you guys, swooshing around my new IRL drone is slowing down the process. It just looks at me and says: Play with me!!

Jack, it will take at least another hour, so do something useful other than refreshing the site every minute.
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| July 15, 2013, 1:54 pm
 Group moderator 
Quoting Matthew Sylvan
Ok, I need to tell you guys, swooshing around my new IRL drone is slowing down the process. It just looks at me and says: Play with me!!

Jack, it will take at least another hour, so do something useful other than refreshing the site every minute.

Yesterday I went to build my new fighter, and built everything but. I started building a satellite, then that turned into finishing off my DA space center "looks good though"
Then I started working on my Mech again, and completely re designed the lower half, and changed a lot of the top also.

I still only have the wing frame, and the Body frame with my canopy design that I'm building for. I am easily distracted when doing Legos, and now I'm to lazy today to touch them.
Permalink
| July 15, 2013, 2:02 pm
Quoting Matthew Sylvan
Ok, I need to tell you guys, swooshing around my new IRL drone is slowing down the process. It just looks at me and says: Play with me!!

Jack, it will take at least another hour, so do something useful other than refreshing the site every minute.

XD I'm doing it too. At least I ahve other active groups.
Oh s---!!!! I still gotta do the Warzone maps this week, brb!
Permalink
| July 15, 2013, 2:07 pm
 Group moderator 
Quoting Matthew Sylvan
Ok, I need to tell you guys, swooshing around my new IRL drone is slowing down the process. It just looks at me and says: Play with me!!

Jack, it will take at least another hour, so do something useful other than refreshing the site every minute.

Who says I am?
Ok,I am.
Thanks for the heads up, I will check up after dinner.
Permalink
| July 15, 2013, 2:09 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
I have read your plans several times now, but I couldn't figure out where your navy will be. Is it closer to your mainland, or closer to the AUDF?

It is important, because if it's in one of those places (I won't say which one) pretty much nothing happened.

THAT'S why I aksed for those maps, but I only got one and I thank you for that Squid.

Permalink
| July 15, 2013, 2:28 pm
Quoting Matthew Sylvan
Quoting Zach Eli "Sierra" Sykes
I have read your plans several times now, but I couldn't figure out where your navy will be. Is it closer to your mainland, or closer to the AUDF?

It is important, because if it's in one of those places (I won't say which one) pretty much nothing happened.

THAT'S why I aksed for those maps, but I only got one and I thank you for that Squid.

Replying in an email as the exact location is HIGHLY classified.
Permalink
| July 15, 2013, 2:43 pm
 Group moderator 
Quoting Matthew Sylvan
Quoting Zach Eli "Sierra" Sykes
I have read your plans several times now, but I couldn't figure out where your navy will be. Is it closer to your mainland, or closer to the AUDF?

It is important, because if it's in one of those places (I won't say which one) pretty much nothing happened.
From seeing zach's plan, I already predicted an anticlimax. Sorry about the map, but I don't have photoshop.
THAT'S why I aksed for those maps, but I only got one and I thank you for that Squid.


Permalink
| July 15, 2013, 2:44 pm
Quoting jack kenyon

Oh it will be climactic, because you only think you saw my plan >:D
I hope your ready *evil laugh*
Permalink
| July 15, 2013, 2:48 pm
 Group moderator 
Quoting jack kenyon Photoshop
Photshop? What Photoshop? I used paint for making it xD

Or download GIMP, it's free and can do stuff like PS.
Permalink
| July 15, 2013, 2:58 pm
Quoting Matthew Sylvan
Quoting jack kenyon Photoshop
Photshop? What Photoshop? I used paint for making it xD

Or download GIMP, it's free and can do stuff like PS.

I have gimp and it sux major. If you can work with paint, do it. Gimp has no drawing tools but you can work with layers. It just isn't for me.
Permalink
| July 15, 2013, 2:59 pm
 Group moderator 
Quoting Matthew Sylvan
Quoting jack kenyon Photoshop
Photshop? What Photoshop? I used paint for making it xD

Or download GIMP, it's free and can do stuff like PS.

Ok, well can you email me the template for your method, and I can do it next week. Deathbylego@live.co.uk
Permalink
| July 15, 2013, 3:07 pm
 Group moderator 
Quoting jack kenyon
Ok, well can you email me the template for your method, and I can do it next week. Deathbylego@live.co.uk

Once I finish dinner, I will send the template and finish the CR according to Zach.
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| July 15, 2013, 3:09 pm
 Group moderator 
Nevermind, forget it,
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| July 15, 2013, 3:16 pm
 Group moderator 
Quoting Nightmaresquid º
Nevermind, forget it,

If it is something I should know about, put it in the private group
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| July 15, 2013, 3:22 pm
 Group moderator 
Quoting jack kenyon
If it is something I should know about, put it in the private group

No I'm just really tired right now.
Permalink
| July 15, 2013, 3:28 pm
 Group moderator 
Now that Zach has sent me the required information, I can clearly say, no contact was made on this week. Both sides pulled their surface vessels back to well defended and far away bases, only submarines remained, in different areas.

Instead of a CR I will make a MOC tomorrow, it will look like a news program.
Permalink
| July 15, 2013, 4:15 pm
 Group moderator 
Quoting Matthew Sylvan
I can clearly say, no contact was made on this week. Both sides pulled their surface vessels back to well defended and far away bases, only submarines remained, in different areas. Instead of a CR I will make a MOC tomorrow, it will look like a news program.

LOL
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| July 15, 2013, 4:19 pm
Quoting Matthew Sylvan
Now that Zach has sent me the required information, I can clearly say, no contact was made on this week. Both sides pulled their surface vessels back to well defended and far away bases, only submarines remained, in different areas.

Instead of a CR I will make a MOC tomorrow, it will look like a news program.

Wooooow . . . . .

So we both pulled back and neither of us came anywhere close to each other's ambush.
And I thought my optimal scenario was anti-climactic.
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| July 15, 2013, 4:21 pm
Needless to say, if the enemy is going on the defensive, I will put the pressure on, right where even Squid can't help you Kenyon.
From one gentleman to another, batten down the hatches.

EDIT: Sylvan, how soon do you want our next battle plans?

Permalink
| July 15, 2013, 4:23 pm
 Group moderator 
Quoting Nightmaresquid º
LOL

Yes, it's lol.

Okay, I'm banning spy satellites in this war as they are highly useless in their current state. Both sides pretty much rewrote their plans, so there's no point using them. Satellites were used first time in our wargroup history and you can see what happened.
Permalink
| July 15, 2013, 4:24 pm
Quoting Matthew Sylvan
Yes, it's lol.

Okay, I'm banning spy satellites in this war as they are highly useless in their current state. Both sides pretty much rewrote their plans, so there's no point using them. Satellites were used first time in our wargroup history and you can see what happened.

That wasn't even cloak and dagger. That was just pathetic.
Permalink
| July 15, 2013, 4:26 pm
 Group moderator 
Quoting Matthew Sylvan
Yes, it's lol.

Okay, I'm banning spy satellites in this war as they are highly useless in their current state. Both sides pretty much rewrote their plans, so there's no point using them. Satellites were used first time in our wargroup history and you can see what happened.

All that work and planning....
All that waiting....
Well, without our greatest advantage, I tel, this will get interesting, extremely. I need some time to think as to what to do now. Tis is like a cowboy showdown where nobody draws. Well, I wanted to be cautious and analyse what Zach had in mind, but is is ridiculous.
Permalink
| July 15, 2013, 4:30 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Needless to say, if the enemy is going on the defensive, I will put the pressure on, right where even Squid can't help you Kenyon.
From one gentleman to another, batten down the hatches.

EDIT: Sylvan, how soon do you want our next battle plans?
Well, I will be away from 21 to 30, so I'm not sure if I can make it this week. Although if you work fast and actually include the map (your plan won't count without it) I will be able to do it.

Sooner the better.

Permalink
| July 15, 2013, 4:31 pm
Quoting jack kenyon
All that work and planning....
All that waiting....
Well, without our greatest advantage, I tel, this will get interesting, extremely. I need some time to think as to what to do now. Tis is like a cowboy showdown where nobody draws. Well, I wanted to be cautious and analyse what Zach had in mind, but is is ridiculous.

I told you, you will never find out the full scope of my plans. I did however have some recon ops going on to track the navies of multiple nations.

What I will say is that Squid is about to face more than he can stop.
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| July 15, 2013, 4:36 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
I have gimp and it's bad. If you can work with paint, do it. Gimp has no drawing tools but you can work with layers. It just isn't for me.

I use a combination of paint, pant.NET (love the magic wand tool!) and GIMP.

Although I could use PS for free (Yarr! I'm a pirate!) it's complicated and I'm lazy.
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| July 15, 2013, 4:41 pm
Quoting Matthew Sylvan

Sorry but next battle plan from me will be much more complicated. I have multiple ops to run including the first major NCA offensive.
Hope your shore defenses are all they're cracked up to be Kenyon >:D
Permalink
| July 15, 2013, 4:44 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Sorry but next battle plan from me will be much more complicated. I have multiple ops to run including the first major NCA offensive.
Hope your shore defenses are all they're cracked up to be Kenyon >:D

make multiple maps.
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| July 15, 2013, 4:47 pm
Quoting Nightmaresquid º
make multiple maps.

I'm gonna have to.
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| July 15, 2013, 4:52 pm
My allies are in lockdown so I'll have to coordinate with them and let them in on the plan but if you're lucky, I can have plans and map to you tomorrow.
(Bish, this means get on skype)
Permalink
| July 15, 2013, 5:01 pm
Well . . . . .

after that rediculously anticlimactic wait, we all just walked away from computers for the day it seems.

*chirp*
*chirp*
Permalink
| July 15, 2013, 7:01 pm
Quoting Zach Eli "Sierra" Sykes
Well . . . . .

after that rediculously anticlimactic wait, we all just walked away from computers for the day it seems.

*chirp*
*chirp*


*Tumbleweed rolls by*
Permalink
| July 15, 2013, 7:12 pm
 Group moderator 
On another note has everyone seen my new Satellite launch facility for DA?

Permalink
| July 15, 2013, 7:18 pm
Quoting Nightmaresquid º
On another note has everyone seen my new Satellite launch facility for DA?

yes, very nice.
Permalink
| July 15, 2013, 7:25 pm
Alright I'm setting up some defensive MOCS and one will include the underground military complexes. We have ALL territories covered including the cities. ICBM forts and silos and Firebase defensive structures are scattered all over the wastelands within our boundaries and soon beyond...Even in your closets at night...Muhahahahhaha.lol
Permalink
| July 15, 2013, 7:28 pm
Quoting TheWolfBrigade 01
Alright I'm setting up dome defensive MOCS and one will include the underground military complexes. We have ALL territories covered including the cities. ICBM forts and silos and Firebase defensive structures are scattered all over the wastelands within our boundaries and soon beyond...Even in your closets at night...Muhahahahhaha.lol

That reminds me, I put the Allegiance class in my stats today. If I wanna keep weekly on it, I gotta get it posted before friday.
I also wanna get some defensive mocs of my own to showcase what NCA border fortifications look like. (pretty menacing)
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| July 15, 2013, 7:30 pm
Quoting Zach Eli "Sierra" Sykes
That reminds me, I put the Allegiance class in my stats today. If I wanna keep weekly on it, I gotta get it posted before friday.
I also wanna get some defensive mocs of my own to showcase what NCA border fortifications look like. (pretty menacing)


Haven't worked on mine in the past weeks but It's close to completion. The walls are pretty tall and thick to withstand concentrated artillery fire but not invulnerable to that extent. Also it has huge naval guns on top and the walls also have tunnel systems with small base of operations and prefabricated bases. Inside the boarder are small compounds with some anti air defenses and siege towers.

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| July 15, 2013, 7:50 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes Anti submarine VLS missile
That system is highly unliky to work. Upon impact, your missile will scatter due to the high speed and big cross-section of the missile and surface tension of the water. At high speeds and vertical angle, water is just as tough as concrete.

However, the concept is good to launch torpedos at long distances, but this system would fail as it needs to be a two stage weapon.
Permalink
| July 16, 2013, 1:48 pm
 Group moderator 
Ok, I think I just came up with the best ship-killer weapon. Time to upgrade the Turul once again! (and put a CUDA into it)
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| July 16, 2013, 1:50 pm
 Group moderator 
It is possible for a VLS missile to launch, under the guidance of a sonar, aiming at a sub, then shoot down towards it and not be destroyed by the surface tension. It would have to be a specially designed missile with either a long, reinforced spike in front of the warhead to Break the surface tension, or a superheated tungsten head that would vaporise the water around it, allowing for smooth entry.
Permalink
| July 16, 2013, 2:23 pm
Quoting jack kenyon
It is possible for a VLS missile to launch, under the guidance of a sonar, aiming at a sub, then shoot down towards it and not be destroyed by the surface tension. It would have to be a specially designed missile with either a long, reinforced spike in front of the warhead to Break the surface tension, or a superheated tungsten head that would vaporise the water around it, allowing for smooth entry.

To answer any questions as to how mine works, it has a nose cone designed for supercavitation and it has a very short 20mm cannon embedded that fires a smug to break the surface of the water and 'soften' it allowing the missile to rocket down and hit the sub.
When I finish with the render pics, an image of it and the formal explanation will be added.
Permalink
| July 16, 2013, 4:55 pm
 Group moderator 
The missile won't have much time to manouver once in the water (although, it doesn't need a dorect hot). If the sub is at 100m, the torpedo would have only about a second.

Mine will be a bit different, with much simpler mechamism and it's two stage.
Permalink
| July 16, 2013, 5:05 pm
Quoting Matthew Sylvan
The missile won't have much time to manouver once in the water (although, it doesn't need a dorect hot). If the sub is at 100m, the torpedo would have only about a second.

Mine will be a bit different, with much simpler mechamism and it's two stage.

The way it works uses a multitude of targeting systems and data from multiple ships to know exactly where the sub is. It shouldn't need to maneuver in the water. If it does, I'm doing an unusually cruddy job of tracking the sub.

Note, the anti-sub VLS missiles are not the primary weapon we use so if we are firing them, we've likely hit the sub already with something else and are actively tracking it.
Permalink
| July 16, 2013, 5:32 pm
 Group moderator 
Zach, supercavitation is a really complex thing. Okay, you got thorugh the surface tension problem, but the supercavitation isn't instant. It builds up during acceleration and your missile is going at high speeds in the air and enters the water with the same speed. On an underwater launched torpedo, if the bubble is "destroyed" at high speeds, the torpedo would shatter into pieces, so it should work the same way, with a missile at high speed without a bubble. You need to significantly reduce the speed of the missile or reduce the angle of attack for the system to work. Read more about it please and only then use this technology.

Sorry to bother you with these comments, but someone has to do it if McCall is not here (and all the weapons I designed myself are possible by applying physics)
Permalink
| July 16, 2013, 6:48 pm
 Group moderator 
Don't forget you are designing a weapon system here and things like that have prototype phases.
Permalink
| July 16, 2013, 6:49 pm
Quoting Matthew Sylvan
Zach, supercavitation is a really complex thing. Okay, you got thorugh the surface tension problem, but the supercavitation isn't instant. It builds up during acceleration and your missile is going at high speeds in the air and enters the water with the same speed. On an underwater launched torpedo, if the bubble is "destroyed" at high speeds, the torpedo would shatter into pieces, so it should work the same way, with a missile at high speed without a bubble. You need to significantly reduce the speed of the missile or reduce the angle of attack for the system to work. Read more about it please and only then use this technology.

Sorry to bother you with these comments, but someone has to do it if McCall is not here (and all the weapons I designed myself are possible by applying physics)

I understand the basics of supercavitation but the real trick here is the penetration mechanism. large projectiles that are moving at subsonic velocities (ie. the 20mm shell, at about mach 0.8; this is my slowest VLS missile) create small bubbles by themselves. The bubble is already partially formed. By striking the bottom/front of the bubble as it dives, the missile simply picks up where the bullet left off because the tip of the missile is designed for such.

Now, If I understand my basic projectile physics correctly, that has a much higher likelihood of the bubble not collapsing down on the missile and either crushing it, prematurely detonating it, or extinguishing it and slowing it to a crawl.
Permalink
| July 16, 2013, 7:07 pm
 Group moderator 
My fastest supercavitating torpedo has a max speed of mach 0.35 and a projectile in water cannot go faster than 100km/h due to physics. The missile needs to slow down at least this much and then start the supercavitation process. That way it will work for sure.

Now onto my project.

The Turul is now equipped with the CUDA and it still fits the standard DLS tube. If works a bit different (more suited towards surface ship combat) and it's much stealthier and can't be evaded.
Permalink
| July 16, 2013, 7:25 pm
Quoting Matthew Sylvan
My fastest supercavitating torpedo has a max speed of mach 0.35 and a projectile in water cannot go faster than 100km/h due to physics. The missile needs to slow down at least this much and then start the supercavitation process. That way it will work for sure.

Now onto my project.

The Turul is now equipped with the CUDA and it still fits the standard DLS tube. If works a bit different (more suited towards surface ship combat) and it's much stealthier and can't be evaded.

That was airspeed. I assumed it was a known fact that water, being dense and uncompressible, would naturally slow it down quite fast upon entry.
Permalink
| July 16, 2013, 7:55 pm
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
That was airspeed. I assumed it was a known fact that water, being dense and uncompressible, would naturally slow it down quite fast upon entry.

If this thing enters water with mach 0.8 bad things would happen. Just simply slow it down, maybe vectoring the thrust forward.
Permalink
| July 17, 2013, 5:12 am
 Group moderator 
I believe there is a supercavitating torpedo/missile in terminator salvation. It is fired from a hunter into the water from only twenty meters or so above the surface (so it is travelling well below Mach 0.8) it then shots down quickly (but nowhere near zach's speed) towards the sub, clearly showing the bubble of air and the rocket motor, still burning under the water.
Permalink
| July 17, 2013, 7:35 am
 Group moderator 
My system will work similar, the torpedo is ejected from 20m at 300km/h (like a a WWII torpedo bomber would do) beyond view range, so the missile can't be detected by targeted ship. The CUDA then fires up its engines, reach maximum speed on the 25-30km distance (maximum view range on water, maybe even less). The time to react to the torpedo is really small that way, about 3 minutes.
Permalink
| July 17, 2013, 9:22 am
 Group moderator 
Quoting Matthew Sylvan
My system will work similar, the torpedo is ejected from 20m at 300km/h (like a a WWII torpedo bomber would do) beyond view range, so the missile can't be detected by targeted ship. The CUDA then fires up its engines, reach maximum speed on the 25-30km distance (maximum view range on water, maybe even less). The time to react to the torpedo is really small that way, about 3 minutes.

3 minutes is a long time, but unless there are other ships in the area the missile won't be detected by radar. How about a missile that goes at high speed to the target, then splits open, releasing a torpedo that reverse thrusts until it is going slow enough to break the surface and use its own rocket motor for the final leg?
Permalink
| July 17, 2013, 12:08 pm
 Group moderator 
You just described the Turul/CUDA system.
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| July 17, 2013, 12:16 pm
 Group moderator 
Quoting Matthew Sylvan
You just described the Turul/CUDA system.

Except in my version the torpedo isn't release any where near so far away.
Permalink
| July 17, 2013, 12:45 pm
 Group moderator 
Quoting jack kenyon
Except in my version the torpedo isn't release any where near so far away.

Then it will be detected, but with my system the torpedo will be only visually detected at say, 5km? So, it's not a problem, as its fully undetected. You only see a white stream of boiling water getting closer and closer, and you know you are doomed.

The Sakál (m):
http://tinyurl.com/oxdqqcb
Permalink
| July 17, 2013, 12:52 pm
 Group moderator 
--- IMPORTANT MESSAGE ---
I will be on vacation from 21th July till 30th July. In that period I won't be able to fulfill my CM duty, although I might be able to acces MOCpages on my phone.

You need to elect a temporary CM or freeze the war.
Permalink
| July 19, 2013, 10:19 am
 Group moderator 
Quoting Matthew Sylvan
--- IMPORTANT MESSAGE ---
I will be on vacation from 21th July till 30th July. In that period I won't be able to fulfill my CM duty, although I might be able to acces MOCpages on my phone.

You need to elect a temporary CM or freeze the war.

I vote to freeze the war. It is a Cold War as it is.
Permalink
| July 20, 2013, 2:31 pm
 Group moderator 
Great! MOC pages is finally working quickly again! I need to get back to work on the war, I got world of tanks on Friday, and got addicted. Four days in, I am up to tier four for the Germans, and grinding the XP for the Pzkfw III/IV. The Panzer III is pretty awesome for tier four. Bad armour but really fast and manouverable for a medium and the long 50mm packs a punch. I won't get the short 75 for it, waste of money, too in accurate, and no penetration whatsoever.
I only got the hang of the game today, ramming enemy tank destroyers is sooooo satisfying.....
Permalink
| July 23, 2013, 8:58 am
 Group moderator 
Quoting jack kenyon
Great! MOC pages is finally working quickly again! I need to get back to work on the war, I got world of tanks on Friday, and got addicted. Four days in, I am up to tier four for the Germans, and grinding the XP for the Pzkfw III/IV. The Panzer III is pretty awesome for tier four. Bad armour but really fast and manouverable for a medium and the long 50mm packs a punch. I won't get the short 75 for it, waste of money, too in accurate, and no penetration whatsoever.
I only got the hang of the game today, ramming enemy tank destroyers is sooooo satisfying.....

I've been spending my time playing on Halo 4. After grinding the game for quite a while now, both me, and tyro are level capped at 130, and I have over 10 days in total play time. In august 20th the Champions map pack will come out with over 20 weapon skins, 6 new stances, and ODST armor, along with bucket loads of other content, and I'm really exited for that.
WOT is coming out on the 360 soon, I applied for a beta, but I most likely wont get it so I'm also waiting for that to release.
I will only be active at night now, and wont be as active until after August 20th.
I will still be on Mocpages though, and will post my CR, and talk.

Permalink
| July 23, 2013, 11:32 am
Quoting jack kenyon
Great! MOC pages is finally working quickly again! I need to get back to work on the war, I got world of tanks on Friday, and got addicted. Four days in, I am up to tier four for the Germans, and grinding the XP for the Pzkfw III/IV. The Panzer III is pretty awesome for tier four. Bad armour but really fast and manouverable for a medium and the long 50mm packs a punch. I won't get the short 75 for it, waste of money, too in accurate, and no penetration whatsoever.
I only got the hang of the game today, ramming enemy tank destroyers is sooooo satisfying.....


I want to play that game so bad. But I don't have high speed internet nor the capacity to do so on my pc...If I ever do I will gain the ranks and command a million Maus and Rattes. And Tigers...;)
Permalink
| July 23, 2013, 11:47 am
Quoting Nightmaresquid º
I've been spending my time playing on Halo 4. After grinding the game for quite a while now, both me, and tyro are level capped at 130, and I have over 10 days in total play time. In august 20th the Champions map pack will come out with over 20 weapon skins, 6 new stances, and ODST armor, along with bucket loads of other content, and I'm really exited for that.
WOT is coming out on the 360 soon, I applied for a beta, but I most likely wont get it so I'm also waiting for that to release.
I will only be active at night now, and wont be as active until after August 20th.
I will still be on Mocpages though, and will post my CR, and talk.


Now don't be like David Cook that just disappeared from the internet and left this group hanging. Yeah my friend has Halo 4. I plan on getting it whenever. I am however plan on getting Fallout New Vegas for PC and get into modding. Have some personal one shot one kill guns and an unlimited amount of mini nukes (Thanks to Console Commands!) and turn the map into my playground of destruction! Nuka Colas and Squirrels on a stick for Everyone!
Permalink
| July 23, 2013, 11:59 am
 Group moderator 
Quoting jack kenyon
Great! MOC pages is finally working quickly again! I need to get back to work on the war, I got world of tanks on Friday, and got addicted. Four days in, I am up to tier four for the Germans, and grinding the XP for the Pzkfw III/IV. The Panzer III is pretty awesome for tier four. Bad armour but really fast and manouverable for a medium and the long 50mm packs a punch. I won't get the short 75 for it, waste of money, too in accurate, and no penetration whatsoever.
I only got the hang of the game today, ramming enemy tank destroyers is sooooo satisfying.....

I got bored with it, but I have an IS-3, an IS, a stock KV-4, a Hellcat, a VK 36.01H (you must get that tank with the Konisch!), a terrible ARL V39, a T-50 and I sold some others to buy the terrible KV-4 (sorry T-29).

I'm assuming you are on the EU server. My name is adjalpezt0. We could play together, once I get home (although, War Thunder is much more fun and its tank version comes this year!!!)
Permalink
| July 23, 2013, 12:56 pm
 Group moderator 
Quoting TheWolfBrigade 01

I want to play that game so bad. But I don't have high speed internet nor the capacity to do so on my pc...If I ever do I will gain the ranks and command a million Maus and Rattes. And Tigers...;)

Both Maus and Tiger are bad in WoT.
Permalink
| July 23, 2013, 1:00 pm
I knew it was too good to be true in ANY game. Lack of authenticity and useless stopping power opposed to real life. I hate games based on unrealistic values.
Permalink
| July 23, 2013, 1:24 pm
 Group moderator 
Quoting TheWolfBrigade 01

Now don't be like David Cook that just disappeared from the internet and left this group hanging. Yeah my friend has Halo 4. I plan on getting it whenever. I am however plan on getting Fallout New Vegas for PC and get into modding. Have some personal one shot one kill guns and an unlimited amount of mini nukes (Thanks to Console Commands!) and turn the map into my playground of destruction! Nuka Colas and Squirrels on a stick for Everyone!

I don't plan on ever leaving.
I have New Vegas on the Xbox. Once I fired 50 mininukes "the more powerful ammo type" into the NCACF, and when I entered the physics engine broke and there was no gravity for objects. Basically body parts, silverwear, guns, and random junk was just everywhere floating in the air "all the way to the top of the map". I couldn't stop myself from laughing, the amount of glitches in Bethesda games is sky high, luckily they are usually the good "funny" kind. Don't get me wrong though, fallout is actually my favorite game series.
Permalink
| July 23, 2013, 2:27 pm
Bethesda is so whack with glitches. In Fallout 3 I had an underpowered bolt action rifle with poor condition against a Behemoth (it took me all of my 32s since it was the only gun I had at the time) Finally I killed it but the game lagged for some odd reason it went straight FLYING across the map from near Vault 87 to the Megaton entrance. I was surprised to find it hanging on the top gate entrance below Stockholm and Weld.

PC is better. I can manipulate the resources with the GECK editor and add new stuff. In fact I only need this particular gun for both games. Especially New Vegas.

http://fallout.wikia.com/wiki/Mysterious_Stranger%27s_.44_magnum_%28Fallout:_New_Vegas%29

Deals with over 9000 damage (WT*!!! And they say the .44 is the most powerful handgun cartridge in the world!) And NO CONDITION LOSS! Just don't drop it and just load with standard .44s. Become king of the wasteland and start your own crusade against evil...And armed with a Fat man and unlimited mini nukes.
Permalink
| July 23, 2013, 3:09 pm
 Group moderator 
Quoting TheWolfBrigade 01
I knew it was too good to be true in ANY game. Lack of authenticity and useless stopping power opposed to real life. I hate games based on unrealistic values.

Well, War Thunder: Army will be much historically correct.
Permalink
| July 23, 2013, 3:12 pm
 Group moderator 
Quoting Matthew Sylvan
Well, War Thunder: Army will be much historically correct.

Two things, my Skype is brickmaster.jack, add me and we can play over that. Second, my computer isn't great, but can still run the game wolf, also the game has several downfalls. The Germans built so many vehicles, that instead of having light, medium and heavy tanks, they had I between classes, like light medium, or light heavy. (Panzer III and panther respectively) these are hard to play as, due to them not fitting the in game roles. (Panther is too slow for medium, too small ,for heavy, panzer III is too light,y armoured for medium, but too big to scout) this needs to be sorted somehow, maybe by lowering the tier of the panther so it can. Be played as a heavy.
Permalink
| July 23, 2013, 3:44 pm
Quoting jack kenyon
Two things, my Skype is brickmaster.jack, add me and we can play over that. Second, my computer isn't great, but can still run the game wolf, also the game has several downfalls. The Germans built so many vehicles, that instead of having light, medium and heavy tanks, they had I between classes, like light medium, or light heavy. (Panzer III and panther respectively) these are hard to play as, due to them not fitting the in game roles. (Panther is too slow for medium, too small ,for heavy, panzer III is too light,y armoured for medium, but too big to scout) this needs to be sorted somehow, maybe by lowering the tier of the panther so it can. Be played as a heavy.


No wonder Hitler was slowing down the German War Machine...
Permalink
| July 23, 2013, 4:08 pm
 Group moderator 
Quoting jack kenyon
Two things, my Skype is brickmaster.jack, add me and we can play over that. Second, my computer isn't great, but can still run the game wolf, also the game has several downfalls. The Germans built so many vehicles, that instead of having light, medium and heavy tanks, they had I between classes, like light medium, or light heavy. (Panzer III and panther respectively) these are hard to play as, due to them not fitting the in game roles. (Panther is too slow for medium, too small ,for heavy, panzer III is too light,y armoured for medium, but too big to scout) this needs to be sorted somehow, maybe by lowering the tier of the panther so it can. Be played as a heavy.

Both the Tiger and Panther have no place in tier 7. Both would be great tier 6 tanks.

However, the VK 36.01H is a mini-Tiger (heavy armor on a med, still mobile, has a smaller profile than the Tiger, although big compared to other tanks) and the most fun tank in-game. You put on the Konisch and you are the King!
Permalink
| July 24, 2013, 4:34 am
 Group moderator 
Quoting TheWolfBrigade 01

No wonder Hitler was slowing down the German War Machine...

Yes, he wanted a million types of every vehicle, then he wanted them to all be able to fight anything. Take the Luftwaffe, excellent designs were scrapped or put on low priority because they were too specialised (He 219 uhu) and others were delayed while they were modified to fit other roles (me 262)
Permalink
| July 24, 2013, 4:46 am
 Group moderator 
Quoting Matthew Sylvan
Both the Tiger and Panther have no place in tier 7. Both would be great tier 6 tanks.

However, the VK 36.01H is a mini-Tiger (heavy armor on a med, still mobile, has a smaller profile than the Tiger, although big compared to other tanks) and the most fun tank in-game. You put on the Konisch and you are the King!

The konisch? Do you mean the turret from the king tiger? (Konisch tiger )

Yeah, they ought to change the tiers a bit to downgrade some vehicles and make others as good as they were in real life. Nobody wants to stick a twenty meter long gun on a great tank like the panther, just so they can make penetrating shots in a tier eight or nine game.
Other things as well, on large open maps with little cover, view range should be increased. Sound should effect stealth, if I had a penny for every time I see trees and houses being crushed by Invisible enemies!
Accuracy needs to be changed on lots of guns, I know they are trying to make it fair, but the long 75mm on the madder takes a minute to aim, then usually misses, and doesn't do as much damage as it should even against low tier vehicles. Also, don't you think the same gun ought to perform the same on different vehicles? The tiger's 88mm is also mounted on the jagdpanzer IV, but on the latter, it is terrible as a sniping weapon, always missing and doing no damage. If they are worried about fairness, change the tier! Don't break physics and make an 88mm shell turn into a cottonbud over the course of its flight.
Permalink
| July 24, 2013, 4:56 am
 Group moderator 
What's with the activity?

I go away and suddenly the group goes quiet. Keep up the activity guys!

Talk about ponies or something.
Permalink
| July 24, 2013, 1:30 pm
 Group moderator 
Quoting Matthew Sylvan
What's with the activity?

I go away and suddenly the group goes quiet. Keep up the activity guys!

Talk about ponies or something.

ok, playing Pokemon Emerald Version (Rom)

Watch Pokemon Black And white and will be watching season 16 sooner or later
Permalink
| July 24, 2013, 3:41 pm
Milk For The Khorne Flakes!!! LET THE BREAKFAST TABLE DROWN IN IT!!!
Permalink
| July 24, 2013, 4:20 pm
Quoting Nightmaresquid º
Jack INN is simply 9, not IX.
Also grunts were classified as sentient in the Halo cannon, and when they were absorbed into the covenant they had already developed the radio, and there planet was heavy industrialized. If anything they have simply been abused for far to long by the covenant.

Ok, Nightmaresquid, I want to say that I don't need a country on the map. I am simply a gun provider (look at my page first!) Can you tell everyone that I supply weapons and they can suggest the things they need!

Thanks
-Myles
Permalink
| July 24, 2013, 4:55 pm
Quoting myles worth
Ok, Nightmaresquid, I want to say that I don't need a country on the map. I am simply a gun provider (look at my page first!) Can you tell everyone that I supply weapons and they can suggest the things they need!

Thanks
-Myles


Welcome to D&C II. A land where chaos never dies, and when men became gods and gods became killers, and where territories remain virgins to the sound of Justin Beiber and Hanna Montana music (And will remain so forever because NONE of it will ever surface the reaches of New Babylon!)

THIS IS DIVIDE AND CONQUER II! Where war is peace, Freedom is slavery! Ignorance is strength!!! We the factions of this planet remain vigilant to the eyes, ears, and voices of our potential enemies! We not dare lay down arms for insults! We are the ASE! We are the Absolute's Fury!

Anyways. Welcome! *crickets chirping*
Permalink
| July 25, 2013, 12:10 am
 Group admin 
Quoting myles worth
Ok, Nightmaresquid, I want to say that I don't need a country on the map. I am simply a gun provider (look at my page first!) Can you tell everyone that I supply weapons and they can suggest the things they need!

Thanks
-Myles

I think even if you are a weapons supplier you still need a place on the map.
But anyway welcome to D&C!

Permalink
| July 25, 2013, 12:25 am
Quoting Navy Person
I think even if you are a weapons supplier you still need a place on the map.
But anyway welcome to D&C!


Aww no more room left! It's getting annoying really. Half of the players are gone (Except for Broken Bricks) and the land they claim are silent.
Permalink
| July 25, 2013, 2:03 am
Quoting TheWolfBrigade 01

Aww no more room left! It's getting annoying really. Half of the players are gone (Except for Broken Bricks) and the land they claim are silent.


If we have players who aren't active, and players who're beginners, why not give the new players a country from a non-active player. Say the previous government has fallen, and a new one came in their place although under another name and such
Permalink
| July 25, 2013, 2:27 am
 Group moderator 
Quoting Brickviller -

If we have players who aren't active, and players who're beginners, why not give the new players a country from a non-active player. Say the previous government has fallen, and a new one came in their place although under another name and such

Agreed.
Permalink
| July 25, 2013, 11:11 am
Quoting Matthew McCall
Agreed.


I'd love to claim the land of 224. Unless I find out if that bluish land is owned by someone. (If it's a NPC type land then I will automatically fly missiles there and claim it!)
Permalink
| July 25, 2013, 12:48 pm
-PROPOSED RULE: THE INACTIVITY OF PLAYERS ACT-
If a player is inactive for no more than a month, unless the said person announces a temporary leave of absence, shall be disqualified and the right to the land in which they claim be forfeited. If a player announces a permanent leave, they shall automatically forfeit the land in which they claim.

EDIT: This is just a suggestion. Nothing official.
Permalink
| July 25, 2013, 12:58 pm
 Group moderator 
@Squid

I would like to apply to be an admin of this group. Last time I asked Matthew, he had no problems with it.

I understand if you say no, as two is enough, but I'm more active on Mocpages as you two as of now.

Also, I would like to make an official rules thread, where you can find all the latest rules.
Permalink
| July 26, 2013, 5:15 am
 Group moderator 
Quoting Matthew Sylvan
@Squid

I would like to apply to be an admin of this group. Last time I asked Matthew, he had no problems with it.

I understand if you say no, as two is enough, but I'm more active on Mocpages as you two as of now.

Also, I would like to make an official rules thread, where you can find all the latest rules.

I see no problem, you are quite neutral and are already a good moderator. Speaking of that, currently, only tyro and you are active moderators. Valk is gone, and David won't be back any time soon. If you become an admin, we need at least one new moderator.
Permalink
| July 26, 2013, 5:30 am
 Group admin 
Quoting jack kenyon
I see no problem, you are quite neutral and are already a good moderator. Speaking of that, currently, only tyro and you are active moderators. Valk is gone, and David won't be back any time soon. If you become an admin, we need at least one new moderator.

Zach could be a moderator, I would nominate myself, but I don't think I qualify.
Permalink
| July 26, 2013, 6:05 am
 Group moderator 
Quoting jack kenyon
I see no problem, you are quite neutral and are already a good moderator. Speaking of that, currently, only tyro and you are active moderators. Valk is gone, and David won't be back any time soon. If you become an admin, we need at least one new moderator.

I could be a moderator, I think and maybe a CM if you allow me to be one. I am active but for the last few days, I was watching Pokemon XD
Permalink
| July 26, 2013, 9:33 am
 Group moderator 
Quoting Christian Bish
I could be a moderator, I think and maybe a CM if you allow me to be one. I am active but for the last few days, I was watching Pokemon XD

CMs can be any longstanding and neutral player. You, me, brickviller... We could all qualify if we weren't involved.
Permalink
| July 26, 2013, 10:32 am
I don't mind being a moderator since I'm pretty active here also. I feel this place needs more activity. Valk, David, etc are gone. And I wonder what Zach is doing...

Anyways I nominate Sylvan for Adminship.
Permalink
| July 26, 2013, 11:36 am
Quoting TheWolfBrigade 01
I don't mind being a moderator since I'm pretty active here also. I feel this place needs more activity. Valk, David, etc are gone. And I wonder what Zach is doing...

Anyways I nominate Sylvan for Adminship.

What happened to Matt?
Permalink
| July 26, 2013, 11:38 am
 Group moderator 
Quoting TheWolfBrigade 01
Milk For The Khorne Flakes!!! LET THE BREAKFAST TABLE DROWN IN IT!!!

Cereal for the cereal god!
Permalink
| July 26, 2013, 11:40 am
 Group moderator 
Quoting Broken Bricks
What happened to Matt?

He got a job. :P
Permalink
| July 26, 2013, 11:41 am
 Group moderator 
Quoting Matthew McCall
He got a job. :P

Me? Or you?

Possibly you, cuz I didn't xD
Permalink
| July 26, 2013, 11:59 am
 Group moderator 
Quoting Matthew Sylvan
Me? Or you?

Possibly you, cuz I didn't xD

Me XD

Anyway, it eats up the vast majority of my day, I now only have a couple "free" hours on the average day.
Permalink
| July 26, 2013, 3:20 pm
Quoting Matthew McCall
Cereal for the cereal god!


We Are The Snack Marines! We Are The Corporates Fury!
Permalink
| July 26, 2013, 3:27 pm
Alright I'm currently working on my science fiction series besides LDD or Minecraft.
Permalink
| July 26, 2013, 3:56 pm
 Group moderator 
Quoting Matthew McCall
Me XD

Anyway, it eats up the vast majority of my day, I now only have a couple "free" hours on the average day.

But you haz da money!

Btw, it is a summer job, right?
Permalink
| July 26, 2013, 4:35 pm
Quoting Matthew Sylvan
But you haz da money!

Btw, it is a summer job, right?


Beats having nothing of course. Right McCall?
Permalink
| July 26, 2013, 5:41 pm
I long to watch Cowboy Bebop again. Darn my folks had it too early to get free DishNetwork with CN in it back in 08 (when things were down as I discovered) and a few weeks before cancellation Toonami hit the airwaves again and for only three last weeks of staying gold...I felt like a kid again. But mom plans on saving up money and switching to high speed and getting satellite back.
Permalink
| July 26, 2013, 5:53 pm
 Group moderator 
Quoting TheWolfBrigade 01
I long to watch Cowboy Bebop again. Darn my folks had it too early to get free DishNetwork with CN in it back in 08 (when things were down as I discovered) and a few weeks before cancellation Toonami hit the airwaves again and for only three last weeks of staying gold...I felt like a kid again. But mom plans on saving up money and switching to high speed and getting satellite back.

Look for it on any Anime Sites that have it dubbed
Me Pokemon, Digimon, Yu-gi-Oh, most of the Gundam Series, and many others.
Permalink
| July 26, 2013, 5:59 pm
 Group moderator 
Quoting Matthew Sylvan
But you haz da money!

Btw, it is a summer job, right?

Summer and fall, yeah.

But anyway, collage is expensive, so to try to get out with as little debt as possible requires a good deal of money. :P
Permalink
| July 26, 2013, 6:55 pm
 Group moderator 
Quoting Christian Bish
Look for it on any Anime Sites that have it dubbed
Me Pokemon, Digimon, Yu-gi-Oh, most of the Gundam Series, and many others.

Huh, personally I'm more of a fan of subs when it comes to anime.
Permalink
| July 26, 2013, 6:57 pm
Quoting Matthew McCall
Huh, personally I'm more of a fan of subs when it comes to anime.


What type of sub? Anyways I wonder if 4kids studios died off already. Otherwise if ANY of these shows went mainstream what would it be? And what kind of useless edits would be present?

HALO LEGENDS: edited by 4kids Studios.

Elfin Lied: Edited by 4kids Studios.


Permalink
| July 26, 2013, 7:26 pm
 Group moderator 
Quoting Matthew McCall
Huh, personally I'm more of a fan of subs when it comes to anime.

Same here but I even them out

Permalink
| July 26, 2013, 9:53 pm
 Group moderator 
Quoting TheWolfBrigade 01
Anyways I wonder if 4kids studios died off already. Otherwise if ANY of these shows went mainstream what would it be? And what kind of useless edits would be present?

Elfin Lied: Edited by 4kids Studios.


I happened to really like elfen lied, It was extremely depressing, but had a great storyline, and the artwork is by far some of the best out of any anime.
Permalink
| July 26, 2013, 10:47 pm
 Group moderator 
I personally am more of a fan of subs "I'm guessing you guys are referring to subtitles"
I am more into actually TV shows "as in non animated" simply because anime has become really tiring after a while.

Mostly because adult based shows feature ridiculous amount of gore, and nudity, and kids based ones are seriously boring. Anything in between seems mostly nonexistent.

I am actually into 80's and 90's movies the most, that's when movies where still great.
Movies nowadays focus more on CGI than plots, and even some good movies like the expendables 2 with a crazy awesome castline seemed wasted with a poor storyline, and CGI.
Avatar for example was great in CGI, and storyline, but it distracted from the cast who became forgettable in my eyes.
They really need to aim it back to mature audiences, and cut out people under 20 for adult movies.

I guess I was raised on 80s movies so anything else made today just seems to bland for me, needs less murdering, and more conversation.
Don't even get me started on how James Bond was butchered.

Permalink
| July 26, 2013, 10:58 pm
 Group moderator 
Squid, Can I be Combat Moderator for this war and can you give the ropes on how to be a combat moderator.
Permalink
| July 26, 2013, 11:56 pm
Quoting Nightmaresquid º
I personally am more of a fan of subs "I'm guessing you guys are referring to subtitles"
I am more into actually TV shows "as in non animated" simply because anime has become really tiring after a while.

Mostly because adult based shows feature ridiculous amount of gore, and nudity, and kids based ones are seriously boring. Anything in between seems mostly nonexistent.

I am actually into 80's and 90's movies the most, that's when movies where still great.
Movies nowadays focus more on CGI than plots, and even some good movies like the expendables 2 with a crazy awesome castline seemed wasted with a poor storyline, and CGI.
Avatar for example was great in CGI, and storyline, but it distracted from the cast who became forgettable in my eyes.
They really need to aim it back to mature audiences, and cut out people under 20 for adult movies.

I guess I was raised on 80s movies so anything else made today just seems to bland for me, needs less murdering, and more conversation.
Don't even get me started on how James Bond was butchered.


Same here. Toonami pretty much taught me the stylization of anime. I am working on writing a science fiction series that's pretty much inspired by many 80s and 90s pop culture. I'm more of a cyberpunk and space western fan. I have been working on this for almost 6 years now. I'm currently working on a second draft and the reason why I'm doing it is because films and other Hollywood media is pathetic. Star Wars is *raspberry* down the toilet and I doubt Disney is gonna make things better. CGI is horribly overused, and films that you typically see in theaters are bland as ever. My series is gonna be more based on classic works I've watched. The series has a Lethal Weapon styled humor and has a traditional cyberpunk setting but with a more realistic atmosphere as it lacks over-exaggerated bloody messes and lame dialogs like in some animes and films. I prefer using a Jason Bourne styled feeling combining action, a bit of romance, and realistic attitudes of the characters. I use alot of different films and shows as basis on how the series will work in genre, direction, and plot. I have an article of it but I'm rewriting it currently I do have another print that I am going to post soon. I just hate watching films today and feel hopeless that someone will write a good series.
Permalink
| July 27, 2013, 12:17 am
Quoting Nightmaresquid º
I personally am more of a fan of subs "I'm guessing you guys are referring to subtitles"
I am more into actually TV shows "as in non animated" simply because anime has become really tiring after a while.

Mostly because adult based shows feature ridiculous amount of gore, and nudity, and kids based ones are seriously boring. Anything in between seems mostly nonexistent.

I am actually into 80's and 90's movies the most, that's when movies where still great.
Movies nowadays focus more on CGI than plots, and even some good movies like the expendables 2 with a crazy awesome castline seemed wasted with a poor storyline, and CGI.
Avatar for example was great in CGI, and storyline, but it distracted from the cast who became forgettable in my eyes.
They really need to aim it back to mature audiences, and cut out people under 20 for adult movies.

I guess I was raised on 80s movies so anything else made today just seems to bland for me, needs less murdering, and more conversation.
Don't even get me started on how James Bond was butchered.


I have a statement replying to this in moderation for some reason but I agree with squid and I've been saying the same with others around the web. Films today are degraded with overuse of CGI and the writings of such films are horrid.

Permalink
| July 27, 2013, 12:25 am
 Group admin 
Quoting Nightmaresquid º
I personally am more of a fan of subs "I'm guessing you guys are referring to subtitles"
I am more into actually TV shows "as in non animated" simply because anime has become really tiring after a while.

Mostly because adult based shows feature ridiculous amount of gore, and nudity, and kids based ones are seriously boring. Anything in between seems mostly nonexistent.

I am actually into 80's and 90's movies the most, that's when movies where still great.
Movies nowadays focus more on CGI than plots, and even some good movies like the expendables 2 with a crazy awesome castline seemed wasted with a poor storyline, and CGI.
Avatar for example was great in CGI, and storyline, but it distracted from the cast who became forgettable in my eyes.
They really need to aim it back to mature audiences, and cut out people under 20 for adult movies.

I guess I was raised on 80s movies so anything else made today just seems to bland for me, needs less murdering, and more conversation.
Don't even get me started on how James Bond was butchered.

completely agree with this, and even though i was born at the very end of the 90s i still enjoy 70-90s movies much better than the ones today.

Permalink
| July 27, 2013, 8:07 am
 Group moderator 
Can some one help me with the converion of Valks units in to my own like how many Gremlin IFV per M-06 Rovers?
Permalink
| July 27, 2013, 12:39 pm
 Group moderator 
Quoting Christian Bish
Squid, Can I be Combat Moderator for this war and can you give the ropes on how to be a combat moderator.

Well no, its just like me stepping up to be a mod, neither is neutral. If only a certain neutral island didn't have to be declared war on.

Permalink
| July 27, 2013, 12:53 pm
Where's Zach been?
Permalink
| July 27, 2013, 2:13 pm
 Group moderator 
Quoting TheWolfBrigade 01
Where's Zach been?

Well, A lot of stuff has happened where hes at like a lot of work for his school Year book and family. Also he is staying silent for the time being, he will serface sooner or later.
Permalink
| July 27, 2013, 5:51 pm
Quoting Christian Bish
Well, A lot of stuff has happened where hes at like a lot of work for his school Year book and family. Also he is staying silent for the time being, he will serface sooner or later.


*Quickly builds stuff and preps a new stat update*


Permalink
| July 27, 2013, 6:32 pm
I finally got to watch (at least half) of Cowboy Bebop Knockin' On Heaven's Door on Youtube (without audio DOH!)

I LOVED IT.
Permalink
| July 27, 2013, 6:45 pm
ATTENTION ALL PLAYERS

Lord Bacca is willing to join the fight on here and it's time to consider the removal of the inactivity here. The map is clogged with non players now so I vote that we purge these inactive nations. TO WAR if anyone agrees.
Permalink
| July 27, 2013, 10:40 pm
 Group moderator 
I am active Wolf, but I am waiting for the right time to strike the hammer down. Also can someone assist me in trying to convert Valks forces to mine.
Permalink
| July 27, 2013, 10:48 pm
Quoting Christian Bish
I am active Wolf, but I am waiting for the right time to strike the hammer down. Also can someone assist me in trying to convert Valks forces to mine.


hmm...The ASE will happily aid you on this crusade. But meanwhile I am set to crush Costiger territories and convert their units into new war machines. Also if no one owns the area of 224 then I will claim it and build newly needed ships. The ASE is launching the Impaler II for the siege of the possibly non player land and Costiger territories.
Permalink
| July 27, 2013, 11:00 pm
 Group moderator 
Just annex them! If someone objects to you taking the land then there will be a fight.
Permalink
| July 28, 2013, 5:58 am
 Group moderator 
Quoting Christian Bish
Can some one help me with the converion of Valks units in to my own like how many Gremlin IFV per M-06 Rovers?

You don't convert them, instead you simply get to add their military units to your stats. Converting just doesn't make sense for rather obvious reasons. ;)
Permalink
| July 28, 2013, 6:23 am
 Group moderator 
Quoting Matthew McCall
You don't convert them, instead you simply get to add their military units to your stats. Converting just doesn't make sense for rather obvious reasons. ;)

Unless it is an upgrade package. The next group should have rules for this kind of thing. What actually happened about Zach when he said he used the parts from his old drones to instantly make tons of new ones?
Permalink
| July 28, 2013, 1:04 pm
Quoting Matthew McCall
You don't convert them, instead you simply get to add their military units to your stats. Converting just doesn't make sense for rather obvious reasons. ;)


I think he meant scrapping them to molten steel and make new units.
Permalink
| July 28, 2013, 1:07 pm
 Group moderator 
That is what i am going for, Having too many different units is insane.
Permalink
| July 28, 2013, 1:26 pm
Quoting Christian Bish
That is what i am going for, Having too many different units is insane.


I plan on scrapping most of Valk's and Small's units but keeping at least 1 per unit in a museum of warfare for profiling purpose and scrapping the rest.
Permalink
| July 28, 2013, 4:50 pm
 Group moderator 
Quoting jack kenyon
Unless it is an upgrade package. The next group should have rules for this kind of thing. What actually happened about Zach when he said he used the parts from his old drones to instantly make tons of new ones?

I'm reasonably sure that what he did was illegal, or at least no where mentioned in the rules.
Permalink
| July 28, 2013, 8:53 pm
 Group admin 
When will the next map update be out?
Permalink
| July 28, 2013, 9:03 pm
Hi everyone,

I'm sorry to tell you guys but my Lego adventure has ended. This was my own decision, but it I have seen it coming for a long time. The first signs where the replacements of real creations by LDD ones, and later Rendered ones. Also I found most of them very mediocore.

Anyway, there's not really a reason for me to build anymore. I've got other things to do, which are much more important for me in the long run.

My account will excist on, but no more creations will be added, at least not in the near future.

.....

If you guys are concerned with what happens to my nation, I would like to have it become neutral land, like you did with the inactive players.
Permalink
| July 29, 2013, 3:26 pm
 Group moderator 
... and I'm back at home!
Permalink
| July 29, 2013, 7:12 pm
 Group moderator 
Quoting Brickviller -

It's sad to see a good builder leave, but you made your decision and I respect that.

If it would make you any happier, I have a lot of real-brick creations waiting to be uploaded. Now that I'm home, nothing can hold me back!
Permalink
| July 29, 2013, 7:15 pm
 Group moderator 
Brickviller, I'm sad to hear this, I've considered you to both be an excellent builder and a decent guy for pretty much the entire time I've been on this site, I remember being allies all the back in conflict and then being the only countries that really got around to actually declaring war on each other. You've definitely had a great run on this site, and I wish you luck with moving on to new things in life (something I'm sort of doing as well, albeit without dropping the Legos ).
Permalink
| July 29, 2013, 7:46 pm
 Group moderator 
Quoting Brickviller -
Hi everyone,
Anyway, there's not really a reason for me to build anymore. I've got other things to do, which are much more important for me in the long run.

Its hard to hear that coming from someone who has been on the pages for so long, In fact it was you who inspired me to get back into Legos years ago, I saw your youtube vids in the day.
Sigh, well hopefully in the future when you gain the time again you might come back to Legos, who knows, maybe you will have the money to buy bucket loads like kieth goldman.

Permalink
| July 29, 2013, 9:07 pm
Darn...This is more depressing then the time I sent an appreciation message to Nujabes (YES Jun Seba!) almost two weeks before his death. On behalf of my fandom and love for lego you sir have also inspired me to be a great builder myself. I have been following your creativity since a few years MOCpages took off with a much grown community. I wish you a bright future ahead of you from this point on.
Permalink
| July 29, 2013, 9:52 pm
Quoting Brickviller -
Hi everyone,

I'm sorry to tell you guys but my Lego adventure has ended. This was my own decision, but it I have seen it coming for a long time. The first signs where the replacements of real creations by LDD ones, and later Rendered ones. Also I found most of them very mediocore.

Anyway, there's not really a reason for me to build anymore. I've got other things to do, which are much more important for me in the long run.

My account will excist on, but no more creations will be added, at least not in the near future.

.....

If you guys are concerned with what happens to my nation, I would like to have it become neutral land, like you did with the inactive players.


Even I am getting tired of LDD but because I'm pretty short on good pieces and that lego has gotten VERY expensive even in the U.S.

I wish I could afford more lego (and a new camera on top of that!) I can do more what even LDD can not (make and build custom pieces, use brickarms, build and mold your own pieces also. I have a Republic Commando helmet idea I deeply wish to build, a better one than the standard clone wars helmet I have posted)

Anyways I wish you a happy travel friend. Of course I wanted to team up with McCall when I first started before Zach invited me which was kind of him to do so.


EDIT: Also it seems that this group gets deader and deader every day.
Permalink
| July 29, 2013, 9:59 pm
 Group moderator 
Quoting TheWolfBrigade 01
EDIT: Also it seems that this group gets deader and deader every day.

It's beacuse we hit the 4000 comment mark. The first Conflict group died out at 4008 comments.

Permalink
| July 30, 2013, 2:55 am
 Group moderator 
Quoting Navy Person
I started the lake Eerie conversion. It will look like a bit Zumwaltish, but still has the same length as your ship.

Permalink
| July 30, 2013, 3:02 am
 Group admin 
We should start recruiting new members if we want to keep this group afloat
Permalink
| July 30, 2013, 3:09 am
 Group admin 
Quoting Matthew Sylvan
Quoting Navy Person
I started the lake Eerie conversion. It will look like a bit Zumwaltish, but still has the same length as your ship.

Awesome!,cant wait to see it.
Permalink
| July 30, 2013, 3:12 am
 Group moderator 
Brick, this is a black day for the group, and MOC pages as a whole. We are losing one of our greatest and best respected builders. You will be missed.
I wish you the best if luck in life, and I accept that there will always come a time like this.
Tis does however lead on to one of your most heartfelt beliefs, that the group must not die! As has already been said, we now have very few pacemakers left. Wolf, me, Sylvan, and Zach when he returns (which he will) keep up momentum, with regular updates. Nightmare and McCall, you don't always comment much, but do a great job of policing the group. What we need are more casual players like Navy, Broken, and Brickviller. We lose too many of these players, because they rarely get I to the game properly. This is because people like Zach and I (aggressive players) are the only ones willing to wage wars. Most people are too nervous to get stuck into a war.
We need to recruit more players, preferably ones who are either very active,or willing to get involved in wars. With a large influx of new members, existing, longstanding ones will need promotion. (We only have one active moderator)
Permalink
| July 30, 2013, 5:41 am
 Group moderator 
Possible new member Twig22. Makes greatLDD fictional modern military creations. I strongly advise an invite.
Permalink
| July 30, 2013, 5:46 am
 Group admin 
Quoting jack kenyon
Possible new member Twig22. Makes greatLDD fictional modern military creations. I strongly advise an invite.

Yeah i agree with that
Permalink
| July 30, 2013, 5:50 am
 Group moderator 
I have been planning for a long time to go to war with Christian, but he didn't want to (and Zach would join for sure).

Christian, are you ready for a 1v1?
Permalink
| July 30, 2013, 5:52 am
 Group moderator 
How about John Stahlman? Heis a fantastic builder, in our near future genre, and he is fairly active. The question is, will he want to join? We ought to at least invite him. He can already use half his stuff.
Permalink
| July 30, 2013, 5:53 am
 Group moderator 
Patrick>>ackie<<Chambers looks good, but I have removed the P from the start of his second name to prevent moderation.
Permalink
| July 30, 2013, 5:55 am
 Group moderator 
Quoting Navy Person
The Lake Eerie class is now upgraded to Tongorian Naval standards and are armed with TU weaponry (10 Sakál (m) missiles, 800mm CUDA torpedoes and twin 6 inch coilguns, ARES and Kilo laser turret).

It doesn't have that boxy look like the original (mainly because it is in bigger scale). It is pretty sleek.
Permalink
| July 30, 2013, 5:56 am
 Group admin 
Quoting Matthew Sylvan
Quoting Navy Person
The Lake Eerie class is now upgraded to Tongorian Naval standards and are armed with TU weaponry (10 Sakál (m) missiles, 800mm CUDA torpedoes and twin 6 inch coilguns, ARES and Kilo laser turret).

It doesn't have that boxy look like the original (mainly because it is in bigger scale). It is pretty sleek.

wow that sure is a lot of firepower, any pics out yet?
Permalink
| July 30, 2013, 5:59 am
 Group moderator 
Quoting Navy Person
wow that sure is a lot of firepower, any pics out yet?

I will upload some to flickr and later maybe it will get its own page here.
Permalink
| July 30, 2013, 6:05 am
 Group admin 
Quoting jack kenyon
Patrick>>ackie<<Chambers looks good, but I have removed the P from the start of his second name to prevent moderation.

we should compile a list of people to invite
Permalink
| July 30, 2013, 6:05 am
 Group moderator 
Yeah 4000 comments already wow.
To be honest when David first talked about making the first D&C I was pretty ticked off at him, never though I would have become the guy who upholds it with pride.

Some new news on D&C III, things are still progressing with development, and when it rolls out I most likely wont be playing, but will remain a fair, and unbiased permanent CR, and will be judging most of the battles.
I'm doing this mostly because Ruthy is doing the same in DA, and it is in general more fair for Admins to not play in the game.
The newest map will be based on the real earth, countries will expand in territories that fall into real countries boundaries, gameplay will be much more immersive, and there will be a lot more T spaces, I don't want to release any more spoils yet.

In November I will make a thread to vote for the time frame, until then lets just play some D&C II!
Permalink
| July 30, 2013, 6:35 am
 Group moderator 
Quoting jack kenyon
How about John Stahlman? Heis a fantastic builder, in our near future genre, and he is fairly active. The question is, will he want to join? We ought to at least invite him. He can already use half his stuff.

You might not know, but he is a veteran from the first Conflict and a former ally of mine. He retired from such groups.
Permalink
| July 30, 2013, 6:36 am
 Group moderator 
The Lake-Eerie (m) class is now shown to the public.

http://tinyurl.com/lo3hc8j
Permalink
| July 30, 2013, 6:59 am
Lord Bacca is interested in the fight. Invite him in.
Permalink
| July 30, 2013, 9:09 pm
Alright what's Zach up to this week and can someone restore area numbers on the map?

Also I might be the third faction to build an Ogre styled tank fitted with a large Gauss gun.
Once we progress to D&C III I want to keep some of my current units (I DON'T WANT TO START A NEW ARMY AGAIN...) which is why my units have a 20th century feel.

Also I am working on a science fiction (For 6 years straight), working on a degree as a dedicated gunsmith (THIS CLOSE to get a certificate! And I will sign for an FFL!) and a studier in criminal justice in college so I might be busier than usual this week because I want to graduate as soon as possible.
Permalink
| July 30, 2013, 9:31 pm
 Group moderator 
Quoting TheWolfBrigade 01

Well, have not heard from him. Will check on skype.
Permalink
| July 30, 2013, 10:03 pm
 Group moderator 
Quoting TheWolfBrigade 01
Alright what's Zach up to this week and can someone restore area numbers on the map?

Also I might be the third faction to build an Ogre styled tank fitted with a large Gauss gun.
Once we progress to D&C III I want to keep some of my current units (I DON'T WANT TO START A NEW ARMY AGAIN...) which is why my units have a 20th century feel.

Also I am working on a science fiction (For 6 years straight), working on a degree as a dedicated gunsmith (THIS CLOSE to get a certificate! And I will sign for an FFL!) and a studier in criminal justice in college so I might be busier than usual this week because I want to graduate as soon as possible.

Oh, pretty much every wargame on the site (besides Rutherford's) has allowed old creations, I don't think you have to worry about this. ;)
Permalink
| July 31, 2013, 12:08 am
Quoting Matthew McCall
Oh, pretty much every wargame on the site (besides Rutherford's) has allowed old creations, I don't think you have to worry about this. ;)


Heh. Any sign of Tyro Cook? Also if anyone wishes to join my new alliance can speak now to do so. You up to it Broken Bricks? I can use a good asset.

ALSO: When will the CR get in? Unless the battle died out since Brickviller left.
Permalink
| July 31, 2013, 12:28 am
 Group moderator 
Quoting TheWolfBrigade 01

Heh. Any sign of Tyro Cook? Also if anyone wishes to join my new alliance can speak now to do so. You up to it Broken Bricks? I can use a good asset.

ALSO: When will the CR get in? Unless the battle died out since Brickviller left.

According to Tyro, his account is seemingly unusable.
Permalink
| July 31, 2013, 1:56 am
 Group moderator 
Quoting TheWolfBrigade 01
ALSO: When will the CR get in? Unless the battle died out since Brickviller left.
As soon as both sides send a plan. So far, none of them sent and Brick's leaving and Zach's absence don't help it either.

Permalink
| July 31, 2013, 3:21 am
 Group moderator 
Quoting Matthew Sylvan
Quoting TheWolfBrigade 01
ALSO: When will the CR get in? Unless the battle died out since Brickviller left.
As soon as both sides send a plan. So far, none of them sent and Brick's leaving and Zach's absence don't help it either.

Brick said he wanted his territory to become blank, and said nothing about his units. I will start claiming his territory, but not his stuff. I am waiting for any sign of Zach before I make plans, and am busy working on a lot of stuff at the moment.
Permalink
| July 31, 2013, 6:46 am
Quoting TheWolfBrigade 01

Heh. Any sign of Tyro Cook? Also if anyone wishes to join my new alliance can speak now to do so. You up to it Broken Bricks? I can use a good asset.

ALSO: When will the CR get in? Unless the battle died out since Brickviller left.

Possibly yeah, If you make a group then send me a invite and we can talk.
Permalink
| July 31, 2013, 10:31 am
Quoting Broken Bricks
Possibly yeah, If you make a group then send me a invite and we can talk.


*Hyper fever! Then faints*

Creating group...
Permalink
| July 31, 2013, 11:10 am
 Group moderator 
Quoting jack kenyon

The Arkhangelsk drone got more awesome once again. Now it has movable wings that can go into Waverider mode, so it manouvers better. It clearly rivals the Black Eagle (if not exceeds) as far as working elements go. A list of features:

- fully retracting landing gear
- two frontal VTOL engines
- one rear VTOL nacelle
- flaps
- ailerons (if I had Brickarms U-clips I could make it actually aeroelastic)
- air brakes
- Waverider wings
- 2 25mm coilgun behind trapdoors
- 4x8 weapons bay

So far, these are the moving parts, but I might make the wings' leading edge actually movable like it would work on a real aeroelastic wing.

Permalink
| July 31, 2013, 8:14 pm
 Group moderator 
Wow! The X-47B is awesome! I saw a video of it taking off and making touch and go landings on an aircraft carrier several times. I'm sure it can actually land on the carrier (which is the hardest of all landings).

The world will soon turn into who can send more drones at the enemy (like we do here)
Permalink
| August 1, 2013, 4:54 am
 Group moderator 
Quoting Matthew Sylvan
The Arkhangelsk drone got more awesome once again. Now it has movable wings that can go into Waverider mode, so it manouvers better. It clearly rivals the Black Eagle (if not exceeds) as far as working elements go. A list of features:

- fully retracting landing gear
- two frontal VTOL engines
- one rear VTOL nacelle
- flaps
- ailerons (if I had Brickarms U-clips I could make it actually aeroelastic)
- air brakes
- Waverider wings
- 2 25mm coilgun behind trapdoors
- 4x8 weapons bay


So far, these are the moving parts, but I might make the wings' leading edge actually movable like it would work on a real aeroelastic wing.

It seems you have spread your features across the wings and fuselage, whereas I condensed the features into the body, leaving the wings as purely aesthetic.
My working features are limited to:
Foreplanes
Thrust vectoring
Cockpit
Rudders
Landing gear
Weapons bays (four)
But you can expect this and maybe more on my planned Spectre multi role strike fighter.
Permalink
| August 1, 2013, 6:07 am
 Group moderator 
Quoting jack kenyon
It seems you have spread your features across the wings and fuselage, whereas I condensed the features into the body, leaving the wings as purely aesthetic.
My working features are limited to:
Foreplanes
Thrust vectoring
Cockpit
Rudders
Landing gear
Weapons bays (four)
But you can expect this and maybe more on my planned Spectre multi role strike fighter.

Don't worry, the body (especially its bottom) looks just as good as the other parts.

Mine doesn't have rudders or foreplanes, it is unstable on the yaw and pitch axles. Instead, it is controlled by micro-manouvers through Fluidic Thrust Vectoring the nacelles of the 12 engines and using the aero elastic wings. Btw, I found a way for mounting a movable leading edge. The trailing edge is moveable too.

Oh and when I said 4x8 weapons bay, the numbers meant studs.
Permalink
| August 1, 2013, 7:40 am
 Group moderator 
Quoting Matthew Sylvan
I have been planning for a long time to go to war with Christian, but he didn't want to (and Zach would join for sure).

Christian, are you ready for a 1v1?

Sorry for the late reply, working on a plan and one question??

Where will the battle take place?
Permalink
| August 1, 2013, 9:40 am
 Group moderator 
Quoting Christian Bish
Sorry for the late reply, working on a plan and one question??

Where will the battle take place?

I think at my western/your eastern border. Or maybe we can include naval forces if you want.

Another good territory would be the now free spaces above us, like we are fighting for them, so no civilian casulties for us.
Permalink
| August 1, 2013, 10:08 am
 Group moderator 
Quoting Matthew Sylvan
I think at my western/your eastern border. Or maybe we can include naval forces if you want.

Another good territory would be the now free spaces above us, like we are fighting for them, so no civilian casulties for us.

ok, give me a few hours. I might have a plan done soon or later so be patient.
Permalink
| August 1, 2013, 10:26 am
 Group moderator 
Quoting Matthew Sylvan
I think at my western/your eastern border. Or maybe we can include naval forces if you want.

Another good territory would be the now free spaces above us, like we are fighting for them, so no civilian casulties for us.

Ok, the territory that 4 of your territories and one of mine totch.
Permalink
| August 1, 2013, 12:21 pm
 Group moderator 
Possible new member, CM someone invite him so he can look around?

Jack K, I know, same as me, but he is a great LDD builder who likes near future military. I think he will happily move onto hover tanks and mechs if presented the opertunity.
Permalink
| August 1, 2013, 12:26 pm
 Group moderator 
Also Sylvan, who is going to CM for us?
Permalink
| August 1, 2013, 1:11 pm
 Group moderator 
Quoting jack kenyon
Possible new member, CM someone invite him so he can look around?

Jack K, I know, same as me, but he is a great LDD builder who likes near future military. I think he will happily move onto hover tanks and mechs if presented the opertunity.

Well, Jack K has been approved, this is about to get confusing mighty quick. XD
Permalink
| August 1, 2013, 7:36 pm
Quoting Matthew McCall
Well, Jack K has been approved, this is about to get confusing mighty quick. XD


Then he will establish Guyfran. And then later become Kenyon himself...

EDIT: Oh and he will have a sweet and awesome jet fighter as you have as an avatar.
Permalink
| August 1, 2013, 7:41 pm
 Group moderator 
Quoting Christian Bish
Also Sylvan, who is going to CM for us?

Anyone who volunteers.
Permalink
| August 2, 2013, 3:02 am
 Group moderator 
Quoting TheWolfBrigade 01

Then he will establish Guyfran. And then later become Kenyon himself...

Lets agree he can't have a nation beginning with G, and we will have to find out his surname.
Permalink
| August 2, 2013, 5:37 am
Quoting jack kenyon
Lets agree he can't have a nation beginning with G, and we will have to find out his surname.


I just simply refer to you as Kenyon. K will just simply be...K.
Permalink
| August 2, 2013, 3:20 pm
Well I could not get into this site since yesterday. But now I can. So once activity is re-established I would love to hear some says.

Nothing new today. I'm just finishing some of my new subs for showcasing.

EDIT: Also finishing the revamp of the Impaler ship. This time the turret is reduced to two guns and I intend to make it a tad sleeker. Will still be big and will still have a good armament. The submarines I plan to have will also be showcased along with a "skimmer" type ship for stealth operations. I will have a primary production sub based on the Soviet Typhoon class (God I loved the Hunt For Red October).

A stat update will be posted by Monday along with my recent acquisition of some of Valks units with some I plan to produce such as his fighter bomber and tanks (Also plan to build newer variants).
Permalink
| August 3, 2013, 1:35 pm
Helllllooooo? Anyone? You can all post whatever now...

*Sigh*...*Looks around...And then dances on table once again*
Permalink
| August 3, 2013, 9:59 pm
 Group moderator 
Quoting TheWolfBrigade 01
Helllllooooo? Anyone? You can all post whatever now...

*Sigh*...*Looks around...And then dances on table once again*

Readies a C-19 Commando Rifle equipped with 75cal Heavy Rounds while sets up a camping post that has a exestremly protected advance Gaming/Military use only laptop, a crate with a year supply of rations, Duck Tape and a few video games. Also equipped with a short-mid range DMR/ABR (designated marksman rifle/Advance Battle Rifle) 35,000 rounds, a hand gun with 20,000 Rounds and 45,000 rounds for the sniper rifle, a few hundred hand grenades for the boot
Permalink
| August 3, 2013, 10:53 pm
 Group admin 
Quoting TheWolfBrigade 01
Helllllooooo? Anyone? You can all post whatever now...

*Sigh*...*Looks around...And then dances on table once again*

*hops in a rubber boat with a chicken and a few sheep and starts paddling down the river*
Permalink
| August 4, 2013, 6:39 am
 Group moderator 
Quoting TheWolfBrigade 01
Helllllooooo? Anyone? You can all post whatever now...

*Sigh*...*Looks around...And then dances on table once again*



*Grabs shotgun and goes to find zach*

I actually never thought I would say this, but I miss Zach. He was the pacemaker for this group.

Wel, it seems Sylvan is busy building, so am I, and Nightmare is taking a break. When Zach gets back, things will get interesting again. I need to get. Some amphibious assault craft built before then, as well as my current project.
Like McCall's CV80 series, I have built a light tracked chassis for a series of Varients, mostly APC and IFV types, but also a light tank, anti aircraft vehicle, MLRS vehicle, bridging vehicle (all my current tanks are tracked) CIWS vehicle, Mobile laser vehicle, Open water amphibious assault Varients (they are all capable of river crossings) and many armament options for all of them.
I am also planning on getting round to my future Shock tanks, the Tyrant II Or King Tyrant heavy hover tank, with a powerful railgun, active camo and advanced armour, and the super heavy command and control shock tank, the Devastator. An enormous vehicle with built in Anti air/missile defences, a Mjolnir railgun, an internal command centre, and troop bay. The King tyrant will form the spearhead of my armoured divisions, and the Devastator will serve in very small numbers in support of the more mobile vehicles, and also too combat enormous enemy vehicles such as Wolf's and Bish's super heavies.
Permalink
| August 4, 2013, 9:10 am
 Group moderator 
Quoting jack kenyon the Devastator will serve in very small numbers in support of the more mobile vehicles, and also too combat enormous enemy vehicles such as Wolf's and Bish's super heavies.

Well Kenyon, i have smaller tanks and my T-666 Hellbent command tank is going to be replaced by the new M-07 Paladin Heavy Assault tank which is smaller then the Hellbent. The Paladin will also have a small escort of M-17 Sheppard MBTs and a couple of the Boxer Variants.
Permalink
| August 4, 2013, 9:38 am
Quoting jack kenyon


*Grabs shotgun and goes to find zach*

I actually never thought I would say this, but I miss Zach. He was the pacemaker for this group.

Wel, it seems Sylvan is busy building, so am I, and Nightmare is taking a break. When Zach gets back, things will get interesting again. I need to get. Some amphibious assault craft built before then, as well as my current project.
Like McCall's CV80 series, I have built a light tracked chassis for a series of Varients, mostly APC and IFV types, but also a light tank, anti aircraft vehicle, MLRS vehicle, bridging vehicle (all my current tanks are tracked) CIWS vehicle, Mobile laser vehicle, Open water amphibious assault Varients (they are all capable of river crossings) and many armament options for all of them.
I am also planning on getting round to my future Shock tanks, the Tyrant II Or King Tyrant heavy hover tank, with a powerful railgun, active camo and advanced armour, and the super heavy command and control shock tank, the Devastator. An enormous vehicle with built in Anti air/missile defences, a Mjolnir railgun, an internal command centre, and troop bay. The King tyrant will form the spearhead of my armoured divisions, and the Devastator will serve in very small numbers in support of the more mobile vehicles, and also too combat enormous enemy vehicles such as Wolf's and Bish's super heavies.


My super heavy can take down an AT-AT in one single shot. The Pharaoh is my best super heavy yet despite it's slow speed but can deal excessive damage to an outhouse rally. Heh. I wonder what Zach is doing...Other than family, house, school etc.

I'm starting to build a Harrier styled jump jet also.
Permalink
| August 4, 2013, 12:53 pm
 Group moderator 
Quoting TheWolfBrigade 01

My super heavy can take down an AT-AT in one single shot. The Pharaoh is my best super heavy yet despite it's slow speed but can deal excessive damage to an outhouse rally. Heh. I wonder what Zach is doing...Other than family, house, school etc.

I'm starting to build a Harrier styled jump jet also.

Dude, you can't say your tank can take down an AT-AT, it's a fictional vehicle that has fairly unquantified armor quality. For all we know it could have less protection than a modern MBT against kinetic weapons.
Permalink
| August 4, 2013, 7:47 pm
Quoting Matthew McCall
Dude, you can't say your tank can take down an AT-AT, it's a fictional vehicle that has fairly unquantified armor quality. For all we know it could have less protection than a modern MBT against kinetic weapons.


I did not mean it really can. Alright it can blow up an Iowa ship's hull with a single blast.
Permalink
| August 4, 2013, 9:02 pm
 Group moderator 
Quoting TheWolfBrigade 01

I did not mean it really can. Alright it can blow up an Iowa ship's hull with a single blast.

* cough * back peddling * cough *

Anyway, you should think your statements through before you make them. The only way to get it to explode like that is to hit something critical like an ammunition magazine. This relies on letting the battleship kill itself, not the power shell that is fired at the hull. Ignoring the fact that in most cases WW2 battleships are highly resistant to even 300 mm shells and it would take a lucky shot to hit the magazine, causing a magazine cook off isn't really a good indicator of what the artillery can really do.
Permalink
| August 4, 2013, 11:17 pm
Quoting Matthew McCall
* cough * back peddling * cough *

Anyway, you should think your statements through before you make them. The only way to get it to explode like that is to hit something critical like an ammunition magazine. This relies on letting the battleship kill itself, not the power shell that is fired at the hull. Ignoring the fact that in most cases WW2 battleships are highly resistant to even 300 mm shells and it would take a lucky shot to hit the magazine, causing a magazine cook off isn't really a good indicator of what the artillery can really do.


I'm pretty sure the Bridge and most parts of the floorboard can be easily taken out. And besides can it take a round from a MAC with a dedicated armor piercing round? Hm. The reason I chose the AT-AT because not because it was literally "real" but because it's clumsy, it's bulky, has horrible mobility, and it's armor does not really look like it can withstand most modern missiles also the legs look like they can be easily crippled if an Abram's gun hits the external hydrolic/tibia section next to the footpad attached to the shin should cripple and rendering it immobile. Personally I an a fan of the iconic walker but in realistic terms it's a rather silly concept. Even the legs look to thin to even hold it's weight and look like it can easily snap. Also the neck is pretty much the weakest point. I can just easily throw a guided rocket and hit it with ease. Even the motors under it look like it could be a good weak point.

Also if anyone thinks the Death Star is invincible think again. You would have to weaponize a hail of meteorites (or if by an natural of mother nature) and storm them against it's weak shield and I doubt the armor can withstand one. If Luke Skywalker can tear up an AA battery in that one scene then what can prevent it from surviving a hail of mini nukes? (Of course explosions in space pry wouldn't work but the release of any gas can ignite flame for a few seconds before dissipating from space).

Permalink
| August 5, 2013, 1:32 am
I hate when my statement are in CM...

(Continuing)

And besides...If "magic strings" can tow down something that heavy then I don't see how Earth warfare can take down such a useless machine.
Permalink
| August 5, 2013, 1:35 am
 Group moderator 
Quoting TheWolfBrigade 01
Snipped for space saving.

Alright, where to start... * breaks out sourcebooks and reference sites *

Well, yes, a massive railgun firing an armor piercing round would easily mess up something like the ships bridge, but that's not what you had claimed originally. ;)

Anyway, in all likelihood the armor piercing round would likely over penetrate, leaving nothing but a little hole all the way through the ship. This type of thing is very common when armor piercing rounds are used on targets that aren't meant to withstand the level of firepower being thrown at them. Unless it hit a magazine, the ship simply will not explode.

This entire star wars thing is entirely off-topic, but as this is general convo and I'm a star wars fanboy I'll continue with this regardless. XD

First off, I'll agree with you that the AT-AT design is horrible and would not work well in real life. HOWEVER, it doesn't matter how well "it would look in real life", and neither do baseless opinions of how well it would hold up in combat. You have to analyze what is seen in the movies and Star Wars fluff to come up with a real idea of its capabilities.

I'll be basing much of my information off of these site’s information of the topic of the AT-AT: http://www.stardestroyer.net/Empire/Tech/Ground/Armour-SW.html
and: http://www.theforce.net/swtc/walkers.html#atat

Just so you know, the guys who wrote these are engineers (and one of them wrote multiple official star wars tech. guides), so they generally know what they talking about.

The AT-AT is extremely well armored by Star Wars standards, as it is shown to shrug off anti-tank turret and snow speeder fire with absolutely zero damage (even on "weak spots" like joints). If the much smaller guns on the naboo speeder were able to blast apart the Trade Fed. AATs in EP1 without issue (and those tanks seem to be more or less equally as well protected as modern tanks), it is safe to assume that AT-AT's have far superior armor than modern tanks. Their cockpit also survived a direct hit from a ramming snow speeder and even when they fell there was apparent little damage to their hull upon impact. The neck is most certainly a week point, but modern anti-armor weapons just aren't going to cut it. A MAC just might do the trick, but given that MACs are just a weapon type we would need more information about to actually say whether or not it could penetrate.

As for engineering concerns of not being able to stand: "The design of a walker's legs seems to be a potential source of concern. A simple visual inspection of the legs will show that while they have a respectable 7:1 ratio of length to width when viewed from the side, they have a 16:1 ratio of length to width when viewed from the front. This has led to widespread concerns that they would be structurally weak, and highly susceptible to the phenomenon known as "column buckling". The best way to dispel myths like this is to perform an actual analysis, based on conservative assumptions of material properties.

The leg of a walker is pin-jointed at its knee and its base, but free at its end. Therefore, it is an example of a column with one free end and one fixed end, thus doubling the effective length to width ratio (for the purposes of Euler's Formula calculations) to 32:1. If we assume that a walker's legs are made out of present-day structural steel, then they would have an elastic modulus of 200 GPa. Note: do not confuse elastic modulus with the entirely different concepts of yield stress (260 MPa for structural steel) or ultimate tensile stress (400 MPa for structural steel). Anyway, the moment of inertia I for the leg in bending would be bh³/12 = 0.1875, and Euler's Formula states that critical column buckling load P is (pi/L)²•EI. Substituting L = 32m, E = 200 GPa, and I = 0.1875 m^4, we get P = 360 MN, which is equivalent to the weight of 36,000 tons in a 1g gravity field. Remember that this is the critical load on just one leg, and a walker always has at least three feet on the ground. Therefore, even if we used a safety factor of 2, the walker's mass would have to exceed 72,000 tons to create a column buckling situation in its legs! A walker is massive, but not that massive."

As for the Death Star (what the Death Star has to do with anything is beyond me.), no... just... no. The Death Star does not have a weak shield, but instead has a shield incapable of keeping out fighters while being to stop larger, faster, and more powerful projectiles. The Death Star's shields are expected to hold off the fire from entire fleets. Star wars turbolaser firepower calcs. range from megatons to gigatons depending on how sources are analyzed. Given that capital ships have dozens of turbolasers each, and fleets by definition would be dozens of ships, the Death Star’s shields at the very least should be able to tank fairly heavy terraton level firepower. I’ll give you a clue: asteroids are more or less around this powerful. Further proof: the much smaller and weaker Executer SSD survived multiple star destroyers impacting at a high fraction of c without being seriously damaged, and each of those impacts would be considerably more powerful than the average asteroid impact.
Finally, it has been directly stated that the Death Star’s shields can survive a blast from its own main weapon. The Death Star’s superlaser is calced at a minimum of roughly 50 quadrillion megatons (5 x 10 to the 19th) which I can assure you is an insanely high number far more powerful than any asteroid.

As for Luke’s X-Wing being able to destroy a turret, that doesn’t necessarily mean that the armor is weak, but quite possibly instead that it has heavy firepower, and the armor is not supposed to be under attack in the first place (that’s the shield’s job). And when it comes to nukes in space, it’s obvious that you haven’t done your research. While it’s not true that nukes are useless in space, they simply are not the WMDs that they are in atmosphere. When in space, even powerful nukes have almost no effect on targets just a few hundred meters away, and there most certainly isn’t an explosion/shockwave in the same way there is on Earth. Nuclear explosions would be unable to penetrate the shield, and even if they did the damage they could cause would be pitiful to a 160 km armored sphere.

Permalink
| August 5, 2013, 3:43 am
 Group moderator 
Darn Matthew you are smart!
Permalink
| August 5, 2013, 4:39 am
 Group moderator 
Quoting Christian Bish
Well Kenyon, i have smaller tanks and my T-666 Hellbent command tank is going to be replaced by the new M-07 Paladin Heavy Assault tank which is smaller then the Hellbent. The Paladin will also have a small escort of M-17 Sheppard MBTs and a couple of the Boxer Variants.

Escorts don't stop a 230mm Shell Annihilating your Paladin from a few hundred kilometres away.
Permalink
| August 5, 2013, 6:32 am
 Group moderator 
Quoting jack kenyon
Escorts don't stop a 230mm Shell Annihilating your Paladin from a few hundred kilometres away.

Is it a guided round, because, you know, tanks can move?
Permalink
| August 5, 2013, 7:00 am
Can it survive Chuck Norris septic tank? lol...

Geez...And in film everything looks simply cheap and vulnerable. Even the Executor could not survive the impact of an A-Wing without it's shields. I wonder if an Endor Holocaust would have been possible...Nah. It was a myth or so they say...
Permalink
| August 5, 2013, 11:27 am
 Group moderator 
Quoting TheWolfBrigade 01
Can it survive Chuck Norris septic tank? lol...

Geez...And in film everything looks simply cheap and vulnerable. Even the Executor could not survive the impact of an A-Wing without it's shields. I wonder if an Endor Holocaust would have been possible...Nah. It was a myth or so they say...

The Endor Holocaust is much more realistic than what actually happens in the film. A 900 km sphere exploding in orbit is going to cause some MAJOR pain for the planet below.
Permalink
| August 5, 2013, 11:55 am
 Group moderator 
Quoting Matthew Sylvan
Is it a guided round, because, you know, tanks can move?

Well, yes they can, but only if they can detect a hypersonic round. When fired, light from it is shielded by the curvature of the earth, and the sound is several seconds behind the impact. Even if they were already moving, it is that hard to score a hit, which would almost certainly destroy the target.
Permalink
| August 5, 2013, 1:49 pm
 Group moderator 
Quoting jack kenyon
Well, yes they can, but only if they can detect a hypersonic round. When fired, light from it is shielded by the curvature of the earth, and the sound is several seconds behind the impact. Even if they were already moving, it is that hard to score a hit, which would almost certainly destroy the target.

This gun is more suited towards indirect fire and in masses like an artillery strike. It's silly to sniper at 200km ranges xD
Permalink
| August 5, 2013, 2:08 pm
 Group moderator 
Quoting jack kenyon
When fired, light from it is shielded by the curvature of the earth, and the sound is several seconds behind the impact.
Future radars, probably will be so sensitive, they can pretty much detect anything in the air. Still, that will be a magnificient vehicle.

Permalink
| August 5, 2013, 2:26 pm
This may seem pretty stupid, but when building tanks on LDD, I never know where to start, and I can't think of way to make a decent looking chassis.

Does anyone have any advice?
Permalink
| August 5, 2013, 3:36 pm
 Group moderator 
Quoting Broken Bricks
Does anyone have any advice?
I am the perfect guy for you.

Class

First I decide what class the tank will be (light, medium, heavy). After that is done, you need to decide on the caliber of the main gun.

Turret

Once you have the caliber, you need to build a turret that can house it. There are lot of types. Manned, unmanned. Manually loaded, automatically.

Ammunition

Also, you need to think of where to place the ammo. For example, my Chynska stores it behind the gun, while my Super Hellcat and my newest tank, the Armata stores it under the turret vertically in a circular way and the crew is placed in front of it.

Chassis

Once the turret is built, a chassis needs to be built according to the class and turret's size. The best scale for me is 8 wide hull with 1 wide tracks for light tanks, 2 wide for mediums and 3 wie for heavies.

Protection level

I will write down the Tongorian standards.
Light tank: lightly armored, no ERA, only Defensive laser.
Medium tank: well-armored, ERA on front and sides, cage armor on rear, Defensive laser/hard-kill APS.
Heavy tank: heavily-armored, ERA on all sides, Defensive laser.

Suspension

Once the chassis and turret is built we can move on to the suspension. There are several types you can use, the most simple is wheels directly attached to the chassis. After that you lift the body just enough to slide the track under the wheels, do some magic and you built the tracks and you just built a tank like my Armata. Well, maybe not as good, but a tank. You need to practice a lot with LDD and you can build tanks like me.

...and that is how I build a tank. I hope this helped you and others too.
Permalink
| August 5, 2013, 4:03 pm
 Group moderator 
Also, if you want we can make a joint-project. Just send a request for the TGDB (Tongorian Ground Desing Bureau) and they will help if Pavel approves it.
Permalink
| August 5, 2013, 4:06 pm
Quoting Matthew McCall
The Endor Holocaust is much more realistic than what actually happens in the film. A 900 km sphere exploding in orbit is going to cause some MAJOR pain for the planet below.


I can imagine that pretty simple. *Counts sheep and dream a good dream*
Permalink
| August 5, 2013, 5:21 pm
 Group moderator 
Quoting Matthew Sylvan
Also, if you want we can make a joint-project. Just send a request for the TGDB (Tongorian Ground Desing Bureau) and they will help if Pavel approves it.

Does that include me, I would like to get started on a medium sized Tank Destroyer. Also I will be posting the aircraft that you modified for me tomorrow Sylvan.
Permalink
| August 5, 2013, 7:38 pm
Alright so the ASE is willing to have the U.I.S have a good month production license of the Pharaoh Siege Tank at max production. Also the UWCE is looking for 1 more potential member. Bish (Well I think the ODF is still standing since you and Navy are still active members even if Zach is inactive...) If you are willing to change sides but I think you are fine where you stand. Anyways...

*Drops character*

I still wonder if Zach is doing anything at this moment...
Permalink
| August 5, 2013, 7:59 pm
 Group moderator 
Quoting Christian Bish
Does that include me, I would like to get started on a medium sized Tank Destroyer. Also I will be posting the aircraft that you modified for me tomorrow Sylvan.

We are going to war and making joint-projects? Why not? xD

By Tongorian standards, a TD is a lightly-armored, turreted tank. Do you mean the classic, gun in a superstructure TDs?
Permalink
| August 6, 2013, 2:54 am
 Group moderator 
Quoting Matthew Sylvan
We are going to war and making joint-projects? Why not? xD

By Tongorian standards, a TD is a lightly-armored, turreted tank. Do you mean the classic, gun in a superstructure TDs?

Some what, for EFCF standards for a Tank Destroyer are medium armor to heavy armor ether turreted or gun in chassis. That is my standard for a TD, there will be a couple of light TD in the Boxer family but those will have a 100mm Cannon for light armor also lightly armored.
Permalink
| August 6, 2013, 9:08 am
 Group admin 
I'm planning on building a new MBT i want to make it a hover vehicle

does anyone know the advantages and disadvantages of a hover tank over a normal tank?
Permalink
| August 6, 2013, 9:49 am
Quoting Matthew Sylvan

Thanks Alot! I'll use this soon when I find time to go on LDD.
Permalink
| August 6, 2013, 10:55 am
 Group moderator 
Quoting Navy Person
I'm planning on building a new MBT i want to make it a hover vehicle

does anyone know the advantages and disadvantages of a hover tank over a normal tank?

Hover tanks are:
+ faster
+ more mobile
+ able to hover across bodies of water
- less stealthy due to hover thrust
- generally more lightly armored
- production rate is 50% that of conventional tanks
Permalink
| August 6, 2013, 12:40 pm
Quoting Matthew McCall
Hover tanks are:
+ faster
+ more mobile
+ able to hover across bodies of water
- less stealthy due to hover thrust
- generally more lightly armored
- production rate is 50% that of conventional tanks


Annnd.....That's like in three weeks production time?

Permalink
| August 6, 2013, 1:12 pm
We can also add custom airships under the 1000m limit right?
Permalink
| August 6, 2013, 1:16 pm
 Group moderator 
Quoting TheWolfBrigade 01
We can also add custom airships under the 1000m limit right?

You can't build ships that big. It is silly, that you only want to build big and complicate things.
Permalink
| August 6, 2013, 2:11 pm
 Group moderator 
Quoting Matthew McCall
Hover tanks

Argh :@ I wanted to answer it! :(
Permalink
| August 6, 2013, 2:14 pm
 Group moderator 
Quoting Matthew McCall
Hover tanks are:
- production rate is 50% that of conventional tanks

*double* 50% more
"clarification"
Permalink
| August 7, 2013, 1:58 am
 Group moderator 
Quoting Nightmaresquid º
*double* 50% more
"clarification"

No, Matthew was right. You only get half of the normal production rate.
Permalink
| August 7, 2013, 2:54 am
 Group moderator 
Holy Moly! The Armata is at 30 likes now!

Thank you if you gave a like and if not, I would be super happy if you would :D
Permalink
| August 7, 2013, 10:51 am
 Group moderator 
Quoting Matthew Sylvan
No, Matthew was right. You only get half of the normal production rate.

Matthew simply said production rate is 50%
One might take that's as double, I was saying that as clarification.
Permalink
| August 7, 2013, 12:55 pm
 Group moderator 
Quoting Nightmaresquid º
Quoting Matthew Sylvan
No, Matthew was right. You only get half of the normal production rate.

Matthew simply said production rate is 50%
One might take that's as double, I was saying that as clarification.

Yeah, it can get kinda confusing xD
Permalink
| August 7, 2013, 12:58 pm
 Group moderator 
I set a future goal for myself, building the Type-99 Armata, completely from Bricklink. Don't expect it any soon, maybe in years, but I WILL build it. It just looks so good.
Permalink
| August 7, 2013, 1:02 pm
Blah no action today...Since Brickviller is out of the picture that officially means that the war with Sykes (Who is also absent) is over...?
Permalink
| August 7, 2013, 1:33 pm
 Group moderator 
Quoting TheWolfBrigade 01
Blah no action today...Since Brickviller is out of the picture that officially means that the war with Sykes (Who is also absent) is over...?

I talked with Zach, he will come back.

As for the war, it might go on if Zach comes back.
Permalink
| August 7, 2013, 2:26 pm
 Group moderator 
Quoting Nightmaresquid º

Hey Squid, how about this? http://tinyurl.com/k75kgs8 you like it?
Permalink
| August 7, 2013, 3:47 pm
 Group moderator 
Quoting TheWolfBrigade 01

You either used invisible letters or didn't write anything.
Permalink
| August 7, 2013, 4:58 pm
 Group moderator 
Quoting Matthew Sylvan
Hey Squid, how about this? http://tinyurl.com/k75kgs8 you like it?

Yeah, currently I'm working on a side project unrelated to D&C II, a wwii era battleship in ldd. It will be massive.
Permalink
| August 7, 2013, 6:42 pm
 Group moderator 
I did something non D&C too (not even mitary :O) stuff and already uploaded it. It's my friend's motorcycle. Check it out as I rarely do something like this.
Permalink
| August 7, 2013, 6:55 pm
Quoting Nightmaresquid º
Yeah, currently I'm working on a side project unrelated to D&C II, a wwii era battleship in ldd. It will be massive.


Yamato or Bismarck? I would love to try to build one of the H-class battleships that were never build.
Permalink
| August 7, 2013, 7:26 pm
Quoting Matthew Sylvan
You either used invisible letters or didn't write anything.


I wonder how that happened?
Permalink
| August 7, 2013, 7:31 pm
 Group moderator 
Quoting TheWolfBrigade 01

I wonder how that happened?

I see now that you deleted that empty comment. You make me look silly xD
Permalink
| August 8, 2013, 2:41 am
Quoting Matthew Sylvan
I see now that you deleted that empty comment. You make me look silly xD


Don't really know how that happened. Why was it there I wonder...
Permalink
| August 8, 2013, 12:16 pm
 Group moderator 
Quoting TheWolfBrigade 01

Don't really know how that happened. Why was it there I wonder...

http://tinyurl.com/6spjudb
Permalink
| August 8, 2013, 12:21 pm
Quoting Matthew Sylvan
http://tinyurl.com/6spjudb


That jokes old...
Permalink
| August 8, 2013, 4:12 pm
 Group moderator 
Quoting TheWolfBrigade 01

That jokes old...

... but gold.

Ok, enough with this. What are you working on? Tell me it's not in black.
Permalink
| August 8, 2013, 4:17 pm
*beep beep* This is a Babylonian International News breaking news update *beep beep*

“Hello everyone, my name is Mark Harrison and we have some breaking news from within what seemed to be a peacefully dormant nation. We go live to our field reporter Patricia Wahlsworth in the NCA capital with more info on these developments. Trish? . .”

*Gunfire heard*
“Thanks Mark, the NCA capital is flooded with rioters. Things have now turned deadly as the military and the protesters exchange gunfire. They’ve been here for weeks demanding the resignation of many top NCA officials who denied and dismissed the demands. now things *cough* have turned for the worse as the military is now using tear gas yet again to attempt to *cough* break up the protestors.
*tank treads heard approaching*
Mark, it appears we now have tanks rolling in to subdue these rioters but it looks like they may not be enough. They’ve broken down the gates of the capital building and are now storming the location. I hate to say it but it looks to be all over for the NCA.”

“Thank you Trisha. Well . . . that seems to be quite dramatic. At least we know what has happened over the past several weeks for the NCA.
A source inside the rebel group has told us they are operating under the name ‘Ares Republic’ so now we know what to expect to rise from the former NCA.”

*beep* This has been a BIN breaking news alert. *beep*

Permalink
| August 8, 2013, 6:08 pm
Quoting Zach Eli "Sierra" Sykes
*beep beep* This is a Babylonian International News breaking news update *beep beep*

“Hello everyone, my name is Mark Harrison and we have some breaking news from within what seemed to be a peacefully dormant nation. We go live to our field reporter Patricia Wahlsworth in the NCA capital with more info on these developments. Trish? . .”

*Gunfire heard*
“Thanks Mark, the NCA capital is flooded with rioters. Things have now turned deadly as the military and the protesters exchange gunfire. They’ve been here for weeks demanding the resignation of many top NCA officials who denied and dismissed the demands. now things *cough* have turned for the worse as the military is now using tear gas yet again to attempt to *cough* break up the protestors.
*tank treads heard approaching*
Mark, it appears we now have tanks rolling in to subdue these rioters but it looks like they may not be enough. They’ve broken down the gates of the capital building and are now storming the location. I hate to say it but it looks to be all over for the NCA.”

“Thank you Trisha. Well . . . that seems to be quite dramatic. At least we know what has happened over the past several weeks for the NCA.
A source inside the rebel group has told us they are operating under the name ‘Ares Republic’ so now we know what to expect to rise from the former NCA.”

*beep* This has been a BIN breaking news alert. *beep*


Aaaaaannnnnddddd He's back. What's up Sykes?

*Kills rioters with my smelly socks*
Permalink
| August 8, 2013, 7:13 pm
Sounds like another of our beloved superstates has finally hit the bucket...*Preps up fleet to annex possible new territories*...
Permalink
| August 8, 2013, 7:21 pm
 Group moderator 
Quoting TheWolfBrigade 01
Sounds like our beloved NCA has finally hit the bucket...*Preps up fleet to annex possible new territories*...

NCA may be down but Zach is not out, Will be watching Sucker Punch and Predators later.
Permalink
| August 8, 2013, 7:25 pm
There is still a nation there, and it is still owned by me. It just won't be the NCA anymore.

So sorry we never got to finish our slugfest Kenyon. I was working on a few things and thought to myself: 'I've really dropped the ball on aesthetics'. So, I wanted to step back and work on what I have and redo it, pretty it up, and otherwise improve the visual quality of my work as well as the functional.
Permalink
| August 8, 2013, 8:06 pm
Quoting Zach Eli "Sierra" Sykes
There is still a nation there, and it is still owned by me. It just won't be the NCA anymore.

So sorry we never got to finish our slugfest Kenyon. I was working on a few things and thought to myself: 'I've really dropped the ball on aesthetics'. So, I wanted to step back and work on what I have and redo it, pretty it up, and otherwise improve the visual quality of my work as well as the functional.


*Orders all units to stand down*

So...No more being a PMC...Just a former glory made up of rat tag rebels...
Permalink
| August 8, 2013, 8:29 pm
Quoting TheWolfBrigade 01

*Orders all units to stand down*

>:/
Quoting TheWolfBrigade 01

So...No more being a PMC...Just a former glory made up of rat tag rebels...

Who said anything about that?
Permalink
| August 8, 2013, 8:45 pm
Quoting Zach Eli "Sierra" Sykes
>:/
Quoting TheWolfBrigade 01

So...No more being a PMC...Just a former glory made up of rat tag rebels...

Who said anything about that?

:)

So it's just gonna be the Ares Republic then eh? Alright what's it's full story?
Permalink
| August 8, 2013, 8:53 pm
 Group moderator 
Zach is back!!!
Hey Zach, two things.
1: are your vehicles still going to be blue and yellow? Maybe try something that would irk in combat? (I get that it is show camo, but I still am not fond of it)

2: Wo are these rebels, because it sounds like they are kicking the NCA's A55! Surely a faction with a vast airforce and navy, and a pretty large ground army too could contain even large numbers of rebels?
(How about we say that your old populace that you evicted was armed and trained by their host factions and then sent back to lead a hostile takeover?)

Oh, and about our slugfest, Brickviller is no longer lego ing, so, maybe in a while, we can have a proper grudge match, one on one..
I have been building...
Permalink
| August 9, 2013, 5:33 am
 Group admin 
after playing black ops 2 for around 6 hours or so XD i thought it would be cool to make guns out of lego, so i established the ADW corporation which, under the control of the AUDF will begin to produce weapons for my faction.

if anyone would like to sample the quality of AUDF firearms, feel free to order one! XD
Permalink
| August 9, 2013, 9:06 am
Quoting Navy Person
after playing black ops 2 for around 6 hours or so XD i thought it would be cool to make guns out of lego, so i established the ADW corporation which, under the control of the AUDF will begin to produce weapons for my faction.

if anyone would like to sample the quality of AUDF firearms, feel free to order one! XD


Eh. I arm my troops with an M-16 styled rifle. A bit futuristic and chambered in a 11mm rifle caliber. Also for sidearms is a custom 11mm handgun with a 1911 styled frame. The cartridge is almost the same as a 454 Casull and titanium cast tip. Not too big but not to bad. Also a special hunter of mine uses a powerful 12mm handgun used for instant kills and usually hits them in the head.
Permalink
| August 9, 2013, 11:19 am
 Group moderator 
Hey guys! Wanna see something new, unique, epic and awesome at the same time? If yes click on this link: http://tinyurl.com/l5rd5fz
Permalink
| August 9, 2013, 3:23 pm
Quoting jack kenyon
Zach is back!!!
Hey Zach, two things.
1: are your vehicles still going to be blue and yellow? Maybe try something that would irk in combat? (I get that it is show camo, but I still am not fond of it)

2: Wo are these rebels, because it sounds like they are kicking the NCA's A55! Surely a faction with a vast airforce and navy, and a pretty large ground army too could contain even large numbers of rebels?
(How about we say that your old populace that you evicted was armed and trained by their host factions and then sent back to lead a hostile takeover?)

Oh, and about our slugfest, Brickviller is no longer lego ing, so, maybe in a while, we can have a proper grudge match, one on one..
I have been building...

I never thought you would miss me.

1) No. Ares Republic was originally going to be orange, white, with some light gray. This isn't showing up for s*** in LDD so I'm going to orange, light gray, dark gray. I will also be putting it in irregular camo patterning (because that looks cool).

2) Ares Advanced Weaponry was originally a corporation that produced all the firearms, munitions, and infantry tech for the NCA. Since they are teh supplier of NCA standard infantry gear, do the math and get creative. I din't think up a backstory for it but the key points are with the NCA at war, they were not prepared for an insurrection and something obviously ticked Ares off. Thus, NCA gov't gets owned because civilians then get military grade tech.
Permalink
| August 9, 2013, 3:55 pm
Quoting Matthew Sylvan
Hey guys! Wanna see something new, unique, epic and awesome at the same time? If yes click on this link: http://tinyurl.com/l5rd5fz


*Aims Pharaoh's MAC gun to it...*

Bah inferior to ANY combat vehicle. I bet you that if done in real life those legs would fall apart in a few leaps.
Permalink
| August 9, 2013, 4:06 pm
 Group moderator 
Quoting TheWolfBrigade 01

*Aims Pharaoh's MAC gun to it...*

Bah inferior to ANY combat vehicle. I bet you that if done in real life those legs would fall apart in a few leaps.
*jumps on Pharaoh's top and pewps on it*

Legs are made out of carbon nano tubes.

Permalink
| August 9, 2013, 4:55 pm
Quoting Matthew Sylvan
Quoting TheWolfBrigade 01

*Aims Pharaoh's MAC gun to it...*

Bah inferior to ANY combat vehicle. I bet you that if done in real life those legs would fall apart in a few leaps.
*jumps on Pharaoh's top and pewps on it*

Legs are made out of carbon nano tubes.


*Shoots bug with bb and feeds it to my chickens*

Easy skeet! And besides...How is this gonna fit with D&C II combat?
Permalink
| August 9, 2013, 5:45 pm
 Group moderator 
Quoting TheWolfBrigade 01

*Shoots bug with bb and feeds it to my chickens*

Easy skeet! And besides...How is this gonna fit with D&C II combat?

It won't. It will fit my combat. You will need to adapt to it. Getting a clean shot at it while it is jumping (150km/h top speed with boosters!). Well, good luck with that.

It is designed to attack in masses (but still deadly on its own), sorta like a cavalry, but with two 152mm coilguns firing guided tandem HEAT rounds, that can destroy any target.
Permalink
| August 9, 2013, 6:11 pm
 Group moderator 
Imagine the effect:

You are sitting in your trench, awaiting orders. You hear some muffled noise in the distance. Someone yells:
- Grasshoppers incoming at 11!
You immedietely stand up and see the 10 Grasshoppers popping in and out of the trees, rapidly closing on you. You reach for your rifle, but you know you can't damage them, you would need something bigger.

The Grasshoppers reach 1km, which is the maximum range for their guns. Suddenly, all 20 152mm howitzers start firing in mid-air at your position, in air-burst mode.

Explosions everywhere. Debris and bodyparts flying around. This goes on for terribly long 30 seconds. You are shaking when all of a sudden everything goes quiet. Somehow, you survived the barrage. The howitzers stopped firing, you clearly hear their steps now and the moaning of the survivors of the carnage. Smell of burnt flesh and clothes is in the air. Dust is flying everywhere. You can barely see anything.

You know they are close. You don't want to, but you can't resist the urge to look out.
You slowly stand up, finger on the trigger, you see the edge of the trench. Finally, you gather enough courage to stick your head out.

A Grasshopper stands a few meters in front of you, hunting down remaining survivors. You know its radar already detected you, but you are just standing there frozen. It starts turning quick. It is now looking at you. You stare into its deep and empty black eyes, no emotions shown, nothing. Last thing you see is how the gatling spins up and then a small and quick flash. It felt like an eternity for you, yet it was only a fraction of a second.

You are lying there, motionless in your trench, that you digged, your very own grave.

The mechs head back to base. They were victorious this time.

Phew! That actually became a pretty nice story :D
Permalink
| August 9, 2013, 6:50 pm
Quoting Matthew Sylvan
Imagine the effect:

You are sitting in your trench, awaiting orders. You hear some muffled noise in the distance. Someone yells:
- Grasshoppers incoming at 11!
You immedietely stand up and see the 10 Grasshoppers popping in and out of the trees, rapidly closing on you. You reach for your rifle, but you know you can't damage them, you would need something bigger.

The Grasshoppers reach 1km, which is the maximum range for their guns. Suddenly, all 20 152mm howitzers start firing in mid-air at your position, in air-burst mode.

Explosions everywhere. Debris and bodyparts flying around. This goes on for terribly long 30 seconds. You are shaking when all of a sudden everything goes quiet. Somehow, you survived the barrage. The howitzers stopped firing, you clearly hear their steps now and the moaning of the survivors of the carnage. Smell of burnt flesh and clothes is in the air. Dust is flying everywhere. You can barely see anything.

You know they are close. You don't want to, but you can't resist the urge to look out.
You slowly stand up, finger on the trigger, you see the edge of the trench. Finally, you gather enough courage to stick your head out.

A Grasshopper stands a few meters in front of you, hunting down remaining survivors. You know its radar already detected you, but you are just standing there frozen. It starts turning quick. It is now looking at you. You stare into its deep and empty black eyes, no emotions shown, nothing. Last thing you see is how the gatling spins up and then a small and quick flash. It felt like an eternity for you, yet it was only a fraction of a second.

You are lying there, motionless in your trench, that you digged, your very own grave.

The mechs head back to base. They were victorious this time.

Phew! That actually became a pretty nice story :D


Or I just throw a hail of antimatter missiles at them and there you go. Problem solved. No more "tiny fleet of grass eating insects".

Permalink
| August 9, 2013, 9:11 pm
Quoting TheWolfBrigade 01

Or I just throw a hail of antimatter missiles at them and there you go. Problem solved. No more "tiny fleet of grass eating insects".

I think you are underestimating the power of a 150mm howitzer.
Permalink
| August 9, 2013, 9:16 pm
Quoting Zach Eli "Sierra" Sykes
I think you are underestimating the power of a 150mm howitzer.


WHA- UNDERESTIMATE? I HAVE POSSESSION OF OVER 20 TANKS FITTED WITH A 280mm MAC! Also I have the capabilities of the Impaler II with two large turrets each armed with a total of three 800mm guns!
Permalink
| August 9, 2013, 10:04 pm
 Group moderator 
At maximum speed these jump 40 m every second and it can do it any direction as it might not go straight forward.

Zach you are right. Howitzers this big have a 50m kill radius (100m in diameter). So 20 of them can cover a HUGE area. Btw, did you like my little story? :D

Firing with the Impaler at rapidly moving objects danger close (600m) to your units, it's not cool. That range is probably in the casualty radius of a 800mm gun.
Permalink
| August 10, 2013, 3:17 am
 Group moderator 
For the record, the Grasshopper is really scary as a vehicle, and I accept its massive potential to devastate infantry.
On the other hand, it looks quite large, as in, heavy drone size for production, therefore will only be available in small numbers (not enough for such high concentrations to be used in mere infantry smashing operations.) they would be very effective against heavy tanks, especially tracked ones, which it could easily outmanoeuvre, hitting their top armour and weaker areas.

Problems identified:
Sow production rate
Vulnerability to land mines
Vulnerability to aircraft (my drones carry venom missiles designed to destroy light walker vehicles, like this)

Positives:
Highly original
Great model
Seems highly effective (in prescribed role)

I can however, see that for the role of infantry fighting, your Chaika drone would be better suited, or my Shadow Drones, which would actually be effective against the grasshopper, by getting in close using speed and agility to avoid the howitzers, the mounting the beast and using plasma cutters and blades to disable it.
Permalink
| August 10, 2013, 5:32 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
I never thought you would miss me.

Neither did I, but yeah, I guess I missed going to sleep thinking myself to death wondering how I would out smart you.
You boast a lot, but you have backed up your claims to some extent and are a great advisory, so pretty soon, I will probably go for you again...
What can I say, I want to fight someone!
Permalink
| August 10, 2013, 5:49 am
 Group moderator 
New pic of the Grasshopper (named Locust by Garry Rocks, that name fits it better) in action. http://www.flickr.com/photos/71461420@N08/9478451354/ Jack, anything is vulnerable to aircrafts. With proper air cover, these will be deadly. Final production versions will have efensive lasers, as all my other creations.

As for its size, it is big (more like long, the AM4 Explorer is much taller/bigger) but it is lightly armored (can withstand 30mm HV sells in the toughest parts)

It should be between somewhere the Medium and Large/Heavy class. 30 or 45/week is good for me.
Permalink
| August 10, 2013, 5:54 am
 Group moderator 
Quoting jack kenyon

1. Problems identified:
Slow production rate
Vulnerability to land mines
Vulnerability to aircraft


your Chaika drone would be better suited, or my Shadow Drones, which would actually be effective against the grasshopper, by getting in close using speed and agility to avoid the howitzers, the mounting the beast and using plasma cutters and blades to disable it.

1. Pretty much any ground units have these problems. However, it may jump over a minefield.

2. I built a melee drone already, same saze as tha Locust, with a 14.5mm gatling in its tail. Perfect for demoralizing troops.
Permalink
| August 10, 2013, 6:02 am
 Group moderator 
I had an idea for a cool creation. I want to build a selection of creatures native to New Babylon, just something non military for a change. If I do so, will others also post creature models, with descriptions of where they live, ect?
I think it will just build up a richer universe for new Babylon. I already have a few ideas, like what would happen if animals we brought with us bred with native species.
Permalink
| August 10, 2013, 2:05 pm
 Group moderator 
Quoting jack kenyon
I had an idea for a cool creation. I want to build a selection of creatures native to New Babylon, just something non military for a change. If I do so, will others also post creature models, with descriptions of where they live, ect?
I think it will just build up a richer universe for new Babylon. I already have a few ideas, like what would happen if animals we brought with us bred with native species.

The melee drone I described earlier (gatling in its tail) was built as an organic creature first. I never decided whether it will be synthtetic or organic. However, after hearing your idea, I'm sure it's organic. Its name is Traituxus, it lives under the ground, has only two legs/arms (two giant claws each hand) with giant shoulder blades, a long tail with a mace and spike and a worm-like head. Built in black and white.
Permalink
| August 10, 2013, 2:29 pm
 Group moderator 
Quoting jack kenyon

http://tinyurl.com/k84585m The Traituxus.
Permalink
| August 10, 2013, 3:02 pm
 Group moderator 
Quoting Christian Bish

Christian!! Where is the Corsair??
Permalink
| August 10, 2013, 4:44 pm
 Group moderator 
Hey everyone! I'm on Brothers-Brick :D http://www.brothers-brick.com/2013/08/10/the-very-angry-grasshopper/ I'm on Brothers-Brick :D:D
Permalink
| August 10, 2013, 5:13 pm
Quoting jack kenyon
Neither did I, but yeah, I guess I missed going to sleep thinking myself to death wondering how I would out smart you.
You boast a lot, but you have backed up your claims to some extent and are a great advisory, so pretty soon, I will probably go for you again...
What can I say, I want to fight someone!

Well, about 20-25% of the NCA units won't be staying with me. They won't make the cut over to the AR. A good chunk of it will and several things will be re-armed, retuned, and otherwise polished up in addition to some repainting (which is turning into more than repainting ;).
Speaking of units, my spreadsheet is configured to keep time and says I have missed 4 weeks of production. I will be updating that. With the previous war on hold while I was away, I assume those weeks do not grant me wartime bonuses.

And Jack, if you want to go again, Let's do it.
No allies, secret support, one on one, for old times' sake. Let's up the tanks, tech, and tactics to the test.
Disclaimer: With Brickviller's retirement and the removal of his submarine fleet, my navy will be operating a lot more aggressively.
Permalink
| August 10, 2013, 8:00 pm
Quoting Zach Eli "Sierra" Sykes
Well, about 20-25% of the NCA units won't be staying with me. They won't make the cut over to the AR. A good chunk of it will and several things will be re-armed, retuned, and otherwise polished up in addition to some repainting (which is turning into more than repainting ;).
Speaking of units, my spreadsheet is configured to keep time and says I have missed 4 weeks of production. I will be updating that. With the previous war on hold while I was away, I assume those weeks do not grant me wartime bonuses.

And Jack, if you want to go again, Let's do it.
No allies, secret support, one on one, for old times' sake. Let's up the tanks, tech, and tactics to the test.
Disclaimer: With Brickviller's retirement and the removal of his submarine fleet, my navy will be operating a lot more aggressively.


And with aid from the U.I.S at our newly established United World Collation of Empires the ASE is expect to aid the U.I.S with some projects in times to come. We hope that on behalf of the ASE we stand with the ODF.

*Breaks character*

Alright so guess I will be gaining up the ranks with the other giants within weeks to come. Also I cannot wait to see some old NCA tech up for sale.

Permalink
| August 11, 2013, 12:40 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
Well, about 20-25% of the NCA units won't be staying with me. They won't make the cut over to the AR. A good chunk of it will and several things will be re-armed, retuned, and otherwise polished up in addition to some repainting (which is turning into more than repainting ;).
Speaking of units, my spreadsheet is configured to keep time and says I have missed 4 weeks of production. I will be updating that. With the previous war on hold while I was away, I assume those weeks do not grant me wartime bonuses.

And Jack, if you want to go again, Let's do it.
No allies, secret support, one on one, for old times' sake. Let's up the tanks, tech, and tactics to the test.
Disclaimer: With Brickviller's retirement and the removal of his submarine fleet, my navy will be operating a lot more aggressively.

I will be away for a few days starting tommorrow. I will bring the I pad so I will still be active, but will not be building. I need to Finnish my tracked chassis so I can build all the Varients which is at least a week's worth of building and photographing, then the truck and its ICBM Varient. (A day or two)

Once that is done, I need to build the Nester rapid deployment helicopter, theTyrant II Shock Tank (heavy) and the I really need to build some landing craft and amphibious assault vessels (you would get the hint when I posted them anyway, so what does it matter)

Finally, once I have finished all that, I can start on the Devastator Super Heavy Shock tank, which will take ages, and with work, chores, and events to pack into the last few weeks of my holiday, I may not achive my ambitious production estimates that I set at the start of summer. ) :

Also, yesterday I went to an airshow in Blackpool with my cousins. It was incredible. As well as all the performance teams, there were two girls wing-walking on biplanes at 150mph, the red arrows (broken bricks will know them) , the only flying Lancaster bomber, a sea fury, spitfire pr19, hurricane, Eurofighter Typhoon (utterly incredible, pulling massively aggressive manoeuvres, zoom climbs, low passes, even a pugochev's cobra!) and finally, the last Avro Vulcan nuclear bomber. (Look it up, absolutely incredible delta wing aircraft, and it can do vertical zoom climbs and with full throttle,it is one of the loudest aircraft ever built. It was so loud that you felt it in your chest and the ground shook!)

Permalink
| August 12, 2013, 10:28 am
Quoting jack kenyon


Where to? Finland?
Permalink
| August 12, 2013, 12:08 pm
 Group moderator 
Wolf, please be kind amd edit out Jack's comment, otherwise I will delete yours.

This goes for everyone. If you are replying on q long comment, edit it.
Permalink
| August 12, 2013, 12:12 pm
 Group moderator 
Jack, I was at an airplane show (and military display) too, on Kecskemét. There awesome teams too, Türk Yildizlari, the Russian Knights with awesome SU-27s and probably the best, the Frecce Tricolori, italian guys.

The other cool thing were the mighty T-72 and BTR-80M on display. I sat in the driver's (hos seat weights 70kg!) and gunner's compartment, but I can't be a tanker, the limit is 175cm. The driver of it was there and he said some pretty interesting things about it, its gun and the tank's capabilities.

I was shocked when he said that its engine is a 38800 ccm one. I was like whaaat? 39l? Our car has a 50l fuel tank, but the T-72 has a 1200l fuel tank, with a fuel consumption of 200l/100 km on paved road (asphalt is not necessary) and up to 450l/100 km off road.

With my friend we pretty much spent the day around the tank watching it and the planes.
Permalink
| August 12, 2013, 12:28 pm
Quoting jack kenyon
. . . and finally, the last Avro Vulcan nuclear bomber. (Look it up, absolutely incredible delta wing aircraft, and it can do vertical zoom climbs and with full throttle,it is one of the loudest aircraft ever built. It was so loud that you felt it in your chest and the ground shook!)

*yells* Hate you! Those are amazing aircraft. Very powerful, very beautiful. I would kill to see that. I tried actually to base a tactical bomber off of it but I just couldn't get the look of the narrow body right.
Permalink
| August 12, 2013, 9:47 pm
 Group admin 
Ello everyone, I have been thinking of joining this group for a while, but it doesn't look like there is any space left on the map. So I think I will wait to join the next one. I just thought I would voice some suggestions I had for the next d&c.
Add a point system for troops.
For example, maybe everyone gets an amount of points, say 1000, for ground units a week, each troop cost one point, each mbt tank costs 50, each jeep costs 5, each APC costs 15, the amounts could be different, but you get the point. That way, if someone just wants to make just main battle tanks one week they can. You could also add a size limit, or something like it, and for each unit they go over add a set amount of points.
This system presents two distinct advantages to the other one. The first advantage is you could make a way to scarp vehicles. Something along the lines of every vehicle you scrap you get 1/4th of the points back. The second one is that it allows people to be a bit more flexible with what they make. If one week they just want to make a super ship they can, than next week they can make 1/3rd of a super ship and a bunch of little ships. This would mean everything you make would have meaning, and not just be thrown in there because you have room for it.
The disadvantages of this system is that it is more complicated, and would most likely require someone to monitor and keep track of it.
Next make the map bigger, and add special areas too it.
For example, maybe add iron mines, an area that provides an extra 100 production points to ground troops, or have holding coastline give your ships bonus' to speed when they are near them. By adding special areas that do give slight bonus’ you give people reasons to fight, preventing the game from getting stale for a bit longer.
The advantage to this is that the game now gives you a reason to fight over areas. Instead of just looking for good fights you are now strategizing(sic) how to capture and prevent the enemy from capturing areas that could give however owns it a slight advantage.
The disadvantage to this system is that it requires some luck to get it right. Providing areas that are worth fighting over, but can still be countered in some way.
Well, those are all I can think of. Thanks for reading this and feel free to take regard these suggestions as a grain of salt.
Permalink
| August 12, 2013, 9:59 pm
 Group moderator 
Quoting Daniel Bozarth

There are rules please look towards the Rules section here:

http://mocpages.com/group_conversation.php?id=22081&topicid=86887
Permalink
| August 12, 2013, 10:06 pm
 Group admin 
Quoting Matthew Sylvan
Jack, I was at an airplane show (and military display) too, on Kecskemét. There awesome teams too, Türk Yildizlari, the Russian Knights with awesome SU-27s and probably the best, the Frecce Tricolori, italian guys...

Airshows are great, last week i was at the annual one in Oshkosh. Sadly they didn't have the military there this year, but they did have everything from the b-29 to the Terrafugia Transition to a British Aerospace Sea Harrier to a BD-5 microjet. I have to say though, nothing will ever beat seeing the v-22 and the F-22 in 2008, although the B-2 was pretty cool too.
Permalink
| August 12, 2013, 10:20 pm
 Group admin 
Quoting Christian Bish
Quoting Daniel Bozarth

There are rules please look towards the Rules section here:

http://mocpages.com/group_conversation.php?id=22081&topicid=86887

of that i am aware, i realize now that i didn't make it clear enough that my suggestions where for the next D&C
Permalink
| August 12, 2013, 11:14 pm
Quoting Daniel Bozarth
of that i am aware, i realize now that i didn't make it clear enough that my suggestions where for the next D&C


I'm pretty sure the next D&C will have improved rules following after this system.

Anyways it's a shame that the Blue Angels have been grounded indefinitely due to "sequester" cuts.
Permalink
| August 12, 2013, 11:56 pm
Has anyone played Nomada's Alliance Mod for Forces of Corruption? I've been following it since he first posted it and it looks epic...I've tried installing it once but it did not work for me properly :( Go to ModDB and see for yourself and watch his vids of it on youtube. It's a million times better than the original game itself. It's almost truly the third Empire at War..
Permalink
| August 13, 2013, 12:05 am
 Group moderator 
Quoting TheWolfBrigade 01

I was never interested in strategic games, I'm more into RPGs. Currently I'm playing War Thunder (mainly) and Hawken.
Permalink
| August 13, 2013, 3:29 am
 Group moderator 
Possible new member, a fantastic TFOL called Malydilnar. He builds modern and futuristic military designs, only problem is he says he isn't always active.
Permalink
| August 13, 2013, 4:33 am
 Group moderator 
Quoting Zach Eli "Sierra" Sykes
*yells* Hate you! Those are amazing aircraft. Very powerful, very beautiful. I would kill to see that. I tried actually to base a tactical bomber off of it but I just couldn't get the look of the narrow body right.

I am glad you like the vulcan, but the only remaining isn't leaving the UK any time soon, seeing as it took thousands of donations, its own charity, and a decade of work to get it airworthy!
Permalink
| August 13, 2013, 4:37 am
 Group moderator 
Quoting Daniel Bozarth
Ello everyone, I have been thinking of joining this group for a while, but it doesn't look like there is any space left on the map. So I think I will wait to join the next one.

the map appears full, but it isn't. Because half of the people are completely inactive and open to annexation.
Most existing, and large factions are content with their current size, so will not take the land currently available unless it poses strategic importance to them.
If you don't want to join and want to wait until the next one, then you may have a long wait, almost a year isn't it Nightmare?
If you join now, you can build units for the next group (most are interchangeable) and get to know the members batter.
Permalink
| August 13, 2013, 4:44 am
 Group admin 
Quoting jack kenyon
Quoting Daniel Bozarth
Ello everyone, I have been thinking of joining this group for a while, but it doesn't look like there is any space left on the map. So I think I will wait to join the next one.

the map appears full, but it isn't. Because half of the people are completely inactive and open to annexation.
Most existing, and large factions are content with their current size, so will not take the land currently available unless it poses strategic importance to them.
If you don't want to join and want to wait until the next one, then you may have a long wait, almost a year isn't it Nightmare?
If you join now, you can build units for the next group (most are interchangeable) and get to know the members batter.

than can someone link me to the right map. Also, is David Cook, really white on the map?
Permalink
| August 13, 2013, 8:58 am
 Group moderator 
Quoting TheWolfBrigade 01
Has anyone played Nomada's Alliance Mod for Forces of Corruption? I've been following it since he first posted it and it looks epic...I've tried installing it once but it did not work for me properly :( Go to ModDB and see for yourself and watch his vids of it on youtube. It's a million times better than the original game itself. It's almost truly the third Empire at War..

I did play it for a long time, I think from 2.42 and onward. A vary fun game.
Permalink
| August 13, 2013, 9:13 am
Quoting Daniel Bozarth
than can someone link me to the right map. Also, is David Cook, really white on the map?


David Cook is inactive since he started this group. And Nightmaresquid is usually in charge of the map updates and so far he is not really active on that. Also some of the factions on here have claimed some of the empty spots (marked white) but so far we did not see any updates since last week.
Permalink
| August 13, 2013, 12:10 pm
As a reminder to some newcomers Nightmaresquid will close down D&C II and start D&C III early next year. D&C II will shut down by January 1st.

And we have not engaged in any wars currently...
Permalink
| August 13, 2013, 12:19 pm
 Group moderator 
A little update on the Traituxus an the AM4 Explorer mech.

http://tinyurl.com/nyj2vuu

Like what you see (and read)?
Permalink
| August 13, 2013, 2:01 pm
 Group moderator 
Quoting Matthew Sylvan
A little update on the Traituxus an the AM4 Explorer mech.

http://tinyurl.com/nyj2vuu

Like what you see (and read)?

That is cool, i hope you send out a stronger mech to take it out.
Permalink
| August 13, 2013, 2:15 pm
 Group moderator 
Hay Sylvan, How about T-47 it is next to our territories for our 1v1 battle.

So, how bout it.
Permalink
| August 13, 2013, 2:34 pm
 Group moderator 
Quoting Christian Bish
Hay Sylvan, How about T-47 it is next to our territories for our 1v1 battle.

So, how bout it.

I think I suggested that same territory before. So, it's ok for me.
Permalink
| August 13, 2013, 2:44 pm
 Group moderator 
Quoting Christian Bish
That is cool, i hope you send out a stronger mech to take it out.

I built Tongorian minifigs in their traditional outfit/armor. These brave man and women fight these creatures with blades made from the traituxus' armor. They do it by jumping on its back (note that Tongorians are genetically enhanced by nanocells that became part of our DNA) and behead it.

As a tradition, boys and girls at the age of 19 must fight a traituxus, smaller in size, to become an adult. The animals for this ritual are artifically breeded.

The adults who pledge allegiance to protect the people of TU are called Kaihio. They fight predators as big as on the picture.
Permalink
| August 13, 2013, 2:48 pm
Just so I know, How do you declare war on another nation?

(Please don't get worried! but then again, there isn't much to worry about!)
Permalink
| August 13, 2013, 4:43 pm
 Group moderator 
Quoting Broken Bricks
Just so I know, How do you declare war on another nation?

(Please don't get worried! but then again, there isn't much to worry about!)

Well, you say I declar war on x! in the INNF.

That simple. He must fight back or give what you want (never happened so far)
Permalink
| August 13, 2013, 5:08 pm
Quoting Broken Bricks
Just so I know, How do you declare war on another nation?

(Please don't get worried! but then again, there isn't much to worry about!)


Just declare it like how anyone else does it.

I.E-

"THIS IS AN OUTRAGE! THE ASE DECLARES WAR AGAINST --- PREPARE TO DIE..."

Or just basically

"The ASE declares war against ---"
Permalink
| August 13, 2013, 5:13 pm
 Group moderator 
Quoting Christian Bish T-47

As territory 47 is unpopulated for a long time now, nature took it back. It means that cities are now full of vegetation and wildlife.

I have an idea, that there is a huge population of Traituxuses. It would make things a bit more interesting, but if you want a regular fight, that's good for me too.
Permalink
| August 13, 2013, 6:23 pm
 Group moderator 
Quoting Matthew Sylvan
As territory 47 is unpopulated for a long time now, nature took it back. It means that cities are now full of vegetation and wildlife.

I have an idea, that there is a huge population of Traituxuses. It would make things a bit more interesting, but if you want a regular fight, that's good for me too.

That would add to the excitement, that also means that I will have to tweak my battle plans for this new threat.
Permalink
| August 13, 2013, 7:26 pm
 Group moderator 
Can we get another General Convo up please, this one is full Admins.
Permalink
| August 13, 2013, 8:53 pm
 Group admin 
just wondering what the consensus on shielding is, specifically cold plasma suspended on magnets that creates a shield around certain parts of the vehicle, not allowing the user to fire when active, but also protecting said user, the tech is known as plasma window
Permalink
| August 13, 2013, 10:33 pm
 Group moderator 
Quoting Daniel Bozarth
just wondering what the consensus on shielding is, specifically cold plasma suspended on magnets that creates a shield around certain parts of the vehicle, not allowing the user to fire when active, but also protecting said user, the tech is known as plasma window

We would need sources to credable sites explaining how it works, and by credible I mean sites that aren't the ramblings of crazy conspiracy theorists.
Permalink
| August 14, 2013, 2:08 am
 Group admin 
Quoting Matthew McCall
We would need sources to credable sites explaining how it works, and by credible I mean sites that aren't the ramblings of crazy conspiracy theorists.

Well i did some research on the plasma window and it turns out it is true (although im not sure if any of you would trust wikipedia XD) although for the time being plasma windows can only be done in small spaces due to the large amounts of power it takes to generate the field.

http://en.wikipedia.org/wiki/Plasma_window
Permalink
| August 14, 2013, 2:21 am
 Group moderator 
I say no to it. We already have Laser APS, invisible tanks with active camo, railguns on them, antimatter bombs and micro fusion cells onboard. That's enough sci-fi for me. This plasma window sounds like an artificial shield that would require enormous energy and there's no way to overcome it, if allowed.

I veto it.
Permalink
| August 14, 2013, 2:41 am
 Group admin 
Quoting Matthew Sylvan
I say no to it. We already have Laser APS, invisible tanks with active camo, railguns on them, antimatter bombs and micro fusion cells onboard. That's enough sci-fi for me. This plasma window sounds like an artificial shield that would require enormous energy and there's no way to overcome it, if allowed.

I veto it.

I agree with you too

I dont really like the idea either, it seems to sci-fi, next thing you know people are surrounding their bases and fortresses with these force fields.



Permalink
| August 14, 2013, 3:19 am
 Group admin 
the thing about them is that you can still walk through them, but high speed projectiles are deflected by them, similar to shooting through a waterfall.
Permalink
| August 14, 2013, 9:45 am
 Group moderator 
Quoting Daniel Bozarth
the thing about them is that you can still walk through them, but high speed projectiles are deflected by them, similar to shooting through a waterfall.

Strangely, that's exactly how shields work in Star Wars.
Permalink
| August 14, 2013, 11:03 am
Group moderators have locked this conversation.
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