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NEWS BULLETINS
 Group admin 
The purpose of this thread is for the DA staff to provide players with critical or time-sensitive information without the clutter of the "Questions" or "Attacks" threads.

No feedback is permitted here, for sake of clarity. Please direct all questions to the "Questions" thread.


Permalink
| June 2, 2013, 6:16 pm
 Group admin 
ATENTION DA TEAM MEMBERS:

The first three days of play have gone very well, and because several of our collegues were obviously paying attention, several difficinecies in the rules have been identified and corrected.

NOTE 1.
There has been a change in the ATTACK RANGE post on the RULES thread. Previously, if you started on any island, you would never have been able to get off (you need three territories to cross 1 sea zone). There is an addendum that addresses this oversight. Read this because it defines what is legal... and what aint.

NOTE 2.
There are now 9 types of military power. I have added LOGISTICAL POWER to the list. This is not really a change to the rules, but it does make the rules for SEA TRANSPORTS more consistent. The need for a sea transport used to be tucked off by itself in the rules. Now, if your review the MOCs=Power thread, it will be right there. A change will be made to the ORBAT FORMAT to reflect the addition of this 9th type of military power.

These are good additions to the rules, and they were recommended by players who were trying to figure out how to play and how to win. I commend you for your attentive review of the rules, and I thank you for your recommendations.

And no, digital MOCs are STILL not allowed.

Build Victory!

Permalink
| June 3, 2013, 1:24 pm
 Group admin 

While I'm travelling around approving your models I'm noticing that many of you are struggling with the concept of forced perspective. Here is an example of my own work. The minifigs in the front and the micro-ships in the background trick you into thinking the ships are along ways away. Peter Jackson used the same trick to make full sized actors look like hobbits.

http://www.flickr.com/photos/61671941@N00/4208409418/in/photolist-7pTcv5

Here is another example, this time in the castle theme (and not my work)

http://www.brothers-brick.com/2013/06/04/the-mountains-in-the-distance/

So for the Space category, put some minifigs doing something in the foreground and put your microscale launch facility in the background.

Hope that helps, good luck Generals! If you need any further clarity, hit me up on the questions thread.
Permalink
| June 11, 2013, 3:21 am
 Group admin 
Bumped to answer a recent question about 'forced perspective' as it applies to the Space Power Category.
Permalink
| June 15, 2013, 4:56 pm
 Group admin 
AW4 is fast approaching, and with that in mind your DA Staff is offering the following free advice. We have quite a few new players coming on the board and some veterans that could use some friendly help.

1. Make sure your ORBAT thread listing is accurate and up to date. When we make the battle calculations, we base everything off the links found in the ORBAT.

2. Double check the map and the entire attack thread before making your attack. Look before you leap.

3. If you're attacking another player, you should already know the outcome within a couple of points in either direction. Do the math before you attack.

4. Attacks are first come first served, if you attack the wrong country you've wasted your attack. Don't be late!

5. Read the rules, and read the Attacks thread to learn from the mistakes and victories of the last turn.

6. Make sure your PUBLIC treaty groups have the roster you want when you attack. Remember if you accidentally attack an ally you lose your attack. If you have a player in a private group and not a public...too bad, it won't count for your defense.

7. Good luck! Although we set up the game, you provide the action, the drama, the spectacle. We can't wait to see what happens...

Permalink
| June 20, 2013, 1:11 am
 Group admin 
Also, I think I'm caught up with clearing all 136 MOCs in the pool, and I will continue to clear new models until the Attack Window closes.

If I missed one of your models, let me hear about it in the current General Convo or Questions thread.

The forced perspective issue seems to be slowly getting better. Check Rountree's Space Power MOC for another good example.

Good luck on Bloody Friday!
Permalink
| June 20, 2013, 1:27 pm
Group moderators have locked this conversation.
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