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Critique and Comments
 Group admin 
Here, we can link to MOCs we want critique/advice/comments on. Someone will link link to a MOC of theirs that they'd like feedback on. You may respond in this thread with your thoughts/encouragement/constructive criticism. Once that's done, you're free to link one of your own. And the cycle continues.

Please note that this is NOT a like-for-a-like type thread. While commenting on others' mocs is a nice thing to do, it's not required for this thread. This is for improving our skills; for honest feedback, be it harsh or pleasant. Don't be afraid to be a little blunt; if someone posts a link, they should not expect excessive sugarcoating. However, blunt does not necessarily mean rude, so try to keep things as neutral as possible when commenting on somebody's rockwork. :P


Now, let's begin! Who would like to go first? :)
Permalink
| February 11, 2014, 3:46 am
I guess I'll start this thing :)

Here's my R3 Tourney build: http://www.mocpages.com/moc.php/380909
Permalink
| February 11, 2014, 8:09 am
 Group admin 
Quoting Thomas of Tortuga
I guess I'll start this thing :)

Here's my R3 Tourney build: http://www.mocpages.com/moc.php/380909

That looks great! The shaping is very nice for the most part and I like how you added olive vines to complement the cheese. I don't care for olive cheese on its own. :P

I do notice that you used 1x4 tiles near the base, though; unless you were trying for a wall-texturing effect it look kind of odd to see those on their own. Perhaps some wedge plates instead would help with that.
Permalink
| February 11, 2014, 2:06 pm
 Group admin 
I'll go next...

http://www.mocpages.com/moc.php/380918
Permalink
| February 11, 2014, 2:09 pm
Quoting Kai Bernstein
Here, we can link to MOCs we want critique/advice/comments on. Someone will link link to a MOC of theirs that they'd like feedback on. You may respond in this thread with your thoughts/encouragement/constructive criticism. Once that's done, you're free to link one of your own. And the cycle continues.

Please note that this is NOT a like-for-a-like type thread. While commenting on others' mocs is a nice thing to do, it's not required for this thread. This is for improving our skills; for honest feedback, be it harsh or pleasant. Don't be afraid to be a little blunt; if someone posts a link, they should not expect excessive sugarcoating. However, blunt does not necessarily mean rude, so try to keep things as neutral as possible when commenting on somebody's rockwork. :P


Now, let's begin! Who would like to go first? :)

Thanks for le invy! Are you able to join my MA team? Ian and Reynolds are in it and Lindel might join.
Permalink
| February 11, 2014, 2:59 pm
 Group admin 
Quoting Kai Bernstein
I'll go next...

http://www.mocpages.com/moc.php/380918

I have very mixed feelings about the build, because while the lighting and techniques are great, in terms of aesthetics (especially when the special lighting isn't there) it's not as good. I'll focus on the big rock.

Typically I prefer to not introduce hinges for the sake of adding complexity, I only do so if I need a new curve or angle that can't be done using just normal slope pieces.

There's also another slight problem; consistency. Especially at the bottom it goes from a thick section to a much thinner section; more gradual sloping is preferred. I also notice that there's a lot of texture, which, while sometimes good, isn't always the best, and I think less texture would work better here - using lots of tiles and cheese slopes to get a mostly studless rock with smoother curves.


Hope this helps!
Permalink
| February 11, 2014, 6:11 pm
I'd like some more feedback on this. Is it too detailed? Too many cheeses?

http://www.flickr.com/photos/110733395@N06/12138617954/
Permalink
| February 11, 2014, 7:33 pm
Quoting Alex Rode
I'd like some more feedback on this. Is it too detailed? Too many cheeses?

http://www.flickr.com/photos/110733395@N06/12138617954/

Dude! That is freaking awesome! Then again, I came to this group just to improve my rockwork, so my opinion is not yet fully valid. :P
Permalink
| February 11, 2014, 7:39 pm
Okay, you guy's opinions on this would be very welcome.
http://www.mocpages.com/moc.php/379319
Permalink
| February 11, 2014, 7:40 pm
Quoting Alex Rode
I'd like some more feedback on this. Is it too detailed? Too many cheeses?

http://www.flickr.com/photos/110733395@N06/12138617954/
There's maybe just a BIT too many, but overall, I like it a lot.
Permalink
| February 11, 2014, 8:05 pm
Quoting Kai Bernstein
Here, we can link to MOCs we want critique/advice/comments on. Someone will link link to a MOC of theirs that they'd like feedback on. You may respond in this thread with your thoughts/encouragement/constructive criticism. Once that's done, you're free to link one of your own. And the cycle continues.

Please note that this is NOT a like-for-a-like type thread. While commenting on others' mocs is a nice thing to do, it's not required for this thread. This is for improving our skills; for honest feedback, be it harsh or pleasant. Don't be afraid to be a little blunt; if someone posts a link, they should not expect excessive sugarcoating. However, blunt does not necessarily mean rude, so try to keep things as neutral as possible when commenting on somebody's rockwork. :P


Now, let's begin! Who would like to go first? :)

http://www.mocpages.com/moc.php/380893
What about this
Permalink
| February 11, 2014, 10:25 pm
 Group admin 
Quoting Halhi 141
I have very mixed feelings about the build, because while the lighting and techniques are great, in terms of aesthetics (especially when the special lighting isn't there) it's not as good. I'll focus on the big rock.

Typically I prefer to not introduce hinges for the sake of adding complexity, I only do so if I need a new curve or angle that can't be done using just normal slope pieces.

There's also another slight problem; consistency. Especially at the bottom it goes from a thick section to a much thinner section; more gradual sloping is preferred. I also notice that there's a lot of texture, which, while sometimes good, isn't always the best, and I think less texture would work better here - using lots of tiles and cheese slopes to get a mostly studless rock with smoother curves.


Hope this helps!

Thanks for the breakdown! I somewhat agree. :P

On the rock's shape, it was intended to be that way, and I actually originally pictured the outward slope to be more drastic.

On the texturing and consistency, I can see your point. Being set in the constant heat of lava, I imagined the rock would be very worn down; weathered and loose, though I agree that it looks a little funny to see slopes, then studs, then slopes again. If this was any other moc/setting, it wouldn't look right. (And some of those panels were indeed required to fill the gaps between pieces.)

Thanks for the advice!
Permalink
| February 11, 2014, 10:37 pm
 Group admin 
Quoting Stephen Boe
Thanks for le invy! Are you able to join my MA team? Ian and Reynolds are in it and Lindel might join.

Sorry...I'm already a part of another team, Thomas's "Brick-Tacs" I think the name is.
Permalink
| February 11, 2014, 10:38 pm
 Group admin 
Quoting Alex Rode
I'd like some more feedback on this. Is it too detailed? Too many cheeses?

http://www.flickr.com/photos/110733395@N06/12138617954/

Just a tad too many cheeses, yeah; maybe in places with there are three in a row, you could have a 1x2+cheese instead. Still looks great, though!
Permalink
| February 11, 2014, 10:39 pm
 Group admin 
Quoting Zach Lucia
Okay, you guy's opinions on this would be very welcome.
http://www.mocpages.com/moc.php/379319

The rockwork's very good, if a little repetitive in places. bricms like these would help with that:
http://www.bricklink.com/catalogItem.asp?P=43710
http://www.bricklink.com/catalogItem.asp?P=47759

But the only thing I really dislike is the use of the binocular pieces. They're just too symmetrical and too obviously man-made to pass as rockwork texturing.

Overall, it's still good though! :P
Permalink
| February 11, 2014, 10:45 pm
 Group admin 
Quoting Mitchell Long
http://www.mocpages.com/moc.php/380893
What about this

I'd suggest making it flow together more. I hold it as a general rule not to have slopes of the same kind facing the opposite direction with one directly above the other. The effect can be a little jarring, unless you want the triangular gap between them for a reason. :P
Permalink
| February 11, 2014, 10:48 pm
 Group admin 
http://www.mocpages.com/moc.php/378808

Thoughts, all?

(I realize the pictures don't show a whole lot [and it's a little obsolete now] but I'm interested in your feedback all the same. :P)
Permalink
| February 11, 2014, 10:53 pm
 Group admin 
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/378808

Thoughts, all?

(I realize the pictures don't show a whole lot [and it's a little obsolete now] but I'm interested in your feedback all the same. :P)

Dat sand green 1x1 brick tho

Looks good otherwise, but I have the same thoughts as in your previous link: smoother rocks. Even if the textures don't have to be smooth (they look fine here) there's way too many ridges.

Other than that, the only thing that's really bothering me is the light bley wall texturing: having pieces that stick out by 2 plates (cheese slopes and some other parts) is too much, I think, it looks better if there's only pieces sticking out by one plate. And... Please, don't take a note from Armon; grill bricks don't work for medieval wall texturing :P
Permalink
| February 11, 2014, 10:57 pm
Quoting Mitchell Long
http://www.mocpages.com/moc.php/380893
What about this

Do not mix dark and light bley when building rockwork. The result usually looks unpleasant. Other than that, there's not much to critique, although some SNOT rocks would look better.
Permalink
| February 11, 2014, 10:59 pm
 Group admin 
Quoting Halhi 141
Dat sand green 1x1 brick tho

Looks good otherwise, but I have the same thoughts as in your previous link: smoother rocks. Even if the textures don't have to be smooth (they look fine here) there's way too many ridges.

Other than that, the only thing that's really bothering me is the light bley wall texturing: having pieces that stick out by 2 plates (cheese slopes and some other parts) is too much, I think, it looks better if there's only pieces sticking out by one plate. And... Please, don't take a note from Armon; grill bricks don't work for medieval wall texturing :P

Sand green? There's no sand green, it's just the awful lighting. :P

Yeah, in this case the jarring rocks was completely intentional; it was meant to be a climbing wall, so I needed lots of studs showing and shudder-inducing slope positions. :P

And I agree the wall looks kind of bad. There was something about it that always seemed off to me; my TT Intro walls are much better. And, yes, since that build I've vowed not to use the grill bricks; they're really only useful for sci-fi.

Speaking of notes, though... 1x1 square tiles as pebbles: ugh. :P
Permalink
| February 11, 2014, 11:04 pm
 Group admin 
Quoting Kai Bernstein

Speaking of notes, though... 1x1 square tiles as pebbles: ugh. :P

You've never seen flat square rocks? They're pretty common in desert areas, at least.
Permalink
| February 11, 2014, 11:09 pm
 Group admin 
Quoting Halhi 141
You've never seen flat square rocks? They're pretty common in desert areas, at least.

I have, but not too often. I don't think they can be translated into bricks, though; in my opinion, they just look jarring unless they're right by some 1x1 plates, round or not.
Permalink
| February 11, 2014, 11:12 pm
 Group admin 
Quoting Kai Bernstein
I have, but not too often. I don't think they can be translated into bricks, though; in my opinion, they just look jarring unless they're right by some 1x1 plates, round or not.

Which is exactly what I do most of the time :P
Permalink
| February 11, 2014, 11:13 pm
 Group admin 
Quoting Halhi 141
Which is exactly what I do most of the time :P

Oh? :P

http://www.mocpages.com/image_zoom.php?mocid=380856&id=/user_images/84200/1391918164m

http://www.mocpages.com/image_zoom.php?mocid=380009&id=/user_images/84200/1391041852m

I suppose I should have phrased that better; I meant flanked. :P
Permalink
| February 11, 2014, 11:17 pm
Quoting Alex Rode
I'd like some more feedback on this. Is it too detailed? Too many cheeses?

http://www.flickr.com/photos/110733395@N06/12138617954/

WOW. I was going to say it looked pretty close to perfect, but then I saw all the nitpicky comments. What I did like most was the 1x1 brick angled off of a cheese wedge on the left of the picture - that was a nice trick, even if someone shot at the gap.
Permalink
| February 12, 2014, 12:29 am
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/378808

Thoughts, all?

(I realize the pictures don't show a whole lot [and it's a little obsolete now] but I'm interested in your feedback all the same. :P)

Since texture seems to be covered, I'll mention this - the old and new dark greys are visibly different. I'm not sure if changing that would improve or harm the appearance, though, because the lighting in that build took the blue out of the bley and added a bit of warmer color to all of the pieces.
Permalink
| February 12, 2014, 12:34 am
Quoting Kai Bernstein


Speaking of notes, though... 1x1 square tiles as pebbles: ugh. :P

I'll have to take some pictures of some rocks around where I live. :P
Permalink
| February 12, 2014, 12:37 am
Quoting Halhi 141
You've never seen flat square rocks? They're pretty common in desert areas, at least.

Maybe this group could have small competitions - whoever best imitates a given photograph of a natural rock type in any build wins a weekly/monthly/periodical challenge.
Permalink
| February 12, 2014, 12:38 am
Quoting Stephen Boe
Do not mix dark and light bley when building rockwork. The result usually looks unpleasant. Other than that, there's not much to critique, although some SNOT rocks would look better.

Don't mix it TOO MUCH when building rock-work. If you do it in veins, or a steady transformation of bottom dark top light, it may look more natural. :) (Top/bottom combo because the top has had more time to be bleached out by the sun, sitting there yaer after year)
Permalink
| February 12, 2014, 12:40 am
I'll ask for some flak on this, especially on the dark grey parts with the dark tan and how well they layer with the other materials. I also had some angling tricks in there. Feel free to be mean or brutally honest - I promise, I can take it.
http://www.mocpages.com/moc.php/379702
Permalink
| February 12, 2014, 12:40 am
 Group admin 
Quoting Gilbert Despathens
Since texture seems to be covered, I'll mention this - the old and new dark greys are visibly different. I'm not sure if changing that would improve or harm the appearance, though, because the lighting in that build took the blue out of the bley and added a bit of warmer color to all of the pieces.

Yeah. I actually like mixing the two grays (though only on castles or rocks). But the contrast is, I think, enhanced by the terrible lighting.

That was all before I complemented the harsh yellow of the lamp used here with the bluish-white of a second one. (That combination is used on the Insurgency Intro and my TTR3.)
Permalink
| February 12, 2014, 12:40 am
Quoting David .
Don't mix it TOO MUCH when building rock-work. If you do it in veins, or a steady transformation of bottom dark top light, it may look more natural. :) (Top/bottom combo because the top has had more time to be bleached out by the sun, sitting there yaer after year)

It also works for wet/dry rock, especially if you're going for something that is naturally dull and almost powdery in nature as your dry rock. I've seen that effect used excellently somewhere on MOCpages, but I can't remember what the name of the MOC was.
Permalink
| February 12, 2014, 12:42 am
Quoting Gilbert Despathens
It also works for wet/dry rock, especially if you're going for something that is naturally dull and almost powdery in nature as your dry rock. I've seen that effect used excellently somewhere on MOCpages, but I can't remember what the name of the MOC was.

Yeah, I should have worded that better. Do not mix the light and dark bleys messily. How does that sound?
Permalink
| February 12, 2014, 12:45 am
Quoting Stephen Boe
Yeah, I should have worded that better. Do not mix the light and dark bleys messily. How does that sound?

Much better. Oh, your new name is gone...
Permalink
| February 12, 2014, 12:46 am
 Group admin 
Quoting Gilbert Despathens
I'll ask for some flak on this, especially on the dark grey parts with the dark tan and how well they layer with the other materials. I also had some angling tricks in there. Feel free to be mean or brutally honest - I promise, I can take it.
http://www.mocpages.com/moc.php/379702

As a general law, those who can take mean comments usually don't have mocs that merit them. :P

Anyways...I actually quite like the rockwork; the hinges were applied very well, and the slope transition is nice. The dark tan works, but I think it would be better if it was located around the wall of that color only. Far above and below that wall, the dark tan pieces look a little out of place. Especially as they're solitary; random.
Permalink
| February 12, 2014, 12:46 am
Quoting Gilbert Despathens
Much better. Oh, your new name is gone...

Yep.
Permalink
| February 12, 2014, 12:47 am
Quoting Kai Bernstein
As a general law, those who can take mean comments usually don't have mocs that merit them. :P

Anyways...I actually quite like the rockwork; the hinges were applied very well, and the slope transition is nice. The dark tan works, but I think it would be better if it was located around the wall of that color only. Far above and below that wall, the dark tan pieces look a little out of place. Especially as they're solitary; random.

I was wondering about that. The goal was to make them look like dirt caps accumulating on ledges, but that didn't happen - maybe brown would have been better.
Permalink
| February 12, 2014, 12:48 am
 Group admin 
Quoting Gilbert Despathens
I was wondering about that. The goal was to make them look like dirt caps accumulating on ledges, but that didn't happen - maybe brown would have been better.

Yeah, especially as brown is on that level.
Permalink
| February 12, 2014, 12:50 am
 Group admin 
Quoting Gilbert Despathens
Maybe this group could have small competitions - whoever best imitates a given photograph of a natural rock type in any build wins a weekly/monthly/periodical challenge.

And suddenly Gilbert was an admin...
Permalink
| February 12, 2014, 12:52 am
Quoting Kai Bernstein
And suddenly Gilbert was an admin...

Just make sure the rocks are grey,
Permalink
| February 12, 2014, 12:58 am
 Group admin 
Urgh; I accidentally deleted a comment that got sent to moderation instead of approving it. I think it might have been Gilbert's. Sorry about that...you want to repost it? :P
Permalink
| February 12, 2014, 1:02 am
Quoting Kai Bernstein
Urgh; I accidentally deleted a comment that got sent to moderation instead of approving it. I think it might have been Gilbert's. Sorry about that...you want to repost it? :P

No, thanks. It was mine and it wasn't anything important - I mentioned something about my lights and how they turned my background yellow.
Permalink
| February 12, 2014, 1:07 am
Quoting Gilbert Despathens
WOW. I was going to say it looked pretty close to perfect, but then I saw all the nitpicky comments. What I did like most was the 1x1 brick angled off of a cheese wedge on the left of the picture - that was a nice trick, even if someone shot at the gap.

Thanks, Gilbert. I'm glad you noticed the slanted 1x1, which happened pretty much by accident. If only I had the time to build like that in R3, haha.
Permalink
| February 12, 2014, 10:18 am
Quoting Alex Rode
Thanks, Gilbert. I'm glad you noticed the slanted 1x1, which happened pretty much by accident. If only I had the time to build like that in R3, haha.

You didn't have half an hour? ;)
Permalink
| February 12, 2014, 10:26 am
Quoting Gilbert Despathens
I'll ask for some flak on this, especially on the dark grey parts with the dark tan and how well they layer with the other materials. I also had some angling tricks in there. Feel free to be mean or brutally honest - I promise, I can take it.
http://www.mocpages.com/moc.php/379702

I love rockwork like this! The angles are great, and it looks nice. I don't really like the reversed slope sticking out (in the right of this picture:http://www.flickr.com/photos/112401269@N03/12141480126/)
Permalink
| February 12, 2014, 10:33 am
I haven't done Rocks in quite a while... So here's a question: what do y'all think of these Rocks (http://mocpages.com/moc.php/372258) compared to these rocks (http://mocpages.com/moc.php/375456)? Besides the fact that they are all mixed greys, I know I need to improve on that.


Permalink
| February 12, 2014, 10:40 am
Quoting David .
You didn't have half an hour? ;)

Good point. . . I wanted to include more rocks in the build, but there weren't really any meaningful places to put them. If I included more rocks, they'd just be random. But you're right, I guess I could have included them!
Permalink
| February 12, 2014, 10:48 am
Quoting Mr. Cab
I haven't done Rocks in quite a while... So here's a question: what do y'all think of these Rocks (http://mocpages.com/moc.php/372258) compared to these rocks (http://mocpages.com/moc.php/375456)? Besides the fact that they are all mixed greys, I know I need to improve on that.


Well... in both cases, we can see that you used everything you had in your rock collection. When you're resorting to KKII figure armor plates, you know that you've bit off more than you can chew, so you might keep it on a smaller scale. I'd also try not to use curves that have gaps in their undersides, like the one slightly above and left of the center in this picture (http://mocpages.com/image_zoom.php?mocid=375456&id=/user_images/105700/1385852284m). Aside from that, I'm not sure what to say about the curved rocks - I don't have any of those pieces, so I haven't found out how to use them.
Permalink
| February 12, 2014, 11:17 am
Quoting Toa Infernum
I love rockwork like this! The angles are great, and it looks nice. I don't really like the reversed slope sticking out (in the right of this picture:http://www.flickr.com/photos/112401269@N03/12141480126/)

All right, I'll keep that in mind. Thanks, Toa.
Permalink
| February 12, 2014, 11:18 am
Quoting Gilbert Despathens
How about the microscale hills/cliffs here? http://www.mocpages.com/image_zoom.php?mocid=371271&id=/user_images/100219/1380500664m_DISPLAY.jpg

The color distribution is great! Not a fan of the grill part though. ;)
Permalink
| February 12, 2014, 11:28 am
Quoting Gilbert Despathens
How about the microscale hills/cliffs here? http://www.mocpages.com/image_zoom.php?mocid=371271&id=/user_images/100219/1380500664m_DISPLAY.jpg

I think it's great, but I think that vent should be removed unless it's supposed to be . . . something other than rocks.
Permalink
| February 12, 2014, 11:28 am
Quoting Gilbert Despathens
How about the microscale hills/cliffs here? http://www.mocpages.com/image_zoom.php?mocid=371271&id=/user_images/100219/1380500664m_DISPLAY.jpg

Grill part is a no no.
Permalink
| February 12, 2014, 11:32 am
Okay, I think I get the message - grill parts are evil.
Permalink
| February 12, 2014, 11:43 am
Quoting Alex Rode
Good point. . . I wanted to include more rocks in the build, but there weren't really any meaningful places to put them. If I included more rocks, they'd just be random. But you're right, I guess I could have included them!

True, but rocks, (In places where there ARE rocks) are mainly random. Just go all out! :D
Permalink
| February 12, 2014, 11:51 am
Quoting David .
True, but rocks, (In places where there ARE rocks) are mainly random. Just go all out! :D

You know. . . You're right. Thanks David for advice I shall try to put into practice!
Permalink
| February 12, 2014, 12:44 pm
Quoting Gilbert Despathens
Well... in both cases, we can see that you used everything you had in your rock collection. When you're resorting to KKII figure armor plates, you know that you've bit off more than you can chew, so you might keep it on a smaller scale. I'd also try not to use curves that have gaps in their undersides, like the one slightly above and left of the center in this picture (http://mocpages.com/image_zoom.php?mocid=375456&id=/user_images/105700/1385852284m). Aside from that, I'm not sure what to say about the curved rocks - I don't have any of those pieces, so I haven't found out how to use them.

I see what you mean. I thought the armor looked good there at the time, but now it just adds another shade of grey to the mixture...
Permalink
| February 12, 2014, 5:20 pm
http://www.mocpages.com/moc.php/379864

Critique anyone?
Permalink
| February 12, 2014, 5:22 pm
Quoting Adam Brunsting
http://www.mocpages.com/moc.php/379864

Critique anyone?

A prominent thing that is a little strange is the six 1x2 inverse slopes stacked up right on top of each other on the right. It looks a little unnatural. Also, you often have stuff sideways over studs, but with the studs still visible, which is occasionally irritating. But other than that, it is really quite nice.
Permalink
| February 12, 2014, 5:37 pm
Quoting Mr. Cab
A prominent thing that is a little strange is the six 1x2 inverse slopes stacked up right on top of each other on the right. It looks a little unnatural. Also, you often have stuff sideways over studs, but with the studs still visible, which is occasionally irritating. But other than that, it is really quite nice.

Thanks! I agree about the 6 slopes stacked, but I personally like studs showing.
Permalink
| February 12, 2014, 5:38 pm
Quoting Adam Brunsting
Thanks! I agree about the 6 slopes stacked, but I personally like studs showing.

Hm... I do it too, occasionally, but you had it a lot, in my opinion. It contributed to a certain kind of texture that looks very crumbly.
Permalink
| February 12, 2014, 5:42 pm
Quoting Mr. Cab
Hm... I do it too, occasionally, but you had it a lot, in my opinion. It contributed to a certain kind of texture that looks very crumbly.

Oh, Opps. I just realized what you said. I don't like it either, but I don't know a fix.
Permalink
| February 12, 2014, 5:45 pm
Quoting Adam Brunsting
Oh, Opps. I just realized what you said. I don't like it either, but I don't know a fix.

If you want it crumbly, you should use it: It certainly fits in your build's situation. But if you want the rocks to be more smooth, I would do it less. ;)
Permalink
| February 12, 2014, 5:52 pm
Quoting Mr. Cab
If you want it crumbly, you should use it: It certainly fits in your build's situation. But if you want the rocks to be more smooth, I would do it less. ;)

Alright. Oh, and thanks for NOT commenting on it. I think it is over rated.
Permalink
| February 12, 2014, 5:55 pm
Quoting Adam Brunsting
Alright. Oh, and thanks for NOT commenting on it. I think it is over rated.

I honestly can't tell whether that was an ironic remark or not... :P
Permalink
| February 12, 2014, 6:10 pm
Quoting Mr. Cab
I honestly can't tell whether that was an ironic remark or not... :P

I think you mean sarcastic, and no. No it wasn't.
Permalink
| February 12, 2014, 6:15 pm
Quoting Adam Brunsting
I think you mean sarcastic, and no. No it wasn't.

Oh. I don't really see that much difference...
Permalink
| February 12, 2014, 8:49 pm
 Group admin 
Quoting Gilbert Despathens
It also works for wet/dry rock, especially if you're going for something that is naturally dull and almost powdery in nature as your dry rock. I've seen that effect used excellently somewhere on MOCpages, but I can't remember what the name of the MOC was.

My January UC entry? :P
Permalink
| February 12, 2014, 9:11 pm
Quoting Halhi 141
My January UC entry? :P

Oh, I thought you were showing different strata, not wet and dry. I was thinking of some large, overgrown dwarf mine with a waterfall.
Permalink
| February 13, 2014, 8:18 am
Quoting Adam Brunsting
http://www.mocpages.com/moc.php/379864

Critique anyone?

I agree with Mr. Cab--the identical slopes all on top of each other do look a little unnatural. That being, said, your SNOTwork and angles are quite good :)
Permalink
| February 13, 2014, 11:37 am
http://www.mocpages.com/moc.php/379811

Very poor photos, but from what you can see, any critiques?
Permalink
| February 13, 2014, 1:59 pm
Quoting Lindel Baskin
http://www.mocpages.com/moc.php/379811

Very poor photos, but from what you can see, any critiques?

I think it needs to look more cohesive, but other than that, it looks great and shows your style.
Permalink
| February 13, 2014, 2:07 pm
 Group admin 
Quoting Lindel Baskin
http://www.mocpages.com/moc.php/379811

Very poor photos, but from what you can see, any critiques?

I think the shaping and direction could be more consistent; for the cave/tunnel feel, the walls should be concave, protruding the most at the bottom and top; making a transition from floor to wall and wall to ceiling; the slopes vertical and more flowing. I also think the sand green should be more in veins rather than scattered around. However, I can see the build was clearly envisioned even if the execution was rushed due to the deadline.
Permalink
| February 13, 2014, 2:19 pm
Quoting Lindel Baskin
http://www.mocpages.com/moc.php/379811

Very poor photos, but from what you can see, any critiques?

Try to hide the transition between vertical plates better next time, and reign-in the colors. If you had less of that, or at least organized it more neatly, the eggs would have stood out as they were meant to. Maybe you could also change directions more often to hide as many studs as possible.
Permalink
| February 13, 2014, 3:46 pm
Quoting Stephen Boe
I think it needs to look more cohesive, but other than that, it looks great and shows your style.


Thanks, Stephen! Consistency was a major problem here, as I kept running out of parts and having to think of new ways to fill space. In the future, I'll try to make sure I know the limits of my collection better before embarking on a project.
Permalink
| February 13, 2014, 5:14 pm
Quoting Kai Bernstein
I think the shaping and direction could be more consistent; for the cave/tunnel feel, the walls should be concave, protruding the most at the bottom and top; making a transition from floor to wall and wall to ceiling; the slopes vertical and more flowing. I also think the sand green should be more in veins rather than scattered around. However, I can see the build was clearly envisioned even if the execution was rushed due to the deadline.

Thanks, Kai! I agree, the shaping could definitely have been improved a great deal if I'd followed your advice. I probably could have fixed up the rockwork and had time for decent photography if I hadn't spent so much time indecisively procrastinating. =P
Permalink
| February 13, 2014, 5:16 pm
Quoting Gilbert Despathens
Try to hide the transition between vertical plates better next time, and reign-in the colors. If you had less of that, or at least organized it more neatly, the eggs would have stood out as they were meant to. Maybe you could also change directions more often to hide as many studs as possible.


Thanks Gilbert! The transition was another place that could have used a lot of work. The color scheme was stretched a lot because of parts limits. Originally the rocks were going to be just dark bley, then dark bley and tan, and finally I ended up adding the sand green near the end. As I mentioned in my reply to Stephen, something I've learned is to take better account of the limits of my collection when planning a project. Expanding my collection will also be a necessary step. =P
Permalink
| February 13, 2014, 5:20 pm
 Group admin 
Quoting Gilbert Despathens
Oh, I thought you were showing different strata, not wet and dry. I was thinking of some large, overgrown dwarf mine with a waterfall.

Oh you know me, I never have any idea what I'm doing :P

Anyway, here's a great example of the wet rocks (plus some of the best rockwork I've ever seen):
http://mocpages.com/image_zoom.php?mocid=57317&id=/user_images/5708/1210817295
Permalink
| February 14, 2014, 5:53 pm
Quoting Halhi 141
Oh you know me, I never have any idea what I'm doing :P

Anyway, here's a great example of the wet rocks (plus some of the best rockwork I've ever seen):
http://mocpages.com/image_zoom.php?mocid=57317&id=/user_images/5708/1210817295

That's a lot of rocks, but I'm not blown away by them. The wet patterning could also have been better executed, I think.
Permalink
| February 14, 2014, 5:57 pm
How do the rocks on my newest MOC look?
Permalink
| February 16, 2014, 4:18 pm
 Group admin 
Quoting Alex Rode
How do the rocks on my newest MOC look?

Great, for the most part! It flows pretty well.

There are just two parts I dislike, and both are featured in this picture: http://www.mocpages.com/image_zoom.php?mocid=381358&id=/user_images/101453/13925176651

First, that uncovered stud socket on the inverted 3-high slope to the left. Uncovered stud sockets in rockwork tend to look out of place and unnatural.
The other is on the right, where a 1-high inverted slope has one of its studs covered by a SNoTed cheese wedge. The gap around the stud is pretty visible, even if it doesn't stand out as much as the other one.


Sorry for making such a big deal out of relatively minor things; open stud sockets are a pet peeve of mine. :P
Permalink
| February 16, 2014, 5:08 pm
Quoting Kai Bernstein

Okay, that makes sense. Thanks! If those two little things were basically all that's wrong, that's not bad!
Permalink
| February 16, 2014, 5:43 pm
Quoting Alex Rode
How do the rocks on my newest MOC look?

Awesome!

I agree with Kai on the exposed studs; and there are a few more all the way on the right side of the MOC. But besides that, excellent work! I really like how you mixed SNOT and regular-style rockwork.
Permalink
| February 16, 2014, 11:14 pm
I tried out panel rockwork in Halhi's style, What do you guys think of it? http://www.mocpages.com/moc.php/381974
Permalink
| February 23, 2014, 1:52 pm
Quoting Mr. Cab
I tried out panel rockwork in Halhi's style, What do you guys think of it? http://www.mocpages.com/moc.php/381974

Looks pretty good! The shaping is nicely done. I think the blending could be smoother in some places. The cheese slop section on the top also seems somewhat repetitive, perhaps some SNOTed 1x2 slopes would make it look a little more natural. Overall, great work!
Permalink
| February 23, 2014, 6:17 pm
Quoting Mr. Cab
I tried out panel rockwork in Halhi's style, What do you guys think of it? http://www.mocpages.com/moc.php/381974

In the first picture on the left side of the rocks, there's an unnattractive gap around the angle plate. If you could have filled that, it would look great.
Permalink
| February 23, 2014, 6:35 pm
 Group admin 
Quoting Mr. Cab
I tried out panel rockwork in Halhi's style, What do you guys think of it? http://www.mocpages.com/moc.php/381974

It's actually really good! I do think there could be more on that 3x3 wedge than only one stud, though, and some height difference on the studs-up section to the right would be nice as well.

Minor things, though. :P
Permalink
| February 24, 2014, 4:35 am
 Group admin 
http://www.mocpages.com/moc.php/382044

Thoughts on the rockwork here? I went for an effect similar to that of my original LOM Intro.
Permalink
| February 24, 2014, 4:37 am
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/382044

Thoughts on the rockwork here? I went for an effect similar to that of my original LOM Intro.


Thanks for the invite. I should get started on rockwork myself. :P Now . . . I do like how you handled the curves in there. Those slopes look very nice. It would've had a much better effect if you built it higher, I think. But it really does look great. Not sure how my critiques help, since I haven't done much rockwork-wise, but bear with me, anyway. :P
Permalink
| February 24, 2014, 8:36 am
http://www.mocpages.com/moc.php/367672

Any thoughts on this? I don't think it's entirely my best work, especially the back portion, but I'd be grateful for any critique nonetheless. Thanks!
Permalink
| February 24, 2014, 5:53 pm
Quoting A M
http://www.mocpages.com/moc.php/367672

Any thoughts on this? I don't think it's entirely my best work, especially the back portion, but I'd be grateful for any critique nonetheless. Thanks!

There's only one thing that's bugging me in this build. The portions of the build with the SNOTted rocks, the parts with the dirt lining the edges of the rocks is completely straght, and it looks very unnatural.
Permalink
| February 24, 2014, 5:56 pm
Quoting Stephen Boe
There's only one thing that's bugging me in this build. The portions of the build with the SNOTted rocks, the parts with the dirt lining the edges of the rocks is completely straght, and it looks very unnatural.

Totally see what you mean. Thank you!
Permalink
| February 24, 2014, 5:59 pm
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/382044

Thoughts on the rockwork here? I went for an effect similar to that of my original LOM Intro.

Maybe a couple conflicting angles that don't really belong, but other than that, it's very great.
Permalink
| February 24, 2014, 9:43 pm
Quoting Lindel Baskin
Looks pretty good! The shaping is nicely done. I think the blending could be smoother in some places. The cheese slop section on the top also seems somewhat repetitive, perhaps some SNOTed 1x2 slopes would make it look a little more natural. Overall, great work!

I see what you mean. I tried to break it up a little with the 1x1 round under one of those gray cheeses, but it still looks repetitive...
Permalink
| February 24, 2014, 9:51 pm
Quoting Gilbert Despathens
In the first picture on the left side of the rocks, there's an unnattractive gap around the angle plate. If you could have filled that, it would look great.

Oh. I didn't even notice that gap. Yeah, that's a little strange... something to watch for next time!
Permalink
| February 24, 2014, 9:52 pm
Quoting Mr. Cab
I see what you mean. I tried to break it up a little with the 1x1 round under one of those gray cheeses, but it still looks repetitive...

That said, it's still quite good. I really like the overall shaping, especially!
Permalink
| February 24, 2014, 9:54 pm
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/382044

Thoughts on the rockwork here? I went for an effect similar to that of my original LOM Intro.

Well, like you said yourself, there are some gaps that are slightly bothering in this picture: http://www.mocpages.com/image_zoom.php?mocid=382044&id=/user_images/92518/13932125337 The curve is really nice though.
Permalink
| February 24, 2014, 9:54 pm
Quoting A M
http://www.mocpages.com/moc.php/367672

Any thoughts on this? I don't think it's entirely my best work, especially the back portion, but I'd be grateful for any critique nonetheless. Thanks!

Near the right top of the rocks in this picture (http://www.mocpages.com/image_zoom.php?mocid=367672&id=/user_images/96438/1376716021m), middle-high a little to the right, the place where the green 1x2 plate and the two gray studs meet up at a right angle bothers me a bit.
In this picture (http://www.mocpages.com/image_zoom.php?mocid=367672&id=/user_images/96438/1376716037m), the gray plate sticking out at the back right of the rocks, with the bamboo element on it, seems a little random and like a last-minute addition.
But other than those nitpicks, it looks really nice.
Permalink
| February 24, 2014, 10:01 pm
 Group admin 
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/382044

Thoughts on the rockwork here? I went for an effect similar to that of my original LOM Intro.

Hm. To be honest, not one of your best, IMO. The rock shaping with the curves is pretty good, but then the normal slope bits look really out of place. And the curved shape of the rocks doesn't really seem accurate to the scene.

Other than that, it just seems unfinished with so much of the base bare....
Permalink
| February 24, 2014, 10:15 pm
Quoting Mr. Cab
Near the right top of the rocks in this picture (http://www.mocpages.com/image_zoom.php?mocid=367672&id=/user_images/96438/1376716021m), middle-high a little to the right, the place where the green 1x2 plate and the two gray studs meet up at a right angle bothers me a bit.
In this picture (http://www.mocpages.com/image_zoom.php?mocid=367672&id=/user_images/96438/1376716037m), the gray plate sticking out at the back right of the rocks, with the bamboo element on it, seems a little random and like a last-minute addition.
But other than those nitpicks, it looks really nice.

Thank you! Yeah, the plate was one of those things I looked back on and asked myself what on earth I was thinking :P
Permalink
| February 25, 2014, 7:09 pm
 Group admin 
Quoting Armon Russ

Thanks for the invite. I should get started on rockwork myself. :P Now . . . I do like how you handled the curves in there. Those slopes look very nice. It would've had a much better effect if you built it higher, I think. But it really does look great. Not sure how my critiques help, since I haven't done much rockwork-wise, but bear with me, anyway. :P

Yeah, building it higher definitely would have helped. Thanks!
Permalink
| February 27, 2014, 4:45 am
 Group admin 
Quoting A M
http://www.mocpages.com/moc.php/367672

Any thoughts on this? I don't think it's entirely my best work, especially the back portion, but I'd be grateful for any critique nonetheless. Thanks!

First off, I have to say that jumper plates are evil when it comes to rockwork. :P (I see you only added one, but I thought I'd nip it in the bud regardless.) :P

But to the back section...
The main problem, I think, is that isn't very coherent. There doesn't seem to be a particular shape or design you were going for, and while it didn't turn out that bad, the lack of a directive kind of clashes with the clearly envisioned rockwork at the front of the build.

The other thing is the use of cheese slopes; a lot of them are at what I call "contradictory angles", which is to say not flowing with the rocks around it; making sharp protrusions and such. That SNoTed plate at the very back is rather distracting as well; a rectangle jutting up from behind the build. :P


That may have come out heavier than I'd have liked, but whatever. And I really do like the rockwork at the front.:P
Permalink
| February 27, 2014, 4:57 am
 Group admin 
Quoting Mr. Cab
Well, like you said yourself, there are some gaps that are slightly bothering in this picture: http://www.mocpages.com/image_zoom.php?mocid=382044&id=/user_images/92518/13932125337 The curve is really nice though.

Yeah, those gaps, as I realize now, could have been handled pretty easily (while still retaining the curve) had I done that back portion a different way...
Permalink
| February 27, 2014, 4:59 am
 Group admin 
Quoting Halhi 141
Hm. To be honest, not one of your best, IMO. The rock shaping with the curves is pretty good, but then the normal slope bits look really out of place. And the curved shape of the rocks doesn't really seem accurate to the scene.

Other than that, it just seems unfinished with so much of the base bare....

I so agree. Personally, I love the curve...and those 1x2 slopes above just ruin it. I broke one of the first rules of rockwork (for myself), which is never stack two bricks of the exact same kind on top of each other (unless there are special circumstances, and there weren't any here.)

As for accuracy to the movie, I actually think it fits. The movies rocks were smooth for the most part and curved in places; crazy rockwork just wouldn't have fit.

And yeah, the base. I was planning on adding elevation changes with tiles and plates, as well as the occasional rock or rubble, but I forgot in the frenzy of finishing in time.
Permalink
| February 27, 2014, 5:02 am
 Group admin 
Quoting Kai Bernstein
jumper plates are evil

Correction: only when they're used incorrectly. It's very possible to use them well, my favorite use is to attach 1x2 tiles (since they can slide over the stud to fill in gaps)
Permalink
| February 27, 2014, 9:58 am
Quoting Halhi 141
Correction: only when they're used incorrectly. It's very possible to use them well, my favorite use is to attach 1x2 tiles (since they can slide over the stud to fill in gaps)

Aye, 'tis so.
Permalink
| February 27, 2014, 10:10 am
 Group admin 
Quoting Halhi 141
Correction: only when they're used incorrectly. It's very possible to use them well, my favorite use is to attach 1x2 tiles (since they can slide over the stud to fill in gaps)

True, and I actually did that in my R4 entry. I meant exposed jumper plates are evil, just as any open stud sockets are. :P
Permalink
| February 27, 2014, 2:02 pm
Quoting Kai Bernstein
First off, I have to say that jumper plates are evil when it comes to rockwork. :P (I see you only added one, but I thought I'd nip it in the bud regardless.) :P

But to the back section...
The main problem, I think, is that isn't very coherent. There doesn't seem to be a particular shape or design you were going for, and while it didn't turn out that bad, the lack of a directive kind of clashes with the clearly envisioned rockwork at the front of the build.

The other thing is the use of cheese slopes; a lot of them are at what I call "contradictory angles", which is to say not flowing with the rocks around it; making sharp protrusions and such. That SNoTed plate at the very back is rather distracting as well; a rectangle jutting up from behind the build. :P


That may have come out heavier than I'd have liked, but whatever. And I really do like the rockwork at the front.:P

Thank you!
Permalink
| March 1, 2014, 2:22 pm
Ok, I need some advice. Or links. :P I'm looking for rockwork with more of a smooth and curved look. Anything that has a nice slope. Any ideas or MOCs I can see? Thanks!
Permalink
| March 3, 2014, 12:13 pm
 Group admin 
Quoting Armon Russ
Ok, I need some advice. Or links. :P I'm looking for rockwork with more of a smooth and curved look. Anything that has a nice slope. Any ideas or MOCs I can see? Thanks!

Standard SNoT rockwork, but in addition to (and sometimes in lieu of) of standard slope pieces, use lots of slender, curved ones like these:
http://www.bricklink.com/catalogItem.asp?P=50950
http://www.bricklink.com/catalogItem.asp?P=61678
http://www.bricklink.com/catalogItem.asp?P=43710
http://www.bricklink.com/catalogItem.asp?P=47753
http://www.bricklink.com/catalogItem.asp?P=41748
(especially the last one)

Examples:
http://www.mocpages.com/moc.php/373353
http://www.mocpages.com/moc.php/357252
And crudely demonstrated on my first moc with decent rockwork is the incorporation of hinges as well - http://www.mocpages.com/moc.php/372012
And the lower half /only/ of this - http://www.mocpages.com/image_zoom.php?mocid=382044&id=/user_images/92518/13932125348
Permalink
| March 4, 2014, 2:52 am
Quoting Kai Bernstein


That's perfect. Thanks, Kai!
Permalink
| March 4, 2014, 7:16 am
So, how do the rocks on my newest creation look?
Permalink
| March 11, 2014, 7:29 pm
Quoting Alex Rode
So, how do the rocks on my newest creation look?

IMO, they look too smooth.
Permalink
| March 11, 2014, 7:31 pm
Critique on this would be much appreciated!
http://www.mocpages.com/moc.php/383351
Permalink
| March 11, 2014, 10:20 pm
Quoting Zach Lucia
Critique on this would be much appreciated!
http://www.mocpages.com/moc.php/383351

Well, I really like the burglar's cap as a rock, but it kind of stand out awkwardly because you only did it one time. If you used the technique more consistently, I think it would look a little better. The rocks catching the rain might seem a little strange, but it is a great technique for rockwork. The old gray slope near the bottom looks a little lonely, I would either replace it with dark bluish gray or add a few more old dark gray slopes throughout for consistently. Other than that, the rockwork is really nice.
Permalink
| March 11, 2014, 11:09 pm
Quoting Kai Bernstein
Here, we can link to MOCs we want critique/advice/comments on. Someone will link link to a MOC of theirs that they'd like feedback on. You may respond in this thread with your thoughts/encouragement/constructive criticism. Once that's done, you're free to link one of your own. And the cycle continues.

Please note that this is NOT a like-for-a-like type thread. While commenting on others' mocs is a nice thing to do, it's not required for this thread. This is for improving our skills; for honest feedback, be it harsh or pleasant. Don't be afraid to be a little blunt; if someone posts a link, they should not expect excessive sugarcoating. However, blunt does not necessarily mean rude, so try to keep things as neutral as possible when commenting on somebody's rockwork. :P


Now, let's begin! Who would like to go first? :)

This please
http://mocpages.com/moc.php/383581
Permalink
| March 15, 2014, 3:44 am
Quoting Mitchell Long
This please
http://mocpages.com/moc.php/383581

OK. First off, it looks really nice. The water is strange, but since I should talk about rockwork, I have to say, a nice job on that. However, it looks just a bit too smooth, but not curved enough. Smooth rocks are typically curved, and yours looks smooth, but not curved. Just putting in a few studs would make it look more rough, or more roundness would make it more smooth... It really depends on what you intended it to look like. But again, it already looks really good.
Permalink
| March 21, 2014, 10:36 am
Quoting Mitchell Long
This please
http://mocpages.com/moc.php/383581

It's too regular to be natural - this shot in particular shows how patterned it looks:
http://mocpages.com/image_zoom.php?mocid=383581&id=/user_images/82143/1394865629m
The best rocks, I think, are very irregular in form yet with minimal gaps.
Permalink
| March 21, 2014, 10:42 am
Well, what think ya'all of my newest rocks?

http://www.mocpages.com/moc.php/385077

They completely fail Halhi's tip of avoiding gaps, but I wasn't worrying about that--I was trying to go for a very tumbled, broken up field of varying rocks, trees, and earth.
Permalink
| April 1, 2014, 7:53 pm
 Group admin 
Quoting A M
Well, what think ya'all of my newest rocks?

http://www.mocpages.com/moc.php/385077

They completely fail Halhi's tip of avoiding gaps, but I wasn't worrying about that--I was trying to go for a very tumbled, broken up field of varying rocks, trees, and earth.

Very nice! I really like the use of curved slopes, something people rarely do. As several boulders next to/on top of each other, they look great. As one rock formation, not so much. I'm not sure which look you were going for. :P
The gaps between boulders, if I take it they're meant to be separate boulders, look fine and are pretty realistic, but assuming you mean the gaps between connected pieces - sure they could be better, but there are hardly any of them so it's not so big of a deal.

My main issues with it are as follows:

The rock with the tree - the tan on top seems a bit random and reminds me too much of the color distribution and style of these rocks - http://www.mocpages.com/moc.php/379494 - which is not a good thing (sorry, Free :P). More sloped bley pieces would work better, I think.

The other thing is some of the stray rocks not in that center pile have the problem of one smooth, curved surface while the other side is flat, and becomes flat at a right or acute angle. http://www.mocpages.com/image_zoom.php?mocid=385077&id=/user_images/96438/1396317796m


Overall, though, the rocks look great. :P
Hope this helps!
Permalink
| April 2, 2014, 3:53 am
Quoting Kai Bernstein
Hope this helps!


Yep, they were meant to be a few boulders on top of each other. Thanks for the advice/compliments! Cheers.
Permalink
| April 2, 2014, 6:37 pm

Pretty awesome! There are a few tiny nitpicks (which I hope is kind of what you were looking for).

First, the tiny bit of yellow or tan that can be seen near the bottom--I'd avoid that if I had any dark bley bricks that could replace it.

Second, on the left side, second layer of SNOT from the bottom, there's a spot where a sideways 1 x 2 x 3 tall slope is next to a 1 x 2 x 1 that's positioned as if it's on it's end. Both slopes are up against the "wall", that is, they both end at the farthest point of this formation from the front. Do you see the spot I'm saying (sorry if my explanation is horrible :P)? Anywho, that spot looks a little strange to me, just because of how the straight edge of the 1 x 2 short slope is right next the sloped edge of the taller slope.

And one more thing, at the top, you have a cheese slope at an angle on top of a 2 x 2 with a stud in the center--that looks slightly off to me as well. I know I've certainly done it before, but now that I see it, it's not my favorite (though others might like it just fine, and in the end it's up to what you prefer).

Not sure if that second comment made any sense (:P) but I hope this helps! Once again, awesome job, it looks great!
Permalink
| April 2, 2014, 6:53 pm
Quoting A M
Pretty awesome! There are a few tiny nitpicks (which I hope is kind of what you were looking for).

First, the tiny bit of yellow or tan that can be seen near the bottom--I'd avoid that if I had any dark bley bricks that could replace it.

Second, on the left side, second layer of SNOT from the bottom, there's a spot where a sideways 1 x 2 x 3 tall slope is next to a 1 x 2 x 1 that's positioned as if it's on it's end. Both slopes are up against the "wall", that is, they both end at the farthest point of this formation from the front. Do you see the spot I'm saying (sorry if my explanation is horrible :P)? Anywho, that spot looks a little strange to me, just because of how the straight edge of the 1 x 2 short slope is right next the sloped edge of the taller slope.

And one more thing, at the top, you have a cheese slope at an angle on top of a 2 x 2 with a stud in the center--that looks slightly off to me as well. I know I've certainly done it before, but now that I see it, it's not my favorite (though others might like it just fine, and in the end it's up to what you prefer).

Not sure if that second comment made any sense (:P) but I hope this helps! Once again, awesome job, it looks great!
Yes, yes these are exactly what I'm looking for! :) The little yellow part you see was a 2x4 brick which was supporting it and I didn't notice the crack until it was too late. :)

As to the other nitpicks I completely get what you're saying with them, but since this was a forced perspective build (look here for the title pic for reference) you don't notice them and personally I think they look kinda cool.

Thanks for all the advice! :)
Permalink
| April 2, 2014, 7:39 pm
I need tips on my panel rockwork in my latest: http://mocpages.com/moc.php/384892 Even if it's the smallest thing, tell me. I want to know.
Permalink
| April 6, 2014, 10:11 pm
 Group admin 
Quoting Mr. Cab
I need tips on my panel rockwork in my latest: http://mocpages.com/moc.php/384892 Even if it's the smallest thing, tell me. I want to know.

It's the same problem I've lectured Kai on in the past: too much complexity, too little aesthetic merit.
Sure, it's nice to see a lot of panels...but the gaps are too much and the fact that the panels are all the same size and texture doesn't help. Look at David Hensel's rockwork (especially his mocathalon builds) to see an example of what I mean, but basically add more to the panels than just wedge plates. Sure just wedge plates can work occasionally, like in my TT intro, but that's when it's combined with other stuff (greenery creeping up/down the rocks) and in small quantities. The flat panel design just doesn't really work with larger formations.

Other than that, it needs more shaping. Slopes are nice, but they're b0ring, especially for an underwater scene. Try arches, pinnacles, etc., to add some variation and interest.

My final concern is one for the overall MOC. I'll not go into the mech (though I have even more to say there, but maybe I'll save that for later) but the overall scene looks incomplete without a base. I see what you were going for, but scattering a few more smaller rocks and maybe a few assorted clumps of tan plates could get a more interesting style and a more complete build. Coral and sea life (there's always lots of the latter) would add some much needed color to the scene to make it more realistic.

Anyway, hope this helps. I do like the MOC, especially the complexity, it's just that there's a lot of areas for improvement.
Permalink
| April 6, 2014, 11:05 pm
Quoting Halhi 141
It's the same problem I've lectured Kai on in the past: too much complexity, too little aesthetic merit.
Sure, it's nice to see a lot of panels...but the gaps are too much and the fact that the panels are all the same size and texture doesn't help. Look at David Hensel's rockwork (especially his mocathalon builds) to see an example of what I mean, but basically add more to the panels than just wedge plates. Sure just wedge plates can work occasionally, like in my TT intro, but that's when it's combined with other stuff (greenery creeping up/down the rocks) and in small quantities. The flat panel design just doesn't really work with larger formations.

Other than that, it needs more shaping. Slopes are nice, but they're b0ring, especially for an underwater scene. Try arches, pinnacles, etc., to add some variation and interest.

My final concern is one for the overall MOC. I'll not go into the mech (though I have even more to say there, but maybe I'll save that for later) but the overall scene looks incomplete without a base. I see what you were going for, but scattering a few more smaller rocks and maybe a few assorted clumps of tan plates could get a more interesting style and a more complete build. Coral and sea life (there's always lots of the latter) would add some much needed color to the scene to make it more realistic.

Anyway, hope this helps. I do like the MOC, especially the complexity, it's just that there's a lot of areas for improvement.


Less wedge plates... panels of more varying sizes... more interesting formations... I will remember all that for future panel rockwork. The trouble here was that I tried to fit it onto a small space, so I ran out of space to connect the panels quickly, and as a result had a lot of large gaps in the rock.

I am very disappointed that I missed what your more general concern pointed out, because that is evidently what cost me a lot of points in mocathlon scoring. Too late to remedy that now, but I know that was a big problem with the moc... oh well. There's always next time. :P
Permalink
| April 7, 2014, 12:27 am
 Group admin 
Quoting Mr. Cab

To expand on what Halhi said, apart from the odd mix of both a chaotic and repetitive appearance, it also lacks other piece types. Wedge variety is good, but tiles and round 1x1 plates are essential. Again, refer to Halhi's TT intro. :P
Permalink
| April 7, 2014, 12:32 am
 Group admin 

That looks fantastic!
Permalink
| April 12, 2014, 4:01 pm
Quoting Kai Bernstein

Thanks Kai! . . . ? :P I mean, do you have critiques? (I'm just used to you giving CC, haha.)
Permalink
| April 12, 2014, 4:02 pm
 Group admin 
Quoting Alex Rode
Thanks Kai! . . . ? :P I mean, do you have critiques? (I'm just used to you giving CC, haha.)

I know, and I know this is the critique thread...but there's really not much to critique. :P

Maybe make the back section flow a bit better; center the 1x4 wedge plate and align it with the pieces flanking it...but apart from that it looks perfect. I love the shape.
Permalink
| April 12, 2014, 4:22 pm
Quoting Kai Bernstein
I know, and I know this is the critique thread...but there's really not much to critique. :P

Maybe make the back section flow a bit better; center the 1x4 wedge plate and align it with the pieces flanking it...but apart from that it looks perfect. I love the shape.

Man, you have no idea how happy I am to hear that. Especially from you! Cheers!
Permalink
| April 12, 2014, 4:26 pm
 Group moderator 


Yeah, nothing to critique. Fantastic!
Permalink
| April 14, 2014, 1:40 pm
Some new rock work here.

http://www.mocpages.com/image_zoom.php?mocid=385978&id=/user_images/108701/1397505965m

Any ways I could make it better?
Permalink
| April 14, 2014, 10:22 pm
 Group admin 
Quoting Alex Rode
Man, you have no idea how happy I am to hear that. Especially from you! Cheers!

:D
Permalink
| April 14, 2014, 10:25 pm
 Group admin 
Quoting Timothy Post
Some new rock work here.

http://www.mocpages.com/image_zoom.php?mocid=385978&id=/user_images/108701/1397505965m

Any ways I could make it better?

Apart from the bit on the top, which I mentioned in chat, I think the corner could have maybe a 1x1 with a cheese slope or something. You know, so the right angle isn't so prominent. Silver doesn't usually mix with rockwork either.
The overall shaping and techniques are really nice, though!
Permalink
| April 14, 2014, 10:30 pm
Quoting Kai Bernstein
Apart from the bit on the top, which I mentioned in chat, I think the corner could have maybe a 1x1 with a cheese slope or something. You know, so the right angle isn't so prominent. Silver doesn't usually mix with rockwork either.
The overall shaping and techniques are really nice, though!
Ok thanks.


Permalink
| April 14, 2014, 10:35 pm
 Group admin 
Quoting Timothy Post
Here is more Rock work how do you like it?
http://www.mocpages.com/image_zoom.php?mocid=386064&id=/user_images/108701/1397607851m

Definitely not bad, though it could benefit from smaller SNoTed slopes: the top of the rockwork uses smaller pieces for more intricate designs, while the sides are long and smooth, almost like curtains. The look should be kept consistent, I'm thinking. Also, if you're going to have round 1x1 plates, you should also leave more normal studs uncovered so the contrast isn't as stark. This goes well with my first suggestion, as smaller slopes gives you the opportunity to add plates and such.

Nothing too major, though. :P
Permalink
| April 19, 2014, 1:12 am
 Group admin 
Well, chaps, how are my mountains?

http://www.mocpages.com/image_zoom.php?mocid=386007&id=/user_images/92518/13975333916

I know the one on the left is a bit blocky and odd looking...but what could I have done to improve it while still keeping at 1x2x3 slope balanced diagonally like that?
Permalink
| April 19, 2014, 1:13 am
 Group moderator 
Quoting Kai Bernstein
Well, chaps, how are my mountains?

http://www.mocpages.com/image_zoom.php?mocid=386007&id=/user_images/92518/13975333916

I know the one on the left is a bit blocky and odd looking...but what could I have done to improve it while still keeping at 1x2x3 slope balanced diagonally like that?


Looks great Kai! Right side especially! For the left, my suggestion would be to take 2 1x2 grey plates and put them under the slanted rock in the middle (from the looks of it there are 2 studs uncovered beneath it). The take 2 grey cheese slopes and connect them in opposite directions. That way the gap at the bottom is covered up. Does that make sense (I'm just not good at advice)? But it looks great all in all!
Permalink
| April 19, 2014, 4:38 pm
 Group admin 
Quoting Kai Bernstein
Well, chaps, how are my mountains?

http://www.mocpages.com/image_zoom.php?mocid=386007&id=/user_images/92518/13975333916

I know the one on the left is a bit blocky and odd looking...but what could I have done to improve it while still keeping at 1x2x3 slope balanced diagonally like that?

Take off the studs. That's really my only advice, other than that it looks great :)
Permalink
| April 19, 2014, 4:38 pm
 Group admin 
I tried out some new styles of panel/SNOT rockwork here; what do you think?


http://www.mocpages.com/moc.php/386433
Permalink
| April 19, 2014, 4:39 pm
Quoting Halhi 141
I tried out some new styles of panel/SNOT rockwork here; what do you think?


http://www.mocpages.com/moc.php/386433

Hmm... let's see. Well, first of all, kudos for sort of grouping the old gray pieces in there together in veins (at least sometimes). Next, the panel in the middle of this picture (http://www.mocpages.com/image_zoom.php?mocid=386433&id=/user_images/84200/1397938247m) seems a bit awkward, but nothing major.

I have to go to lunch right now, but expect a bit more after that when I get another good look.
Permalink
| April 19, 2014, 4:45 pm
Quoting Kai Bernstein
Well, chaps, how are my mountains?

http://www.mocpages.com/image_zoom.php?mocid=386007&id=/user_images/92518/13975333916

I know the one on the left is a bit blocky and odd looking...but what could I have done to improve it while still keeping at 1x2x3 slope balanced diagonally like that?

Those look awesome! I gotta disagree with Halhi on this one... I'm a fan of the studs. Not sure how you could improve that left one other than perhaps putting something bigger near the base, to hide that gap a bit more. Great work!
Permalink
| April 21, 2014, 8:01 pm
 Group admin 
Quoting Professor B.
Looks great Kai! Right side especially! For the left, my suggestion would be to take 2 1x2 grey plates and put them under the slanted rock in the middle (from the looks of it there are 2 studs uncovered beneath it). The take 2 grey cheese slopes and connect them in opposite directions. That way the gap at the bottom is covered up. Does that make sense (I'm just not good at advice)? But it looks great all in all!

Quoting AM Those look awesome! I gotta disagree with Halhi on this one... I'm a fan of the studs. Not sure how you could improve that left one other than perhaps putting something bigger near the base, to hide that gap a bit more. Great work!

Both would work, but I actually kept the gap on purpose; a cave of sorts. :P
As for the studs, yeah, I'm undecided on those.

Thanks for the feedback guys!
Permalink
| April 21, 2014, 9:32 pm
 Group admin 
Quoting Halhi 141
Take off the studs. That's really my only advice, other than that it looks great :)

I guess they'd look better without them, and on Duke I could have achieved that with curved slopes I now realize. On Majesty...impossible without ruining the flow. :P

Thanks!
Permalink
| April 21, 2014, 9:33 pm
 Group admin 
Quoting Halhi 141
I tried out some new styles of panel/SNOT rockwork here; what do you think?


http://www.mocpages.com/moc.php/386433

It looks fantastic overall; very David Hensely, actually.
http://www.mocpages.com/image_zoom.php?mocid=386433&id=/user_images/84200/1397938247m
There, the 2x4 slope does look a little out of place next to all the other intricate stuff. Maybe a 2x4 plate with some smaller slopes/plates/tiles would look better. Apart from that and the fact that a cheese slope could go under the panel on the right, it's pretty much perfect. :P
Permalink
| April 21, 2014, 9:40 pm
 Group admin 
http://www.mocpages.com/moc.php/386562

Thoughts/advice? (I ran out of pieces for that one side, so no point harping on it. :P)
Permalink
| April 21, 2014, 9:44 pm
 Group moderator 
Quoting Kai Bernstein
I actually kept the gap on purpose; a cave of sorts. :P

Yeah, I was thinking that... but I forgot to ask that. :P
Permalink
| April 22, 2014, 9:48 am
 Group admin 
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/386562

Thoughts/advice? (I ran out of pieces for that one side, so no point harping on it. :P)

*harps on it in other group*:P
Permalink
| April 22, 2014, 9:57 am
 Group admin 
Quoting Halhi 141
*harps on it in other group*:P

Haha, yeah. :P
Permalink
| April 25, 2014, 2:56 am
http://www.mocpages.com/moc.php/386991

Thoughts? On the rocks, that is.
Permalink
| April 27, 2014, 2:57 pm
 Group moderator 
http://www.mocpages.com/moc.php/387079

Alex gave me some advice on my rocks on the LOTR gallery. He said my rocks don't have a very good direction/feel (Which I totally agree with.). Too much olive cheese, too. Anything else that could use some work?
Permalink
| April 28, 2014, 3:02 pm
 Group admin 
Quoting Asad .
http://www.mocpages.com/moc.php/386991

Thoughts? On the rocks, that is.

Most of it - particularly the SNoTwork - is really good! But the corner rockwork seen here - http://www.mocpages.com/image_zoom.php?mocid=386991&id=/user_images/104914/1398619343m - is a bit too repetitive. 1x3 slopes and cheeses, as well as some more exposed studs, would help with the look. That's also the shape of rockwork that hinged panels work really well in.
http://www.mocpages.com/image_zoom.php?mocid=377792&id=/user_images/84200/1388534089m
http://www.mocpages.com/image_zoom.php?mocid=386562&id=/user_images/92518/13981154017
Permalink
| April 29, 2014, 1:19 am
 Group admin 
Quoting Professor B.
http://www.mocpages.com/moc.php/387079

Alex gave me some advice on my rocks on the LOTR galerry. He said my rocks don't have a very good direction/feel (Which I totally agree with.). Too much olive cheese, too. Anything else that could use some work?

First off, that panel above the doorway is awesome! That was applied very well, as was most of the rockwork above the arch. The reason being that, yes, it has a direction.
The rockwork on the sides, while good, lacks that because of the position of the slopes. if you want a more flowing look the slopes should be positioned so that they're back-to-back and vice versa. That way sharp right angles or triangles aren't created.
Another way is to have the whole cliff be angled backward, rather than straight. If the bottom juts out much more than the top, you have a diagonal cliff face: all the slopes can be going in the same direction and you'll never have a problem with jarring angles.

Olive cheese is used, I believe, to add some color and "life" to the rocks so they aren't as boring or monotonous. But frankly, olive green doesn't work well for realistic rockwork and is overused way too much. Dark tan works best, as well as brown (but that's controversial) and the occasional green (which you'll only want to use if it's near other foliage. Your mocs don't have a lot of foliage, so I wouldn't recommend it there. :P)
Permalink
| April 29, 2014, 1:34 am
 Group admin 
No Kai, brown does not look good in rocks :P Dark tan, tan, light grey, or sand green look way better and more realistic.
Permalink
| April 29, 2014, 9:55 am
Quoting Halhi 141
No Kai, brown does not look good in rocks :P Dark tan, tan, light grey, or sand green look way better and more realistic.

It all depends on how you use it... not that I'm claiming to have been successful on color-mixing.
Permalink
| April 29, 2014, 10:24 am
 Group moderator 
Quoting Kai Bernstein
First off, that panel above the doorway is awesome! That was applied very well, as was most of the rockwork above the arch. The reason being that, yes, it has a direction.
The rockwork on the sides, while good, lacks that because of the position of the slopes. if you want a more flowing look the slopes should be positioned so that they're back-to-back and vice versa. That way sharp right angles or triangles aren't created.
Another way is to have the whole cliff be angled backward, rather than straight. If the bottom juts out much more than the top, you have a diagonal cliff face: all the slopes can be going in the same direction and you'll never have a problem with jarring angles.

Olive cheese is used, I believe, to add some color and "life" to the rocks so they aren't as boring or monotonous. But frankly, olive green doesn't work well for realistic rockwork and is overused way too much. Dark tan works best, as well as brown (but that's controversial) and the occasional green (which you'll only want to use if it's near other foliage. Your mocs don't have a lot of foliage, so I wouldn't recommend it there. :P)

Thanks for all that input! Yeah, I have almost no foliage, so I rarely use them. And yes, the olive cheese slopes were used way to much (funny how you realize that as soon as you post it). Thanks again!
Permalink
| April 29, 2014, 10:55 am
 Group admin 
Quoting Halhi 141
No Kai, brown does not look good in rocks :P Dark tan, tan, light grey, or sand green look way better and more realistic.

Hence the note on it being controversial. :P I think it looks great, but some others don't.
Permalink
| April 30, 2014, 12:25 am
Quoting Kai Bernstein
Hence the note on it being controversial. :P I think it looks great, but some others don't.

I like it!
Permalink
| April 30, 2014, 12:26 am
 Group admin 
Quoting Professor B.
Thanks for all that input! Yeah, I have almost no foliage, so I rarely use them. And yes, the olive cheese slopes were used way to much (funny how you realize that as soon as you post it). Thanks again!

No problem! And yeah, I've found olive cheese to be good for roofs and mosaics, but not much else unless there are other olive green pieces - plates, bricks - to go with it. (But either way its use in rockwork is iffy)
Permalink
| April 30, 2014, 12:31 am
 Group admin 
Quoting Stephen Boe
I like it!

Aha, somebody backs me!
Permalink
| April 30, 2014, 12:33 am
Quoting Kai Bernstein
No problem! And yeah, I've found olive cheese to be good for roofs and mosaics, but not much else unless there are other olive green pieces - plates, bricks - to go with it. (But either way its use in rockwork is iffy)

I know one more thing olive cheeses are good for... http://mocpages.com/moc.php/382569
Permalink
| April 30, 2014, 10:10 am
 Group admin 
Quoting Mr. Cab
I know one more thing olive cheeses are good for... http://mocpages.com/moc.php/382569

I love that technique.
They're also good for rugs
Permalink
| April 30, 2014, 6:02 pm
 Group admin 
Quoting Kai Bernstein
Aha, somebody backs me!

Give me a picture of it in real life and I'll either believe you or tell you exactly what you're doing wrong :P
Permalink
| April 30, 2014, 6:02 pm
Quoting Halhi 141
I love that technique.
They're also good for rugs

Yup. I now really, really badly regret that I didn't get loads of those 1x1s with studs on all sides when I had the chance...
Permalink
| April 30, 2014, 9:21 pm
Quoting Mr. Cab
Yup. I now really, really badly regret that I didn't get loads of those 1x1s with studs on all sides when I had the chance...

If only PaB had 1 x 1 bricks with studs on one side. Those are the best kind, IMO.
Permalink
| April 30, 2014, 9:24 pm
 Group admin 
Quoting Halhi 141
I love that technique.
They're also good for rugs

rugs = mosaics, basically. :P
Permalink
| May 3, 2014, 3:22 am
 Group admin 
Quoting Halhi 141
Give me a picture of it in real life and I'll either believe you or tell you exactly what you're doing wrong :P

I unfortunately have no pictures to give, but I /have/ seen it and used in conjunction with dark tan I think it looks fine. :P
Permalink
| May 3, 2014, 3:24 am
 Group admin 

What be you doin' up this late? (And don't ask me the same question... :P)

I'll respond properly in the morning; you'll get a better quality critique then. :P
Permalink
| May 3, 2014, 3:39 am
Quoting Kai Bernstein :---;
I always stay up late on friday.
Permalink
| May 3, 2014, 6:50 pm
 Group admin 

It's actually pretty close to perfect. :P The shaping and intricacy is great. In dealing with the gaps, I'd suggest maybe putting square plates as opposed to round ones on the underside of the slopes, as they'd cover more, but it's hardly an issue. No, my only complaints are -
1. The 2x2 tile near the waterfall; maybe covering three studs with tiles and then adding a plate for the last, or vice versa. But the flat 2x2 surface looks a little out of place.
2. the corner where the side with the panels and the side with the waterfall meet. It's a little blocky and could have used a better transition, maybe with some SNoTed slopes.

However, those nitpicks are nothing next to everything you did RIGHT: the style of the rockwork, the color separation, the minimal olive cheeses (used only to complement the olive leaves), the shape and placement of the panels - it all looks great, and the 1x1 round tiles are a unique touch that look pretty good as well. Keep using this style! :)
Permalink
| May 3, 2014, 8:38 pm
 Group admin 
Might you fellows be able to review these rocks? http://www.mocpages.com/moc.php/387459#comments

(I have an excuse for what I think will be one of the things Halhi'll bring up. :P)

Permalink
| May 3, 2014, 8:42 pm
Quoting Kai Bernstein
Might you fellows be able to review these rocks? http://www.mocpages.com/moc.php/387459#comments

(I have an excuse for what I think will be one of the things Halhi'll bring up. :P)

1) The main thing that's bugging me is the transition from the left panel to the middle panel. The transition is completely straight and is kinda weird looking.
2) The transitions from the middle section of the panels to the studs up section on top of the rocks could also use work. It looks quite unfinished, and needs some slopes to make it flow better, like what you did with the left and right sections of the rockwork.

Other than that, looks great!
Permalink
| May 3, 2014, 9:00 pm
Quoting Kai Bernstein
Might you fellows be able to review these rocks? http://www.mocpages.com/moc.php/387459#comments

(I have an excuse for what I think will be one of the things Halhi'll bring up. :P)

I have to agree word for word with Stephen's critique. Those are the only to things that bother me.
Permalink
| May 3, 2014, 9:02 pm
Quoting Stephen Boe
If only PaB had 1 x 1 bricks with studs on one side. Those are the best kind, IMO.

I don' need 'em. I gots me over a hundred in the Tower Bridge set... as well as over 500 tan cheeses. I think cheeses and double cheeses make up up to one tenth of my collection...
Permalink
| May 3, 2014, 9:03 pm
Quoting Mr. Cab
I don' need 'em. I gots me over a hundred in the Tower Bridge set... as well as over 500 tan cheeses. I think cheeses and double cheeses make up up to one tenth of my collection...

YOU HAVE TOWER BRIDGE?!? Dude, 100+ is way to little, though. Think of the walls you could texture up!
Permalink
| May 3, 2014, 9:35 pm
 Group admin 
Quoting Stephen Boe
If only PaB had 1 x 1 bricks with studs on one side. Those are the best kind, IMO.

Yeah... I have a bit under 30 of them; when I ran out in LOM: Pursuit, the rocks were pretty difficult. I don't know how I ever managed without :P
Permalink
| May 3, 2014, 10:04 pm
 Group admin 
You lucky people. I've got maybe 10 of those bricks, if that. :P
Permalink
| May 3, 2014, 10:16 pm
 Group admin 
Quoting Mr. Cab
I gots me...the Tower Bridge set...

:O
Permalink
| May 3, 2014, 10:17 pm
 Group admin 
Quoting Stephen Boe
1) The main thing that's bugging me is the transition from the left panel to the middle panel. The transition is completely straight and is kinda weird looking.
2) The transitions from the middle section of the panels to the studs up section on top of the rocks could also use work. It looks quite unfinished, and needs some slopes to make it flow better, like what you did with the left and right sections of the rockwork.

Other than that, looks great!

I agree there, and that middle panel was an issue. There are ways, I now see, that I could have built the panel further back into the rockwork and added more slopes and such to it. Thanks, and I'll definitely bear that in mind.
Permalink
| May 3, 2014, 10:24 pm
Quoting Kai Bernstein
Quoting Mr. Cab
I gots me...the Tower Bridge set...

:O

:O :O :O
Permalink
| May 3, 2014, 10:30 pm
Thoughts: http://mocpages.com/moc.php/387750

Permalink
| May 7, 2014, 9:40 pm
Quoting ~ Brick
Thoughts: http://mocpages.com/moc.php/387750

Very peaceful! :P

I have a few nitpicks, but first I have a question: Is the dark bley cheese slope right above this piece (http://www.bricklink.com/catalogItem.asp?P=6091) (visible in the middle towards the right of the main picture http://mocpages.com/image_zoom.php?mocid=387750&id=/user_images/97986/1399420444m_DISPLAY.jpg) only balanced there, or actually connected? It's a strange question, but I just for some reason want to know... :P

OK. Now, my only concern is the section with all the cheese right next to the villager (in the main picture http://mocpages.com/image_zoom.php?mocid=387750&id=/user_images/97986/1399420444m_DISPLAY.jpg). It looks OK, but a bit repetitive. Otherwise, I can't see anything but peaceful beauty: Especially the gap created by the wedge plate works really well.
Permalink
| May 7, 2014, 10:18 pm
 Group admin 
Quoting Mr. Cab
I have a question: Is the dark bley cheese slope right above this piece (http://www.bricklink.com/catalogItem.asp?P=6091) (visible in the middle towards the right of the main picture http://mocpages.com/image_zoom.php?mocid=387750&id=/user_images/97986/1399420444m_DISPLAY.jpg) only balanced there, or actually connected? It's a strange question, but I just for some reason want to know... :P

Looks like it could be attached to a SNoTed headlight brick
Permalink
| May 7, 2014, 11:09 pm
Quoting Mr. Cab
Very peaceful! :P

I have a few nitpicks, but first I have a question: Is the dark bley cheese slope right above this piece (http://www.bricklink.com/catalogItem.asp?P=6091) (visible in the middle towards the right of the main picture http://mocpages.com/image_zoom.php?mocid=387750&id=/user_images/97986/1399420444m_DISPLAY.jpg) only balanced there, or actually connected? It's a strange question, but I just for some reason want to know... :P

OK. Now, my only concern is the section with all the cheese right next to the villager (in the main picture http://mocpages.com/image_zoom.php?mocid=387750&id=/user_images/97986/1399420444m_DISPLAY.jpg). It looks OK, but a bit repetitive. Otherwise, I can't see anything but peaceful beauty: Especially the gap created by the wedge plate works really well.

Thanks Mr. Cab, and yes, it is the piece you linked to. And it's held by friction mostly.
Permalink
| May 8, 2014, 6:45 am
 Group admin 
^ I think the problem there is the same problem I see a lot: too many ridges, and no other texture.
The key to good rockwork texture is getting the right balance between the various types of texture: ridges, cracks, studs...

Think of it this way: for a small rock in real life, there's very few ridges - it would be a pretty smooth shape with not much texture. I'll link to an example of a technique I like for that in a moment.

Overall, the shape is pretty good, but it's too ridge-filled and doesn't have enough surface texture. In this scale, SNOT and the incorporation of some weird pieces is probably the best method (just don't overdo it)
Permalink
| May 25, 2014, 3:37 pm

Rocks of that size usually don't stick out of the ground. They might have landed there as meteorites, or been thrown there by a volcano... but my point is, rocks of that size are usually boulders. So if you made the rocks more like boulders, I think they would be a lot more realistic.

I do have to say though, they look really good as microscale mountains, and they would also work great as a pile of smaller rocks.
Permalink
| May 26, 2014, 11:41 am
http://www.mocpages.com/moc.php/389130 What can I do better?
Permalink
| May 26, 2014, 11:04 pm
 Group moderator 
http://mocpages.com/moc.php/389258#reviews. So gentlemen... how are my unSNOTed rocks? I have had my share of SNOT (while building my next creation) to last me a long time.
Permalink
| May 29, 2014, 9:24 am
 Group admin 
Quoting Mr. Cab
http://www.mocpages.com/moc.php/389130 What can I do better?

Overall, it looks great! I like the flowing, consistent look you gave it. But before I get into the main issue, I though I'd mention this: http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149440m
In my experience, 1x1 rounds only work when on the surface, maybe inset half a plate. To be placed right next to a pieces that's flat and sticks out farther looks a bit weird (and always steals my attention).

Now that that's out of the way, the gaps. I know some gaps are unavoidable, but several could have been avoided here. I notice in a lot of places the gap is half a plate wide.
http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149443m
http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149437m
http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149440m
In those cases, when connecting the pieces that make the gaps, you'll want to use a headlight brick instead of a technic-hole-brick, or vice versa depending on the situation. If that makes sense; I'm no sure I explained that well.
You could also go with a completely different approach, and stick swords into the half-plate gaps (midway through the story) and vines in some of those larger ones; the Piraka spines, you know.

But as I said, it looks great overall. :P
Permalink
| June 1, 2014, 1:53 pm
 Group admin 
Quoting Professor B.
http://mocpages.com/moc.php/389258#reviews. So gentlemen... how are my unSNOTed rocks? I have had my share of SNOT (while building my next creation) to last me a long time.

Though studs-up isn't usually my thing, I can always appreciate it when done right. And this was certainly done right: it flows well, looks good, seems sturdy, fits the scene, and above all DOESN'T HAVE OLIVE CHEESE. :P
Permalink
| June 1, 2014, 1:58 pm
 Group admin 
Quoting Kai Bernstein
...DOESN'T HAVE OLIVE CHEESE. :P

If you want color without cheese, though, I'd suggest sticking either dark tan, brown, or vines in there.
Permalink
| June 1, 2014, 1:59 pm
 Group admin 
Quoting Kai Bernstein
...I'd suggest sticking...brown...in there.

Halhi and TJ would not, though. :P
Permalink
| June 1, 2014, 1:59 pm
 Group moderator 
Quoting Kai Bernstein's comments

YES! Oh, yeah. I decided against the olive. I figured that the scene was taking place so high up. But I guess some brown would help a little (Though, Halhi and TJ would probably disagree. Haha.). Thanks Kai!
Permalink
| June 1, 2014, 3:07 pm
 Group admin 
Quoting Kai Bernstein
brown

More realistic would be dark green, sand green, dark tan, or light grey. Even if brown does occur occasionally...it's not that common.
Permalink
| June 1, 2014, 3:30 pm
 Group moderator 
Well, the second thread wasn't opened so I decided to look for critiques here. :P Feel free to move it to the 2nd thread!

So... how are these rocks? http://www.mocpages.com/moc.php/389769

Permalink
| June 9, 2014, 12:00 pm
What do you guys think my rockwork in this build
http://www.mocpages.com/moc.php/389842
Permalink
| June 11, 2014, 3:52 pm
I really need help with some Rock Techniques
Permalink
| June 11, 2014, 4:38 pm
Quoting Sean-Thomas Mahoney
What do you guys think my rockwork in this build
http://www.mocpages.com/moc.php/389842

It's nice to see that you didn't use two of the same piece next to or on top of each other. Some people do that, and their rockwork looks pretty artificial. While the rockwork in your build was a good start, I think giving it a patch of dirt and/or grass on top could help blend it with the landscape.
Permalink
| June 11, 2014, 5:04 pm
Quoting Gilbert Despathens
It's nice to see that you didn't use two of the same piece next to or on top of each other. Some people do that, and their rockwork looks pretty artificial. While the rockwork in your build was a good start, I think giving it a patch of dirt and/or grass on top could help blend it with the landscape.

Thanks for the tips
Permalink
| June 11, 2014, 5:08 pm
what do you guys think of my rockwork in this MOC
http://www.mocpages.com/moc.php/390348
Permalink
| June 12, 2014, 6:52 pm
Quoting Kai Bernstein
Overall, it looks great! I like the flowing, consistent look you gave it. But before I get into the main issue, I though I'd mention this: http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149440m
In my experience, 1x1 rounds only work when on the surface, maybe inset half a plate. To be placed right next to a pieces that's flat and sticks out farther looks a bit weird (and always steals my attention).

Now that that's out of the way, the gaps. I know some gaps are unavoidable, but several could have been avoided here. I notice in a lot of places the gap is half a plate wide.
http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149443m
http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149437m
http://www.mocpages.com/image_zoom.php?mocid=389130&id=/user_images/105700/1401149440m
In those cases, when connecting the pieces that make the gaps, you'll want to use a headlight brick instead of a technic-hole-brick, or vice versa depending on the situation. If that makes sense; I'm no sure I explained that well.
You could also go with a completely different approach, and stick swords into the half-plate gaps (midway through the story) and vines in some of those larger ones; the Piraka spines, you know.

But as I said, it looks great overall. :P

Well, I finally checked back to see if I got any critique... :P

Your first point, I see entirely. The 1x1 round plate really does steal the show...

About the gaps, the second link you showed did have both gaps covered, but for the bottom one the covering is so far in it might as well not be there at all (:P), and for the top one, the 1x1 round plate I had wedged there kept falling out, so I just decided to leave it out entirely when I took the pictures. In the third link, the gap was actually only there because I didn't push the brick all the way in, but I guess I have to check for that before taking pictures. Fixing it by sticking a sword in the gap sounds like a really good idea. I will try it the next time a situation like that comes up...
Permalink
| June 12, 2014, 8:11 pm
Quoting Sean-Thomas Mahoney
what do you guys think of my rockwork in this MOC
http://www.mocpages.com/moc.php/390348

My first concern here is not actually the rockwork at all, but the background: Using a white background instead of holding it into the picture will make the pictures more steady (because the Moc isn't wobbling) and make the Moc more discernible from the background.

The rocks themselves are quite good, but I would have them cover up the black plate that is underneath the green landscape at the top of the rockwork. Studs-up rockwork is generally not quite that realistic, though, so trying some SNOT or panels is always a good approach.
Permalink
| June 12, 2014, 8:17 pm
Quoting Mr. Cab
My first concern here is not actually the rockwork at all, but the background: Using a white background instead of holding it into the picture will make the pictures more steady (because the Moc isn't wobbling) and make the Moc more discernible from the background.

The rocks themselves are quite good, but I would have them cover up the black plate that is underneath the green landscape at the top of the rockwork. Studs-up rockwork is generally not quite that realistic, though, so trying some SNOT or panels is always a good approach.

I did use SNOT for the Rocks. And take a look at this creation
http://www.mocpages.com/moc.php/390294
Permalink
| June 12, 2014, 8:47 pm
Quoting Sean-Thomas Mahoney
what do you guys think of my rockwork in this MOC
http://www.mocpages.com/moc.php/390348

Aside from where you can see the under-structure, the rock wall looks pretty realistic. I have a suggestion for the next time you have a formation like that - put in some grey bricks behind the slopes at the top, under the grass plate. That will fill in those gaps neatly.
Permalink
| June 12, 2014, 10:48 pm
How's the rock work here? http://www.mocpages.com/moc.php/391096
Permalink
| June 29, 2014, 11:25 pm
Quoting Timothy Post
How's the rock work here? http://www.mocpages.com/moc.php/391096

Not bad, the two wide slopes on right chunk look a bit out of place, but the rest looks pretty good.
Permalink
| June 30, 2014, 12:08 am
Quoting Timothy Post
How's the rock work here? http://www.mocpages.com/moc.php/391096

Nice! The first thing that pops to mind when I look at these is that you should replace those two big dark tan curved pieces with gray. If you made some smaller pieces dark tan, like the one slope, it might be more realistic, but the safest way to go is without any dark tan at all. Otherwise, I like the bigger rock, except for the bit at the top with those sideways 1x2 slopes and cheese slopes. Just a few cheese slopes to top it off would be better, and finish the curve of the rock.
Permalink
| June 30, 2014, 12:54 am
 Group moderator 
So... how are these rocks?
http://www.mocpages.com/moc.php/391870

Permalink
| July 5, 2014, 7:31 pm
 Group admin 
Quoting Professor B.
So... how are these rocks?
http://www.mocpages.com/moc.php/391870

Interesting for sure, but too studded, too smooth and too crazy. :P

Your Attack on Mir Gruthil had just about the right ratio/mixture. Here you have complete smooth SNOT with brazen bare studs. On top of that, the shape and direction isn't too well defined. The result is interesting, but not as good-looking as some of your other works. An FP Mount Doom and/or Barad-Dur would have improved it a little; given it something of a direction.
Permalink
| July 14, 2014, 11:29 pm
 Group moderator 
Quoting Kai Bernstein
Interesting for sure, but too studded, too smooth and too crazy. :P

Your Attack on Mir Gruthil had just about the right ratio/mixture. Here you have complete smooth SNOT with brazen bare studs. On top of that, the shape and direction isn't too well defined. The result is interesting, but not as good-looking as some of your other works. An FP Mount Doom and/or Barad-Dur would have improved it a little; given it something of a direction.

Wow. Ouch. :P I agree with... everything. Yeah. Thanks Kai!
Permalink
| July 16, 2014, 9:06 pm
 Group moderator 
Well, what about this rock work? Much better than Mount Doom, I think. http://www.mocpages.com/moc.php/392997
Permalink
| July 21, 2014, 8:02 am
Quoting Prof. B.
Well, what about this rock work? Much better than Mount Doom, I think. http://www.mocpages.com/moc.php/392997

Fantastic! Any thoughts on this rockwork? I don't know... I tried a new tequinique. http://www.mocpages.com/moc.php/393343
Permalink
| July 25, 2014, 1:05 pm
How's this: http://mocpages.com/moc.php/393693
Permalink
| August 1, 2014, 11:56 am
Quoting ~ Brick
How's this: http://mocpages.com/moc.php/393693

Find some way to fill the gaps, like, the large gaps between the panels.
Permalink
| August 1, 2014, 12:11 pm
Quoting Stephen Boe
Find some way to fill the gaps, like, the large gaps between the panels.

Large gaps? The only really drastic gaps are the ones on top....and I tried to fill those as best I could.
Permalink
| August 1, 2014, 12:14 pm
Anyway I could improve with these rocks? http://www.mocpages.com/moc.php/393830
Permalink
| August 1, 2014, 5:33 pm
 Group admin 
Quoting Timothy Post
Anyway I could improve with these rocks? http://www.mocpages.com/moc.php/393830

Yes.
Permalink
| August 1, 2014, 5:40 pm
 Group admin 
Quoting Prof. B.
Well, what about this rock work? Much better than Mount Doom, I think. http://www.mocpages.com/moc.php/392997

Definitely! Though it needs a little more consistent style. Tiles in one place, curved slopes in another and jagged angles covering the majority of the build look a little odd unless merged a bit better. I would advise deciding on the ratio of studs-to-smooth and curved-to-straight and then applying that consistently. That way things will flow a bit better, as they'll all have similar amounts and patterns of studs/slopes/SNoT/etc.
Those pillars are looking great, though, and I like what you did with the round 1x1s on the ground!
Permalink
| August 4, 2014, 1:16 am
 Group admin 
Quoting J D
Fantastic! Any thoughts on this rockwork? I don't know... I tried a new tequinique. http://www.mocpages.com/moc.php/393343

Definitely in the right direction. It needs a little refining, particularly in the area of a flowing surface, but it's an improvement. Keep it up, and experiment with transitions from curved slopes to straight ones.
Permalink
| August 4, 2014, 1:21 am
 Group admin 
Quoting Halhi 141
Yes.

Lol.

Give some advice, man. :P
Permalink
| August 4, 2014, 1:24 am
 Group admin 
http://www.mocpages.com/moc.php/393300

Well, how be them rocks?
Permalink
| August 4, 2014, 1:26 am
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/393300

Well, how be them rocks?

I'd say pretty darn good, if a bit to tilted. It looks like that boulder is going to roll away:P
Permalink
| August 4, 2014, 9:01 am
http://www.mocpages.com/moc.php/393951

How are the pillars? (not the corner ones!)
Permalink
| August 4, 2014, 10:04 am
Quoting Kai Bernstein
Definitely in the right direction. It needs a little refining, particularly in the area of a flowing surface, but it's an improvement. Keep it up, and experiment with transitions from curved slopes to straight ones.

Yeah, sorry about the build, it was just mostly to try the rockwork... I did make a better model, anyway, thanks for the advice! I think I'll try that tequinique again soon!
Permalink
| August 4, 2014, 10:05 am
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/393300

Well, how be them rocks?


Fantastic! I like that you didn't just shove tiles over all the spaces and you left many studs showing, I like that effect! I also like how it is only 1-sided view so you're not worrying about the back too!
Btw- good luck in the MEMO!
Permalink
| August 4, 2014, 10:08 am
 Group admin 
Quoting Kai Bernstein
No problem! And yeah, I've found olive cheese to be good for roofs and mosaics, but not much else unless there are other olive green pieces - plates, bricks - to go with it. (But either way its use in rockwork is iffy)

...wait, roofs? That's the worst application of olive cheese!

(sorry to bump an old comment :P)
Permalink
| August 4, 2014, 10:34 am
 Group admin 
Yeah, it's from a month ago, but it's my most recent rockwork...so yeah...critiques on anything (not just rockwork) are appreciated.
http://mocpages.com/moc.php/391188
Permalink
| August 4, 2014, 10:38 am
 Group admin 
Quoting Halhi 141
Yeah, it's from a month ago, but it's my most recent rockwork...so yeah...critiques on anything (not just rockwork) are appreciated.
http://mocpages.com/moc.php/391188

Nice build Hahli!

My main critiques for the rocks:

-There's a few gaps near the tops of some of the rocks, especially to the left of the waterfall
-the panel to the right of the waterfall is too smooth
-the rocks are a bit flat, even if they have a lot of panels. Excusable due to your low supply of slopes, though, I guess.
-the top of the rocks on the right mainly are very sloppy
As to the rest
-there's an awkward gap more visible at large sizes on Flickr near the top of the right of the building, just over the uppermost wooden beam, that shows red through it. Don't use red supports if they might be visible :P
-I love the subtle hinging on that one patch of dirt near the front left - do more of that
Permalink
| August 4, 2014, 10:42 am
 Group moderator 
Quoting Kai Bernstein
Definitely! Though it needs a little more consistent style. Tiles in one place, curved slopes in another and jagged angles covering the majority of the build look a little odd unless merged a bit better. I would advise deciding on the ratio of studs-to-smooth and curved-to-straight and then applying that consistently. That way things will flow a bit better, as they'll all have similar amounts and patterns of studs/slopes/SNoT/etc.
Those pillars are looking great, though, and I like what you did with the round 1x1s on the ground!


Thanks! Okay, I've got an idea of what you mean. Yeah... thanks for the advice Kai! Oh, and thank you to whoever made me a mod. I shall strive to be worthy of this title. ;P
Permalink
| August 4, 2014, 11:57 am
 Group moderator 
Quoting Halhi 141
Yeah, it's from a month ago, but it's my most recent rockwork...so yeah...critiques on anything (not just rockwork) are appreciated.
http://mocpages.com/moc.php/391188

Nice build Hahli!

Heh heh. :P Well, it's hard to tell with so few pictures, but I can do my best.
First of all, your rocks are fantastic. Definitely your best work ever. Right here, http://www.mocpages.com/image_zoom.php?mocid=391188&id=/user_images/84200/1403722634m, there's that lone rock sticking straight up. To me, it doesn't really look like a rock. More like a misshapen block of stone. And some of the rocks don't seem to slope much. I know that there are rocks that don't slant, but in this case, I think it would be best to slope them just a little. And, yes, there are a few gaps, but they don't seem too bad (Of course, you built it and you know where all the gaps are... so... you know more than I. :P ). All in all a very solid, well built MOC.
Permalink
| August 4, 2014, 12:25 pm
Quoting Halhi 141
Yeah, it's from a month ago, but it's my most recent rockwork...so yeah...critiques on anything (not just rockwork) are appreciated.
http://mocpages.com/moc.php/391188

There's one 2x4 angle plate to the right of the waterfall that really shows off its line of notches. One little black notch wouldn't be that noticeable, but a row of three is. They kind of draw my eye to them, but that might just be me. All the same, in an ideal world that piece would have been brilliantly substituted for something else capable of covering the plate below, like maybe a sideways slope brick.
As for the rest of the rock, the sloped sections are quite impressive and easily my favorite part of the rockwork. They're a good reminder that real-world rock formations are generally not vertical.
Permalink
| August 4, 2014, 12:38 pm
When everyone has a minute, I'd like to hear some responses on this build:
http://www.mocpages.com/moc.php/393293
A bunch of people have told me that it looks great, and Halhi has gone on and on about one gap around a piece that wasn't pushed down all the way in one picture but would normally have been gap-free. Aside from "Great rockwork! I love the arch!" and "He's got a ga-ap, he's got a ga-ap!" do you have anything else to critique?
Permalink
| August 4, 2014, 12:42 pm
Quoting Halhi 141
Yeah, it's from a month ago, but it's my most recent rockwork...so yeah...critiques on anything (not just rockwork) are appreciated.
http://mocpages.com/moc.php/391188

http://www.mocpages.com/image_zoom.php?mocid=391188&id=/user_images/84200/1403722634m
Up towards the top and a little to the right, there's a cheese wedge attached to one of those 1x1 plates with the two-studded ring. I'm not sure how I feel about that, since it kind of projects out all by its own but looks more or less okay from the angles you used for your pictures if I don't think in 3D. I'm not sure how it would look from the back or other sides.
Permalink
| August 4, 2014, 12:47 pm
 Group moderator 
Quoting Gilbert Despathens
When everyone has a minute, I'd like to hear some responses on this build:
http://www.mocpages.com/moc.php/393293
A bunch of people have told me that it looks great, and Halhi has gone on and on about one gap around a piece that wasn't pushed down all the way in one picture but would normally have been gap-free. Aside from "Great rockwork! I love the arch!" and "He's got a ga-ap, he's got a ga-ap!" do you have anything else to critique?

Great rockwork! I love he arch! But, ooooh, that one ga-ap. Aside from that... nope. :P
Permalink
| August 4, 2014, 7:25 pm
How this rockwork
http://www.mocpages.com/moc.php/394008
Permalink
| August 4, 2014, 7:28 pm
 Group admin 
Quoting Kai Bernstein
Lol.

Give some advice, man. :P

Why? It's more fun this way.
Permalink
| August 4, 2014, 7:33 pm
Quoting Sean-Thomas Mahoney
How this rockwork
http://www.mocpages.com/moc.php/394008

Do you have any dark grey "normal" bricks? If so, you could switch them out with the black bricks you used and then there wouldn't be any black gaps showing. That's probably the easiest part to fix.
Permalink
| August 4, 2014, 7:38 pm
Quoting Gilbert Despathens
Do you have any dark grey "normal" bricks? If so, you could switch them out with the black bricks you used and then there wouldn't be any black gaps showing. That's probably the easiest part to fix.

I used black because i don't really have any
Permalink
| August 4, 2014, 7:40 pm
Quoting Sean-Thomas Mahoney
How this rockwork
http://www.mocpages.com/moc.php/394008

Ok so I think that rock work is pretty good.but maybe some more SNOT would help improve it.I also see a 1X2 with 2 holes in it I would suggest if possible replacing it with a normal 1X2.One last thing I would suggest you use dark grey plates instead of tan ones for the base.I hope this helped.
Permalink
| August 4, 2014, 7:53 pm
 Group admin 
Quoting ~ Brick
I'd say pretty darn good, if a bit to tilted. It looks like that boulder is going to roll away:P

Well, it's supposed to be. But you're the second person who's said that, so maybe I should take this into consideration... :P
Permalink
| August 6, 2014, 12:11 am
 Group admin 
Quoting Halhi 141
...wait, roofs? That's the worst application of olive cheese!

(sorry to bump an old comment :P)

Well...it's not the best. But better than in rockwork. :P
Permalink
| August 6, 2014, 12:13 am
 Group admin 
Quoting Kai Bernstein
Well...it's not the best. But better than in rockwork. :P

I'd beg to differ: http://www.mocpages.com/moc.php/391188
Granted, it's used subtly and logically, which is the best use.

Roofs are the w0rst use of olive cheese IMO. To quote MCLegoboy..."it looks like God p˙ked on your roof".
Permalink
| August 6, 2014, 12:24 am
 Group admin 
Quoting Halhi 141
Yeah, it's from a month ago, but it's my most recent rockwork...so yeah...critiques on anything (not just rockwork) are appreciated.
http://mocpages.com/moc.php/391188

Well, it's too flat on the left side. The panels flow really well, but you just used plates and tiles for most of it. The area around the cave is better - more textured - though still mainly plates and tiles. For that reason, my favorite parts are the little rocks on the ground and the area to the right of the waterfall.
Inside the cave is pretty bad, though.

Overall it's really nice, though if you really look at the details the initial wow effect fades away. The vines are a nice touch, though; without them it wouldn't look too great. :P
Permalink
| August 6, 2014, 12:40 am
 Group admin 
Quoting Halhi 141
I'd beg to differ: http://www.mocpages.com/moc.php/391188
Granted, it's used subtly and logically, which is the best use.

Roofs are the w0rst use of olive cheese IMO. To quote MCLegoboy..."it looks like God p˙ked on your roof".

I guess I'm still in the mindset I had when everyone was dousing their rocks in olive cheese. It's not too bad, even if it's unrealistic. Which is pretty much what I think of roofs. And yeah, I remember when he said that. :P
Permalink
| August 6, 2014, 12:52 am
 Group admin 
Quoting Gilbert Despathens
When everyone has a minute, I'd like to hear some responses on this build:
http://www.mocpages.com/moc.php/393293
A bunch of people have told me that it looks great, and Halhi has gone on and on about one gap around a piece that wasn't pushed down all the way in one picture but would normally have been gap-free. Aside from "Great rockwork! I love the arch!" and "He's got a ga-ap, he's got a ga-ap!" do you have anything else to critique?

The overall shape is nice and I really love the rock sticking out over the water. I like it because of the shaping and texturing. The arch lacks those details, using mainly studs-up slopes, often tall ones, that are mostly facing sideways. So you end up with lots of flat surfaces and slightly blocky shapes. The SNoTed tiles and plates dotting the arch don't really save it. All in all -
Rock by the water - great!
Overall shape of arch - good.
Details of arch - acceptable.
Sand/layering/water - great!

So my advice is to use more plates and small slopes (mainly SNoTed) for more rocky texturing. I like curved slopes too, but as far as I know that's just me.
Permalink
| August 6, 2014, 12:59 am
Could someone give me some advice of these boulders? Thanks! http://www.mocpages.com/moc.php/393977
Permalink
| August 6, 2014, 9:53 am
This? http://www.mocpages.com/moc.php/393823
Permalink
| August 6, 2014, 9:54 am
Quoting Timothy Post
Could someone give me some advice of these boulders? Thanks! http://www.mocpages.com/moc.php/393977

Maybe a couple more slopes on the boulders (1 by 2) or more tiles, anyway, it's a great creation!
Permalink
| August 6, 2014, 9:56 am
Quoting Sean-Thomas Mahoney
How this rockwork
http://www.mocpages.com/moc.php/394008

I like it, but I like the left part more than the bridge. The bridge might need a bit more texture.
Permalink
| August 6, 2014, 10:01 am

I think it's good aside from to much studs up and not that much texturing.
Permalink
| August 6, 2014, 10:04 am


Dude, that is really big! Anyways, it might help if you stick to either dark grey or light grey, as both of them mixed together is kinda overwhelming, and makes it harder to distinguish the rockwork from the ground. That said, aside from being a little plain, the left rock wall is looking pretty good.
Permalink
| August 6, 2014, 10:11 am
 Group admin 
Quoting Kai Bernstein
I like curved slopes too, but as far as I know that's just me.

I like them too, when used well (in other words, not how they were used in your TT R4), it's just that I don't have many. Just some 1x4s and those weird 2x2 engine thingies.
Permalink
| August 6, 2014, 10:36 am
 Group admin 
Quoting Sean-Thomas Mahoney
How this rockwork
http://www.mocpages.com/moc.php/394008

After reading Deus's comment....that's all I can see when I look at it. It's a nice build....but yeah, the slopes on the end of the bridge as well as the shaping of the bridge wasn't a good idea...
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| August 6, 2014, 10:36 am
Quoting Julia LeeP


Dude, that is really big! Anyways, it might help if you stick to either dark grey or light grey, as both of them mixed together is kinda overwhelming, and makes it harder to distinguish the rockwork from the ground. That said, aside from being a little plain, the left rock wall is looking pretty good.

Thanks, good tip!
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| August 6, 2014, 11:19 am
Quoting Kai Bernstein
http://www.mocpages.com/moc.php/393300

Well, how be them rocks?

The rock looks really good in the FP shot, but not as good in the vignette. The part closest to us looks kinda flat. Other than that it does look like it's going to fall backwards, but that isn't a really big problem. Overall they're pretty good.
Permalink
| August 6, 2014, 1:04 pm

You could try putting the dark grey all on the bottom and the light grey at the top. That way it would look like different strata, and you could still use all your rock pieces and still keep them looking neat.
Permalink
| August 6, 2014, 1:43 pm
My SNOT Rocks http://www.mocpages.com/moc.php/394190
Permalink
| August 6, 2014, 11:05 pm
 Group admin 
Quoting Halhi 141
After reading Deus's comment....that's all I can see when I look at it. It's a nice build....but yeah, the slopes on the end of the bridge as well as the shaping of the bridge wasn't a good idea...

That was so annoying of Deus. I always hate it when people do that, because then I start seeing a whole plethora of things I see all the time in that way.
Permalink
| August 6, 2014, 11:50 pm
Quoting Halhi 141
After reading Deus's comment....that's all I can see when I look at it. It's a nice build....but yeah, the slopes on the end of the bridge as well as the shaping of the bridge wasn't a good idea...

Come on! Seriously? Deus is weird.
Permalink
| August 7, 2014, 12:01 am
 Group admin 
Quoting Mitchell Long
My SNOT Rocks http://www.mocpages.com/moc.php/394190

Looking good! I'd suggest adding some tiles to ease the transition from plates to curved slopes. It's definitely on the right track, though.
Permalink
| August 10, 2014, 3:11 pm
Quoting Halhi 141
After reading Deus's comment....that's all I can see when I look at it. It's a nice build....but yeah, the slopes on the end of the bridge as well as the shaping of the bridge wasn't a good idea...

D--m Deus annoys me at times, he takes something completely innocent, and turns it into, you know, a "naughty image."
Permalink
| August 10, 2014, 3:14 pm
 Group moderator 
Quoting Zach Lucia
D--m Deus annoys me at times, he takes something completely innocent, and turns it into, you know, a "naughty image."

I quote, "I'm semi-MOCpages-famous". Of course, he's talking about something totally different, but.... yeah. That's not the only reason he's not popular.

Aaaah, what an enjoyable conversation we're having!

Permalink
| August 11, 2014, 5:45 pm
 Group admin 
Quoting Prof. B.
I quote, "I'm semi-MOCpages-famous". Of course, he's talking about something totally different, but.... yeah. That's not the only reason he's not popular.

Aaaah, what an enjoyable conversation we're having!

He's actually not that bad when you get to know him, but yeah, I agree overall.
Permalink
| August 11, 2014, 5:48 pm
 Group moderator 
Quoting Kai Bernstein

Hey Kai! Since I'm a mod, mind if I unlock the Critiques and Comments 2? This one's.... ah... just a little long. :P
Permalink
| August 11, 2014, 5:48 pm
Been building rocks with BURPs. been fun:D
Permalink
| August 11, 2014, 5:56 pm
Quoting Prof. B.
I quote, "I'm semi-MOCpages-famous". Of course, he's talking about something totally different, but.... yeah. That's not the only reason he's not popular.

Aaaah, what an enjoyable conversation we're having!

What did Deus say?

Permalink
| August 11, 2014, 5:57 pm
 Group admin 
Quoting Stephen Boe
What did Deus say?

That bridge looks like something else.
Permalink
| August 11, 2014, 5:58 pm
Group moderators have locked this conversation.
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