There are amazing Mechs built on this site as well in this group. But I rarely see someone attempting a Bionicle mech.
Now firstly don't assume I'm a Bionicle storyline fan because I'm not really. I'm more interested in the advanced technology aspect than the heroes.
I have always had a passion for Mechs but all I've ever had was Bionicle so I am trying to perfect Mech building with Bionicle.
Still in a Hardsuit stage I think It's a good step forward to making a true Mech that does not use the pilot as part of the structural integrity.
Check out my favourite build so far as It's the best Mech I've made I believe. http://mocpages.com/moc.php/243672
So looking at the peices themselves, does anyone else see the possibility for Mech greatness with the use of Bionicle? Permalink
It really depends on what you are trying to accomplish with the mech. I don't really consider hard suits to be mechs. They are their own sub-class and have their own conventions. As far as the mech goes, what are you going for with it? Does it have to carry passengers? If so, what kind? Minifigs? Robots? Toa? Unmanned? Often that detail alone will dictate what sort of mech you build, how large it will be and what features it will have. Secondly, what style of mecha are you interested in building? Bipedal? Quadrupedal? Hexapedal? Octapedal? Centipedal??? Are the legs Humanoid or Raptoid?
Another thing to consider is the visual style of the mech. Most bionicle mecha that I've seen end up looking like something out of the Transformers Movies. If that is what you are going for, then Bionicle mecha are the ones for you. If not, you may find it difficult to create solid looking surfaces and unified looking structures.
Finally, there is the structural integrity of the mech. You may want to build a mech of a certain size and shape and purpose, only to later discover that it can't support its own weight. Most of the articulation in bionicles comes from ball and socket joints. While they work well in small-medium sized mecha, they quickly fall short in large and super large mecha. They simply cannot handle the weight. So building bionicle mecha will give you size limitations, to be sure.
I'm not sure how much of this helps, but that is my two cents. Permalink
Thanks for your input. Hardsuits are just a building step for me. I don't particularly have a design I want to go with, although I would like to make Armored Core or perhaps Eureka 7 styled Mechs. True with Bionicle it's nearly impossible to get flat smooth surfaces but Iím not to worried about that. Also about size and weight, yes that is already becoming a factor I'm working around by doubling the joints up or other ways to do it. My end result like I said is to have a Mech that is structurally sound by itself, that can seat a pilot in an enclosed compartment. Permalink
Worm gears eh? I donno If I'm ever going to tackle a Bionicle Mech that's so big it requires strengthening, more than pistons would offer. Thanks for the advice. I'm more interested about Bionicle being used as a building material solely for Mech building and people's take on it. Permalink
Quoting Porcratus Finch
Worm gears eh? I donno If I'm ever going to tackle a Bionicle Mech that's so big it requires strengthening, more than pistons would offer. Thanks for the advice. I'm more interested about Bionicle being used as a building material solely for Mech building and people's take on it.
I have a bunch of mechs made with Bionicle parts, but I think that when they are "too much bionicle" they lose something.
Bionicle parts are great when you build humanoid or weird mechs, while for chicken walkers I find system bricks to be more useful.