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unknown continent
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 Group admin 
While the main landscape already developed by my Introduction in big parts, i would like to offer a place for additional kingdoms and cultures, who won't find place in Legonia. The main story mentions the Orclands on an undiscovered land east from Azure Ocean. My map ends there, so feel free to invent your own factions with history and backgrounds. This topic is for discussing and presenting. At end i'll draw a second map and write our results together for a Introduction post. If you allow, i'll use some of your photos of the new factions (of course by mention you) or i'll build own scene based on your ideas.
What we have to keep in mind:
- Many of Lego castle series are still used in Legonia, so their designs and emblems can't be used. (Skorpion/Lion/Eagle/Dragon/Bulls/ Wolfpack/ Bat)
- In the north-west of the new continent the Orcs are living
- The continent should have all climate zones from north to southpole
- Be creative to invent real individual cultures
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| July 22, 2009, 3:54 pm
can i do something with the knights kingdom people with the colorful armor?
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| August 25, 2009, 7:06 pm
 Group admin 
Quoting Daniel Roth
can i do something with the knights kingdom people with the colorful armor?

Yes, their colours and emblems are not used (at least not for main armies)
I didn't use that background because i dislike the Morcia story with its funny, bright "Powerrangers"- story. But if you are able to create something believable with them, try it.
But Vladek's faction #1 isn't possible (the dark red/black coloursheme and Skorpion symbol are still in use.
Permalink
| August 26, 2009, 5:09 pm
Quoting Christian Schlichting
Yes, their colours and emblems are not used (at least not for main armies)
I didn't use that background because i dislike the Morcia story with its funny, bright "Powerrangers"- story. But if you are able to create something believable with them, try it.
But Vladek's faction #1 isn't possible (the dark red/black coloursheme and Skorpion symbol are still in use.

yeah, thank you, itll have more to do with, the color dep[ends on the rank of soldier, gree, red, blue purple. Purple is only last because its the highest category and it the only color that i have one of.
Permalink
| August 26, 2009, 7:42 pm
 Group admin 
Ok. Here's a work-in-progress of what i imagine the new world. Just the main shape yet. I'm open for all proposes and critics.
http://christians-welt.bplaced.net/images/Legoniaeast.jpg
These regions are free to develop and to name. We also need names for the oceans.
1)? (Far east of Western Legonia)
2)? (Far north of Western Legonia)
3)The white End (icy continent)
4)The Orclands (nothing known, i propose a dry landscape between high mountains)
5)? (an inactive vulcano and valleys; maybe fireelves?)
6)?
7)? (dry and rocky landscape made by vulcanic erruptions, i propose to use it for something evil, maybe a corrupted land filled with rogues and barbaric armies)
8)Morcia? (It has all a rich kingdom needs, so best place for a peaceful setting)
9)? (jungle/desert; maybe we'll make something with the new PrinceofPersia-Legos next year.)
10)? (green islands, maybe a sunken kingdom underwater?)
11)?
Permalink
| September 12, 2009, 4:56 pm
 Group moderator 
There are some things I want to know about Legonia,
has gunpowder been invented ? that would also mean cannons, don't get me wrong, I'm ok if not,
I just want to know because I intend to make some vessels to fill Legonia's sea

and another important issue, magical items, rare objects hidden in Legonia, like swords with magical power, is it possible in Legonia ?

and last question, demons and monsters, I've already read there are elves and orcs, since it looks quite like Tolkien's descriptions I was wondering if there are Dragons in Legonia ?

so these are the question I need answered, I'm building on a story about a swordsmen going on a quest to retrieve a magical sword, fight a dragon and defeat an ancient demon.
Since I was invited to this group I thought I might make it fit in Legonia (it wouldn't fit in my Portal world anyway

Permalink
| September 14, 2009, 6:23 am
 Group admin 
Quoting Sebeus I
There are some things I want to know about Legonia,
has gunpowder been invented ? that would also mean cannons, don't get me wrong, I'm ok if not,
I just want to know because I intend to make some vessels to fill Legonia's sea

and another important issue, magical items, rare objects hidden in Legonia, like swords with magical power, is it possible in Legonia ?

and last question, demons and monsters, I've already read there are elves and orcs, since it looks quite like Tolkien's descriptions I was wondering if there are Dragons in Legonia ?

so these are the question I need answered, I'm building on a story about a swordsmen going on a quest to retrieve a magical sword, fight a dragon and defeat an ancient demon.
Since I was invited to this group I thought I might make it fit in Legonia (it wouldn't fit in my Portal world anyway

Thanks for joining and interest. Should be all explained in my Theme Introduction and Magic post (see the canon thread) But well, it's lot to read and only descripes the western continent. Ok:
1)Gunpowder is rarely used in the north but ocean ships do have small simple canons already. On Peng Cheng (asia-style) canons are avaible in general. For the eastern kingdoms its open to you yet.
2)Introduced since the recent Magic post, there's also artifact enchantment as magical science, so definately existing but very expensive so a normal soldier won't buy a magic sword easily.
3)Dragons are an important part of northern culture and history and still exists but getting rare in recent centuries.
4)Also demons and demongods are part of the world and their followers are one of the most dangerous enemies.
5)Maybe some of your portals could link to somewhere in the east of my World? WOuld be fun.
Permalink
| September 14, 2009, 12:38 pm
 Group moderator 
Quoting Christian Schlichting
Thanks for joining and interest. Should be all explained in my Theme Introduction and Magic post (see the canon thread) But well, it's lot to read and only descripes the western continent. Ok:
1)Gunpowder is rarely used in the north but ocean ships do have small simple canons already. On Peng Cheng (asia-style) canons are avaible in general. For the eastern kingdoms its open to you yet.
2)Introduced since the recent Magic post, there's also artifact enchantment as magical science, so definately existing but very expensive so a normal soldier won't buy a magic sword easily.
3)Dragons are an important part of northern culture and history and still exists but getting rare in recent centuries.
4)Also demons and demongods are part of the world and their followers are one of the most dangerous enemies.
5)Maybe some of your portals could link to somewhere in the east of my World? WOuld be fun.


I've just read the whole thing, Legonia is so big,
I'm writing a story about a man crossing the land of Legonia in search of a magi item (simply said)
I might include my portal as a link, good idea,
I suppose the portal in Dragonia Vulcania is an other kind of Portal so I'll make a small hidden cave (located in the east)
now, for my story I need a place to purify a certain item from evil, some sacred abondoned place (magical place), do you have any suggestions for a location ?
Permalink
| September 14, 2009, 5:24 pm
 Group admin 
Quoting Sebeus I
For my story I need a place to purify a certain item from evil, some sacred abondoned place (magical place), do you have any suggestions for a location ?

Mh, could be everywhere. official temples and churches, an old shrine in the elven forests or a lost temple somewhere in the Ark'tohl-desert. But remember, that travels over the whole continent can be long. Your hero can't ride through the elven world in just 2-3 days.
Permalink
| September 14, 2009, 5:46 pm
 Group admin 
I wrote new facts about the orcs inspired by the new Lego sets: They will have a king but it's always just the strongest man. Orcs are all warriors, females nothing with one exception: The high priestress, a shamane is the most powerful person next to the king because male orcs can't use magic. The orclands have no real borders because they're always fighting to conquer the south. Other races living in the fields: goblins, Agami, Trolls, Ogres, most are allied with the orcs.

For the map:
2) The very far north: Aside vikings and dragon knights, i'm creating an eskimo-related human tribe living at the uppest coasts, hunting ice bears and living in caves and so. The background will have to do with the first northern black dragon knights but the group has split.

5) and 7) are the vulcano and the vulcano made landscapes, i call the whole mountain regions "Mountains of exasperations". In the past, different kingdoms and human settlements has grown in the valleys but several orcish invasions left a cruel and splitted society. The orcish kingdom was far bigger but decreased. Now these lands are open for different small factions fighting each other. I think of some evil crusaders ruled by black priests and would use black armors and snake symbols for them. Could be enemies of Morcia, too. Also, another dwarven tribe lives there, but this one is more agressive. The regions aside the vulcano will be settled by fire elves, the southern mountains by another tribe: The Moon/or shadowelves.

8) Is Morcia but i need more background for it.

9) Will be used for the PoP-Legos 2010

1, 6 and 11. on the map are open to develop

A short trailer-prologue is on its way.
Permalink
| October 11, 2009, 6:56 pm
Very interesting world you have here. Mot sure how much I would be able to contribute, seeing as I still want Mythada sepreate from anything else. Speaking of which, you still working on the map for Myhtada?
Permalink
| November 28, 2009, 5:20 pm
 Group moderator 
I know what you mean, I have a world too (but not as complete as yours, it doesn't even have a name yet)
and it's hard to combine different worlds,
so I've decided to keep them sort of seperate,
there is one of my portals in Legonia and so there also are Cyclops but they serve more as a background,
I don't add a lot info about the portal in my legonia mocs, the same goes for my portal mocs but the link excists
Permalink
| November 28, 2009, 6:12 pm
 Group admin 
Quoting Nufalak of Mythada
Very interesting world you have here. Mot sure how much I would be able to contribute, seeing as I still want Mythada sepreate from anything else. Speaking of which, you still working on the map for Myhtada?

Was linked in your "Hey Nuf" Topic, the trailer, too.
I'm glad for all kind of help, also just ideas. Because there's no main story like in Mythada, Legonia is a long-time open-end project of mine. But maybe i'll make a comic someday because every moc has some piece of background. And i agree with the separation, some stuff won't fit together either e.g. trolls/orcs background.
Permalink
| November 28, 2009, 7:01 pm
 Group admin 
http://christians-welt.bplaced.net/images/Legoniaeast2.jpg
The new version of the new regions.
1)Goblins? Amazones? Halflings? Space for something nice but i don't want something boring.
2)Still needs a name. I'm working on a human tribe living in this arctic region coming begin 2010.
3)White End. Undiscovered.
4)The Orclands, home of orcs, trolls and ogres.
5)Mountains of Exasperation (You saw one of the factions in my "New Age" moc. Definately, it's a war running in this land, which was former part of Morcia and Orclands, too. Today, something evil tries to unite the citizen of the deep dark valleys. Here's also the second vulcano.
6)unknown, feel free to invent
7)Where Fire and Shadow elves fighting each other. The Ashfields is a vulcanic plane, to the south-east forests begin.
8)Morcia. Not sure about the backgrounds but i took some ideas from the Lego version (The fight for the pass, fortress of Orlan next to the desert.)
9)A desert. Kingdom will be something different than the Skorpion Emirates. When lego is selling the Prince of Persia stuff we may could create something persia- or aegypt-like.
10)unknown, feel free to invent
11)unknown, feel free to invent

All WIP so i'm open for all kind of ideas.
Permalink
| December 4, 2009, 9:46 pm
Quoting Christian Schlichting
http://christians-welt.bplaced.net/images/Legoniaeast2.jpg
The new version of the new regions.
1)Goblins? Amazones? Halflings? Space for something nice but i don't want something boring.
2)Still needs a name. I'm working on a human tribe living in this arctic region coming begin 2010.
3)White End. Undiscovered.
4)The Orclands, home of orcs, trolls and ogres.
5)Mountains of Exasperation (You saw one of the factions in my "New Age" moc. Definately, it's a war running in this land, which was former part of Morcia and Orclands, too. Today, something evil tries to unite the citizen of the deep dark valleys. Here's also the second vulcano.
6)unknown, feel free to invent
7)Where Fire and Shadow elves fighting each other. The Ashfields is a vulcanic plane, to the south-east forests begin.
8)Morcia. Not sure about the backgrounds but i took some ideas from the Lego version (The fight for the pass, fortress of Orlan next to the desert.)
9)A desert. Kingdom will be something different than the Skorpion Emirates. When lego is selling the Prince of Persia stuff we may could create something persia- or aegypt-like.
10)unknown, feel free to invent
11)unknown, feel free to invent

All WIP so i'm open for all kind of ideas.

i like the idea for amazons.you should use that idea.as for 10 and 11,how about one of those has a civilization of giants?and the other one is like a place where rebels and stuff like that go.
Permalink
| December 4, 2009, 9:59 pm
 Group admin 
I think, i like the amazon idea. The region is far away from the human kingdoms and near the Outlaw Hills, so there could have women settled long ago. I mentioned druids south of the hills, getting more power, maybe they could be enemies of the amazones or some of their magic creatures? Women against old men would be unfair but it's something unique. Only a reason for the conflict is missing.
Permalink
| December 6, 2009, 11:20 am
Quoting Christian Schlichting
I think, i like the amazon idea. The region is far away from the human kingdoms and near the Outlaw Hills, so there could have women settled long ago. I mentioned druids south of the hills, getting more power, maybe they could be enemies of the amazones or some of their magic creatures? Women against old men would be unfair but it's something unique. Only a reason for the conflict is missing.

i like the idea.as for the reason for the conflict,how about one side tryed to steal something from the other side?(like an artifact or something)
Permalink
| December 6, 2009, 5:59 pm
 Group moderator 
amazons...
as a matter of fact there is going to be quite some amazons in the series I'm writing, I didn't consider them a seperate race though, just some though women among others
I'll see if I can mention the amazonrace
Permalink
| December 11, 2009, 12:19 pm
I have an idea for the shadow elf-fire elf war, when the fire elf's arrived, the native shadow elves demanded the stone from them so the could destroy a achient cult of elves that crupted nature and was also exiled, they also have a bone to pick with the cult because they crurupted there homeland, forcing them to adapt to form shadow elves, the fire elves allied with the cult and war broke out.
Permalink
| December 11, 2009, 5:28 pm
 Group moderator 
Quoting Jack Fritschy
I have an idea for the shadow elf-fire elf war, when the fire elf's arrived, the native shadow elves demanded the stone from them so the could destroy a achient cult of elves that crupted nature and was also exiled, they also have a bone to pick with the cult because they crurupted there homeland, forcing them to adapt to form shadow elves, the fire elves allied with the cult and war broke out.


interesting, it would make it a bit too complicated for the hero in my story to get the stone (too many enemies)
maybe the shadow elfs should need something else instead of the element stone.

Permalink
| December 12, 2009, 9:08 am
Quoting Sebeus I

interesting, it would make it a bit too complicated for the hero in my story to get the stone (too many enemies)
maybe the shadow elves should need something else instead of the element stone.
Maybe the fire elves allied with the cult when they first arrived in the eastern Continent the cult needed the elemental stone too,so then the shadow elves declared war,when your hero arrives, the fire elves could tell him they handed it off to the cult for a ritual, then he could team up with the shadow elves to assault a cult temple, they win and the hero gets the stone, but the cult used it to create a dark version of the heroes sword, you can use my character who is a young shadow elf general.

Permalink
| December 12, 2009, 10:50 am
 Group moderator 
you must know that no tribe actually 'needs' that stone,
most don't even know the power it's hiding,
it is a beautiful rock and part of treasure,
since the real purpose of the element stones is unknown to most creatures of Legonia they aren't really famous among tribes.

the powers the stones hold cannot be used nor recognized easely,
like the stone the fire elfs are holding is the Elemental stone of Fire,
The Fire elfs are very fond of it but it can't be used to perform a gigantic fire explosion or something.

btw, there might not even be Shadow elfs in the series,
I don't want to make things too complicated, the Hero will have its hands full with sneaking in the fire elfs treasure room and getting away with the stone.
but that doesn't mean the shadow elfs don't excist or something, I just don't talk about them in the series
Permalink
| December 12, 2009, 12:34 pm
 Group admin 
I agree Sebeus. We shouldn't try to connect everything with his story, that's just too much and Legonia should be open for many different stories. My basic idea was to create at least 2 factions in every region so that there's a lot of conflicts and fights to work about.
;y propose for the mountains would be simple: It's a landscape between orcs and human, so it experienced many years of chaos and wars and actually belongs to nobody. Yes, there could be a dark cult of demon belivers, who tries to conquer the valleys and in this kind of civil war, the elven tribes are on different sides. One thinks, the cult would threat their culture, the other, that they would only survive if they live under the cult's command. Both don't care much about human stuff but maybe the shadowelves deliver many mercenaries for this war and some of their chiefs are corrupted by the cult while the fire elves defend their own homeland and freedom. That's nothing original but would allow easy ways of interactions between them like mixed families etc. .

Permalink
| December 14, 2009, 1:10 pm
Quoting Christian Schlichting
I agree Sebeus. We shouldn't try to connect everything with his story, that's just too much and Legonia should be open for many different stories. My basic idea was to create at least 2 factions in every region so that there's a lot of conflicts and fights to work about.
;y propose for the mountains would be simple: It's a landscape between orcs and human, so it experienced many years of chaos and wars and actually belongs to nobody. Yes, there could be a dark cult of demon belivers, who tries to conquer the valleys and in this kind of civil war, the elven tribes are on different sides. One thinks, the cult would threat their culture, the other, that they would only survive if they live under the cult's command. Both don't care much about human stuff but maybe the shadowelves deliver many mercenaries for this war and some of their chiefs are corrupted by the cult while the fire elves defend their own homeland and freedom. That's nothing original but would allow easy ways of interactions between them like mixed families etc. .

I think that the cult tries to corrupt both sides but is mainly unrelated, I need some data because I plan on making a comic about a shadow elf fighting a cult, where do you get those heads, I checked on bricklink and I could only find the Darth Vader heads, and I don't want for all my elfs to have scars
Permalink
| December 17, 2009, 3:52 pm
 Group admin 
I just used fleshies. Flesh coloured heads you'll find in all licensed themes (SW/Harry Potter/ Batman/ Indiana Jones)
Permalink
| December 17, 2009, 4:03 pm
 Group moderator 
I also used fleshiesh for the Centaurs I made, I actually made a lot of creations for my series, maybe I shouldn't post the chapters chronologic...
Permalink
| December 20, 2009, 5:29 am
 Group admin 
Quoting Sebeus I
I also used fleshiesh for the Centaurs I made, I actually made a lot of creations for my series, maybe I shouldn't post the chapters chronologic...

Wouldn't it be confusing telling the story in wrong order? I'm excited what you'll present.
Oh, and i plan some Legonia surprises over christmas, you'll see January after my sci-fi phase is nearly finished.
Permalink
| December 20, 2009, 11:45 am
 Group moderator 
yes, it probably will...
maybe I should make the chapters in any order but post them in the right order, yes that will do.

I'm looking forward to your legonia surprises :)
Permalink
| December 20, 2009, 11:53 am
 Group admin 
Quoting Sebeus I
maybe I should make the chapters in any order but post them in the right order, yes that will do.

That's the best way, especially if you want to use a set for different events/episodes. I do that often.
Permalink
| December 20, 2009, 11:57 am
 Group moderator 
Quoting Christian Schlichting
Quoting Sebeus I
maybe I should make the chapters in any order but post them in the right order, yes that will do.

That's the best way, especially if you want to use a set for different events/episodes. I do that often.



I'm going to make a section of Blueheaven in microscale (maybe for only one picture),
do you have any preferences (colors of houses, their roofs, particulary the cathedral, does it look like a regular cathedral ? (and the color of its roof)
Permalink
| December 22, 2009, 1:50 pm
 Group admin 
Quoting Sebeus I
I'm going to make a section of Blueheaven in microscale (maybe for only one picture),
do you have any preferences (colors of houses, their roofs, particulary the cathedral, does it look like a regular cathedral ? (and the color of its roof)

I've already started building the cathedral but stopped caused by brick amount. (A part was used for my burning church in the religion vigs) I'll definately will build Blueheaven one day but for now i just have one ship, three houses and a part of the church standing in my cupboard. You could reference Lego's medieval market place set for the style, so roofs will be black or blue and pitched. The cathedral's roof will be blue, the walls black and grey mixed and i plan only one tower for it. Aside, it's a typical church something between romanic and gothic style. Apart of a grey city wall and a fortress somewhere on the river's side the city is not planned yet so you're free.
Permalink
| December 22, 2009, 6:30 pm
 Group moderator 
ok, I know what to do (I decided to make the first chapter first :p )
the way to blueheaven,
and what about the shape of the cathedral ?
there are lots of cathedrals with different shapes, maybo you have a sketch or something of how it's supposed to look ?
Permalink
| December 23, 2009, 5:24 am
 Group admin 
Quoting Sebeus 1 and what about the shape of the cathedral ?

http://www.kirchweb.de/kirche_gebaeude41-2_60j.jpg
Something like this but with higher tower. The tower side will be more expanded than the front section where the roof is. But all in all not too complicate, the north-legonian church is not a rich powerful force like the catholic one.

Quoting Mark Legorski
I entered this conversation way too late, so it there a area heavily populated by lakes? if no then if there is still place left allow for the "Lakelands" and as mentioned in another conversation this area would be populated by a water based culture, almost like fish-people, yet I don't have a name for the race yet, if it even turns out.

No, it's never "too late" for expanding Legonia. It's just began. And only the map in my "Book of Legonia" moc is official, the links above here are work in progress, and for the eastern continent only a few factions invented. So i'm glad for all ideas. A "Lakelands" doesn't exist yet but i would put it on my map. The fish race sounds exotic, i hope you'll find a fitting design, i have no idea to build them yet.
It seems that the eastern continent becomes similiar to "Myranor", the western continent of my favourite Pen&Paper world, means more exotic races than human. That fits perfect. ;)
Permalink
| December 23, 2009, 3:29 pm
 Group moderator 
Quoting Mark Legorski
I entered this conversation way too late, so it there a area heavily populated by lakes? if no then if there is still place left allow for the "Lakelands" and as mentioned in another conversation this area would be populated by a water based culture, almost like fish-people, yet I don't have a name for the race yet, if it even turns out.


perhaps you mean something like the Zora in the legend of zelda,
they look half elvish, half fish (in an elegant manner)
they have a city on the bottom of a lake,
I was planning to use this idea in my series as a location for a magical artefact (element stone) but I don't have a location yet,
after all, it will take a while before I'm so far in the series.
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| December 23, 2009, 5:38 pm
 Group moderator 
Quoting Mark Legorski
Great, so I'll start to plan on the "fishy peoples" culture, weapons, and so on, Lets see how this turns out!


It would be great if you could include an elemental stone (from my series)
just a dark blue transparant diamond, part of their treasure or something,
nothing special.
I'm planning to make the hero of my series visit your 'fishy people' and I would refer to your creation for the background info
(it's a long time so there's no need to hurry or anything)
Permalink
| December 26, 2009, 11:48 am
 Group admin 
Cool. Unfortunately, the Atlantis sets won't be out near me before February...
I hope to post my next Legonia mocs the next weeks. Some hints to the new themes will be included, too.
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| December 26, 2009, 2:12 pm
 Group moderator 
Awesome,
remember the stone can't be used as weapon or something, it's true power is hidden. The Temp'la keep it because they like it
it will be the water stone, I'm not sure yet what power it holds exactly.

I will, like Christian, get my hands on the new Atlantis sets somewhere in february, and when the time comes I'll base my underwater scene on your moc so everything matches
Permalink
| December 27, 2009, 5:22 am
Hey guys, i've been reading a lot of this and have been just intrigued by the amount of thought in this! I tip my hat for you, good sir. Anyways, just a couple questions, how does the orcs economy work? Do they get most of their food/resources from pillaging, or do they farm, or what?
And just a suggestion, perhaps one of these "unknown" regions could be a giant plain (Like Western Canada, Saskatchewan?) and many nomadic tribes live here, possibly human, maybe something else, and have settled and farmed the land from a warring faction? Just a suggestion if you have any leftover regions.
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| June 3, 2010, 10:43 pm
 Group admin 
Quoting Tyberious Ericson
Hey guys, i've been reading a lot of this and have been just intrigued by the amount of thought in this! I tip my hat for you, good sir. Anyways, just a couple questions, how does the orcs economy work? Do they get most of their food/resources from pillaging, or do they farm, or what?
And just a suggestion, perhaps one of these "unknown" regions could be a giant plain (Like Western Canada, Saskatchewan?) and many nomadic tribes live here, possibly human, maybe something else, and have settled and farmed the land from a warring faction? Just a suggestion if you have any leftover regions.

I imagine them having giant bloody swine farms in bigger settlements or hunting for food. Probably, Orcs have slaves or honorless weak orcs are doing the jobs in mines and woods. Also, they're allied with goblins, trolls etc. sharing their world and buisness. Important is, that Orcs are more like klingons or Warcraft orcs than brainless hordes, though the western kingdoms only know the invading militaries, their homeworld is a structured empire.

You want wild land? There's an isolated big island in the south-east or a big part of land in the north-east behind the shadow elven forests. The equatorial zones i would use for some small exotic city-states like caliphates as counterpart to the Ark'tohl empire in the west. Maybe black kings ruling over white/pale minifigs.
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| June 4, 2010, 12:33 pm
Quoting Christian Schlichting
I imagine them having giant bloody swine farms in bigger settlements or hunting for food. Probably, Orcs have slaves or honorless weak orcs are doing the jobs in mines and woods. Also, they're allied with goblins, trolls etc. sharing their world and buisness. Important is, that Orcs are more like klingons or Warcraft orcs than brainless hordes, though the western kingdoms only know the invading militaries, their homeworld is a structured empire.

You want wild land? There's an isolated big island in the south-east or a big part of land in the north-east behind the shadow elven forests. The equatorial zones i would use for some small exotic city-states like caliphates as counterpart to the Ark'tohl empire in the west. Maybe black kings ruling over white/pale minifigs.


Well, not "wild" I mean maybe just a whole lot of primitive, human tribes fighting over a powerful arttifact of some sort? If you dont like the idea, its fine with me im just brainstorming right now. Maybe Peng Cheng could have some territory in the Orclands?

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| June 4, 2010, 2:44 pm
What exactly is the land scape of the orclands?
All the major nations should have land in the eastern continet. About new fractions the prince of persia figs don't look like a conventeniol militry, only 3 have armor and there wepons look like exotoc martiol arts wepons then military wepons. The kingdoms fractions are lions and dragons nothing new there but they have differnt color schemes and slightly differnt emblems sow they could by a elite force. There arn't many ebmlems left sow I thought some new fractions could have colors for emblems. There are many colors of weapons and armor on brick forge. So like shadow elves have all black and fire elves have all red there could be nomads or fractions that where blue or green or gold etc.

Permalink
| June 5, 2010, 5:24 pm
 Group admin 
Quoting Jack Fritschy
What exactly is the land scape of the orclands?
All the major nations should have land in the eastern continet. About new fractions the prince of persia figs don't look like a conventeniol militry, only 3 have armor and there wepons look like exotoc martiol arts wepons then military wepons. The kingdoms fractions are lions and dragons nothing new there but they have differnt color schemes and slightly differnt emblems sow they could by a elite force. There arn't many ebmlems left sow I thought some new fractions could have colors for emblems. There are many colors of weapons and armor on brick forge. So like shadow elves have all black and fire elves have all red there could be nomads or fractions that where blue or green or gold etc.

Not every army needs shields so no official emblems made by Lego, a special symbol and colour combo or unique architecture would be enough. Sure, the shadow elves are all black but i'll use some sandgreen for their roofs, fire elves are red, brown and black. On the eastern continent there will be also a faction with the Snake symbol (see "A New Age") but i don't have background for now. The whole Morica kingdom is still to develop but i'm not sure about the KK2 style, it's too bright in my opinion. The new Kingdoms could be part of it or own factions or by using old symbols, maybe colonial troops of Middle and Northern Kingdom? PoP offers a lot of pieces to mix with other stuff to create new armies. The black guys are best for Nomad cultures in Ark'tohl empire. Gold-white is colour for an indian-like caliphate, but the helmets are cool for mongols or soemkind of horse-nomades. Another thing i could think of is a roman-like state, maybe Legonias first democracy. Just to think: It's fantasy, we're not forced to spread typical european medieval all over this world. BTW, my ideas are mainly inspired from "The Dark Eye", a popular Pen&Paper fantasy world if someone knows.

Oh, the orclands. Did you see my "A New Age" moc? There was a short view over the orclands. Basicly, it's a dry mountainous land but with forests to north and south.
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| June 5, 2010, 5:39 pm
Is there a race of orange people who ride tauntauns yet? if not, I have dibs. They would live in the plains or in the desert and be slightly advanced.
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| June 5, 2010, 7:28 pm
 Group admin 
Quoting Tyler Halliwell .
Is there a race of orange people who ride tauntauns yet? if not, I have dibs. They would live in the plains or in the desert and be slightly advanced.

Not sure, where you got orange people but Tauntauns aren't used yet so go for it. But we should name the biests different, tauntaunt is licenced by Lucas

Does anybody has some ideas for landscape names (Forests, bays, seas, desert, mountains)? I have some but not enough for completing my map.
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| June 5, 2010, 7:55 pm
Quoting Christian Schlichting
Not sure, where you got orange people but Tauntauns aren't used yet so go for it. But we should name the beasts different, tauntaunt is licenced by Lucas

Does anybody has some ideas for landscape names (Forests, bays, seas, desert, mountains)? I have some but not enough for completing my map.

I was thinking of using the ashoka's head, although not her horn headpiece, for females and for males I would customize some orange pumpkin heads from various sets, in the way of using decals for faces.

And for landscape names, the baren deserts could be the deadlands.
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| June 5, 2010, 8:10 pm
You should make the lakelands in the part six of your new continent. it could be full of swamps, marshes and tributaries. Also, can the orange people live on the edge of the desert where it merges with plains, like on the edge of morcia? The orange people would be nomads. I think they should be called the Tsinka.
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| June 5, 2010, 8:22 pm
 Group admin 
Quoting Tyler Halliwell .
You should make the lakelands in the part six of your new continent. it could be full of swamps, marshes and tributaries. Also, can the orange people live on the edge of the desert where it merges with plains, like on the edge of morcia? The orange people would be nomads. I think they should be called the Tsinka.

yep. To the south, there's desert, that fits. A trade route will lead to the southern states. I think, the lakelands will be east of Morica, i broaden the continent a bit. I just notice, that we nearly have every possible governmental structure used in Legonia, so the main empires in the east are ready. Now we can start to create their connections, history and culture. I hope to find the time for making the map soon.
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| June 6, 2010, 12:05 am
Cool. I will start creating the Tsinka history and such. Do I have the your consent?
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| June 6, 2010, 8:05 am
 Group admin 
Quoting Tyler Halliwell .
Cool. I will start creating the Tsinka history and such. Do I have the your consent?
Yes, I'll look forward.
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| June 6, 2010, 12:44 pm
Quoting Christian Schlichting
Quoting Tyler Halliwell .
Cool. I will start creating the Tsinka history and such. Do I have the your consent?
Yes, I'll look forward.

Cool, thanks.
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| June 6, 2010, 2:29 pm
What about a tribal race called the Cattull, living in the far east dwelling in sub-arab style culture. The race in itself though would be basically minotaurs. They would have the heads of a cow or bull, but the bodies and legs of a human.

I've been getting into the Indian architecture lately, and think it would be cool for a desert-like atmosphere. I already have a few ideas for smaller MOCs containing such examples, but are limited as such due to my current shortage of legos as I work on another project.

Hope this gets through!
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| June 6, 2010, 7:12 pm
Quoting Newt Raiden
What about a tribal race called the Cattull, living in the far east dwelling in sub-arab style culture. The race in itself though would be basically minotaurs. They would have the heads of a cow or bull, but the bodies and legs of a human.

I've been getting into the Indian architecture lately, and think it would be cool for a desert-like atmosphere. I already have a few ideas for smaller MOCs containing such examples, but are limited as such due to my current shortage of legos as I work on another project.

Hope this gets through!

Since the race I just created also lives in the desert/plains, if you are allowed to make this race maybe ours should be enemies.
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| June 6, 2010, 8:26 pm
i'm going to start working on a kingdom or faction,i haven't had much time lately.Though i don't know where i'll fit in.Legonia seems to be pretty heavily populated as of now.Maybe use those new Kingdoms sets.
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| June 6, 2010, 8:46 pm
 Group admin 
You've all great ideas. And i like the arabian way, that's exactly what i'm planning to do in the middle-east. The original PoP-style will be used for a caliphate i'm planning but naughboured regions would be oriental, too. One of my background ideas is an ancient empire (like aegypt) which was spread over a big part of the continent and later split into many different cultures. So, basicly the estern continent is a mirrorworld of the western (earth-inspired factions in the south, fantasy in the north; big kingdoms decayed into several instead of uniting; maybe more wars).

Catull: Minotaurs are nice because i may create a greek-inspired region. Could they live or came from a dry island (their main resort), then spread over the jungle and desert? Fits better to my mapspace, there will be a bay/sea for trading.

Finally, i thought about Lego Kingdoms again. Now, i don't think anymore, that they would fit to Morica. Morica still needs a design but some shires with the KnightsKingdom symbols are better(wolf,monkey,Eagle,bear) There could be a 5th or 6th royal family that was banished and now is the mainenemy (symbol snake; the guys from my Legonia preview).

So,there are two complete new kingdoms (red-golden lion; dark-green dragon) you can develop completely free. Who's the first, get the factionof his choice! Probably i'll be forced to make their kingdoms less space (Morica will be the biggest country around).

I reserve 2-3 other factions i'll develop for myself alone and assist if you have problems to connect the other ones. One is a caliphate, two surprises. Unfortunately, i don't have enough time and bricks at moment but will create wikitexts for them already.

Await a list of used colours and flags and a map soon. I'm also experimenting with wiki styles to improve a lot. Much background will be added. My amazones will come this summer,too. Figs and design is finished but the builds not.
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| June 7, 2010, 10:57 am
Quoting Christian Schlichting
You've all great ideas. And i like the arabian way, that's exactly what i'm planning to do in the middle-east. The original PoP-style will be used for a caliphate i'm planning but neighbored regions would be oriental, too. One of my background ideas is an ancient empire (like egypt) which was spread over a big part of the continent and later split into many different cultures. So, basically the eastern continent is a mirrorworld of the western (earth-inspired factions in the south, fantasy in the north; big kingdoms decayed into several instead of uniting; maybe more wars).

Catull: Minotaurs are nice because i may create a greek-inspired region. Could they live or came from a dry island (their main resort), then spread over the jungle and desert? Fits better to my mapspace, there will be a bay/sea for trading.

Finally, i thought about Lego Kingdoms again. Now, i don't think anymore, that they would fit to Morica. Morica still needs a design but some shires with the KnightsKingdom symbols are better(wolf,monkey,Eagle,bear) There could be a 5th or 6th royal family that was banished and now is the main enemy (symbol snake; the guys from my Legonia preview).

So,there are two complete new kingdoms (red-golden lion; dark-green dragon) you can develop completely free. Who's the first, get the factionof his choice! Probably i'll be forced to make their kingdoms less space (Morica will be the biggest country around).

I reserve 2-3 other factions i'll develop for myself alone and assist if you have problems to connect the other ones. One is a caliphate, two surprises. Unfortunately, i don't have enough time and bricks at moment but will create wikitexts for them already.

Await a list of used colours and flags and a map soon. I'm also experimenting with wiki styles to improve a lot. Much background will be added. My amazones will come this summer,too. Figs and design is finished but the builds not.

Two Things:
1. i can't wait for your new stuff.
2. If you use decals, I suggest you go to these awesome links.
http://www.classic-castle.com/howto/articles/DemonMaw.htm
http://www.classic-castle.com/howto/articles/Undead.html
http://www.classic-castle.com/howto/articles/SylvanMoon.html
http://www.classic-castle.com/howto/articles/Torsos.html
Actually, the whole section is good: http://www.classic-castle.com/howto/articles.html
Enjoy!
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| June 7, 2010, 11:55 am
"Catull: Minotaurs are nice because i may create a greek-inspired region. Could they live or came from a dry island (their main resort), then spread over the jungle and desert? Fits better to my mapspace, there will be a bay/sea for trading."

Thanks for considering, and yea that would work great! Would it still be able to use the PoP style of building though? I don't own any of the sets, but I do like the arabic architecture.
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| June 7, 2010, 11:16 pm
 Group admin 
Quoting Newt Raiden
Would it still be able to use the PoP style of building though? I don't own any of the sets, but I do like the arabic architecture.

Sure, it's the same cultural region, Northern and Middle kingdom have a conjoint architecture, too.
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| June 8, 2010, 1:56 pm
Quoting Christian Schlichting
Sure, it's the same cultural region, Northern and Middle kingdom have a conjoint architecture, too.

i added the picture of all three tsinka together to my creation so you can post it on the wiki.
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| June 8, 2010, 3:27 pm
Ive got an idea! What if there was a group of viking explorers who crashed landed on an isolated island far to the north, and allied a group of friendly orc from the region. The unique thing about them is that they have learnt the art of shamanism from the orcs, and have the sam style of archeticture, so its like a hybrid between the two.
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| June 8, 2010, 7:24 pm
 Group admin 
Quoting Tyberious Ericson
Ive got an idea! What if there was a group of viking explorers who crashed landed on an isolated island far to the north, and allied a group of friendly orc from the region. The unique thing about them is that they have learnt the art of shamanism from the orcs, and have the sam style of archeticture, so its like a hybrid between the two.

I'll add some islands along the coast (also Tronorma) so that's a possible story. The vikings had a lot of expeditions in the old times that were forgotten or became myths.
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| June 8, 2010, 7:39 pm
Quoting Christian Schlichting
I'll add some islands along the coast (also Tronorma) so that's a possible story. The vikings had a lot of expeditions in the old times that were forgotten or became myths.

On a totally different note, am I allowed to copy and paste my Tsinka information to the Tsinka page on your wiki? I clicked the link and it gave me the option to create the page. You would have to all the picture later.
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| June 8, 2010, 8:10 pm
 Group admin 
Quoting Tyler Halliwell .
On a totally different note, am I allowed to copy and paste my Tsinka information to the Tsinka page on your wiki? I clicked the link and it gave me the option to create the page. You would have to all the picture later.

Yes, that's i made the link for. I'll maybe improve the sites later when i see a new one (layout/structure/details i like/ soon my infoboxes are ready)
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| June 8, 2010, 8:28 pm
Quoting Christian Schlichting
Yes, that's i made the link for. I'll maybe improve the sites later when i see a new one (layout/structure/details i like/ soon my infoboxes are ready)

I put in the info but cannot figure out how to add the picture so if you will do that it would be great. Thanks.
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| June 8, 2010, 8:44 pm
If you still need it, I can come up with some stuff for zone 6 on the map, the big zone marked as pink on the map. Though I'm new, I catch on to things easily, I think I'd be up to the task.
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| June 8, 2010, 10:06 pm
 Group admin 
Quoting Awesome-o-saurus The Not-So-Great
If you still need it, I can come up with some stuff for zone 6 on the map, the big zone marked as pink on the map. Though I'm new, I catch on to things easily, I think I'd be up to the task.

Probably, 6) will be smaller and 9) becomes bigger. Maybe i wide the continent a step more to the east. Go for it, i'm open for suggestions.
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| June 9, 2010, 10:45 am
Christian, the Tsinka page looks awesome and if you want, I can type up the info for the Goru page. I will add a picture of it alone to my new Tsinka page.
I just made a page for the Lika-Likas that links to the Tsinka page. You can edit it and I will provide a picture for you to add.
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| June 9, 2010, 12:35 pm
Quoting Christian Schlichting
Probably, 6) will be smaller and 9) becomes bigger. Maybe i wide the continent a step more to the east. Go for it, i'm open for suggestions.


Yea, widening would be a good idea. If it's alright, I'd like to extend zone 6 further north, to perhaps a more Scandanavia or Siberia like latitude. You could give that small souther island in zone 6 to zone 9, it'd make sense since they both appear to be in a sub-tropical zone.
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| June 9, 2010, 1:09 pm
 Group admin 
The northern kingdom is scandinavian climate as well but you're right. It seems that the climate zones on the northern globe are bigger than the south, especially because there's the White end as big continent of ice in the south. (A magic curse? Or are the magnetic poles changing this century?)

Not much done yet but here's the actual thing:
http://christians-welt.bplaced.net/Legonia3.jpg
1)Orcish kingdom
2)Tronorma
3)Fire elves
4)Moonwood - forest of shadow elves
5)Morica (and its 4 shires+capital)
6)The plains - Tsinkaland+other nomads
7)Lakelands - Temp'la settlements
8)Kalifate Hatrapedi
9)Caesarium monopoli arkanum de Castallani (comes later)
10)Lego Kingdoms - Dragons (?) I think we put them both to the south (eastern continent as mirror to western idea)

Oceans A,B,C In C there's enough space for islands or a subcontinent

a nameless desert
b nameless jungle
c islands, ruins, whatever
d island, maybe an antik setting?
e As Awe said, maybe more land north or the southern coast of the "White End"-continent?

Permalink
| June 9, 2010, 2:51 pm
Quoting Christian Schlichting
The northern kingdom is scandinavian climate as well but you're right. It seems that the climate zones on the northern globe are bigger than the south, especially because there's the White end as big continent of ice in the south. (A magic curse? Or are the magnetic poles changing this century?)

Not much done yet but here's the actual thing:
http://christians-welt.bplaced.net/Legonia3.jpg
1)Orcish kingdom
2)Tronorma
3)Fire elves
4)Moonwood - forest of shadow elves
5)Morica (and its 4 shires+capital)
6)The plains - Tsinkaland+other nomads
7)Lakelands - Temp'la settlements
8)Kalifate Hatrapedi
9)Caesarium monopoli arkanum de Castallani (comes later)
10)Lego Kingdoms - Dragons (?) I think we put them both to the south (eastern continent as mirror to western idea)

Oceans A,B,C In C there's enough space for islands or a subcontinent

a nameless desert
b nameless jungle
c islands, ruins, whatever
d island, maybe an antik setting?
e As Awe said, maybe more land north or the southern coast of the "White End"-continent?

Does Morcia have room for small castles and their lords? I have black falcons and want to use them in a legonia creation since their outfit is not already taken.
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| June 9, 2010, 3:04 pm
 Group admin 
Quoting Tyler Halliwell .
Does Morcia have room for small castles and their lords? I have black falcons and want to use them in a legonia creation since their outfit is not already taken.

The old falcons (blue/black)? They belong to Middle Kingdom; shire eaglemarch (Capital Greifenheim), which was formerly the eagle kingdom. AT least my brother an me always called them eagle knights...
Anyway, Morica and Middle Kingdom consist both of many small cities, castles and lords.
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| June 9, 2010, 3:11 pm
Quoting Christian Schlichting
The northern kingdom is scandinavian climate as well but you're right. It seems that the climate zones on the northern globe are bigger than the south, especially because there's the White end as big continent of ice in the south. (A magic curse? Or are the magnetic poles changing this century?)

...

e As Awe said, maybe more land north or the southern coast of the "White End"-continent?


Well, when I have ice coming down really far, I just call it an ice age. Mayhap a magically induced one, but an ice-age nonetheless, with the glaciers spreading out.

As for area (e), I stand by my previous statement. I might be overstepping here, but if if you want I can make a rough drawing for what I had in mind for the expansion of land in that area.
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| June 9, 2010, 4:52 pm
Quoting Christian Schlichting
The old falcons (blue/black)? They belong to Middle Kingdom; shire eaglemarch (Capital Greifenheim), which was formerly the eagle kingdom. AT least my brother an me always called them eagle knights...
Anyway, Morica and Middle Kingdom consist both of many small cities, castles and lords.

Cool.
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| June 9, 2010, 8:40 pm
 Group admin 
Quoting Awesome-o-saurus The Not-So-Great

As for area (e), I stand by my previous statement. I might be overstepping here, but if if you want I can make a rough drawing for what I had in mind for the expansion of land in that area.

I keep that area free for you. If you name the ocean B :)
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| June 10, 2010, 3:45 pm
Alright, I thought of a race of savage humans who are based of of the ancient Mesoamerican cultures. They build giant stone temples that there blood priests sacrifice human offerings to there gods. A name for this culture is still coming, but where is there any "open" land left over for them?
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| June 10, 2010, 6:35 pm
 Group admin 
Quoting Tyberious Ericson
Alright, I thought of a race of savage humans who are based of of the ancient Mesoamerican cultures. They build giant stone temples that there blood priests sacrifice human offerings to there gods. A name for this culture is still coming, but where is there any "open" land left over for them?

Could be on 2 positions:

-The big island south of the Kalifate
-The southern jungles next to Skorpion Emirates

Last was always planned for atzec-like-stuff but these cultures were destroyed many centuries ago by the Ark'tohl empire in their crusades. A few tiny tribes have survived, so you can build for them, something that plays in the past or you take the island if you want a living empire. The advantage of the western jungles compared to the island is that you can reuse the Ark'tohlian gods i already have invited and add some.
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| June 10, 2010, 6:44 pm
Quoting Christian Schlichting
I keep that area free for you. If you name the ocean B :)


Alright, sounds good. And name the ocean B? Your smiley implies a joke, but many things can be misnterpreted over the internet.
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| June 10, 2010, 7:01 pm
 Group admin 
Quoting Awesome-o-saurus The Not-So-Great

Alright, sounds good. And name the ocean B? Your smiley implies a joke, but many things can be misnterpreted over the internet.

No, I'm bad in naming things so i'm happy everytime i can force someone to do the job.
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| June 10, 2010, 7:10 pm
 Group admin 
Quoting Mark Legorski
I missed this, but now that my Temp'la have a home I'm happy. I'll get to naming some of the lager lakes I see, as the Temp'la would call them. I'll also think of the Name the Temp'la will give the entire area they live in.

Cool. I love such details and for sure, many places would have several names by different cultures. The map only shows the most important stuff and can't name every small lake (The wiki will part by part). I assume this world map as viewpoint of the most educated mages in Middle Kingdom so there's always more to discover, nobody can travel over the whole world.
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| June 10, 2010, 7:22 pm
Quoting Christian Schlichting
No, I'm bad in naming things so i'm happy everytime i can force someone to do the job.


Ah, I see. Luckily for you, I've started writing the Tarsin language (COP language, basically), so I can just borrow some words from that for names.

Now I will roughly transcribe that zone into my own picture, and add things on. There might be some change in the landmass.

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| June 10, 2010, 7:23 pm
that island will work thanks, the name: The Mocha :D
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| June 11, 2010, 8:04 pm
What about a greek faction, they are mainly human but also pick up other races because they are mostly traveling mercineries they used to have strong city-states but nomads bandits cut of trade roots and they where destroyed. Some are also marauders in time they go without hire. While some ally with strong powers to try to rebuild there empire. One group is pretty much interrogated into the shadowelfs. Mabye a pagan faction that's a mix of things on the east side of the fire elf mountins. And some fairly advanced natives that have that elvin religion so they are allies with the fire elves and a hindu kind of place that is always under atack because of its spices.

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| June 12, 2010, 10:04 am
 Group admin 
Quoting Jack Fritschy
What about a greek faction, they are mainly human but also pick up other races because they are mostly traveling mercineries they used to have strong city-states but nomads bandits cut of trade roots and they where destroyed. Some are also marauders in time they go without hire. While some ally with strong powers to try to rebuild there empire. One group is pretty much interrogated into the shadowelfs. Mabye a pagan faction that's a mix of things on the east side of the fire elf mountins. And some fairly advanced natives that have that elvin religion so they are allies with the fire elves and a hindu kind of place that is always under atack because of its spices.

A greek-style is already on my future list. I draw an eastern expand on my map for that. I prefer city states and maybe an Athenian democracy. They would met the Cattull and some of the other oriental races. They also can have long-distance trade caravans or mercenaries if you want.

But i don't think we need more and more "STRONG EMPIRES", that's not believable if everyone has a wardriven empire, and space is rare so smaller factions (like city states/ independent areas) are better.

The shadow elves are allied and partly fighting with mercs, but that's the Morica traitors living in the mountains. The north-east is reserved for Awe. Ask him. Basicly, canadian woodland and tundra is the climate.
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| June 12, 2010, 3:03 pm
Indeed, the northeast I have a plan for. Not very Greek-climate up there, 'tis beyond olive range and the like.

Whatever faction is up there isn't too warlike. Well, warlike in the offense manner. They're quite prepared for a defensive war if it comes to that, and not without reason, as you will see.
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| June 12, 2010, 3:12 pm
What is Kalifate Hatrapedi?

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| June 13, 2010, 10:36 am
 Group admin 
Quoting Jack Fritschy
What is Kalifate Hatrapedi?

A kalifate driven by a caliph.

When a faction hasn't a wiki article yet, it means its background isn't really finished yet. Have patience.
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| June 13, 2010, 1:54 pm
Quoting Christian Schlichting
A kalifate driven by a caliph.

When a faction hasn't a wiki article yet, it means its background isn't really finished yet. Have patience.


It better be Arabian themed.
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| June 13, 2010, 2:15 pm
 Group admin 
Quoting Awesome-o-saurus The Not-So-Great

It better be Arabian themed.

Don't tell me what to do... I'm the canonizer here. :)
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| June 13, 2010, 2:17 pm
Quoting Christian Schlichting
Don't tell me what to do... I'm the canonizer here. :)


Aye, that you are.

But if it's got an Arabian name (caliph=successor in Arabic, but I bet you knew that), logically, it should resemble the Arab culture.

Then again, there are many things with Latin names that aren't reminiscent of Latin culture...
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| June 13, 2010, 2:45 pm
What about some kind of group of assassins? Possible mercs for the shadow elves. Those pagan people I guess could be a group that just doesn't really have a nation just people that are marauders.

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| June 24, 2010, 9:29 pm
I just came up with a cool culture. In the colder part of the mountains in the new continent, there should be a blacksmith city called Steelhaven. It should be populated by tough humans and dwarves with a scattering of other races. It would be built into a mountain and would be partially underground and partially aboveground. Steelhaven is a huge walled city made with ten feet thick walls and is very isolated. Only small bands of traders leave to sell the beautiful and hardy metalwork of the city to other nations. I will try to get a preview moc up soon.
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| June 25, 2010, 5:59 pm
 Group admin 
Quoting Jack Fritschy
What about some kind of group of assassins? Possible mercs for the shadow elves. Those pagan people I guess could be a group that just doesn't really have a nation just people that are marauders.

That will be the Morica-enemies. The mountainous lands north of Morica were part of orc empire and former human territory. Today, ther're just criminals and mercs. But its the other way: They not fight for the shadow elves, many of shadow elves are part of evil merc armies, maybe also some dwarves. I'm just not sure who will be the leader of the group. Probably it's a banished aristorcate family wanting take over Morica.
Permalink
| June 27, 2010, 4:44 pm
 Group admin 
Quoting Tyler Halliwell .
I just came up with a cool culture. In the colder part of the mountains in the new continent, there should be a blacksmith city called Steelhaven. It should be populated by tough humans and dwarves with a scattering of other races. It would be built into a mountain and would be partially underground and partially aboveground. Steelhaven is a huge walled city made with ten feet thick walls and is very isolated. Only small bands of traders leave to sell the beautiful and hardy metalwork of the city to other nations. I will try to get a preview moc up soon.

Go for it. We'll see in which mountain it fits best. Maybe as naughbour of Morica or somewhere aside the orclands. It could has been a colony of slaves, who escaped from the orcs in past. Would explain the far location and isolation. Or it belongs to the wild people and mercs north of Morica like an independend, secret city where all kind of people can hide, criminals, banished, traders, everybody who don't want to live in one of the other kingdoms.
Permalink
| June 27, 2010, 4:50 pm
If I didn't make myself clear the pagans and assassins are 2 differnt groups. I have a history of the first crusade by the fire elves which the pagans play I vital role.

Permalink
| June 27, 2010, 10:33 pm
Alright, Christian, I finally got around to adding some new land to that one area of the map I've taken to edit myself. How should I get the picture to you?
Permalink
| July 17, 2010, 5:07 am
 Group admin 
Quoting Awesome-o-saurus The Not-So-Great
Alright, Christian, I finally got around to adding some new land to that one area of the map I've taken to edit myself. How should I get the picture to you?

Can you upload it as picture in the Legonia wiki?
http://christians-welt.bplaced.net/wikiLegonia/index.php/Main_Page
Or may use your flickr page, whatever.
Permalink
| July 17, 2010, 2:42 pm
Quoting Christian Schlichting
Can you upload it as picture in the Legonia wiki?
http://christians-welt.bplaced.net/wikiLegonia/index.php/Main_Page
Or may use your flickr page, whatever.


http://christians-welt.bplaced.net/wikiLegonia/index.php/File:Legonia_east_3.png

Here you go. All I did was add new land and change the coastlines a bit. I'm going with the fact there was some extreme glaciation here, that's why there's a ton of Fjords, like there are in Greenland, Norway, and Svalbard. Like it says, I haven't named anything yet.
Permalink
| July 17, 2010, 4:46 pm
 Group moderator 
Quoting Christian Schlichting

I've uploaded my sharpmaulfish to wiki but the image is way too big,
could you reduce its size on the sharpmaulfish page ?
Permalink
| July 26, 2010, 7:36 am
 Group moderator 
don't mind, I found out already,
btw, I started the "dragon" page,
it's a rough piece but we can edit it anytime right ?
Permalink
| July 26, 2010, 3:02 pm
 Group admin 
The next raw version is here. There's still some place and things to name. http://christians-welt.bplaced.net/Legonia4.jpg

a)Orclands
b)Fir elven kingdom
c)Shadow elves
d)Kingdom of Morica
e)Temp'la world
f)Tsinka territory/ hunt area
g)still nameless territory for Cattull
h)? Where is h?
i)Kalifate Hatrapedi
j)Therian Peninsula (Reserved for me)
k)Mojache (We should think about the Mocha name again, maybe just call them Moja or similiar?)
l)Kingdom Leonidas (New Lion faction, a seperation from the old lion kingdom)
m)Draco Regno (A cult of the northern kingdom settled here)

A,B,C,D) Awe's landscape Open for now.
E) An island
F)A long unnamed river and fruitful landscape between deep woods. Much potential for a new kingdom, maybe keep that open for new Lego factions coming the next years.
G) A vulcan island

1,2,3) Sea and 2 bays. Any ideas for names?

The yellow line is the former Old Empire border, so all territories inside are partly oriental or earth ancient world- inspired.
Permalink
| August 22, 2010, 5:56 pm
Quoting Christian Schlichting

A,B,C,D) Awe's landscape Open for now.


Indeed. Have no worries, I'm working on what can go there.
Permalink
| August 22, 2010, 6:07 pm
 Group admin 
Quoting lord of brick vulcam
A long time ago period prescribed a continent (the island continent and is considered one else has practically every continent in March Note that we have cities that submerged the Faint inugualas). Let me create my continent?

he would call the continent of enaguaty

Nope. Sorry. 3 big continents are enough for now. We have a big variety of landscapes, climate and still many free places in these. East and west are very different and they all are surrounded by Endsea, that works fine. I want keep Legonia more spinning together and detailed in complexity. Developing the actual world and adding smaller subgroups is better than let the world explode with more and more empires.
Permalink
| August 25, 2010, 10:56 am
 Group admin 
Quoting lord of brick vulcam
legonia is not y an defeath ym my mission bye bye

Eh, what? Good. Bye bye... :)
Permalink
| August 25, 2010, 2:17 pm
Wow, that was an english major's worst nightmare. 0.o'
Permalink
| August 26, 2010, 12:09 am
Quoting Christian Schlichting

1,2,3) Sea and 2 bays. Any ideas for names?


I have an Idea for one bay. Though it would require a more treacherous region, with many rock outcroppings in the water making it difficult water travel. My Idea for the name is the Mistsong Gulf. This specific area would be home to a small sub-race of people, mixed with the Temp'la and Humans. (Essentially they would be mer-people.) Because of the rarity of lower-body fish parts, I could design a brick built one that could work just as good. :)

The peoples would be lesser known, and only told of in the forms of tales and stories by sailors. Their premises would be based around the old myths of "Will o' the Whisp', 'Kelpies', and 'Sirens'. For example, they would be quite advanced in manipulative and illusionary spells, so they could create false lights that lure people in (like a misleading lighthouse: Will o' the Whisp), they would also create illusionary promises of safety and lure ships into traps (Kelpies), and manipulate the seafarers with enchanting songs (sirens).

Thought it would be a cool way to add in some traditional lore, but subliminally reveal the answers and source of these myths to be of the world of Legonia. I have a very cool Idea for the general lore and history, so I would have no problem adding this to the wiki page.

Just an offer that seems exciting to me. :)
Permalink
| August 26, 2010, 12:23 am
Quoting lord of brick vulcam
legonia is not y an defeath ym my mission bye bye

?
Permalink
| August 26, 2010, 6:10 am
 Group admin 
Quoting Newt Raiden

I have an Idea for one bay. Though it would require a more treacherous region, with many rock outcroppings in the water making it difficult water travel. My Idea for the name is the Mistsong Gulf. This specific area would be home to a small sub-race of people, mixed with the Temp'la and Humans. (Essentially they would be mer-people.) Because of the rarity of lower-body fish parts, I could design a brick built one that could work just as good. :)

The peoples would be lesser known, and only told of in the forms of tales and stories by sailors. Their premises would be based around the old myths of "Will o' the Whisp', 'Kelpies', and 'Sirens'. For example, they would be quite advanced in manipulative and illusionary spells, so they could create false lights that lure people in (like a misleading lighthouse: Will o' the Whisp), they would also create illusionary promises of safety and lure ships into traps (Kelpies), and manipulate the seafarers with enchanting songs (sirens).

Thought it would be a cool way to add in some traditional lore, but subliminally reveal the answers and source of these myths to be of the world of Legonia. I have a very cool Idea for the general lore and history, so I would have no problem adding this to the wiki page.

Just an offer that seems exciting to me. :)

fits good to 2) That area is on the sailing courses of Peng Cheng, Morica, Middle Kingdom expeditions and Leonidas so many ships to trap in. The ocean around Mojache is suposed to was land before so i'll add more small islands.

I'm also working on my own underwaterpeople , the nereids so they could be related in some way.
Permalink
| August 26, 2010, 3:24 pm
Cool! I don't have a name for my people yet though, they're a bit more of a hybrid. I've already come up with a lower body design that's pleanty flexible and good for the job. :)

Oh, and the dwellings of these people would be beneath the rock spires in kelp-forests under water. I can't wait to get a Moc submitted of this one, but I already have 5 going, so I need to post them before I start anything new. xP
Permalink
| August 26, 2010, 4:39 pm
 Group moderator 
Quoting Christian Schlichting

good job with the new main picture, it looks more deep than the previous
Permalink
| August 31, 2010, 10:47 am
 Group moderator 
Quoting lord of brick vulcam
I do my continent?

a continent is quite a lot you know,
it would be better to do a zone/region/area somewhere in legonia and be very detailed about it,
like design a kind of creature for that area, a building style for houses/cabins/cottages/...
discuss politics, religion, lifesyle, maybe small wars between several factions,
and so on,
so you see, even just a small area includes a lot to moc
(remember that everything we add to legonia should be build in Lego®)

once there are several area's discussed and representated (in lego bricks) we can blend them into existing continents (in Legonia)
or form them into a new continent
Permalink
| October 6, 2010, 5:35 pm
Quoting Christian Schlichting
Ok. Here's a work-in-progress of what i imagine the new world. Just the main shape yet. I'm open for all proposes and critics.
http://christians-welt.bplaced.net/images/Legoniaeast.jpg
These regions are free to develop and to name. We also need names for the oceans.
1)? (Far east of Western Legonia)
2)? (Far north of Western Legonia)
3)The white End (icy continent)
4)The Orclands (nothing known, i propose a dry landscape between high mountains)
5)? (an inactive vulcano and valleys; maybe fireelves?)
6)?
7)? (dry and rocky landscape made by vulcanic erruptions, i propose to use it for something evil, maybe a corrupted land filled with rogues and barbaric armies)
8)Morcia? (It has all a rich kingdom needs, so best place for a peaceful setting)
9)? (jungle/desert; maybe we'll make something with the new PrinceofPersia-Legos next year.)
10)? (green islands, maybe a sunken kingdom underwater?)
11)?


Permalink
| November 6, 2010, 7:04 pm
Quoting Sebeus I
There are some things I want to know about Legonia,
has gunpowder been invented ? that would also mean cannons, don't get me wrong, I'm ok if not,
I just want to know because I intend to make some vessels to fill Legonia's sea

and another important issue, magical items, rare objects hidden in Legonia, like swords with magical power, is it possible in Legonia ?

and last question, demons and monsters, I've already read there are elves and orcs, since it looks quite like Tolkien's descriptions I was wondering if there are Dragons in Legonia ?

so these are the question I need answered, I'm building on a story about a swordsmen going on a quest to retrieve a magical sword, fight a dragon and defeat an ancient demon.
Since I was invited to this group I thought I might make it fit in Legonia (it wouldn't fit in my Portal world anyway

yeah i just joined the group but I think that maybe the peng cheng islanders use it cause ive seen pics from the book of legonia with ninjas with cannons
Permalink
| November 7, 2010, 2:54 pm
 Group admin 
Quoting jango darkblade
yeah i just joined the group but I think that maybe the peng cheng islanders use it cause ive seen pics from the book of legonia with ninjas with cannons

Exactly. It's also reported in the actual timeline on the wiki. Aside Peng Cheng maybe 1 o2 2 factions in the east will have that technology but not the classic medieval kingdoms in the north. But first simple cannons are used on ships sometimes, too. E.g. middle kingdom.
Permalink
| November 8, 2010, 5:55 am
 Group moderator 
Interesting, I might include a galleon in chapter two of my series, The Big River, it will be in the background so not playing an important role, however it clearly has gunport hatches (which indicate cannons)
I suppose that's no problem ?
Permalink
| November 8, 2010, 6:58 am
 Group admin 
Quoting Sebeus I
Interesting, I might include a galleon in chapter two of my series, The Big River, it will be in the background so not playing an important role, however it clearly has gunport hatches (which indicate cannons)
I suppose that's no problem ?

Mh, not. It's from the royal fleet of Azuran, or? Think it's ok to develop the kingdom a step in the New Age (actual time age).
Permalink
| November 8, 2010, 12:20 pm
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