This is kinda off-topic, but I was wondering if I am allowed to join 21st Century World? I don't even have a choice to press a "join" button....I would very much appreciate if you would explain. Permalink
Quoting Josh B.
This is kinda off-topic, but I was wondering if I am allowed to join 21st Century World? I don't even have a choice to press a "join" button....I would very much appreciate if you would explain.
you just said that in flickr on awe's COP symbol 3 Permalink
There are rules, but it's very unserious. I'd prefer a serious war myself.
me too. I'm trying to make my own lego war game. I have a few ideas but its still very undeveloped. The set-up of my game is very strict, for both vehicles and terrain must meet all requirements. The gameplay is less strict, infact your units can do anything that physics allow them to do. so you can make one of your infantry units to take off his armor and have a cup of tea, though this kind of behavior is not recommended in open combat.
Would you like more information on the game? Permalink
Ok, well.... If you want a more detailed run through I'll have to make a topic for it like 'COP style brikwar- how to' or something, but I could give you a general idea.
My brikwar is more restricted than some of the crazy random brikwars out there, but you still have plenty of freedom for the game to be fun.
Ok, so you have armor points, weapon points, and speed points. To work out the cost of the unit, you have to add all 3 different points together, and divide by 3. The owner of the unit can decide for himself what points to give his unit, as long as his judgement is reasonable.
There are a maximum amount of points available for both armies, for example, let's say, 700 cost points. So each army must have say between 650 and 700 cost points. I'll give an example of working out points. I have a tank with some fairly powerful weaponry, thick-ish armor, and an average speed for a tank. I decide the following: armor 80, weaponry 90, speed 60. I add these figures together and get 230. I divide this by 3 and get 76.6. I round this number to the nearest 5, and get 75. So the cost of my tank is 75.
The above method of working out the cost of the vehicle applies to most medium to large vehicles. Other units goes as follows:
Standard soldier.10 cost.
Special soldier (this includes medics, technicians, snipers, and anti tank soldiers). Cost 15
Small hardsuits (a soldier armored all over therefore impervious to all small arms fire counts as a small hard suit). Cost 20
The list goes on. This was just a VERY brief and incomplete run through of how to work out the cost of units only, if you want more details on cost and other points, gameplay, special rules, standard rules, and much much more, I can create a topic for it. (gawd I sound like a TV commercial) Permalink