Quoting Nufalak of Mythada
Ok, I posted some of my best work (excluding comics). Tell me what you guys like and what you think I need to improve on.
Okay, I'm not going to go into every MOC and make notes, I'll just make few general comments that can apply to several of your creations.
First - randomness, on your 'No refuge' nature would have a few clustered the bones closer together, leaving some areas with no bones. Remember a dead animal or human skeleton, even if some bones have been carried off would tend to leave the bones clumped together. The same, ‘too perfectly spaced to be random’ pattern is also visible in your pebbles on the road in the Eastern Settlement, and to some extent the evenly spaced trees in your Mountain Pass (though these could have been planted in rows, so it's not so noticeable).
Flat roofs – Most societies where flat roofs have developed end up using them, they can become an area of further detailing for you creations, washing lines, seating areas, walls, doorways, and stairs will all add extra detail and life to your towns, this will help create a larger contrast with you post Apocalyptic creations where this lack of life will be more obvious. Details -Your creations sometimes seem a bit underdeveloped; a few more details in the streets would be nice. The ruined cart in the Pass is a fine detail, but the cart in the Eastern Settlement MOC seems incredibly simplistic, and detracts from the nice town and tree behind it. Sometimes, just increasing the detail in one area can lift an entire landscape from mundane to fantastic.
Studs – Some people will tell you to build SNOT (Studs Not On Top) everywhere, I tell them two things: first, for a landscape this takes a huge number of bricks, second, this is LEGO, it has studs live with it. Having said that, sometimes a bit of SNOTing goes a long way, check this out from my Cthulego MOC:
http://www.mocpages.com/image_zoom.php?mocid=21772&id=/user_brickshelf_resized/gallery/Nabii/Adventurers/Cthulego-Rises/30-crunch.jpg
Now imagine you had a similar puddle in dark blue in your pass or a black ‘liquid’ pond in your Post Apoc landscape, it adds a nice change to the landscape instead of an endless field of studs, and this keeps an otherwise dull area holding some visual interest.
Occasional use of LEGO tiles can also help to break up the stud plains!
Okay, so by now you’re probably wondering if I liked anything at all! Yes, of course, I see a lot of good stuff here, (or I wouldn’t have bothered posting) I can see you like to add a lot of detail through your minifigures, they have character and a life you obviously enjoy creating, I just think a few more brick built details in their lives would improve the level of believability. Next time you’re out in a town, see what the people are doing, stall holders, vendors, shoppers, street cleaners – and then try to figure out how you can bring this into your MOCs.
Cheers,
Mark.
Permalink | November 23, 2009, 7:51 am