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HAF-031-ARSV "Macharius"
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A Heavy Assault Frame built to satisfy the needs of the CFS military, primarily used in medium-long range support roles.
About this creation
Since this is my first post on MOCpages, expect a lengthy intro. For those who wish to skip ahead, feel free to do so. Also, though it is a grave sin, I mixed grays on this model- stupid switch to 'new' gray. I simply did not have enough parts to build it without.

The project that would eventually become the "Macharius" started following a view of Iron Man (Day after release, incidentally).Initially, it was an attempt to replicate the details of the repulsor-things in his suit, which ended disastrously. However, while trying that I discovered a technique which eventually led to the construction of the rear of the Macharius' massive cannon. Trying to build something worthy of the gun, I wanted to make an R-type like fighter in minifig scale (and still do (= ). However, I later made (quite randomly) a pair of large armor plates as shoulders and a linkage between them. I realized that the cannon would look great on a mecha. For the shape, I drew from many sources; I was especially inspired by the work of Yoji Shinkawa (Metal Gear Solid, Zone of the Enders), and most importantly Metal Gear REX. Hopefully, my homage to what is (in my opinion) one of the best mecha of all time is quite evident. However, though I loved REX, I wanted to do something new (at this time there was already a fantastic Lego REX, which I used as inspiration, on MOCpages [the one by Rags naRock]). I drew inspiration from other sources as well, such as Metroid Fusion's BOX, Armored Core, Star Wars, Final Fantasy VII's small Shinra mechs, miscellaneous artwork found via Google, and Metal Slug. Also, though it may not be nearly as obvious, I drew inspiration from several builders on MOCpages- notably Ryu Kwi, Brian Kescenovitz, Phong Chang and (though it may not be apparent) Izzo. Individual influences: Jerac's beautiful Dreadnought (I'm also a WH40k fan), Dennis Coh's NOX, and Kyle Vrieze's Spider Tank. Fast forward, and 5 months, 2800 pieces, and five major setbacks later the project is finally complete...

...And did I mention it's my first LEGO mecha? (No joke, part of why it took so long)

Constructed to fill the need for mobile heavy armor in the CFS military, the HAF-031-ARSV (Heavy Assault Frame, Mark 31, All Range Strike Vehicle) is an incredibly powerful and useful multi-role mech. Though the technology it incorporates is dated compared to modern CFS equipment (Such as the ultra-secret (and unbuilt) "Authority" mech), it is still a force to be reckoned with on the battlefield. Plated with armor 16cm thick and standing almost 15 meters tall, it easily dwarfs most other CFS vehicles.



A scale comparison shows the difference in size between the Macharius-class mech, the infantry support hardsuit Makai, and a normal riot control trooper. The Makai is less than a fifth the Macharius' size, though it is still a useful addition to the CFS military.



The Makai-class hardsuit will be featured in a separate entry at a later date. It is roughly twice the height of an average CFS trooper.



The central 'core' of the Macharius is heavily armored, and can be divided into three sections: The 'head' is the location of the cockpit, and due to this is the most heavily armored component of the entire mech; the 'shoulder' sections are quite durable and primarily house the arm hydraulics along with support equipment; and the 'arms' contain the mech's primary weapons- notably, a large cannon and a multi-targeting missile launcher.



The missile launcher uses advanced HY-3PDS-T-DUC-14 (High Yield 3 Payload Dual Stage Thermobaric Depleted Uranium Core, Mark 14) missiles, commonly called "Mark 14s" or simply "14s" by ground troops. Though best suited against highly armored targets due to their armor-piercing capability, they are actually modified variations of the rounds used by the CFS army's' MBT, the 'Sarpedon' (model coming soon.) The original rounds are tube fired at such a high velocity that they can hit even extremely agile mechs while still delivering sufficient punch to incapacitate them. This technology was adopted onto the missiles, which can also function as airbursting anti-infantry ordnance or separate into highly explosive flechettes to take out packs of light vehicles.
The blue sphere atop the missile launcher is it's targeting 'eye,' and is responsible for the missile's tracking. The missile launcher can also be used as an orbital relay-it carries immensely powerful communications equipment to allow it to call in strikes from orbiting CFS vessels via Hellion barrage. The Hellion orbital superweapon fires crowbar-shaped rounds at high speeds through the atmosphere, and they separate as they heat in temperature during descent to create a localized shower of half ton liquid metal rods. =)



The central section of the Macharius contains the cockpit, primary computers and powerplant. Seen from the front, it has incredibly thick armor to protect the human pilot. The frontal 'nose' has the thickest armor of any point on the mech, being nearly 40cm thick at it's widest point. Twin bars on either side of the 'nose' are long-range sensory scanners, themselves buried within reinforced rod. Moving outwards, there are high speed, multi-tracking close-range sensory 'eyes' mounted on the ablative siding plates. Large diagonal bars above these are the first set of imaging systems- using infrared, ultrasonic and laser reflection sensors, they can create an extremely accurate picture for the pilot, who only has a view of the outside through the 'eyeslits', which are only uncovered rarely. Below these, cylindrical ultra-high-speed wide-angle cameras are mounted in a cylindrical frame for battlefield analysis purposes. These cameras are mounted in various points on the Macharius' body, and are also linked to the mech's missile defense system. Moving outward again, there are the photographic imaging systems, which use parabolic reflectors to obtain extremely high quality footage, which are combined with the other imaging systems and digital overlay to create the TBD (Tactical Battlefield Display) seen by the pilot. The outermost features of the 'face' are the twin photoreceptor systems, which are linked to targeting computer software and digital mapping equipment.



The right arm of the Macharius sports a weapon considered at the time of it's creation to be the pinnacle of CFS engineering-- the so-called "Gigas Cannon". It's barrel measures 11.23 meters in length, and so requires elaborate braces to keep it from sagging.



The Gigas Cannon (officially designated HC-PS-KP-HYMNC,CC-013.AM [High-Caliber, Plasma Sheathed Kinetic Piercing High-Yeild Miniaturized Nuclear Core, Coil Cannon Model no. 13, Anti-Materiel]) is an extremely unique weapon, and is one of the first to combine high-power projectile technology with plasma. It is a coil-cannon of enormous proportion which fires projectiles after they are surrounded by a field of plasma. Sheathing the miniaturized thermonuclear projectiles in plasma allows them to easily over-penetrate several targets, thereby removing guesswork from the equation of nuclear launch by firing THROUGH any obstacles. Unfortunately, the small size of the round means that each has a blast radius of only around 150 meters. The individual rounds are designed to be multiple-role, however- they can be fired without plasma, or programmed to detonate at different ranges (or not at all).



Built into the braces that support the cannon, the magazine contains 300 rounds, and a further 300 are carried within the shoulder. The cannon fires by first building up a charge of plasma in the large containment chamber behind the braces. The charge can be overdone to produce an interesting side effect: overcharged rounds react with the high-energy cocoons they are wrapped in to produce a spectacular airbursting explosion roughly a mile from the mech (itself designed to be able to withstand a point-blank nuclear blast). The plasma creates shockwaves that emanate from the epicenter of the explosion, and so the power of the explosion is vastly increased. After building a charge, a round slides into the interior of the barrel. The plasma is released and confined with magnetic fields to surround the projectile. During this phase, the counter-thrusters warm up and prepare for fire. Finally, a stored electric charge of 3-4,000,000 volts trips multiple electromagnets positioned linearly throughout the barrel and accelerates the projectile to approximately Mach 8, sending it hurtling out of the barrel with a muzzle velocity of over 90,000 kilometers per hour.



As the cannon fires, the multiple counter-thrusters provide directional thrust against the recoil it would generate. Without them, the recoil would spin the mech 180 degrees, likely damaging or destroying many key components. Aside the main barrel are various targeting lasers and rangefinders to allow for more accurate firing.
(On another note, the "Gigas Cannon" is INSANELY heavy. The missile arm is actually counterweighted heavily to counteract this.)



Moving further to the rear of the Macharius, the extensive mechanisms of it's core (GREEBLES! YAY!) are exposed. Interestingly, though, these systems are all either redundant or camouflage-- all the mech's important components are carried safely within. The only external signs of the mech's true powerplant are the armored vents atop it's rear carapace armor. On the right, there are two overcharge plasma storage tanks that feed via tributary lines into the main system. Connected to these, long, tapering and corrugated thermal exhaust vents direct excess heat (sometimes more than a thousand degrees) downwards onto the heads of any foe foolish enough to walk beneath. To the left of these is a long material transit tube arm, which feeds into a tertiary reactor. Beneath this is a small magazine of additional missiles for the missile launcher, sometimes filled with different payloads. Difficult to note from this view, in the upper right corner a small dish is visible. This is part of the mech's main ADS (Active Defense System,) and is in fact part of the SCB array (Sonic Counter-Battery). Though the armor of the mech is more than thick enough to withstand most fire (and is reactive to withstand HEAT or similar rounds), it is mounted with an SCB array to disrupt missile fire. The SCB consists of a series of small, parabolic dishes located across the mech (two per leg, two on core) that work in tandem to focus sonic waves onto a missile, literally dissolving it's molecular structure. Though limited to a 250 meter operative radius, this system can track and neutralize incoming missiles before they become a threat.





Visible from behind, the linkages between the rear systems and arm weapons are also largely unimportant. The majority of these cables are for excess cooling fluid or redundant sensory equipment, and though the mech would operate slightly less effectively with their loss, it would still be quite formidable. However, severing of a plasma conduit could slightly lengthen charge time.





Seen from the side, the missile launcher clearly displays the communications aerials on it's rear-- one of the mech's few 'character flaws'. Also noticeable are the forward sensors, and the camera 'eye' for multirole targeting (which, by the way, is held together internally--without bracing structures it wouldn't fit into it's slot. One can also see the greebles of the launcher from this angle).



(This was my alternate for the main pic, and is still my favorite. It's a great closeup, wouldn't you agree?)



Of course, as with any manned vehicle, the Macharius has a means of getting pilots in and out. To begin, the cockpit's top lifts off, revealing the interior. The cockpit is sparse, as all controls are handled via the TBD. Reclining in the pilot's seat is Ceran Fayn, head of CFS' Advanced Projects Laboratory/Special Intelligences (APL/SI) division and creator of the Macharius. Just visible behind him is the winch used for entry/exit of the cockpit in areas without a hangar.



After the 'lid' (as ground troops call the plating atop the Macharius' head) flips over, the ablative panels tip forward and the sensory equipment pivots vertically while the disembarkation ramp unfurls. In the hangar, the pilot leaves directly from here, but in the field he is assisted by the winch, which carries him safely for the 4-story descent.



Moving downwards, the forelegs of the Macharius are very heavily armored. Though extremely heavy, they can move quite rapidly for their size to convey the mech with surprising grace across various types of terrain. The tri-legged design preserves bipedal mobility while giving higher stability, making the drivetrin much more suited to heavy support roles than bipeds yet more flexible than that of a quadruped. The legs, however, are not unarmed-- the 'knee' area features a smoke grenade launcher, and a surprise...
(BTW, I copied REX's legs very closely, even to the toes. However, I had a much more interesting idea for the rear, and for weapon placement.)



First, a small armor plate flips up...



...to reveal the large missile rack mounted beneath the kneecap! The top row fires guided SAM, the middle AT missiles, and the bottom VTF "Rain from Heaven" airbursting
anti-troop missiles. (For those who don't know: SAM= Surface to Air Missile; AT= Anti-Tank; VTF= Vertical Tracking Fire.) interestingly, one of the only major weaknesses of the Macharius are it's knee joints, which are briefly exposed when these missile racks are firing.
(Also, check out the pattern for the tube covers on the underside of the kneecap.)



Seen from the side, the nature of the Macharius' rear leg is revealed. It is primarily used for bracing during firing. However, it has no footpad-- instead, a small spherical wheel is mounted to enable the mech to smoothly pivot around the rear leg when firing it's long-range weaponry. Mounted between the forelegs and rear leg of the Macharius are a pair of chemical flamethrowers, used for close range anti-infantry or anti missile use. Officially known as CFP-059-CHTP.AT (Chemical Flame Projector, Mark 56, Corrosive High-Temperature Prototype, Anti-Troop), these flamethrowers are designed to melt through light armour and work around and through cover. They create such a high temperature that many missiles will have their detonators tripped by the searing flames and detonate spectacularly in midair. An interesting side effect of the precise chemicals used in these flamethrowers is that objects they ignite produce a corrosive smog and localized acid rain instead of smoke, further contributing to the Macharius' intimidating aspect.



A closeup of the knee area of the mech showcases it's unusual jointing and the many vents used to release excess heat and pressure from the leg mechanics. Also pictured is the smoke grenade launcher, which can also fire other varieties of grenades.
(The legs were, by far, the most difficult part to make. However, I am quite satisfied with them, and hopefully the REX reference in their design is noticeable. The knees were IMPOSSIBLE to make, the design went through at least twenty revisions and, taken alone, took almost an entire month to build.)



Here is another view of the flamethrowers, also showing the heavy armor of the Macharius' waist section. Other points of note are the two SAM missiles carried in the top of the rear leg, and the fire retardent systems installed along it's length (the dishes. The idea is that they spray foam helically to disrupt flame on the ground for troops advancing behind. The foam also nullifies the acid rain effect.) In addition, some of the redundant hoses of the rear leg's middle joint are here visible, along with the skirt armor that protects them.



Finally, a view from the bottom of the Macharius' rear leg shows the mechanics of it's upper surface. Near the bottom are two tactical thermonuclear missiles (TTMs), shown in the extended position. Normally they are protected by a heavy shutter that swings over them. The bottom portion of the rear leg also features large vents; these are used to dump excess plasma on enemy soldiers trying to board from the rear. There are also small thrusters near the spherical wheel at the 'foot' of the rear leg; these are positioned to allow for extremely rapid turning or strafing for use in an emergency (they only have fuel for about twenty bursts, but each can pivot the mech 180 degrees in the hands of a skilled pilot.)



Closing Comments:
I'm sorry for the extremely long description; I simply feel that every piece on the mech has a purpose and for other gearheads (and/or Armored Core fans) out there I wanted to share my vision.

This mech took a huge donation of time and energy to build; for this among other reasons I will not have directions for it, so please don't ask. I would have made some, but I simply don't have the patience to reverse engineer my work on a project of this magnitude and complexity. I may, however, make directions for the cannon for anyone who is interested.

The only technique that I think is original on this mech is what I used for the rear of the mech's core, it's cannon, and it's missile launcher (radial fins with piping). Those astute amongst you may have already guessed this, but these are simply the 2-wide cylinders with 8 niches with spigots in them. It's simple, but like so many such techniques, rather effective.

Finally, I hope that you have enjoyed my finest creation as much as I have enjoyed building it. To those I mentioned at the top (and many others), thank you for the inspiration. Comments and criticism welcome, and thanks for viewing!



Comments

 I like it 
  September 21, 2011
Excellent Toby, I hope you continue to build so impressive models...
 I like it 
  August 22, 2011
Really awesome!
Toby Heinemann
 I like it 
karsten Rees
  March 28, 2011
what the minifig! i love it!
Toby Heinemann
 I like it 
Andrew AKA Hump-Free
  March 28, 2011
Great Job On This Mech, This Is A Very Large, And Detailed Mech. It Is MOCs Like This That Are The Very Things I Enjoy Seeing As MOC Of The Day, Congrats.
Toby Heinemann
 I like it 
Commander Fed's Pie
  March 28, 2011
This is worth MOTD. It makes my first post look like crap(Which it is!). Great Job. Loving it!
 I made it 
  March 28, 2011
Whoah, apparently I got MOTD today and suddenly my account has an insane amount of traffic. I feel bad looking back on this actually-- it's been so long since I last posted anything here on MOCpages, and it's great to see that people still value my work here. Thanks a bunch for the comments guys-- I really appreciate it. If anyone here is interested, here is a link to my Flickr account: http://www.flickr.com/photos/tobyhein Ironically, I probably won't maintain this account much, since I'm heading off to college very soon and Flickr is frankly faster and more convenient.
 I like it 
  March 28, 2011
THAT is what i call "overkill" (!) Nice mech overall! Personally the only place i would use Nukes of any kind (even the rounds in that cannon) is in space. Deep space. (see, i told ya, overkill)
 I like it 
  March 28, 2011
This, this is...There is no word to describe how awesome this thing is!
 I like it 
  March 28, 2011
Congrats on MOTD. I'm surprised it didn't happen sooner.
 I like it 
  March 28, 2011
WOW!!!! Sweet MOTD!!!!
 I like it 
  March 28, 2011
HOLY BRICK!
 I like it 
  March 28, 2011
That thing is made out of pure win.
 I like it 
  March 28, 2011
hey bro that is one cool mech. you goin for a metal gear theme.
 I like it 
  March 28, 2011
Very well done, it's huge! Congrats on MOTD!
 I like it 
  March 28, 2011
That's a lot of well built greebles on a lot of sutrface. Not easy to do, but you pulled it off magnificently!
 I like it 
  March 28, 2011
I'm gonna say it "Metal Gear!?!". Right, now that's out of my system, amazing MOC, so much details in the greebs it's just astounding. And congrats on making MOTD.
 I like it 
  February 10, 2011
If this stuff was real we could win wars so much easier!
 I like it 
  January 22, 2011
In response to that OTHER guy, I say 1,000,042.56931/5. Is it just me or does it look like Metal Gear? And is it REALLY hot in here or is THAT just me?...
Toby Heinemann
 I like it 
Alori Zriešto .
  October 18, 2010
It's just me, or this really looks like a NEXT? Nice job, BTW!
 I made it 
  July 9, 2010
Quoting Stephen Gryffindor 1,000,000 out of 5. This thing is the best I've seen on MocPages, par none. This thing has no equal. Ladies and gentlemen, can we get this man a round of applause please? This is simply phenominal.
Wow, that's heavy praise. Thanks. I'd actually like to apologize to you and others who have been following my work here on MOCpages; recently I've been making smaller and quicker builds and posting them to my Flickr (www.flickr.com/photos/tobyhein). As soon as possible I will resume my posts here, but that won't be until the end of summer at the earliest.
 I like it 
  July 6, 2010
1,000,000 out of 5. This thing is the best I've seen on MocPages, par none. This thing has no equal. Ladies and gentlemen, can we get this man a round of applause please? This is simply phenominal.
 I like it 
  January 13, 2010
that is awesome u are 1 of a kind !!
Toby Heinemann
 I like it 
judah neu
  September 21, 2009
ho-ly-cr-ap, speechless man. thats amazing, purely and utterly amazing.
 I like it 
  August 5, 2009
O_o I'm SPEECHLESS!! Luckily, I'm typing... But this is one amazing MOC!! It's one of those few MOCs that actually leave you speechless, so awesome, you don't believe it!!! I give you 101/5 stars/heads!!!
 I like it 
  July 1, 2009
great job . can you take a look at my mecha and give me some tips or pointers to make my next mecha better.....thanks ..G.H. http://www.mocpages.com/moc.php/129924
 I like it 
  June 9, 2009
EPIC!!!!!
 I made it 
  June 6, 2009
Quoting Brian Dusinberre This is what you would get if Metal Gear Rex and God did it. Very impressive!
Awkward visual there... I get your point, though. Thanks!
Toby Heinemann
 I like it 
Brian Dusinberre
  May 29, 2009
This is what you would get if Metal Gear Rex and God did it. Very impressive!
 I like it 
  May 22, 2009
 I like it 
  May 4, 2009
Excellent! It looks to me like a combination of Metal Gear Rex and Gundam GP-03 "Dendrobium" (from Mobile Suit Gundam 0083: Stardust Memory).
 I like it 
  May 2, 2009
Genius. The distinctly menacing look is great.
 I like it 
  April 23, 2009
beautiful work!!!
 I made it 
  April 15, 2009
Quoting Supreme ARC Liam Thank you so much for the advice. I am now having to redesign but using your advice I hope I can get it to work this time. BTW this is Liam Kelly
Don't mention it-- I just wanted to try to help. I'm glad that you found that useful. In a conversation in one of the groups I'm in, I also posted these tips (admittedly to another builder, but still):
Quoting Toby Heinemann #1-Color Coordination-- you don't necessarily have to only use one or two colors, but adding more often detracts from the look of an MOC. Know why military camouflage works? By using a variety of colors with an unusual and asymmetric pattern, military camouflage breaks up the outline of an object by changing the way the brain perceives it. However, using any strong color in moderation (such as lime green or orange) or as an accent can have amazing results. A link that might help: http://www.colormatters.com/colortheory.html #2-Photography-- Much less of a necessity than good color coordination, photography is nonetheless important: Even if you've made the best MOC ever, if nobody can tell what it is they won't care. I'm not saying anyone's photography is bad, but it can always get better. For better pictures, there are three important tips: a) Have a solid background (usually black or white are best, for this go to a store and buy a few feet of color cotton, should be well under 5$) b) Have a good light source (a desk lamp is good, a fluorescent light bulb better, outside can be good or bad) c) Use a tripod. The stability, and thereby clarity, difference is amazing. #3-SNOT-- An acronym for Studs Not On Top. This is getting into the more advanced disciplines of building, and is mostly experimentation. Look very closely at other MOCer's work, and see if they use any unusual brick techniques. Fiddle around with your parts, maybe removing part of a two-piece component (like a steering wheel or turntable) and seeing if it combines with other pieces. The best sites I've seen for this are: http://uniquebriquetechniques.blogspot.com/search?updated-min=2007-01-01T00%3A00%3A00-05%3A00&updated-max=2008-01-01T00%3A00%3A00-05%3A00&max-results=19 And: http://www.brothers-brick.com/ #4-Greebling-- This is the codeword for 'detailing' among the MOCpages community. Much like SNOT, a large part of it is experimentation. In general, any piece that you never think you would use you can use to greeble, and use lots of tiny parts. Often greebling is tied into SNOT, as the techniques to greeble are similar and sometimes identical to those for SNOT. For this, many of the large SHIPS on MOCpages are great examples-- they have TONS of greebles. Some good sources: http://www.mocpages.com/moc.php/46658 http://www.mocpages.com/moc.php/1086 #5-Inspiration-- This is the only place I can't give a specific reference. Basically, find something, somewhere that motivates you to build something, and then build it! As an example, I'm into mecha, spacecraft and tanks, so I do research on those in my free time. Google is great for images.
Maybe these will help more as better advice, since I didn't give a ton of specifics before. I'm also glad to be of help, so don't hesitate to ask if you need anything else.
 I like it 
  April 15, 2009
Thank you so much for the advice. I am now having to redesign but using your advice I hope I can get it to work this time. BTW this is Liam Kelly
 I like it 
  April 14, 2009
This mech is truly in a leage all its own, and no matter how many times I see it, I can't help but be amazed at the sheer scale of it. Great job!
 I made it 
  April 14, 2009
Quoting Thomas Andrews I can't tell from the picture is it white or grey?
Gray. The white balance on the camera was off for some of the pictures, but on the whole it looks nicer if the gray seems lighter. The darker areas are dark gray, but there are a few spots with black. I'm guessing this is for the mini--Thanks!
 I like it 
  April 14, 2009
I can't tell from the picture is it white or grey?
 I like it 
  April 12, 2009
Amazing
 I made it 
  April 1, 2009
Quoting Mattrikan Black NEED! That is amazing the scale you built that on! i didn't even get it until i saw the comparison pics!
Yup, that's why they exist. This thing is so big, I actually can't fit it anywhere on the shelves in my room. I'm waiting until I figure out a good way to set it up where it won't be annihilated by my cats, but for now it's in four parts on my floor. And thanks!
 I like it 
  April 1, 2009
NEED! That is amazing the scale you built that on! i didn't even get it until i saw the comparison pics!
 I made it 
  March 31, 2009
Quoting Phong Chang You really need to check out Tengen Toppa Gurren-Lagann! It's the greatest anime ever! It's been compared in humor to FLCL, but the one thing nothing can compare to TTGL with is superior EPICNESS!!!! TENGEN TOPPA GURREN-LAGANN!!!! WHO THE H___ DO YOU THINK WE ARE?!?!?!
I've seen bits of it here and there, I just can't find many English dubbed episodes of it online, and what I've seen isn't fantastic. I'm not in any way trying to criticize your anime of choice, I'm just saying that I prefer FLCL. if you haven't seen it, you really should watch it, especially since it is also from Gainax.
  March 31, 2009
You really need to check out Tengen Toppa Gurren-Lagann! It's the greatest anime ever! It's been compared in humor to FLCL, but the one thing nothing can compare to TTGL with is superior EPICNESS!!!! TENGEN TOPPA GURREN-LAGANN!!!! WHO THE H___ DO YOU THINK WE ARE?!?!?!
 I made it 
  March 31, 2009
Quoting mithryl dlarix This mech is still mindblowing, no matter how many times I look at it. How long did it take to make something like this?
I actually say this in the description (but I'm not surprised people don't read it, it's way too long)-- actual build time was around five months. However, concept time was around 3 months (I do detailed sketches of almost all my LEGO stuff before i build it), and it took at least 250 hours to sort through my collection to find all the pieces I needed, all told. Oh, and thank you!
 I made it 
  March 25, 2009
Quoting Eric Sophie BIG, and tons of details! What I enjoyed seeing here is the scale and the massive amounts of teeny weeny itsy bitsy parts you used all over! The shape is well done, and your descriptions made for interesting reading. I agree, cool close up. That thing you did with the radar dishes and taps, wow. Again, impressive work, I bet it took a lot of time and patience. Looking forward to your next work!
Yeah, I REALLY like greebling. Similar degrees of detail will be featured on my next large-scale project (the 'Sarpedon', briefly mentioned here), so that's to look forward to. And, as of this writing, my next mech ('Wight Knight') has already been posted, and the hardsuit shown here will be very shortly. Thank you for the assessment!
 I like it 
  March 25, 2009
BIG, and tons of details! What I enjoyed seeing here is the scale and the massive amounts of teeny weeny itsy bitsy parts you used all over! The shape is well done, and your descriptions made for interesting reading. I agree, cool close up. That thing you did with the radar dishes and taps, wow. Again, impressive work, I bet it took a lot of time and patience. Looking forward to your next work!
 I made it 
  March 21, 2009
Quoting Adam Stachowiak great job, it seems to be based on a hybrid between Metal gears Rex, and Ray, while still not simillar enough to be called a metal gear in itself... (although, you could have actually said all of this anyway... i didn't actually read through your description...)Great job all around! I wish I could have enough skill (and legos) to do builds like this.
I'm not surprised you didn't read through the whole description... I got carried away with it. interestingly, RAY was not much on my mind during the creation of this, though REX and various other mechs were (such as numerous units from Armored Core, works of others on MOCpages, etc.). As for the second part of your comment: Thanks! Don't get down on yourself-- the virtual LEGO software seems to be a love/hate thing (I, personally, can't use it at all, but there are some fantastic virtual builds out there). As for skill with building, it really just comes from observation (of other people's work) and experimentation. For parts, Bricklink is great, but if you lack funding you're pretty much out of luck. Ebay can help for bulk in one color, but often lacks in selection. I've been building with LEGO for 12 years, so don't compare that way. I also, unlike many people on MOCpages, don't sort my bricks, so of the (roughly) 5-6 hundred thousand parts I own, I generally spend more time LOOKING for pieces than actually working. Also, there's another comment below with some tips that helped me, if that would help.
 I like it 
  March 21, 2009
great job, it seems to be based on a hybrid between Metal gears Rex, and Ray, while still not simillar enough to be called a metal gear in itself... (although, you could have actually said all of this anyway... i didn't actually read through your description...)Great job all around! I wish I could have enough skill (and legos) to do builds like this.
 I made it 
  March 21, 2009
Quoting GooGoo GaGa The Great i voted for this moc as best moc of the year in the mocies awards... and can u check out some of my bionicles and this mech i built: http://www.mocpages.com/moc.php/99597
I honestly don't know what to say... Thank you, though I'm not sure I deserve it. BTW, your hardsuit (from the link) is quite good, and several of your other designs have great potential.
 I like it 
  March 21, 2009
i voted for this moc as best moc of the year in the mocies awards... and can u check out some of my bionicles and this mech i built: http://www.mocpages.com/moc.php/99597
 I like it 
  March 20, 2009
A beautiful mess of mechanic wonder. Truely a project to be proud of!
 I made it 
  March 20, 2009
Quoting Phong Chang That looks pretty epic! Nice twist on the Rex!
Thanks! Your take on Brian Kescenovitz's theme was part of the inspiraion for this, along with your larger mechs and AC units. On the topic of Armored Core: do you have For Answer?
 I like it 
  March 19, 2009
That looks pretty epic! Nice twist on the Rex!
 I made it 
  March 19, 2009
Quoting Chris Phipson WOW! I'm not sure how I missed this, but I hope you decide to keep posting! oh, and man, I thought I was long winded... HAHAHAHA Keep it blocky ~ Chris.
I'm already working on more, so I will, thanks. 1st is the hardsuit briefly shown in this, then a tank, then... something... Anyway, I know the description is REALLY long, but I had so much detail in my head and on paper (what happens when 2 weeks with nothing to do meets sketchbook?) that I had to try and let other people understand. At least, hopefully they'll understand. After all, four of the five voices in my head agree that I'm not crazy, and majority rules. Moving on... Was the MOCOlympics your idea, or did you just host it?
 I like it 
  March 18, 2009
WOW! I'm not sure how I missed this, but I hope you decide to keep posting! oh, and man, I thought I was long winded... HAHAHAHA Keep it blocky ~ Chris.
 I made it 
  March 18, 2009
Quoting Nowhere man Have I seriously not left a comment here?! For shame! This... this is fantastical! Terrific attention to detail and the basic frame/body-shape make for an incredible build. I think one of the parts I like the most is how, although looking akin to REX, it's actually quite different on closer inspection. This is probably one of the best premier creations that I've seen yet (and that's not flattery, that's honesty). Keep on building ~ Nowhereman
Thank you! Having seen your work quite a bit myself, I appreciate this even more. Your racing mech was one of the first that caught my eye, but your AFs (particularly Streak, I don't know why) are awesome as well. It's also nice to be commented on by someone who also likes Metroid. I'm in the middle of four LEGO projects right now, and one of them is making a good minifig-scale Quad (from Metroid Prime 2). Hopefully that'll turn out okay.
 I like it 
  March 18, 2009
Have I seriously not left a comment here?! For shame! This... this is fantastical! Terrific attention to detail and the basic frame/body-shape make for an incredible build. I think one of the parts I like the most is how, although looking akin to REX, it's actually quite different on closer inspection. This is probably one of the best premier creations that I've seen yet (and that's not flattery, that's honesty). Keep on building ~ Nowhereman
 I made it 
  March 18, 2009
Quoting Jay Howard You said you needed an idea for who invaded your faction? My faction the black Empire(info coming soon) has conquered/attacked many races, perhaps we can work something over?
Need more info first, and even then I'm not sure-- I may make up the enemy faction myself. Thanks for the suggestion. If you have any MOCs based on the theme, It'd be very helpful. <EDIT: nevermind, you do (Requitor). analysis: colors=> good, overall shape=> good, smoothness=> could use improvement (IMHO, it would look much better studless), photography=> could use some sharpening>
 I like it 
  March 17, 2009
You said you needed an idea for who invaded your faction? My faction the black Empire(info coming soon) has conquered/attacked many races, perhaps we can work something over?
 I like it 
  March 15, 2009
:O
 I made it 
  March 15, 2009
Quoting Paul Johnson Great job! I'd like to see some more full-body shots.
Thanks! Unfortunately, It's insanely difficult to get it to stand upright with the backdrop, as the feet are designed to grip wood shelving. Plus, without gripping the ground it won't stand correctly (it doesn't actually need the pistons to stand on wood, only on the fabric backdrop), so I'm not too keen on taking more pictures. Eventually, though, I may post the remaining pics on Brickshelf (30 or so are shown here, but I took more than 110!).
 I like it 
  March 15, 2009
Great job! I'd like to see some more full-body shots.
 I made it 
  March 13, 2009
Quoting Kevin Walter This is an excellent masterpiece! A very well debut for your page! So many great details and descriptions. Can't wait to see more. - Can you please check out my stuff? - Kevin
I've seen your stuff, and commented on your ARES (that thing is amazing, wish I'd seen it before I built this.) Thanks very much for the kind words.
 I like it 
  March 13, 2009
This is an excellent masterpiece! A very well debut for your page! So many great details and descriptions. Can't wait to see more. - Can you please check out my stuff? - Kevin
 I made it 
  March 13, 2009
Quoting Rob Deavers This Mech is absolutely awesome! I would have to say your debut is a hit! Everything from the scale to the details is dead on. I am very impressed with this creation. I think you have reset the bar for the mecha community. Keep on building!
This kind of positive reception wasn't what I expected posting here. Thanks (and even to those w/o personalized replies, thanks as well), and I hope my other work is half as good as everyone seems to think it will be.
 I made it 
  March 13, 2009
Quoting liam kelly Dude this is sweet. i am currently trying to make a big mech but it could never be as good as this. please look at my clone power-suit. once again this is great
Thanks! I've now seen your stuff, and I can understand the anxiety over starting a big project. However, if I could offer a few tips that helped me, they would be: 1) Know what parts you have, and know how they can work together. Look across MOCpages for people's SNOT techniques (for joints, there are a series of neat articles on mechahub.) 2) Get inspired! Don't start a job with low expectations; build the best you can build! Plus, it's often easier to take an idea from someone else and change it than it is to make something new up. 3) PLAN AHEAD!!!!! it would seem so obvious, but unless you give a large-scale project serious thought beforehand, you'll likely face serious problems. I sketched out the entirety of the 'Macharius', and worked from my own drawings to be sure I knew how to continue. But, you also need to... 4) Improvise & Experiment! You'll undoubtedly face problems even if you do plan ahead. To quote some famous guy: "If at first you don't succeed, try and try again." I had to redesign the knees of the Macharius 20 times or more before they work as they do now, and I'm still not satisfied with them. Finally, 5)- don't let your old work hold you back. I'm not proud of many of my works before the 'Macharius' (which will be posted in the "Pre-Unification tab soon), but by working hard and being inspired by all the great LEGO masters here on MOCpages, I made something that I'm more than happy with. Though I'm probably not the best person to comment (in terms of experience), I understand where you're coming from. Good luck! (BTW, if parts are a problem===> Bricklink)
 I like it 
  March 13, 2009
Dude this is sweet. i am currently trying to make a big mech but it could never be as good as this. please look at my clone power-suit. once again this is great
 I like it 
  March 13, 2009
Very good. A lot of text, and I noticed not a single typo! The missiles in the knee are quite original too, I think.
 I made it 
  March 13, 2009
Quoting John Moffat School? God, school aged people who are this good make me feel even worse....
Thanks! (though I really hope this is a compliment.) I'm a 15-year-old sophomore in high school, if it makes any difference. BTW, I like your "Archangel", and I've seen much of your work before. The overlapping cockpit design on the "Archangel" is very well done, and inspired some... unusual uses of the ladders in a SHIP I'd (someday) love to build.
 I like it 
  March 12, 2009
School? God, school aged people who are this good make me feel even worse....
 I made it 
  March 12, 2009
Quoting Areetsa C Mocpages wasn't WORKING properly 1-or-2 hours ago.
Well, that would definitely explain it. I had just gotten home from school so I had no idea (though I did know about the server change.) Thanks!
  March 12, 2009
Mocpages wasn't WORKING properly 1-or-2 hours ago.
 I made it 
  March 12, 2009
Quoting Brian Kescenovitz Welcome to MOCpages Toby and wow, that’s quite a debut. Great form and some inspired detailing. I look forward to your future projects...well done!
Along with several other posts here, I must say I'm very much honored to be so complimented. Thank you (and to anyone else who commented, thanks as well) for the praise. (By the way, I made a post saying these same things 2-3 hours ago... where is it?)
 I made it 
  March 12, 2009
Quoting Mark Kelso Welcome to MOCpages! Beautiful work. I really enjoyed seeing and hearing about the details throughout the piece. The counter-thrusters on the cannon, and the third leg for support were particularly nice (and realistic!) touches. Great way to get the ball rolling here on MOCpages. I'll look forward to seeing more of your work.
Yet again I'm flattered. Receiving praise from people who are so inspirational (in this case, the huge scale of your projects) makes it that much better. I'm also glad that smeone noticed this aspect of the mech-- realism was a large part of my goal for this project, even in an unrealistic setting.
 I made it 
  March 12, 2009
Quoting CC-7576 "Rex" Holy sh.! Itīs really huge, has great details, not to mention that the weapons are absolutly awesome. The most impressive part is that it has SNOT and studless elements although itīs scale is so enormous, I donīt know a lot of people who are able to construct such stuff. Perfect start for MOCpages!
Thanks! To be honest, I wouldve liked to have included you in the introduction to this mech. However, many of your more recent models were posted while I was writing it up, so I didn't notice until after. Your new REX is awesome, BTW.
 I made it 
  March 12, 2009
Quoting Rags naRock This is one of the most impressive starter mocs for MOCpages I've ever seen. I think the overall shape is awesome, and all the ideas from different genres blended really well I think. Yeah, the page is wordy, but you put in so many great details it's fun to read. And since this is your first mech, I think it can safely be said you're going to do great things.
Wow. Though already motivational and inspirational words, coming form someone who inspired me to make this in the first place gives them even more meaning. Thank you, and I hope I can keep up with expectations.
Toby Heinemann
 I like it 
CC-7576 "Rex"
  March 11, 2009
Holy sh.! Itīs really huge, has great details, not to mention that the weapons are absolutly awesome. The most impressive part is that it has SNOT and studless elements although itīs scale is so enormous, I donīt know a lot of people who are able to construct such stuff. Perfect start for MOCpages!
 I made it 
  March 11, 2009
Quoting Thomas Andrews May I please build a mini version of this awsome mech?
To be honest, I'm flattered. I don't know where the post I wrote 3 hours ago giving you permission went (and thanking everyone else), but you may, indeed.
 I like it 
  March 11, 2009
May I please build a mini version of this awsome mech?
 I like it 
  March 11, 2009
Indeed, this is one of the BIGGEST, COOLEST and BADDEST (on a good way) Mecha of all! The complexity, the color scheme, even also that it's a big one with a hard suit and it's pilot-able! GREAT JOB Man! -LC-
 I like it 
  March 11, 2009
This guy is Rex's big brother. I love the size and complexity of it!
 I like it 
  March 11, 2009
Awsome
 I like it 
  March 11, 2009
this is what you would get if you bred a metal gear rex with chuck norris, pure a55 kicking awesomeness that looks amazing AND kill you at the same time!
 I like it 
  March 11, 2009
WOW.....speechless. you did an unbelievable job. great work. Oh and welcome to MOCpages!
 I like it 
  March 11, 2009
Welcome to MOCpages Toby and wow, that’s quite a debut. Great form and some inspired detailing. I look forward to your future projects...well done!
 I like it 
  March 11, 2009
HOLY FUDGE-NUGGET! That thing is amazing. The huge scale, all the details you packed into it, the colors, the weapons.... When I look at my first mech....Or my second, third, or fourth for that matter.....
  March 11, 2009
Welcome to MOCpages! Beautiful work. I really enjoyed seeing and hearing about the details throughout the piece. The counter-thrusters on the cannon, and the third leg for support were particularly nice (and realistic!) touches. Great way to get the ball rolling here on MOCpages. I'll look forward to seeing more of your work.
 I like it 
  March 11, 2009
Wow... This is simply stunning. I can barely comprehend the level of detail you were able to pack in there. I'd say your 5 months were not wasted. Superb work and a very warm welcome to MP! Peace - Patrick
 I like it 
  March 11, 2009
What a start.Keeping an eye on ya bro Welcome home.
 I like it 
  March 11, 2009
A little too rex-ish, but overall very impressive, far better than anything I can do.
 I like it 
  March 11, 2009
Amazing, it does remind me of Metal Gear Rex. I like how much detail and effort was put into this. Excellent start.
 I like it 
  March 11, 2009
Good god, and I thought I was longwinded. Welcome to the 'pages, an impressive debut indeed.
 I like it 
  March 11, 2009
This is one of the most impressive starter mocs for MOCpages I've ever seen. I think the overall shape is awesome, and all the ideas from different genres blended really well I think. Yeah, the page is wordy, but you put in so many great details it's fun to read. And since this is your first mech, I think it can safely be said you're going to do great things.
 
By Toby Heinemann
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