Well I couldn't put it off for ever, I just had to restyle my Ghost. It's had some major detail additions (lets face it, the old one had practically none). But the structure hasn't undergone much change apart from raising the front a couple of studs.
Here's a closeup of the ghost boost and fuel tank. I'm quite happy with the fuel tank but I don't know whether I positioned the ghost boosters correctly.
Here's the control panel. Originally I was planing to have dual control columns but it seemed a bit impractical so I settled for the most covenant looking control panel I had.
The seat has undergone some changes. Since the grunts are the main users of ghosts in Halo 3 I decided to adapt the seat to seat them better. It was also widened a couple of studs which looks more like a real ghost seat.
Here's a grunt getting pwnd by his own vehicle. The ghost is a bit hard to hijack in Halo 3 due to the grunts overuse of the boost function. (Dam those grunts)
A close up of my Halo 2 marine, my friend lent me it (The game not the minifig duh!) and I have since concentrated my efforts on finishing it since it is so much harder than the third. You'll notice the Chief hasn't featured in any of these photos, the reason being that I'm waiting on a Brick forge order for the Mk. 6 armor.
I'm making plans for version 3 next time it will seat Elites. Worg!
My UNSC forces should be ready to post soon.
Until next time.