Colonel Burton has shown extreme aptitude with covert “commando” operations, and his skill set includes climbing cliffs, demolitions, and close-quarter assassination. He is typically armed with an OICW assault rifle, a combat knife, and a plentiful supply of C4 charges.
Later in a battle, Colonel Burton could be given advanced training (for faster battlefield promotion), and chemical suits (for protection from toxins and radiation).
* As usual, the program I used to build this is LeoCAD.
I then converted it to an .ldr file and rendered it with LDView.
For info on contacting me about permission to use the design or obtaining a copy of the 3D file I made, see my homepage.
Quoting Scott Aldridge
Nice, I haven't actually used that unit. Is he any good? :P
Oh yeah, he's good. In fact, he's my favorite hero unit in that game, since he has the best all-around combat capabilities (Lotus & Jarmen Kell are just too specialized for my style). Burton is great for covert missions, especially if you give your enemies a more obvious threat to worry about on the other side of their base. Tired of having your expensive jets shot down by dime-a-dozen rocket troops? Sneak Burton in near the enemy barracks, and he'll show them what a real knife looks like, Crocodile Dundee -style. Frustrated because your enemies hide out in the same annoyingly-placed group of buildings every time you play a particular map? Have Burton leave them some nice “Welcome to the Neighborhood” presents – in the form of remote-detonated C4 charges. He’s just so useful.
This MOC has been "waiting in the wings" for a while. Also, just as I was posting this, the song "Indestructible" by Disturbed came on my music player (which was set to shuffle).