Jumping on the bandwagon, I give you my rendition of the Halo Warthog. The warthog and I have an interesting relationship wherein it is the only thing in the entire Halo series that I get significant jollies from. To me, the only reason to play Halo is for a good round of bumper cars. But yeah, I felt that not many of the pre-existing hog renditions did the "real" design any justice. So, armed with four rahkshi spine elements and extensive warthog expertise, I made this thing. It's 6 inches of hi-fi plastic engineering, and when I have 15 bucks to waste, I will buy a mega-blocks hog for this one to look good next to. The real model sits proudly on my desk in a more dynamic color scheme, but this is how it would look ideally. More details below.
About this creation
The preliminary render of the ausf.1 hog. The body is pretty much there, but the gun is significantly less manly. There are also some missing interior parts and the obvious lack of wincshield. This would later be prototyped on the real model with some clear packaging plastic and scotch tape.
An overall 3/4 view with some tweaked field of view for kicks. This is the 3.0 version that currently sits on my desk in more colorful form. The side skirts have been changed from the version in the render, and the whole body has been shifted to allow for a more secure seating position for the crew. Those binocular fog lights are glued on with hot glue, which I do feel bad about, but I have not found a better way without cheating somehow. I must have fog lights! O_o
A birds-eye side view showing the construction of the roll cage. It's actually very sturdy with the windshield in and could not have turned out better in my eyes. A third pair of binoculars closes the gap and pins the font frame in the ideal degree of tilt.
A bit of a cutaway view to show how the suspension arms are attached inside the body. A thin mindstorms rubber band can be stretched between all 4 arms and covered with the bellypan to achieve working suspension.
The winch and tow hooks. My megaphone piece isn't properly ridged (to cut down on render time), but I thought this rig added a lot to the model in terms of the vehicle's "face." It also keeps the headlights from looking like they are completely underneath the nose.
Credits go with all due respect to Vid' on Flickr for the Marines decals, and Legomocs on MOCpages for the ingenious Spartan design. You guys rock.
Comments
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I like it |
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March 3, 2010 |
that is snosame in a good way :) ur the best ive seen can u send me instructions that would be great u rock |
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I like it |
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January 8, 2010 |
what program did you use for that? |
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I made it |
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November 29, 2009 |
Well I'm tickled to hear you say that. It's great to know that I stand out from the pack :-) |
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I like it |
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November 28, 2009 |
I am speechless. Normally, I wouldnt bother looking at digital creations, but I can tell this has had a lot of thought put into it, and could be built in real life. Amazing, really. |
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I like it |
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November 28, 2009 |
check mine out! |
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I remember stumbling upon one of the first renders a couple weeks back and I was stunned then, but now.... Well, for lack of a better word it's awesome! Now if only you could get those pieces in green really. Keep up the work, I'm looking forward to more MOCs! Oh, and by the way I think you could use trans cheese slopes for the fog lights. |
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