The largest and most destructive vehicle in the Missile Command team, the Missile Commander features a myriad of missiles all contained within its virtually indestructible hull.
About this creation
As intimidating as it looks, none of its armaments are visible when the main hatches are closed.
The hatches can be opened individually or together.
This is the one thing you NEVER want to see in real life.
This isn't as bad.
Shown here is most of the Missile Commander's powerful weaponry. The single large rocket at the top is a long-range ballistic missile; this is quite self-explanitory. There is one on each side. Shown above the previously mentioned missile are the Hell-Fire missiles; they are small and red. These are for short range and are usually used to take out small vehicles; there are six on each side. Visible in the middle of the picture are the Missile Commander's Clusterockets. These are used for taking our high concentrations of infantry and/or vehicles.
You can see all the way through the inside when the hatches are open.
Shown below the long-range ballistic missile are the cloaked ARROW missiles. Highly versatile and invisible to radar, these are the Missile Commander's most useful rockets.
Areal view.
As you can see, the entirety of the Missile Commander rests on a single element.
Here is an external view of the Missile Commander's cockpit and its transparent aluminum shielding.
Shown below are the steps taken to remove the Missile Commander's singe cannon rocket. This rocket can be carried by infantry to places the Missile Commander cannot go.
With a whopping 31 missiles contained in its hull, the Missile Commander is the ultimate missile-launching machine.