UPDATE: ADDED ARMS, SHOULDERS AND PLACE HOLDER FOR TORSO.
STEP 1: LEGS AND GROIN
This is the first stage of a possible new UltraAgent class CyberAgent, but as things stand I'm not sure just how big the results are as these are possibly THE longest legs of any mech I've designed.
I want to keep everything in proportion, so chances are this is going to be at least double the height of anything I've done so far - so it should give me plenty of scope for greebles, detail and more importantly "hidden" features.
As with many of my designs, till I've got the frame more than 90% complete I will not have any kind of back story worked out in my head, I tend to just make it up as I go.
If anyone has any suggestions please let me know as I'm still very much getting to grips with mech design and LDD design particularly.