Great! It's quite good, for a first dio. Big, too. I know I'm not building anything that big anytime soon. I could be wrong, but I think that the reason it doesn't have the desired visual appeal is that the terrain stands out too much and the characters/other important things don't; the terrain could be flat and boring where there is nothing going on, and there could be outcroppings, explosions and trenches where the action is. I know this is probably hard to understand in writing, I think I'll try to recreate a part of the battle to illustrate myself better.