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RGM-96X JESTA (Gundam Unicorn)
The RGM-96X Jesta is a top quality mass productive mobile suit developed by Anheim Electronics. The purpose of this MS is to give assistance for the Unicorn Gundam taking out the regular targets while the Unicorn eliminates the enemy newtype piloted machines. The Jesta is equipped with a pair of Beam Sabers on the arms and a Beam Carbine. Well I had a fun time building this, turned out that this is my tallest MS so far altough I built this strictly to see how good I am with Federation style suits...well the outcome isn't bad, but I was still a bit "lazy" here and there with it. Anyways here it is! Also I made a few color variants and I'm curious wich one do you like better! Later on I'll build the Cannon variant as well.
About this creation




















































Sorry for the bad quality pics...my LDD is crashing again...a lot...


Building instructions
Download building instructions (LEGO Digital Designer)

Comments

 I like it 
  May 19, 2013
excellent build do you plan on making the "jesta (cannon)"
 I like it 
  January 25, 2012
I just love what you did with the head in this one, very cool stuff.
 I like it 
  January 24, 2012
I like the Black Tri-Stars variant at the end of the gallery.
Thomas Z.
 I like it 
General Asher S.
  February 23, 2011
I don't care if it's LDD. They look like they can take out half of the world!
 I like it 
  February 23, 2011
I'm using LDD version 3 with Universe mode unlocked. It is very clunky, but it works. I have to run the program in 100% compatibility mode for it to run on my computer. I don't get things like shaders, or anything like that. However, I also have no problems importing models, or invisible pieces.
 I made it 
  February 23, 2011
Well too bad. You'll need a really good PC than...my PC is an Intel core2 duo 2.9GHz with 2GB ram and an Nvidia 9800GT 1GB video card...but the LDD program is still having a lot of problems like: sudden crashes,invisible pieces, can't import models in and other nightmares...at first I tought its my video card's fault...but after re installing the system and updating everything, the program is still doing all these funny things...maybe I don't have enough memory...it's really annoying, I hope I can fix it somehow. Also when I turn up the shaders to max, sometimes it works properly, sometimes it messes up the whole screen...
 I like it 
  February 23, 2011
The METEOR is not coming along right now, unfortunately :( LDD keeps crashing. I need a more powerful computer (I'm running a Pentium 4 1.6 GHz with 512MB RAM and a 128MB video card) to finish it)
 I made it 
  February 23, 2011
Thanks for the comments guys! Well where should I start? Yes my models are really getting bigger and bigger altough it wasn't intentional, usually when I start a model I want it to mimic the original as much as possible. This model was also just for an experiment on the GM like design and to test out new techniques(like the new arms and knee joints), some turned out really well I think. On the comment for the shoulders...well...yeah if you're going for detail than you should cover it up, but if you're going for a more playable model than I think it's not a problem, depends on the scale of the model as well. On the comment for the ReZEL, I'm planning on it, the head turned out to be more like the Rezel's head than the Jesta's, but I'm still not sure if I can make it transformable but I'll give it a shot. The reason why I choose this MS is because when I saw the first pics about it I tought "Hell, what does an AS from Full Metal Panic! doing here??", plus the design of the beam carbine just gave it a commando style appereance and I really liked that. My next model will be smaller(I hope :D), I'm planning on making a Jegan and Stark Jegan combo, at scale with my Sazabi. BTW how's the METEOR coming along Mithryl?
 I like it 
  February 23, 2011
This is really good. You do an excellent job of making the heads of your mechs. Keep up the good work. Next you should try the ReZEL.
Thomas Z.
 I like it 
Chris Kruining
  February 22, 2011
wow well done
 I like it 
  February 22, 2011
I disagree with CCY on this. I have built mecha of this size with ball joint hips and ankles. I have built mecha far larger than this with ball joint ankles. It depends on the pose, but they can stand with those joints. They wouldn't stay standing in an earthquake, no. And you would probably want to make a display stand for it, if you wanted to display it for an extended period of time, but they certainly work. Also, this is a message to everyone who uses this same shoulder technique (that means you, CCY): for the love of lego, people, cover up those unsightly technic pins on the shoulders. Its just pure laziness. Use these to do it: http://www.bricklink.com/catalogItem.asp?P=44728 . Its not hard, and it makes a world of difference! I don't know why people aren't doing it.
 I like it 
  February 22, 2011
Again, it's as good as always! While I see more and more detail you present, I also found the taller your mecha will be. I don't say it's not good but as my experience the ball joint you chooes on the leg and feet might not hold such heavy body. So the pose you present also might not be able to do. However, if you are just going to build a display model, it should be fine.
 I like it 
  February 22, 2011
As always, a phenomenal job. Wow! This one is tall--and so detailed! Cool poses too!
 
By Thomas Z.
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LEGO models my own creation MOCpages toys shop RGM-96X JESTA (Gundam Unicorn)Digital LEGO


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