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MAO AC-01-P "Lavari" FAILED Attempt
Well, folks, through lack of parts and frustation with now several sets of joints, not just the shoulders, I am retiring the Lavari. It was a good concept, but it was doomed from the get go. I'll give it another shot, soon.
About this creation


Mass
Accelerated
Operator



This is my biggest disappointment so far. I misjudged the space inside the cockpit, and found that only one person could fit inside. Oh well, on we go. Here is the pilot and his control system, a motion trace system. He moves within the cockpit in his harness, and the mecha mimics his movements.



The left arm has a permanent buckler, equipped with a wrist gun for last ditch efforts. For those of you who don't know, A buckler is a small wrist mounted shield used most often to parry melee attacks, although in the hands of a skilled user, it can also be used effectively for long range attacks as well.



A closer look at the right hand. As I said before, I took CEO Carmago's hand and modified it with the use of an Exo Force click joint. A little less mobility, but much stronger and I like the look of it.



The feet use a system that I came up with (if anyone had this idea first, I'm sorry, but I hadn't seen it.) that allows the foot to bend in the middle, courtesy of older still single axis click joints. The foot can bend to allow for more sufficient posing and stability.



The Lavari wielding a simple small rifle that I designed based off some of CEO Carmago's rifle designs. It fits in the hand well, and is small enough to be single handed. It uses a ammo system that contains a liquid compressed in a tank and as that liquid is fired through the barrel, it hardens into a sharp metal spike. The rifle is good for 500 shots, and then it must be "recharged", sort of like a fire extinguisher.

EDIT: The liquid ammuntion was also devised by CEO.



And now onto my favorite part. The arm mounted gatling cannon. This one was inspired by Heavy Arms from Gundam Wing. *Le Gasp* Yes, I happen to like Gundam, I just don't build them.



The Gatling uses the same liquid ammo system, but the tank for the gatling is much bigger, able to hold over 10,000 rounds, which if used carelessly, can be completely spent in about 5 minutes. Thus the reason for the heavy armor plating to protect the gatling. You wouldn't want that much ammunition to decompress all at the same time.



Which brings me to disappointment number two. The shoulder joint, an Exo Force Click joint, while normally strong enough to use for the shoulder, isn't quite strong enough for a gatling of this size and weight. I'm Afraid I'll have to redesign it. Does anyone know of any joints that are heavy but have the almost the same flexibity as the click joints?

Ah well, I'm going to dispense with the creator's notes this time. If you have any suggestions, ideas or things you absolutely hate, then please share them. Thank you for you time.



Comments

 I like it 
  April 4, 2012
Excellent mech, sad it didn't work out, but I tried to make a specific joint (something in combination with the standard click joint) which allows for a lot of support, and movement. I don't know if it will work on this mech, but check it out. http://mocpages.com/moc.php/317368
 I like it 
  March 4, 2011
That's pretty cool!
 I made it 
  March 1, 2011
Quoting andros tempest you could just build a collar round the neck, a couple of slopes one stud further out would hide it but still allow for movement. And the suggestion regarding the ball joints makes sense, it does mean that the arms cannot come to the sides, but at least they aren't constantly "flopped" down.
It's not just that. It seems that all the joints want to give out on it now. The collar isn't a bad Idea, but the neck happens to be directly behind the cockpit hinge. Adding it would render the cockpit inaccessable.
  March 1, 2011
you could just build a collar round the neck, a couple of slopes one stud further out would hide it but still allow for movement. And the suggestion regarding the ball joints makes sense, it does mean that the arms cannot come to the sides, but at least they aren't constantly "flopped" down.
 I like it 
  March 1, 2011
TwT I like the Lavari!!! TwT Sad Sad Sad to always see a good design get disposed.
 I made it 
  February 27, 2011
Quoting Mithryl Dlarix Once again, I know where this is going. The only trouble with that setup is that it is enormously bulky and will quickly take over your mecha's torso, leaving no room for a cockpit anywhere. Secondly, the AT-AT joint can be very difficult to disguise or cover up because of the big circular part in the middle. Finally, the AT-AT will make your arm unit much longer than you are probably anticipating, causing them to hang well past the knees--which is rarely aesthetically pleasing. Here is a guy that tried something similar to what you are talking about, but ultimately it didn't work. http://www.flickr.com/photos/grandpappy/5024938072/ They're really only good for knees and elbows, and elbows only rarely.
Well, I'll still give it a shot. I might follow through and pull something out of my magic hat. Thanks for the reference, by the way. And if it doesn't work, I'll tear it down and build an AEGAKS.
 I like it 
  February 27, 2011
Once again, I know where this is going. The only trouble with that setup is that it is enormously bulky and will quickly take over your mecha's torso, leaving no room for a cockpit anywhere. Secondly, the AT-AT joint can be very difficult to disguise or cover up because of the big circular part in the middle. Finally, the AT-AT will make your arm unit much longer than you are probably anticipating, causing them to hang well past the knees--which is rarely aesthetically pleasing. Here is a guy that tried something similar to what you are talking about, but ultimately it didn't work. http://www.flickr.com/photos/grandpappy/5024938072/ They're really only good for knees and elbows, and elbows only rarely.
 I made it 
  February 27, 2011
Quoting Mithryl Dlarix AT-AT joints are really only suited to being knee joints. Believe me, I've tried to use them elsewhere because of their high level of durability. However, they don't work as hip joints, unless you just want the mech to stand still in a neutral pose. For that same reason, they don't work well as shoulders. They are also far too long to work as elbows, because the arms of your mech will literally be dragging on the ground. I've made a frame that incorporates those joints for the knees in my frames folder.
You see, my thinking is this. I know about the turning the axis on the exoforce joint horizontal, and the shoulder won't sag. I personally like having the tilted shoulders. So maybe I could use the ATAT joints for the elevation and the horizontal click joint for rotation and then encase the entire assembly in armor. It might be a bit bulky though.
 I like it 
  February 27, 2011
Those are some sweet colors! Well done!
 I like it 
  February 27, 2011
AT-AT joints are really only suited to being knee joints. Believe me, I've tried to use them elsewhere because of their high level of durability. However, they don't work as hip joints, unless you just want the mech to stand still in a neutral pose. For that same reason, they don't work well as shoulders. They are also far too long to work as elbows, because the arms of your mech will literally be dragging on the ground. I've made a frame that incorporates those joints for the knees in my frames folder.
 I made it 
  February 27, 2011
Quoting Mike Johnson Consider this unit more like a P.I.D. or Prototype In Development. Keep the sections you like and experiment on the parts you don't. As far as I know the strongest joints are the leg A.T.A.T. joints. That's what I used on my AEGAKS for the knees.
I have some of these, and I think I may find a use for them. Thanks for bringing it to my attention.
 I like it 
  February 27, 2011
Consider this unit more like a P.I.D. or Prototype In Development. Keep the sections you like and experiment on the parts you don't. As far as I know the strongest joints are the leg A.T.A.T. joints. That's what I used on my AEGAKS for the knees.
Rabid Goldfish
 I like it 
Chris Kruining
  February 26, 2011
greatwork jason, and is this on a aegaks frame?
 I like it 
  February 26, 2011
This is a great MOC and I have to disagree with the others, I think that the longer neck is what gives this mecha somewhat alienish look, together with the longer chest. But of course if you don't like it that way than change it but I think it looks better that way. Oh and as they sad before me, put the gatling under the arm, it'll help a lot, but if it's still too heavy, try to make a 4 barreled one.
 I made it 
  February 26, 2011
Thanks for all the advice. About the neck, I know it looks off. I'm trying to find a solution to that as we speak. The real issue is that I love having a flexible design, but it's difficult considering the scale of this. As for the shoulders, they will probably have to be completely reworked, so I'm not too worried about it. I still need to lengthen the shins by about for studs as well.
  February 26, 2011
The chest is very cool. I'm with Andros on the neck. If you want Exo-Joints to not sag when there is lots of weight placed on them, turn them sideways, so that the part that bends is facing horizontally, not vertically. That way, it CAN'T bend. This is a problem I have had to deal with lots, as most of my physical builds (not LDD) use Exo-Shoulders.
 I like it 
  February 26, 2011
For the shoulder joint issue, try mounting the minigun on the underside of the arm, that might help somewhat. Great update!
 I like it 
  February 26, 2011
Great Mech. I really like the weapon system and to cockpit design. The color scheme really works very well together.
 I like it 
  February 26, 2011
We are always our own worst critic, I can see why it was a disappointment that your plans didn't work as you hoped, but the results are pretty good (IMO). One thing I would change is the head, for some reason it feels odd stuck on the end of that really thin neck. Either you need to figure out a way to hide the neck or make a smaller head. With the body being so much more chunky I'd even be tempted to just suggest a head but leave it fixed to the upper part of the shoulders. I wish I could show you what I mean as I've seen a mech design exactly like this just this week. but overall I'd say you did a pretty good job.
 
By Rabid Goldfish
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LEGO models my own creation MOCpages toys shop MAO AC-01-P "Lavari" FAILED AttemptMecha


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