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CYOA-Season I-Episode 10
I was robbed the opportunity to go out and see the movie Battle: Los Angelos, so I thought I'd finally post this episode. Sorry for the month long delay. This episode will be a tad different, and it is more of an intro to what is happening next.
About this creation

The sun rises in the east and gives light to some of Dankwater’s only survivors. While it is unknown how far the infection has spread, it is guaranteed that the town is lost to it. With this information in mind the survivors have remodeled the store and apartment they must now call home.


Outside Creem Kili gives orders. The survivors would question his rule, if it weren’t for their ruler killing the resister a day prior. Creem recently dragged a crate out from the stores concealed basement, in that crate were explosives he said were a ‘last man standing option’.


Max Kester was tasked with surrounding the perimeter with gas, so they could light it if they had to.


Glenn Streeter built a covering for the shop’s vulnerable, glass front door.


Materials he didn’t need were piled here.


The survivors would need an entrance after they blocked off the front door, so Yours Truly attached a chain they would use to climb up to the second floor. He attached a yellow flag to the side of the building for ‘civilization’.


Up top was the Sniper Lewis, he was watching for any signs of movement, living or dead.


In their effort to protect themselves the survivors, lead by Creem, raided the place next door, a landscaping shop. They broke down the door, entered, and found it’s shuffling inhabitant. Creem leveled his revolver and sent it crashing to the floor. With the tools they had they removed their store’s front windows, and replaced them with an improvised screen made with poles and fences. The landscaping shop had plenty of those.


Inside their shop the shelves had been cleared of goods, and moved to block the windows and ensure maximum protection.


When the shelves were being cleared Radioactive Rooster grabbed some footwear for himself. The footwear was intended for climbing, but he figured they would be good in a close quarters fight.


All the food from downstairs was put in crates and brought here. The survivors didn’t want anything to be ‘in the way’ down there. All the food and drink was moved there, except…


…the booze. Creem is reserving that for flaming cocktails, a crowd control weapon.


Christian Collins was setting up his post here, he brought a chair from the raid and is putting his rations on the top shelf. He had the first guard duty and didn’t want the distraction of hunger.


Thanks to Green Man’s power armour, he could lift the shelf and place it on the other.


Joe Fedora was the least helpful survivor, all he did was stare or hold something.


Another thing Creem brought out from the basement were these ammo containers. He tasked James Longhead with distributing it.


Everything was in place in the renovated store. Collins took a seat and started scanning for movement outside. Fedora gave an ammo box to Green Man.


The job was done outside as well. Yours Truly was passed the crate filled with explosives and was told to put them up with Lewis.


Glenn was hammering the barricade in place while Max assisted him. They will never enter that door again.


Tom Foolery- Looks like we’ve done all we could out here.
Creem Kili- The gun fire stopped.
Tom Foolery- What gun fi- oh that. I must have tuned it out a half hour ago.
Creem Kili- They stopped firing. Meaning they were either killed, or they killed others.
*A loud snarl emanates from where the gunfire was.*


Creem Kili- I’m guessing they were killed.


Glenn Streeter- What the heck was that?
Max Kester Come on guys, we need to get inside now!


Tom Foolery- Creem… Creem!... MICKLE!


Creem Kili- You guys better be ready for this fight…


*Creem Kili pulls down his visor*
…that horde will be massive, and won't quit untill we are dead.


Get in quickly and warn the others! They’ll be here any minute.


*Another shriek is heard, Tom and Creem look back to find the source.*

The horde closes in.


No choices for this episode, but that doesn’t mean you shouldn’t comment and give feedback on how the story is.



Comments

  May 28, 2012
You know, I would do the same kind of stuff if I was there, except with the climbing shoes.
 I like it 
  April 24, 2011
Eric, you know on the back of books (or movies) they have reviews? Like "This story is great and good for children" or something? Well I was wondering if you could do one for Island Locked. In return, I will do one for your CYOA I wanted a fellow series maker to do one for me, I plan on putting in for my Intro. Please reply on my groups or a creation, thanks! Here is mine for yours. "The builds are amazing, varying in different styles, the story line is superb, and the characters a developed fantastically"-Caleb, A.K.A MC Sniper.
 I like it 
  April 10, 2011
Very cool, this is the first i have seen and i already love it:)
 I like it 
  April 10, 2011
i think this is getting better all the time! your sets are great! the fence-window design is a sure winner! as for the design of the story, i did a satellite [group] to hide decisions from the viewers, as, with time, the story ages better! i think ludgonius s work is a great example of how your building heritage can still look quite appealing, even YEARS after they have been created! players should interact, but, the viewers should nt see it!
 I like it 
  April 9, 2011
Great series so far, can't wait to see this upcoming battle! Too bad you couldn't get out to Battle LA, it's a great movie.
 I made it 
  April 9, 2011
Quoting Areetsa C It'd be more like an RPG, in this form. Currently, it's like a cross between an RPG and a MOCIA: every player has a character, but they only get to pick from a GM set pool of actions. The change I've suggested would let them do whatever they want (within reason). Outlandish choices would be impossible; unless you've got a hand grenade implanted in your abdomen, for instance, you might throw yourself out a window but you wouldn't explode. As for foolish choices, well: humans are fallible. After the first guy gets his brains munched because he wandered off alone, methinks common sense would rule the day. And if players want to kill each other because of personality conflicts.. well, they're a bunch of random strangers who suddenly have to depend on one another for survival. How many random strangers do you think would just get along with one another in a situation like that? Murder seems reasonable (to expect) to me.
You raise some good points here. I think I may run with this.
  April 9, 2011
It'd be more like an RPG, in this form. Currently, it's like a cross between an RPG and a MOCIA: every player has a character, but they only get to pick from a GM set pool of actions. The change I've suggested would let them do whatever they want (within reason). Outlandish choices would be impossible; unless you've got a hand grenade implanted in your abdomen, for instance, you might throw yourself out a window but you wouldn't explode. As for foolish choices, well: humans are fallible. After the first guy gets his brains munched because he wandered off alone, methinks common sense would rule the day. And if players want to kill each other because of personality conflicts.. well, they're a bunch of random strangers who suddenly have to depend on one another for survival. How many random strangers do you think would just get along with one another in a situation like that? Murder seems reasonable (to expect) to me.
 I made it 
  April 8, 2011
Quoting Green Man Good job on the MOC, but I say to Areesta that if people would choose what they wanted their character to do I would anticipate things like "Oh I want my guy to jump out the window and explode, thus saving the world!" Or something like that.
Yes that is a possibility. Restrictions could be set, but that may cause other problems.
 I like it 
  April 8, 2011
Good job on the MOC, but I say to Areesta that if people would choose what they wanted their character to do I would anticipate things like "Oh I want my guy to jump out the window and explode, thus saving the world!" Or something like that.
 I made it 
  April 8, 2011
Quoting Areetsa C No, I mean they'd tell you what they wanted their characters to do.
Hmm, that's a good idea. It would certainly make them feel more in control. Thanks for the suggestion.
  April 8, 2011
No, I mean they'd tell you what they wanted their characters to do.
 I made it 
  April 8, 2011
Quoting Areetsa C Getting a bit better, BUT- have you thought about letting individual participants decide what their characters do? Methinks it'd save a lot of effort, and would make them feel like they have more influence on events.
That's what the choice system is for, but only 3 out of around 10 actually bother with it.
  April 8, 2011
Getting a bit better, BUT- have you thought about letting individual participants decide what their characters do? Methinks it'd save a lot of effort, and would make them feel like they have more influence on events.
Eric 'Hawk' Mickle
 I like it 
Paperweight .
  April 7, 2011
A very great job! I think almost 2 months was worth the wait. I can't wait to see the horde!
Eric 'Hawk' Mickle
 I like it 
Commander Fed's Pie
  April 7, 2011
Excellent!
 I like it 
  April 7, 2011
it's great to see someone actually getting to episode 10 other than me, I'm on episode 20.
 I like it 
  April 7, 2011
Nice! I wish I knew about this when it started!
 I like it 
  April 7, 2011
I've read all of these so far and love them!!!
 I like it 
  April 7, 2011
very cool...
 I like it 
  April 7, 2011
I liked how you went and detailed everything about renovating the store, as opposed to the other "comic-esque" episodes. Sounds like a major cliffhanger coming. Keep up the good work!
Eric 'Hawk' Mickle
 I like it 
Sam Knavel
  April 6, 2011
Great episode, nice sets, like always. Can I be in an episode? I know sign ups are closed, just curious.
 I like it 
  April 6, 2011
Very nice! I need to get back to my comic as well.
 I made it 
  April 6, 2011
Quoting Sam Knavel Great episode, nice sets, like always. Can I be in an episode? I know sign ups are closed, just curious.
Sorry, but I can't. If I made this exeption I'd have to let twenty other people in as well.
 I made it 
  April 6, 2011
Quoting crash 703 It would be even better if you made this series into a stop motion animation series but then it would take much longer to make.
5 times harder, 5 times longer, 100% chance of a stress overload.
 I like it 
  April 6, 2011
This is awesome! Can't wait for the next episode!!! It would be even better if you made this series into a stop motion animation series but then it would take much longer to make.
 
By Eric 'Hawk' Mickle
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LEGO models my own creation MOCpages toys shop CYOA-Season I-Episode 10


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