The second version of the Zeus fighter. The much older MKI’s are already out of commission and the Valkyrie couldn’t take the role of a fighter because of the slow speed and manouverability. So the Union developed a much better aircraft that could deal with other fighters.
It can operate in stealth mode for a short period of time. This means that it is visible on the radar, only as a much smaller object. It has a greater range and doesn’t need a long runway to take off and land.
The Zeus MKII has a compartment for four rockets and bombs. It carries a powerful array of missiles - air-to-air and air-to-surface - to engage a wide variety of targets.
Also it has a small gattling gun at the front a 20mm gatling cannon, for close-quarters fire and strafing. In some cases rockets can be mounted on underneath the wings. It can achieve great heights and is very fast.
It has some defence capabilities like the standard flares.
The entire Brickville Unions airforce is equiped with the Zeus’s, the Valkyrie takes the role of bomber, and the Zeus as a air superiority fighter with capabilities to act as a fighter bomber.
The fighter was inspired by some future Russian and Chinese designs for their fighter aircrafts.
About this creation
Back view with the engine exhausts, unlike the MKI it uses two engines
View from above, like the Valkyrie it has no side wings, and in some way both aircraft resembel each other. As you can see this is the model I found where I took my inspiration from,
Glass taken off, here's the pilot
The landing gear couldn't be retracted like a real airplane, so I decided to just take them off when flying. Ofcourse in real life the wheels would retract into the aircraft.
Without landing gear
The bomb hatch, here it's very wide openend, not really areodynamic
So in most cases it will only be openend a little to fire the rockets
The rockets come in a pack of 4. This is also more easily to replace
At last a comparison of the newer and the older fighter
Fighters, Fighter-Bomber Hybrids * (Meduim)
Rate of Fire: 10
Range (Weapons): 5
Flight Range: 5
Altitude Resistance (How high up can it go?): 10
Bomb hold (Hybrids): (Points given= # it holds)5