My entry into the "Feet First Into Hell" contest, over on Flickr. The is my second build for the contest, this one was actually completed.
About this creation
This great score fits the scene perfectly, but you'll only know if you listen. The video is Tridyrium's and the song is Marty O'Donnel's and Michael Salvatori's.
-Early 2526-
The brutal campaign to retake Harvest begins with Vice Admiral Cole’s fleet, consisting of forty UNSC vessels, arriving in system. The strike force met only one Covenant ship, but their MACs and Shiva nukes were not match for this alien machine. Cole ordered all ships to fire, the salvo knocked out the enemies shields and obliterated the vessel.
Victory, for the moment, the surface must still be liberated.
Battalions of Orbital Drop Shock Troopers (ODSTs) gear up for a hot drop to the surface. Most of them will be landing just outside Utgard, the planets capital. Among these troopers is the Special Operations Team Foxtrot.
As they drop, Longsword interceptors and Shortsword bombers pummel high priority Covenant targets, allowing the minimal amount of damage to be inflicted on the troopers.
They break cloud level.
Sergeant Tyler Mills’ helmet camera feed.
Biggest Vignette Ever! Or at least the largest I’ve ever made.
32x64, plus the blue backround that I built. It resembles the Valley of the Shadow of Death, but it isn’t as crowded.
Harvest is, you can guess by the name, a farming colony. This is a small corporate farm, you should see the big ones. The fields are harvested by giant farming robots called Jotuns, operated by Mac, the planet Artificial Intelligence.
The complex, it has Jotun garages and offices, there are also silos to the right of the tower.
The remnants of a entrance to the large data center under the city, the local Militia destroyed it to prevent Covenant access.
The river; don’t remember its name, or if it actually exists here.
Family farms. I tried to mix old world techniques with future architecture. This is clear in the barns and silos.
Communications tower, for your iPhones and such, or the 2526 media choices.
This freighter was shot down by Covenant Seraphs when it tried to evacuate civilians. I tried my best to make the crash site look right.
The flying box broke through a Magnetic Levitation (MagLev) train line. The MagLev is built so that if one section beaks, the rest won’t twist, a common problem now.
The ill fated ship bounced off this hill.
“Dangit no! Their gunna burn this city and then glass the whole planet! Covenant ********!”
A Covenant Corvette was burning through the mountain when Cole’s fleet arrived. It tried to aid it’s fellow Covenant in space, but it was swatted away by a Marathon Class Cruiser deploying ODSTs.
No photo effects, just my desk lamp.
The outskirts of Utgard, what’s left of it.
I don’t really like building micro-buildings, but this is what I came up with.
More buildings. Utgards tallest towers are about 20 floors.
There was a Covenant AA battery here…
…and here.
Red polygonal building.
Warehouses, to store harvested goods until they go up the Continental Orbital Elevators.
Side-shot.
Top-shot of the capital.
Full-vig, it’s pretty big.
Drop pod interior. I wanted to make it more complex, but that design required pieces I don’t have and can’t get.
The first picture took two hours to edit, mainly because I know squat about GIMP (and the static, for the monitors, didn't even work!). If you want to see the other entries, go here.
wow! both panels and vignette are impressive, all first glance recognizable, your micro scale city looks like what I d like to do one day, it s a pretty useful technique in stories.
Sorry, but I forgot to mark the pistol as taken:P You got the chain though. Sorry for the annoyance, but choose another one. Oh, and delete these comments, because I'm sure no one wants to see them.
Your equipment is taken. I forgot to mark them as taken:P The apparel changes as you find, trade, steal, and remove whatever off your kills. You can change your name.
Now,I know nothing about Halo,so I'm just going to say that this is incredibly detailed and must have taken a while,and that it looks epic.That is all.Wolffe out.*static*
Quoting El Barto !
Not sure if you needed the static, anyway.
On the referrance picture, the screens on both sides had some static, I though making the ones on my rendition have interferance would make the scene more believable as a 'hot-drop'.
Nicely done, and the music track you picked out couldn't have been better chosen, as it's my favourite Reach track! It goes so well with the end credits of the game (heh, you thought I was gonna say it goes well with the vignette, didn't ya? Well it goes well with that too then, I guess!) Nice work on the drop pod interior!
Very well don.e You sure do know your way around the halo universe. The futuristic feel of the buildings really parallel the one's from the game. Very well done. I would have like to have seen your attempt at a JOTUN harvester. Also, are you going to get Halo: CE anniversary? 5/5! ~Stay green
The main picture is beautiful, great editing! Another picture that caught my eyes was the overhead view, the landscaping is really nice. A little bit more relief could have made it even better, but I like it as it is right now.