Here is a Heroica map I made out of the Waldurk Forest set. New features include Magic Gates and Keys, Ride-able Steeds, and Food.
About this creation
I made it, trying to combine the size and scale of my World Map with the modular quality of the normal Heroica boards.
As you can see, I spaced the spaces apart. You can only move onto one that is adjacent and is connected by a green tile. Also,to compensate for the increased size, Shield does not mean "move 4", it only means move three.
Magic gates. And my poor excuse for a magic gate. I needed three, okay? Anyway, when you move up to a magic gate, you roll the die...
...To see which magic key you need to use. Sword means blue, Skull means red, and Sword/Skull and Shield mean green. You may only carry one key at a time, and once you use one, the gate is removed and the key goes back to the space from where you got it.
Steeds! You can hop on top of these to increase speed and give you special abilities.
War Elephant: Move +1 and Strength +1.
Horse: Roll the die twice.
Siege Engine: Move +2 and Ranged Attack.
(Ranged Attack: if you are up to four spaces away from an enemy, you may try to roll Shield to see if you hit it. If you hit it, it takes one health away. You do not get any Skill Points for monsters killed with the Ranged Attack.)
If you want to mount an animal, you must roll Sword or Shield to tame it.
Food. These heal one health when you eat them, and they sell for one gold.
The updated store. Weapons and Potions work just like on my World Map.
Treasure! When you land on a treasure chest, end your turn and roll. You get whatever thing is on the space that matches your roll. (A monster there means you take a hit.)
Monsters are the usual baddies found in the forest. Combat and Lycanthropy are the same as described in my World Map.
The Hero Packs. Again, the Skill Points and Hero Abilities are as described in my World Map.
hey Andrew AKA Hump-Free longest comment ive very seen XD
I like it
Andrew AKA Hump-Free
November 28, 2011
Hey Man, Sorry About The Wait. Alright, just to let you know, since I have never played Heroica and have a limited understanding to how it is played, I will not be commenting on the functionality of the board's layout or added features, relative to gameplay. My review will mainly reflect on the aesthetic value of the MOC and it's components. Alright, onto the MOC, I really feel that you have the forest feel without cramping the board, which is really nice. About the magic gates, you said you needed three, but I only see two on the board. Also, just a suggestion, if you are low on parts and need multiple of an aspect, such as gates, why not make each gate unique, that way you can maintain a theme, having multiple of a gate and then an odd one, feels well, odd. Having multiple gates makes it feel more like a theme and could add to the story aspect. Alright, moving onto the magic keys, while I like the simple color coding system, I personally would have liked to see variations, but seeing the scale you working with, it's for the best the keys remain simple. Onto the mounts, I really like the detail of elephant and siege engine, they look spot on the. The horse is great two but pales when compared to its fellow units. All the other aspects of the MOC feel spot on in terms of their looks, and the hero packs look rather basic but I believe that they're more for functional than visual appeal so that may be for the better. Overall, aside from my lacking of Heroica, I see no major issues with the Board as a MOC, for the scale you need to work on with this game, I think you managed to keep the visual appeal and functionality that you needed for this to work. Nice work on this.
Quoting ben thornhill
i like this a lot, you've added depth and a few new rules while still keeping the modular nature of the board and not making it too complicated.
It used to have things like ingredients to make your own potions, and three different Relics and bosses, but I cut those out because they made the game too complicated. Maybe someone else can come up with rules for those things...?