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MAU-1 Berserk
If machines could wet their pants...
About this creation
Introducing the MAU-1 Berserk, the very first of the brand new Melee Assault Unit series!

if you're looking for something to charge recklessly into enemy lines and cutting down everything in it's path, the Berserk will be more than willing to volunteer. the Berserk gives a front-seat view of what the MAU-1 frame really is capable of, and pushes its systems to the limit.



yes, this is my entry to the contest. I know I said I was going to do something "different", but this thing was screaming at me to be made. and besides, the other block of stone was pretty much empty.


the Berserk is a very aggressive unit, as shown by the prototype demos. despite being faced by nearly twenty targets, all aimed with plasma rifles, it won with hardly a scratch in its armor. even if it hadn't, its armor is more than strong enough to take the fire from most non-explosive hand weapons without much damage at all.




"Skrunch". that's the sound of the Berserk's repulsor-axe crushing down on an enemy, tearing through armor plating and blasting apart its internal workings. the Repulsor-axe, and odd cross between a vibro-axe and a series of repulsor coils, is a surprisingly deadly weapon. due to the weight needed to counteract the powerful repulsor shockwave, the somewhat dull vibrating blades crush more than they cut, crushing down on the armor plating of an enemy and ripping it to bits. as if that weren't enough to dispatch most foes, the repulsor coils generate a sudden repulsion wave on impact, working like a thermal detonator to blow its target to bits. these two characteristics are a recipe for disaster, and the Berserk uses them to devastating effect to slaughter everything in its path.

the Berserk carries an impressive amount of armor, just barely within the limits of what the MAU-1 frame can support. made of duralloy reinforced with titanium, the armor is very durable, and can take a beating without giving way. the Berserk's armor is designed for maximum coverage while maintaining as much maneuverability as possible. it certainly won't be the most maneuverable MAU-1 unit, but it still has enough room to pull off whatever maneuvers it finds necessary. it also carries a heavy durasteel shield for additional protection, which can be mounted on its back when not in use.


IMPORTANT EDIT: due to numerous complaints by many individuals, I've tweaked the design a bit. sorry, but I'm not gonna change the pictures, seeing as it took nearly two days to make them and I'm not eager to repeat that. the LDD file is different. I'll mention the major changes right here:
-basic changes to the frame, specifically widening the distance between the shoulders and body and giving the shoulders more clearance to move, and also some changes to the thigh-to-body joints.
-different armor. I removed the skirt because it was running into the chestplate and preventing the legs from moving forward. unfortunately means the leg joints are significantly less protected, but at least it can actually move now (don't worry, they're no less protected than any other mini-Mech). I also bulked up the chestplate, made the elbow guards longer, and added extra armor onto the lower arms to fill in the space created by removing the skirt.
-slightly different colors. since I changed the armor, the colors are a little different over those spots. I also recolored the feet and shield so they'd match the rest of the Mech better.

IMPORTANT EDIT 2#:
okay, after even more numerous complaints relating to the changes I made to compensate for numerous complaints, most of which were, in essence, calling me a cheater for modifying my design which, as I stated earlier, is for a contest, I've changed it yet again. I've included both the original design and the revised one in the LXF (sorry, but I'm going to keep the revised one as well. I'm going to be using this for more than just a contest, you know).

by the way, a little note on peoples' comments. I don't mind negative comments/constructive criticism, in fact, I rather like it. it helps me know what problems a Mech has and what issues need to be fixed. I also don't have much problem being told that something is just plain bad, because that tells me the design isn't worth it, and that I should just scrap it and start elsewhere. but when people start naming issues and aren't nearly specific enough, that REALLY bugs me. for example, instead of saying "some of the joints need work", say "the elbow and knee joints are bad, and the rest are good." I can't fix issues if I don't know which issues you're referring to. anyway, thank you.

oh, and speaking of criticism, I received quite a bit of it on even the revised version. I want this design to be as good as possible, and will gladly accept any advice or criticism anyone has so I can make the (revised) design better.

hope you like it!

here are some links to the creations of other contest participants:
Andros Tempest's C.H.I.M.P-
http://www.mocpages.com/moc.php/302478
JakTheMad's CE Drone-
http://www.mocpages.com/moc.php/302658
Thomas Z's BD-04 Viper-
http://www.mocpages.com/moc.php/302783
Bryce's Scimitar Command Unit-
http://www.mocpages.com/moc.php/302813
Chris Davis's AK-34 Stalker-
http://www.mocpages.com/moc.php/303164
Marcus Jackson's Legionary Mecha-
http://www.mocpages.com/moc.php/303176
LTEngineer's HAEA-3-
http://www.mocpages.com/moc.php/303550
Chunkblaster's Centurion ASOMT-
http://www.mocpages.com/moc.php/306607
Eroomdivad's LTM-O Jetkiller-
http://www.mocpages.com/moc.php/307084
Bioengineerer's APMS-1 ANu-
http://www.mocpages.com/moc.php/307271


Building instructions
Download building instructions (LEGO Digital Designer)

Comments

 I made it 
  February 1, 2012
Quoting ED Eroomdivad Nice, reminds me of some of the old XTs which I quite liked. But there are the aforementioned armouring issues so: 3/5 (And I should note that updating the model isn't explicitly cheating as Chunk, Andrew and I had more time to make our mechs so updating this just making use of your month. But if you don't update the pics then I can't tell how it looks now without the LXF, and the current pics don't compel me to download it.)
the modified version isn't much different from the original in appearance, just a few little changes here and there, mostly affecting the joints. and I would've updated the pictures, but the existing pictures took me two days to make, and I wasn't exactly eager to do it over again for such minor changes.
 I like it 
  February 1, 2012
Nice, reminds me of some of the old XTs which I quite liked. But there are the aforementioned armouring issues so: 3/5 (And I should note that updating the model isn't explicitly cheating as Chunk, Andrew and I had more time to make our mechs so updating this just making use of your month. But if you don't update the pics then I can't tell how it looks now without the LXF, and the current pics don't compel me to download it.)
 I like it 
  January 7, 2012
Nice I really like it! :D Great looking greebles! Especially for LDD!
 I made it 
  January 7, 2012
Quoting LTE CEO of MMWI If this weren't a contest, this would be an exceptional mech. But it isn't as creative as it could be. I like the ax, very cool. the head design was good too. 3/5.
so the ax is good? glad to hear it. and to be honest, the head is the least-original part of this. it's almost identical to the head design I've been using on my various ARC-series units, except for the bump thing on the front. unfortunately, I'd say most of the people that are judging this Mech have begun to forget what it's like to make one of the original mini-Mechs. :S
 I like it 
  January 7, 2012
If this weren't a contest, this would be an exceptional mech. But it isn't as creative as it could be. I like the ax, very cool. the head design was good too. 3/5.
  January 5, 2012
It's not so bad, Its just very simplistic in design on the legs and torso. I like the ax though. 3/5
 I made it 
  January 4, 2012
Quoting BiO.Andrew (New minimech being built! Check out the Mecha Contests group!) Richie, the purpose of the pictures is to sell the LXF, and these pictures obviously haven't sold. I did take a look at it, and while it is improved a bit, my previous rating still stands. It's just a bit too, normal. Actually, the LXF shows more faults than the pictures do. I'm mainly worried about the hip joints, as they only have one anchoring piece and the result looks sloppy. Sorry, but my rating remains a 2/5.
you know, Bio, it would help a lot more if you'd actually name some instances of the issues you're telling me about. so far, I've only heard three you've mentioned specifically, the chest, the skirt, and now the unprotected hip. I really don't mind your constant negative criticism, but it gets annoying when you don't even tell me about the actual problems I need to fix.
 I made it 
  January 4, 2012
Quoting JakTheMad JTM Um, just so you know, changing you entry to try and get a better mark halfway through a contest after you know what to change is kinda cheating . . .
Bio and LTE said it was alright. although I kinda agree...
  January 4, 2012
Um, just so you know, changing you entry to try and get a better mark halfway through a contest after you know what to change is kinda cheating . . .
  January 3, 2012
Richie, the purpose of the pictures is to sell the LXF, and these pictures obviously haven't sold. I did take a look at it, and while it is improved a bit, my previous rating still stands. It's just a bit too, normal. Actually, the LXF shows more faults than the pictures do. I'm mainly worried about the hip joints, as they only have one anchoring piece and the result looks sloppy. Sorry, but my rating remains a 2/5.
 I like it 
  January 3, 2012
You guys should really look at the LXF. All of you. Due to the changes Arik made to his mech, i retain my 5/5 rating because it is now more deserving; The now improved MAU-1 is, in short, the most well balanced mini-mech, i've ever seen.
  January 3, 2012
I'll give it a 3/5, 1 for the nice presentation, 1 for the nice melee weapons and part of the armor and the head looks nice, and I'll also give 1 for the effort at trying something new with your style(the whole idea of a melee bot). But sadly that's all there is to it. :/
 I made it 
  January 3, 2012
Quoting JakTheMad JTM To be honest . . . I'm going to have to agree with BiO on this one. At first glance itlooks good(ish), but then it becomes clear is has several issues, the majority of which BiO has already said, however one or two I personally saw: it looks far too bulky around the leg section to move, like it would get jammed if it tried to walk - same sort of issue with the arms. Also, when I first saw it, it looked just like an XTwith a new bodykit, and not very unique. I was expecting a fair bit more from you arik, sooo . . . *intake of breath*. . . 1.75/5. (dang honesty hurts!)
yes, the skirt tends to run into the chestplate, limiting maneuverability a bit. okay, so kill the skirt, at least partially. and as I've stated a couple times already, an XT-ish design was my intention. the larger mini-Mech designs Bio and LTE have been pulling out are very cool and unique, but I still like the old design a lot better.
 I made it 
  January 3, 2012
Quoting andros tempest Ok, you might want to fix the html on the links to the other contest entrants. To the moc. I do like it, it's a nice little mech, in fact THIS is what I assumed all the mini mecha would be along the lines of. The weapons are excellent, I'm always slightly jealous of good weapon designs. The joints seem solid enough (look about as versatile as mine) and the colours are coherent and pretty cool actually. I'd question how original the design is though. Looks very similar to a lot of early Bioengineer designs, and because of that I'm going to knock a point off. Presentation is amazing, you've clearly put a lot into it. 3/5
the design is too similar? huh. would it change anything if I told you this is the basic design for ALL mini-Mechs until very recently? erm, the basic look is, anyway. more unusual designs (like the UGM-7, for example) have just started coming up. what I'm trying to say is that, just a couple months ago, this is what EVERY mini-Mech looked like, so this is more along the lines of "normal" than "un-original." and seeing as how many people are moving on to different mini-Mech designs, they're hardly even normal now. :P
  January 3, 2012
Ok, you might want to fix the html on the links to the other contest entrants. To the moc. I do like it, it's a nice little mech, in fact THIS is what I assumed all the mini mecha would be along the lines of. The weapons are excellent, I'm always slightly jealous of good weapon designs. The joints seem solid enough (look about as versatile as mine) and the colours are coherent and pretty cool actually. I'd question how original the design is though. Looks very similar to a lot of early Bioengineer designs, and because of that I'm going to knock a point off. Presentation is amazing, you've clearly put a lot into it. 3/5
  January 3, 2012
To be honest . . . I'm going to have to agree with BiO on this one. At first glance itlooks good(ish), but then it becomes clear is has several issues, the majority of which BiO has already said, however one or two I personally saw: it looks far too bulky around the leg section to move, like it would get jammed if it tried to walk - same sort of issue with the arms. Also, when I first saw it, it looked just like an XTwith a new bodykit, and not very unique. I was expecting a fair bit more from you arik, sooo . . . *intake of breath*. . . 1.75/5. (dang honesty hurts!)
 I made it 
  January 2, 2012
Quoting BiO.Andrew (New minimech being built! Check out the Mecha Contests group!) You may be surprised, but I'm afraid I can only give this creation a 2/5. Your armoring technique exposes many of the joints, making the mech look as though one hit will topple it or that the limbs will spontaneously fall off. The thighs also look a bit too bulky, and the chest armor doesn't look heavy enough. As I said, I'm gonna have to rate this 2/5.
actually, I tested most of these joint connections in real life, and the only ones that had trouble were the upper leg joints. and if you want the realistic side of it, EM joints are incredibly reliable (short of getting hit with an oppositely charged EMP grenade :P). and the joints aren't exposed any more than your mini-Mechs' joints (with the exception of the ankle joints being rivaled by the TAM-X's). otherwise the joints all have above-average or average joint protection. and don't be fooled by the armor skirt. that's metal-weave, thick enough to provide decent protection but thin enough to be very light and flexible. well, one thing I do agree with you on is the chest armor, and if I find any other issues with the design I'd like to fix I'll most likely post a Mk.II with the improvements. also, seeing as all this deals with armor, remember that it's not really intended to break records in armor, just be above average (maybe not even).
  January 2, 2012
You may be surprised, but I'm afraid I can only give this creation a 2/5. Your armoring technique exposes many of the joints, making the mech look as though one hit will topple it or that the limbs will spontaneously fall off. The thighs also look a bit too bulky, and the chest armor doesn't look heavy enough. As I said, I'm gonna have to rate this 2/5.
 I like it 
  January 2, 2012
Ish Excellent! 5/5 Nuff Said.
 
By ariklego ...The Director!
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LEGO models my own creation MOCpages toys shop MAU-1 BerserkMecha


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