The MAX-class Mech is the first mech to enter into Edenars Coliaition Forces (ECF). The MAX is also a modular Mech, so it can be armed with other weapons of any Faction.
The weapons on the MAX is the standard:
1 MG-545 Gatling Cannon (fires a 3in AP Tracer Round)
4 TVF Missile packs (credit goes to Thomas Z.)each Pack holds 6 GN Missiles
1 Quad Guass Cannon (can be linked or All together)
1 50cal Machine gun
2 Flare systems
The MG-545 Gattling Cannon, This weapon can be used as Anti-Air, Anti-Tank, or Anti-Infantry. Any APC or lightly armored Vehicals will turn in to swiss cheese.
The TVF Missile packs can fire Anti-tank Missiles, or any type of missiles that can fitted into the pack.
The Quad Guass Cannon weapon that can fire at a slow rate but fast enough where it will fire 20 round until the weapon needs cooling. It can fire all at once or linked.
The 50cal machine gun is itergated into the mech so every mech will be equiped with the 50.
The Radeo, and other equipment are on the back of the main body.
MAX is also armed with two flare systems that can be used for ether to give a location, retreat signal, the go signal, or a pick up signal.
Despite the size of the mech, MAX can use these rather small put powerful Boosters to get around the map quickly.
The Mech can be crewed with 1-3 men depending on the moduals
For the ECF, Mechs have a purpose and they can get to place where tanks can't so they can assist the troops in extrem rock areas and where air support is unavalble at that time. The laser cannon is a prototype weapon, it is in the biginning stages. Like I said Prototype.
This is a great build, you should feel proud of yourself! However, you should realise that if this is intended for Divide and Conquer, all "laser" weapons much be real life lasers, not sci-fi plasma, blaster, phaser, ect... style "lasers". (Edit: oops, almost forgot, also, mechs are considered inferior to normal tanks assuming they are in the same class, so they are mainly built just for fun.)