Quoting David Roberts
Great looking mechs. I like how they're not very bulky but the joints look strong and would work in real Lego giving good poseability. I've just starting experimenting with POV Ray to render LDD creations. Have you any experience of this at all?
No David I haven't, as you can tell from my current crop of images I'm still rendering using LDD. However, I googled for POV Ray & LDD and found this article that may be helpful:
http://stillplayswithbricks.blogspot.com.es/2012/11/ldd-to-pov-ray-converter.html
as my old laptop is on life support I'm concerned about adding more freeware to it than I need to, but my whizzy new laptop might be a high enough spec to handle both POV and the specialist conversion tools, so I may give it a go.
EDIT: I've now downloaded the beta version of pov ray 3.7 and the ldd converter. You DO need both, the converter doesn't work with the 3.6 version (trust me I tried for hours to figure it out).
My graphics chip is quite small, so the rendering process is slllllow, I'm currently rendering "big Blue" but it has taken me 10 minutes so far and I've got just a huge bunch of pixels.
Obviously there are settings that would use up less memory to render an image but I need to play (or find a nice straight forward tutorial).