Welcome to LukeClarenceVan: The Squad Based Tactical Star Wars Game. In it, you command LukeClarenceVan and his mercenary squad as they complete jobs for various clients. This screen shot shows them attacking a prototype Imperial Walker for the thinly stretched Rebellion.
This is my entry for the "Like a Boss" contest from The Brothers Brick.
The base and walker without the HUD and health bar. (Sorry about the rubbish background, I was tired of photo editing after making the main picture.)
A Stormtrooper sets up his sniper position to defend his garrison.
A few Stormtroopers hope that hiding behind the walker will keep them safe. Little do they know that no where is safe from LukeClarenceVan...
A couple of snipers aim down from the balcony.
The walker's command module. I had a much larger one planned, but due to its weight I had to re-build. This one's a bit less impressive, but I think it's more menacing.
The blaster cannons.
The legs. These things are a real pain, I have no idea how mech builders can build such huge things without the legs snapping. Heck, I had trouble making these even support the shrunken cockpit!
A member of the squad prepares to ambush any incoming Stormtroopers.
I was playing with the ice-cream smoke effect and discovered that microphones fit nicely into their bases. Instant RPG!
A muddy pool. It was fun experimenting with all my shades of brown here.
I've been re-reading the Star Wars Republic Commando series, so naturally I had to build some Cip-Quads. (Albeit smaller versions than those used by the ARCs.)
The whole thing one last time.
Thanks for viewing, and all the best in the new year!
Lovely layout! This is great, Luke! In regards to your question about brickpaper, here is the link: http://apotome.com/grids.html I use it for a lot of my sculpture-related projects, for designing before building. It helps a ton! It's not just for sculpture, but also for designing whatever you want. Also, there are people who sell brick paper, however, this is you're best bet (It's what I use, high quality and free!!). It is almost like building, but instead of attatching and detatching pieces, you are drawing and erasing. If you ever need a bigger grid, just cut off the edges and scotch tape the grids (what I did for designing my goose). Best of luck! (Sorry, hope that's not too long...)
Really cool walker, Luke. I love the utilitarian look of it. Nothing unnecessary. The command pod is my favorite part. Nice touch with the laser blasts coming out of it. The scenery was set up very well. Also, I love how those ADU guys look with those black visors. Very strong look. Well done, sir.
Excellent editing on the first shot, and awesome RPG! The walker looks great despite your difficulties, and great posing on the minifigs. Nice work and good luck!
I like it
December 30, 2012
Ive worked with that canopy before, for hours, because it's so cool looking, but I bet you agree, it's a real bugger to make look right, and you nailed it. The walker looks fantastic, as does the rest of the MOC. Z
So many great details in this build! I like the Magna Guard torso on the Mech. I also like the use of the flick-fire missiles for the balcony. The muddy ground is also great!
I know what you mean with the Mech balance.
nice outpost action! nice looking scene, the walker looks good, the trick with them is to go for strenght first, then, aesthetics, but, chicken style legs are the toughest, great architecture of the outpost, happy new year luke!