Good model and great part usage, but I honestly think it might be too busy. It's possible that these pictures don't do it justice, but I think there are just too many parts on this thing, and it's gotten to the point of difficulty in discerning certain parts from others. Also, the Nepol heads on the shoulders were a terrible choice in my opinion.
But still, a great work, and it is obvious that it took a lot of work to design it.
Edit: also not that it really matters but those wheels on the end of the arm mounted gun-type things are mega bloks I believe...
The NPU starts off great at the legs, does start to get confusing the further I go up, mostly System I notice as well. Playability is something we want to see. I'll have to go with my fellow judges and award a 5.
Plenty of NPU's and a very sculpture-esque whole, which brings us to a problem. It mostly gives the image that it doesn't move at all. It is way too busy with the usage of parts, removing any sort of theme/style there was and the proportions suffer quite a bit. It is overall too still. 5 points.
I'm with Bastion on this one. Except for the shoulders. I love them. Again you made no effort to show this is anything more than a sculpture, and while the original character looked insanely cool, this looks more cluttered than anything. 5 points, mostly deserved for your usual great parts usage.
As always, Nick, npu-worthy placements and innovative shape solutions; however, in light of some of our feedback from the last Round's scoring, I'd have liked to see more steps taken on your part to demonstrate that the Build retained the ability to MOVE. But with the finalized shots you've chosen, it looks like a very attractive... rigid 'cage', for your MOC. Respect to your skill, but my own Score for you this Round is 5 points. Good luck, ahead.
I have to agree Phosphorus this time. While it has indeed a nice part usage, the overall look doesn't seem very good. Legs looks nice, and the shoulder idea with those Galidor heads is pretty cool too, but the rest... Also it's made mainly with System, in the other hand. But oh well, I guess Frazil wasn't an entry developed for a Mech precisely... Good luck, my dear.