This is a Pre-Classic Space Star Rangers bunker module that adheres to the Moonbase Standard. When battles rage near civilian modules, this established unit of Star Ranger troops will deploy and take action against enemy forces.
This smallish module connected with the rest of the NWBC Moonbase and had a front row seat to a raging battle. Not one, not two, but 4 distinct Space factions engaged in ground assault within the confines of the moonbase layout.
From start to finish, this module changed very little. Just a lot of minor adjustments here and there. I knew from the start that I wanted the bunker to appear built into the terrain, with nooks and crannies for troops to crawl over or missiles to pop out of. I approached that idea as if the whole scene were a GI Joe playset. Hatches open, missile racks deploy, generators blow up, doors open, all sorts of play factors that a kid would love.
The top comes off the main body of the bunker for access to the interior, where commanders can transmit orders and observe battle movements from safety. Racks of guns and spare helmets line the room.
The curved roof (a combination of Xpod and 8x8 dish) is a clean slate for some sort of weapon or greebling, but after several attempts I left it bare. I am totally up for trying out any ideas you guys might have for that spot.
The concept here was that troops could enter the battlefield by climing out of an underground tunnel through this hatch. That's a hard thing to visualize with a flat baseplate, but I think I finally got it.
I like the model, especially the missiles, and the hidden trooper, the dude with the binoculars, the gun rack the helmets, the door, plus its blue, theres plenty of equipment inside .What I didn't like was that it's too low on the ground, and the only way to get to standard moonbase corridor height is for the minifigs to climb, too slow for trooperes. The main question in my mind however, is, WHY THE HECK DO THEY HAVE THE GENERATOR OUTSIDE?! otherwise its a nice model....