Here is the first that I know of game using lego minifigs. I have test-drove this game infinite times with my buddy Alex. Check out his mocs! (Alex McDonald's lego website.)
About this creation
First off reading a rulebook or something like this can get pretty tedious. To overcome this I would look up Alfredmusic.com to listen to something interesting well reading. I recommend Bounty Hunter's theme, author Victor Lopez. (Just go to full orchestra, it should be on the first page.) They also have great Star Wars music, just keep looking! Ok, now that I hopefully have you listening to some awesome music to entertain you while you're reading, let's start!
For this game of awesomeness you need lego minifigs (duh), dice and a stick or ruler for measuring movement/range
Ok, so now that you know what you need here is how you play...
So basically there are 4 levels of minifigs. There are troopers (the little weaklings like stormtroopers), followers (Slightly stronger guys such as Luke Skywalker of Tantooine), leaders (Basic strong guys like Qui-gon Jin), and legendary's (Awesome characters like Boba Fett!) If you've ever played Star wars miniatures, this game has some similar rules. At the beginning of the game you and you're opponent decide on a certain number of points to play with. Troopers=1 Followers=2 leaders=3 legends=4. A basic game consists of 15 points. Once you and you're opponent have each chosen your teams, choose a room. (That's right an ENTIRE room, not one of those tiny playing boards!) For basic battle it's best to choose a flat floor with no obstacles in the way. Roll dice or flip a coin to choose who goes first. Once decided, The first player moves with 3 different characters. As seen in the picture above there is a measuring stick to see how far each character moves. This one is about 8 or 9 inches long. Once the moving is done they may attack with up to 3 characters. (Each character can attack only once, unless they have a special ability.) Examples of attacking are shown below.
Here we have a basic scout trooper. So, this is what he looks like when he's about to move. After you move with him (keep with me)
put him at the end of the stick. Yeah, I know it's simple just keep going. Once you've moved one stick with a character they are too tired to move any further. (Unless there on a speeder bike or something like that. : )
Here are his stats.
Scout trooper-trooper (1 point)
Life. 1 (How much damage he can take before he dies.)
Damage range. 2 (How much damage he deals with ranged weapons like guns.)
Damage melee. 1 (How much damage he deals with melee weapons like swords.)
Special. Range + 1/2 with binoculars. (Specials are just effects that enhance gameplay with the characters.)
Kay, here we have the scout trooper taking out his blaster ready to blow up Jar Jar Binks. Hehehe! So since Scout trooper has a gun he can shoot people from one movement stick away. (DIE! Hehehe...!) Hey, can I help it if I hate Jar Jar Binks?
Here's Jar Jar waving at his assassin. Bye! His wimpy stats are:
Jar Jar Binks-trooper
Life. 1 (Should be like 1/8!)
Dmg rng. 0
Dmg mel. 1
So, here's the battle. When attacking both the attacker and the person getting killed roll. Roll for the best two out of three. For the first roll Jar Jar rolls a 4, Scout trooper a 5. (Ties are re-rolled.)
Ok, so here's the second roll. Binks rolls another 4, Scout trooper rolls a 6. Now since Scout trooper rolled higher than Binks for the best 2 out of 3, he won the roll. So now he does his set damage of 2 to Jar Jar's life of 1, meaning...
Jar Jar dies!!! Mwa hahahahaha!
Ok, so let's try out another battle. This one will be hopefully more eye catching.
Dmg rng. 1
Dmg mel. 2
Dmg rng. 1
Dmg mel. 2
Dmg rng. 1
Dmg mel. 2
Spcl. Force, Double attack with double bladed weapons and staffs. (Double attack just means he can use 2 of your 3 attacks per turn.)
You might notice Team 1 has an advantage
in points and characters. It will be an interesting battle.
Also each character has the force. I will leave it out of this battle to keep things simple. HOWEVER, if this post gets enough comments, I'll explain more things to this game including the force, vehicles, massive creatures and all that good stuff. So, PLEASE COMMENT!
Darth Maul wins the roll to go first. He then moves and attacks Qui-Gon.
First roll: Maul 6, Jin 4. 1-0
Second roll; Maul 4, Jin 3. 2-0
Maul won the roll, so he deals 2 damage to Qui-Gon's 3 life.
Intending to finish him off, Maul uses his second attack (From his special ability) to attack Qui-Gon once again.
Roll 1: Qui Gon 4, Maul 3. 1-0
Roll 2 Qui-gon 6, Maul 4. 2-0
Now it's team one's turn.
Obi-Wan attacks Maul.
Roll 1: Obi- Wan 4, Maul 2. 1-0
Roll 2: Obi-Wan 3, Maul 5. 1-1
Roll 3: Obi- Wan 6, Maul 4. 2-1
Obi-Wan wins so he deals 2 damage to Mauls 3 life.
Qui-Gon jumps into the fray attacking Maul.
Roll 1. Qui-Gon 6, Maul 4. 1-0
Roll 2. Qui-Gon 2, Maul 3. 1-1
Roll 3. Qui-gon 4, Maul 6. 1-2
That was close! Maul would've been finished there. I can definitely see some sweat on his horns now!
Now its Mauls turn.
He attacks Qui-Gon to finish him.
Roll 1. Maul 6, Jin 1. 1-0
Roll 2. Maul 6, Jin 5. 2-0
Now Qui-Gon is quite dead (as you can see). Right now I'll talk a little about critical hits since Maul just rolled one.
He mauled him! LOL! Kay, yeah it's not that funny... So when attacking or being attacked when you roll 2 six's that defeat your opponents roll good things happen! If you are attacking you deal twice as much damage! If you are being attacked you get to make a counter-attack! (If they are in range.) Since Maul rolled 2 six's he actually dealt 4 damage to Qui-Gon. (In this case it didn't really matter because Qui-Gon had only one life.)
With his second attack he tries to maul Obi-wan. : )
Roll 1. Maul 4, Obi-Wan 6. 0-1
Roll 2. Maul 3, Obi-Wan 5. 0-2
Maul's attack failed...
Obi- Wan's turn. He attacks Maul.
Roll 1. Obi Wan 5, Maul 6. 0-1
Roll 2. Obi-Wan 2, Maul 6! 0-2
Maul attacks back because the counterattack was triggered when he rolled the two six's.
Roll 1. Maul 5, Kenobi 2
Roll 2. Maul 4, Kenobi 1
DEATH TO KENOBI!!!
Wow, Maul's violent. He mauled them with his lightsaber he got from the (darth) mall! LOL! Heh, sorry for my dry humor!
Well, I hope you all enjoyed it! If you have any further questions or suggestions about this game PLEASE feel free to comment!
Thank you all for reading!
its pretty cool dude u should check out my game can u please comment on wat u think about it
and im working on a universal type minifig rpg and i think you have the skills and imagination to help me brainstiom ideas
If you want good music, the older Mechwarrior games are good options, else a bit of something like O Fortuna. Enough about music, on to this: too much effort and not enough variety; just do what I do and convert the Battletech rules.