11 Castle Impulses . A small collection of selfmade Impulse sets for Castle theme. . Here, i proudly present a collection of could-be impulse sets dealing with my fantasyworld Legonia and the official Castle series partly.
Because i'm working on elven stuff at moment, i also made some forest stuff.
The elven archer is a typical ranger from the forestelven-race. He guards the nature and will hunt every enemy of the elven world. Intruders of the forest should be prepared well, when he asks them his questions. "Don't fight the nature or you won't pass this forest alive!"
The keeper is an elf, too, but his red hair marks him as member of the stoneelven-tribe. This group are known for strong warriors and a natural agressiveness. They live besides the Ahl'shiara mountans in the south of the elven forests, where they guard some holy shrines, temples and over secret places like this little shrine,blessing the main god, the great something.
The ranger is a typical human watchman, responsible for everything, what happens in his space. Especially in the south of the Middle Kingdom, you'll meet many rangers. Mostly, they are lonely and strict men, who can be very angry when povoked.
The brigand is the main enemy of the ranger and every merchant, who want to pass the forest paths. After he blocked the street, he'll start robbing the helpless travellers. Brigands can come from different factions, the wolfpack is one famous bandit group in the Middle Kingdom.
The druid is a member of the mysterious circle of nature magicians, who lives in the south-west areas of the Outlaw hills. The forests filled with pure magic and living trees are called Hains of Druids, but nobody knows exactly what the druids are doing or what their real intentions are. In fact, these old magicians live hidden, but from time to time, some of them also participate in mercenary armies of the Outlaw hills, where they gain more and more influence by manipulating the political factions.
The farmer is a simple civil impulse set with a small barrow.
And finally, there is an undead impulse, the bone thrower, a small catapult, you can face to in the dark forests of Deadwood often.
Because i still made some things about the exotic world in the south of Legonia, there are also 2 impulses for the Skorpion Emirates, a warrior guarding a T-Rex baby cage, and for the Insulans, of course a cannibal.
The last 2 scenes are maybe a bit too big for being real impulses, but well, i'm not the Lego Group, so it doesn't matter. The witch's laboratory is a good add to every evil fortress like the troll mountain or a skeleton castle. Last but not least, some friends asked me to make some kind of a dwarf impulse, so i created the holy smith forge of dwarven peak, the last dwarven underground city of my fantasyworld Legonia far in the north-west of the Northern Kingdom. The holy craftsman is the best one in the whole world when using his giant hammer made of stone from Dragonia Vulcania.