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Star Trek Animations, U.S.S. Enterprise, Constitution Class and Constitution Class Refit . Some Star Trek animations that I made. . This is the main reason I like to make virtual MOCS: I want to eventually animate them or add visual effects. It is a lot simpler to make them virtually and render it all than to photoshop the effects in later. Note I used the word SIMPLER, not EASIER! Learning and continuing to use CAD programs, in this case Studio Max, usually have a high learning curve, but it is a useful skill to have. Photoshop is also useful, but SINCE I DON'T HAVE PHOTOSHOP (and several hundred thousand lego bricks), digital MOCs it is! This is one of my first tests with animation. It was created in Lego Digital Designer and refined using MLCAD. The model was then converted from .ldr format to .3ds format by 3DWin and was then rendered in 3D Studio Max 8. All "decals" are meshes designed in Studio Max. The ship can be seen at here. These animations were also created in Lego Digital Designer and refined using MLCAD. The model was then converted from .ldr format to .3ds format by 3DWin and was then rendered in 3D Studio Max 8. All "decals" are meshes designed in Studio Max. The ship has not been uploaded to Mocpages yet. The animation is really bad. I made a set of low resolution animation tests to see if I got all the wobbling effects out. Unfortunately, this was not the case.


LEGO models my own creation MOCpages toys shop


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