Operation: Steam Knights (OSK110126) - Chibi Style Bone Army Mecha LDD . Designed in LDD 4.0 using only parts found in the DesignByMe theme. . Name: Bonvarr
Species: Un-dead warrior
Function: Servant of the necromancer Mortilus
History: Once Bonvarr was an elf, but even these long lived creatures pass into the vale, and their bones have become the playthings for Mortilus, the necromancer. Enough of Bonvarr's mind remains to know how to wield a sword, but there is nothing else there, no love, no pity and no desire beyond the will to obey any and all instructions from his master. Bonvarr is kept "alive" by sapping the strength from living creatures via his cursed sword. Deprived of life, he would become what he is, just bones wrapped in a metal box. immobile and, well, dead.
There isn't really much of a back story to this one, for some time I've been impressed by the mecha design from Sugegasa on Brickshelf. I've also wanted to try and do something in a "Chibi" style and do a mecha that was piloted and in minifig scale.
so voila! I've given it/them various names over the last day or so that I've been brainstorming scale and cockpit ideas. This one is the rather lengthy - Chibi Style Bone Army Mecha, though I've also called it simply "skeleton mecha" and "piloted skeleton army mecha".
Note: LDD 4.0 is acting up a little so some of the joints, which should work, don't. This is quite frustrating as it usually affects the wrists and waist (though there is no waist on this model due to the scale). The pilot can be removed. He is actually standing inside a four part cockpit shell which just folds up around him. I'm still working on how to make a solid cockpit body with working access hatch at this scale in LDD.
The sword has a brick on the handle which allows it to be attached to the palm of either hand, the sword does however need to be partly dismantled, in order to change the pose for the mecha with the sword in hand.
I only point this out in case anyone decides to download the instructions and thinks there is something wrong with the model when they try to position the left hand.
points of articulation: obviously the minifig has all the usual points, hip, elbow, wrist and neck. Mecha has joints at the shoulder, elbow, wrist, each finger, the thumbs, hip, knee, ankle and a toe joint.
as always critiques, comments and ratings are welcome.